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Donde Esta
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Posted - 2008.07.31 14:23:00 -
[1]
Trying to put together a good small gang bait / gate camp devoter fit. This is what I have so far (no solo involved):
[Devoter, Tank] Medium Armor Repairer II Medium Armor Repairer II Energized Adaptive Nano Membrane II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Armor Thermic Hardener II
10MN Afterburner II Cap Recharger II Fleeting Propulsion Inhibitor I
Warp Disruption Field Generator I, Focused Warp Disruption Small Nosferatu II Small Nosferatu II Small Nosferatu II Small Nosferatu II Small Nosferatu II
Trimark Armor Pump I Trimark Armor Pump I
Something like 114k EHP, or 151k EHP with lg slaves. tank lasts 2 minutes with everything running. Any comments?
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Terraform
Gallente Recreation Of The World
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Posted - 2008.07.31 14:26:00 -
[2]
I see a mix of active AND passive tanking, which is bad, i'd go for full passive if it's supposed to be bait, otherwise your tank will die from the first couple heavy neuts on you. Those small nosses won't save you at all btw...
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Donde Esta
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Posted - 2008.07.31 14:43:00 -
[3]
Passive tank, less active hardeners:
[Devoter, Tank, Passive] Energized Adaptive Nano Membrane II Armor Thermic Hardener II Armor EM Hardener II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I 800mm Reinforced Rolled Tungsten Plates I Armor Kinetic Hardener II
10MN Afterburner II Fleeting Propulsion Inhibitor I Fleeting Propulsion Inhibitor I
Warp Disruption Field Generator I, Focused Warp Disruption [empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot]
Trimark Armor Pump I Trimark Armor Pump I
218k EHP. The Nos were there because the ship is so tight on fitting once the tank is in, I couldn't really put anything useful into the highs. Same situation with this fit, as well.
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Pontet Canet
Amarr en primeur
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Posted - 2008.07.31 16:25:00 -
[4]
Edited by: Pontet Canet on 31/07/2008 16:25:08 I think passive is really the way forward with this ship. Perhaps one rep for topping up between engagements is handy but not for use in combat. Depends if you have remote reppers in gang.
I generally fit 2 Warp generators in the highs, so can bubble and point simultaneously. This saves the mids for webs / mwd. Iirc having the scripted high slot gives 27k range infinite point scram at lvl 4. A couple of small lasers are sweet for popping eggs too :)
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