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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.08.11 14:30:00 -
[61]
Alls i can say is..
CCP YOUD BETTER F-ING NERF THE DRAKE COZ ITS GONNA BE LIKE MUCK that were all gonna have to wade through with every goonnoob and his dog flying one.
Give us a REAL reason to fly the cerb and nighthawk post-patch..nerf it..nerf it-hard poudly annoying fc's since 2007
http://oldforums.eveonline.com/?a=topic&threadID=828123 caldari drone boat enthusiast |

Tearavygh Quillam
Caldari COLSUP Tau Ceti Federation
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Posted - 2008.08.11 14:30:00 -
[62]
This is the 3rd (or 4th?) speed nerf and I'm afraid it's not the last one.
Right now, on Sisi, a crappy fitted, gangless, without hardwires or implants Vaga does 3km/s. Add a Claymore (even nerfed), some snakes, some hardwires, heat, boosters and it will still pass 6km/s and be untouchable in a specialized gang that knows what he's doing.
So, the people that still want to do it, will do it again. And the people that cried about it and were too limited to find a pvp solution, will cry again.
I liked flying fast, it was the funniest part of Eve pvp.
I think there's still place for it .
Also, I'm training Cruise Missiles 5, be dull and play the game. Maybe we will see another category of whiners? 
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Hunduran
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Posted - 2008.08.11 14:34:00 -
[63]
yarr! thar still beats a need for speed within this 'eart
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Darahk J'olonar
Gallente Trans Eve Organization
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Posted - 2008.08.11 14:40:00 -
[64]
Originally by: Esmenet Edited by: Esmenet on 11/08/2008 14:30:15
Originally by: Darahk J'olonar
Originally by: Ihrda Siharkhail
Originally by: Maijugs Arhueg O NOES, now you'll have to tank like the rest of us and think twice before attacking someone.
DOOM, I SAY!
theres been nothing stopping you from flying nanoships yourself, so its not really our fault that youve been owned
Here folks is exactly why CCP is doing this. Nanoships have gone from FOTM to FOTG (Flavor Of The Game). The whole idea behind this is to encourage variety and diversity in PVP which is sorely lacking in its' current incarnation.
Lol i dont think you have actually done any pvp. You dont encourage variety by making one shiptype the king of practically everything.
Ooh no... not me... never... 
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Bath Laglo
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Posted - 2008.08.11 15:36:00 -
[65]
Edited by: Bath Laglo on 11/08/2008 15:36:16 nm
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Atsuko Ratu
Caldari VSP Corp.
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Posted - 2008.08.11 15:49:00 -
[66]
Originally by: Gripen
Speed tanking will not die unless you're assuming that speed tanking = ability to disengage. 3km/s is still enough to outrun heavy missile explosion speeds and afterburner fits designed to evade turret fire will have even more use now. The only thing being nerfed is a disengage ability which was quite unfairly privatized solely by nano fits and made all other fitting options obsolete.
On the other hand I agree with what the difference between full speed fit and MWD-only fit will be small after patch and probably will not justify using completely speed fitted ships at all. I would like CCP to notice this but even if they don't it still will be better than the situation we have now.
You seem to misunderstand. The ships that go 3km/sec now (as in, there isn't a patch right now, etc?), will be completely removed from the game and will have to gank+tank like everyone else. The only ship that can speed tank now will be the vaga, and even then, 80% of turrets still track them 
The only ship that will be able to nano with remote success will be the stabber family, if you don't include frigates, and even then it will be so subpar you might as well fly a hurricane.
While this is fine and dandy, it still bugs me that they are willing to completely remake the foundation of pvp just because someone whined that a vaga is going 10km/s.
Afterburner setups will be extremely niche. They will be fairly useless in 0.0 (lawls bubble camp), and will suck against multiple targets. Sure, your transversal on that Megathron is awesome! To bad the other turret ship 20km away is hitting every shot.
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Matrixcvd
Caldari Rionnag Alba Triumvirate.
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Posted - 2008.08.11 16:24:00 -
[67]
There is no moar speed tanking on SiSi, speed tanking would mean the damage would less than the recharge rate of the shields at full speed. now drakes hit everything for near ful damage and 3k/s is just ridiculously slow
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Naomi Knight
Amarr
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Posted - 2008.08.11 16:35:00 -
[68]
Originally by: Matrixcvd There is no moar speed tanking on SiSi, speed tanking would mean the damage would less than the recharge rate of the shields at full speed. now drakes hit everything for near ful damage and 3k/s is just ridiculously slow
Well no speed tank doesnt mean that, shield recharge dont have to negate dmg fully. Oh and by moving 3k/s drake will only do about 45% dmg,so your speed tank halved it,that is huge. Look at speed tanking as resist mods you turn it on you suffer less dmg.
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.08.11 16:46:00 -
[69]

