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Pot Shot
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Posted - 2008.08.05 13:40:00 -
[1]
Edited by: Pot Shot on 05/08/2008 13:51:37 We need...
DPS - With various options and modifiers
Capacitor run time - Let's us know how long the cap will run with the selected modules turned on, also telling us at what percentage it stabilizes
Tankable DPS - With various modules turned on
Optimal Range for each module [if applicable] - With various modules turned on
Maximum Speed - With various modules turned on
Acceleration speed - With various modules turned on
Most importantly, ships should automatically spin
I know that various third party apps do some of this already but new players already have a hard time getting to grips with the client and don't need to complicate things. As long as they can see these basic figures, then they can tell the difference between various setups and their skills.
Edit: If you approve, /sign
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Marcus Atredies
Minmatar Brutor tribe
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Posted - 2008.08.05 13:44:00 -
[2]
I would like to see the range of turrets + the range of turrets with different ammo.
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Ydyp Ieva
Caldari Amarrian Retribution
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Posted - 2008.08.05 14:13:00 -
[3]
And on what resist you want that DPS calculated? As well what dmgtypes are dealt to you for the tank DPS?
All the other extra stats I wouldn't mind if they get implemented. But not needed as a primary. There are more things broken that needs fixing.
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Marcus Gideon
Gallente Excessive Force
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Posted - 2008.08.05 15:52:00 -
[4]
Originally by: Ydyp Ieva And on what resist you want that DPS calculated? As well what dmgtypes are dealt to you for the tank DPS?
All the other extra stats I wouldn't mind if they get implemented. But not needed as a primary. There are more things broken that needs fixing.
There is a LOT more things broken... But CCP has no idea how to fix anything right the first time anyways. If they did, they wouldn't release a patch and then spend a few months trying to make it work right afterwards.
As for all this stuff... I completely agree.
Someone shouldn't have needed to go out and write EFT to get this kind of info. It should have been available in-game.
--- Don't take my ranting personally. I may just be arguing the topic, unless you're saying something stupid, and then I mean every word. "Players don't want Variety. They want THE BEST" |

Nicoli Malthus
Caldari Daughters Of Venus
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Posted - 2008.08.05 17:00:00 -
[5]
Oh, and how about a meter bar for "rig calibration"!
We have them for cap and powergrid usage, where the heck is the rig bar at????
Why do i need to do a "right click" "show info" to find out how much calibration i have left?
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