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![Uncocked Uncocked](https://images.evetech.net/characters/830098510/portrait?size=64)
Uncocked
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Posted - 2008.08.03 20:20:00 -
[1]
Simple proposal - micro (2.5m3) drones that are one use only. Good for pilots with no missile skills, and for ships with tiny drone bays.
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![Uncocked Uncocked](https://images.evetech.net/characters/830098510/portrait?size=64)
Uncocked
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Posted - 2008.08.03 20:20:00 -
[2]
Edited by: Un****ed on 03/08/2008 20:43:57 Simple proposal - micro (2.5m3) drones that are one use only. Good for pilots with no missile skills, and for ships with tiny drone bays.
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![Marcus Gideon Marcus Gideon](https://images.evetech.net/characters/1679543980/portrait?size=64)
Marcus Gideon
Gallente Excessive Force
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Posted - 2008.08.03 23:30:00 -
[3]
Proposal: Let your jeenous ideas get hashed out in F&I a bit first.
Drones don't have fuel, and drones can be extended to about 200km range...
What you're suggesting is a weapon that will continue to follow the target, no matter how fast or how far they fly, until it lands a hit.
If you want missiles, then train missiles. If you are upset about small drone bays, then get a bigger ship.
This message brought to you by a guy who loves using his drones, but won't stand for half baked ideas floating about. ![Very Happy](/images/icon_biggrin.gif)
--- Don't take my ranting personally. I may just be arguing the topic, unless you're saying something stupid, and then I mean every word. "Players don't want Variety. They want THE BEST" |
![Herschel Yamamoto Herschel Yamamoto](https://images.evetech.net/characters/306181937/portrait?size=64)
Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2008.08.03 23:49:00 -
[4]
Originally by: Un****ed Simple proposal - micro (2.5m3) drones that are one use only. Good for pilots with no missile skills, and for ships with tiny drone bays.
I believe they're called "missiles". If you want to use missiles without training missile skills, well, I really don't know what to say to you. ------------------ Fix the forums! |
![Toolbert Toolbert](https://images.evetech.net/characters/171260330/portrait?size=64)
Toolbert
Caldari GoonFleet GoonSwarm
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Posted - 2008.08.04 00:01:00 -
[5]
Just make a bomber alt, the training time is very short and they are a lot of fun to fly. If training the missile skills is a problem then wait until later down the road. How you think training drones would be any easier I have no idea, because that skill tree is just as time consuming.
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![Marcus Gideon Marcus Gideon](https://images.evetech.net/characters/1679543980/portrait?size=64)
Marcus Gideon
Gallente Excessive Force
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Posted - 2008.08.04 01:02:00 -
[6]
Originally by: Toolbert Just make a bomber alt, the training time is very short and they are a lot of fun to fly. If training the missile skills is a problem then wait until later down the road. How you think training drones would be any easier I have no idea, because that skill tree is just as time consuming.
Because a Caldari Soldier starts out with a ton of missile skills, while a Gallente Spec Ops starts out with a ton of drone skills. --- Don't take my ranting personally. I may just be arguing the topic, unless you're saying something stupid, and then I mean every word. "Players don't want Variety. They want THE BEST" |
![Toolbert Toolbert](https://images.evetech.net/characters/171260330/portrait?size=64)
Toolbert
Caldari GoonFleet GoonSwarm
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Posted - 2008.08.04 01:08:00 -
[7]
Originally by: Marcus Gideon
Originally by: Toolbert Just make a bomber alt, the training time is very short and they are a lot of fun to fly. If training the missile skills is a problem then wait until later down the road. How you think training drones would be any easier I have no idea, because that skill tree is just as time consuming.
Because a Caldari Soldier starts out with a ton of missile skills, while a Gallente Spec Ops starts out with a ton of drone skills.
make a caldari soldier then or train the skills on your gallentee spec ops character. Its not that hard and the amount of time it would take on your gallentee character isnt long at all. vOv
I know you want multiple ways to do the samething, but thats just pointless. And can you imagine how overpowered it would be if someone did a ship with bombs and suicide drones?
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![Herschel Yamamoto Herschel Yamamoto](https://images.evetech.net/characters/306181937/portrait?size=64)
Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2008.08.04 01:17:00 -
[8]
Originally by: Toolbert
Originally by: Marcus Gideon
Originally by: Toolbert Just make a bomber alt, the training time is very short and they are a lot of fun to fly. If training the missile skills is a problem then wait until later down the road. How you think training drones would be any easier I have no idea, because that skill tree is just as time consuming.
Because a Caldari Soldier starts out with a ton of missile skills, while a Gallente Spec Ops starts out with a ton of drone skills.
make a caldari soldier then or train the skills on your gallentee spec ops character. Its not that hard and the amount of time it would take on your gallentee character isnt long at all. vOv
I know you want multiple ways to do the samething, but thats just pointless. And can you imagine how overpowered it would be if someone did a ship with bombs and suicide drones?
I think that was his point. ------------------ Fix the forums! |
![Danton Marcellus Danton Marcellus](https://images.evetech.net/characters/209641847/portrait?size=64)
Danton Marcellus
Nebula Rasa Holdings
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Posted - 2008.08.04 11:18:00 -
[9]
In my mind anything doing something remotely to another ship is using some sort of nanobots already, remote repping, nosferatu...
What I think it is you want is mines.
Should/would/could have, HAVE you chav!
Also Known As |
![Vladimir Tinakin Vladimir Tinakin](https://images.evetech.net/characters/936519153/portrait?size=64)
Vladimir Tinakin
Caldari Hadean Drive Yards Archaean Cooperative
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Posted - 2008.08.04 15:42:00 -
[10]
Well, wait...this idea has a few good extensions to it.
You could make a specialized ejection module for these drones, maybe with cylindrical tubes with acceleration guides in them so they exit at velocity already. For faster time to target, you can put the acceleration tubes on some sort of swivel mount with a pivot so when they start heading towards their target, they don't have to spend time adjusting course--bonus, since they can use more room for payload!
I think we could call these systems Robot Aassisted Impairment Lead devices, or Railguns for short...I think I could get behind this. |
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![Natalia Kovac Natalia Kovac](https://images.evetech.net/characters/952106552/portrait?size=64)
Natalia Kovac
Phoenix Tribe
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Posted - 2008.08.04 16:55:00 -
[11]
Edited by: Natalia Kovac on 04/08/2008 16:55:11 I want combat wasps like in the Night's Dawn books.
http://en.wikipedia.org/wiki/Technology_in_the_Night%27s_Dawn_trilogy#Combat_wasps
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