We will not walk in fear of one another. |

Derek Shmawesome
We Know Derek Derek Knows Us
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Posted - 2008.08.11 16:56:00 -
[70]
Originally by: Matrixcvd There is no moar speed tanking on SiSi, speed tanking would mean the damage would less than the recharge rate of the shields at full speed. now drakes hit everything for near ful damage
Yeah, and we all know how awesome those Drakes are ganking their ways through the galaxy of EVE.
Oh wait...
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Matrixcvd
Caldari Rionnag Alba Triumvirate.
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Posted - 2008.08.11 17:57:00 -
[71]
Originally by: Derek Shmawesome
Originally by: Matrixcvd There is no moar speed tanking on SiSi, speed tanking would mean the damage would less than the recharge rate of the shields at full speed. now drakes hit everything for near ful damage
Yeah, and we all know how awesome those Drakes are ganking their ways through the galaxy of EVE.
Oh wait...
been on sisi lately? its crap, combat looks like chess played out in a park with legless idiots, eveyrone standing about smashing each other till eveyrone on grid is dead... pretty stupid
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.08.11 18:12:00 -
[72]
Originally by: Matrixcvd
Originally by: Derek Shmawesome
Originally by: Matrixcvd There is no moar speed tanking on SiSi, speed tanking would mean the damage would less than the recharge rate of the shields at full speed. now drakes hit everything for near ful damage
Yeah, and we all know how awesome those Drakes are ganking their ways through the galaxy of EVE.
Oh wait...
been on sisi lately? its crap, combat looks like chess played out in a park with legless idiots, eveyrone standing about smashing each other till eveyrone on grid is dead... pretty stupid
For those who haven't experienced it yet, go play sisi see what it's like. This is what Eve will turn into if ccp nerfs speed to the degree that they are planning.
We will not walk in fear of one another. |

Derek Shmawesome
We Know Derek Derek Knows Us
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Posted - 2008.08.11 18:31:00 -
[73]
SiSi ain't comabt. SiSi is testing fittings you paid 1'000 isk for. Well, that's for most people testing stuff there.
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.08.11 18:35:00 -
[74]
Originally by: Derek Shmawesome SiSi ain't comabt. SiSi is testing fittings you paid 1'000 isk for. Well, that's for most people testing stuff there.
There are actually a few people genuinly interested in testing fittings without crazy expensive gear and implants. Those who do that will discover what matrix stated above.
We will not walk in fear of one another. |

Derek Shmawesome
We Know Derek Derek Knows Us
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Posted - 2008.08.11 18:47:00 -
[75]
Fair enough. But SiSi lacks the moment of surprise. SiSi lacks any tactical or strategical thinking. And last but not least SiSi lacks the part were people are acting stupid because they're afraid of losing their internet spaceships.
So yes, some pilots are doing useful tests. But please don't try to convince anyone, that FD-MLJ on SiSi is how TQ will look like post patch.
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Atsuko Ratu
Caldari VSP Corp.
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Posted - 2008.08.11 18:54:00 -
[76]
Originally by: Derek Shmawesome Fair enough. But SiSi lacks the moment of surprise. SiSi lacks any tactical or strategical thinking. And last but not least SiSi lacks the part were people are acting stupid because they're afraid of losing their internet spaceships.
So yes, some pilots are doing useful tests. But please don't try to convince anyone, that FD-MLJ on SiSi is how TQ will look like post patch.
You're right, we'll just remove SiSi because it has nothing to do with tq 
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.08.11 19:07:00 -
[77]
Originally by: Derek Shmawesome Fair enough. But SiSi lacks the moment of surprise. SiSi lacks any tactical or strategical thinking. And last but not least SiSi lacks the part were people are acting stupid because they're afraid of losing their internet spaceships.
So yes, some pilots are doing useful tests. But please don't try to convince anyone, that FD-MLJ on SiSi is how TQ will look like post patch.
Do you ever go there? Because largely, it is.
We will not walk in fear of one another. |

Matrixcvd
Caldari Rionnag Alba Triumvirate.
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Posted - 2008.08.11 19:19:00 -
[78]
Originally by: Derek Shmawesome Fair enough. But SiSi lacks the moment of surprise. SiSi lacks any tactical or strategical thinking. And last but not least SiSi lacks the part were people are acting stupid because they're afraid of losing their internet spaceships.
So yes, some pilots are doing useful tests. But please don't try to convince anyone, that FD-MLJ on SiSi is how TQ will look like post patch.
who are you arguing with and what is your point? The Dev's put up some EFT stats from the SiSi changes with HGSs and T2 rigs and said stuff breaks 4/s. While i do aggree wtih you that sisi isn't TQ, i shouldn't have to explain the senarios i was tryin to validate my point.
I dont need a special set up to see that a drake with 7 precsions with my skillz insta pops almost all ceptors and frigates now in every situation. I dont need to envision senarios where the lachesis is all thats necessary and webs are useless. I dont need to constantly frame you a picture to some how captivate your lack of interest with respect to never being able to run a gate camp because all ships but 1 can't MWD back to the gate and survive. You cant get through T2 Bubbles, and you certainly can't take small gangs out wihtout getting destroyed every single time
yeah sisi is for useless combat most of the time, yeah people fit wild stuff and screw around alot, but thats not the type of stuff i am commenting on. So saying SiSi don't matter when it comes to TQ, i aggree, but not in this case and its certainly not a reason to forgo checking otu SiSi and going into full blown emo rage at the stupid changes there
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Aleus Stygian
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Posted - 2008.08.11 19:35:00 -
[79]
Originally by: Esmenet Lol i dont think you have actually done any pvp. You dont encourage variety by making one shiptype the king of practically everything.
Way nice how you contradict your own argument there. Nanoships might not have been able to put out enough DPS to down a BS directly, or even certain BCs. But you tell me that they weren't able to **** any of those ships over in groups of two or more, or get away with attacking them without a thought, and I'll laugh in your face.
Originally by: BiggestT Alls i can say is..
CCP YOUD BETTER F-ING NERF THE DRAKE COZ ITS GONNA BE LIKE MUCK that were all gonna have to wade through with every goonnoob and his dog flying one.
Give us a REAL reason to fly the cerb and nighthawk post-patch..nerf it..nerf it-hard
These concerns. They are legitimates. Personally though, I think that missiles at all are going to become the FOTG after this, without any real existing counter. And nerfing missiles all-out because of that would just be another clumsy move.
Know what we need? We need some sort of anti-missile ECM alternative that not every f*cking ship can use with the same effectiveness. Something that's viable, but that has to be a taken choice to be powerful, and focused on to be more effective than just out-running or out-tanking the things.
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.08.11 19:53:00 -
[80]
Originally by: Aleus Stygian
Know what we need? We need some sort of anti-missile ECM alternative that not every f*cking ship can use with the same effectiveness. Something that's viable, but that has to be a taken choice to be powerful, and focused on to be more effective than just out-running or out-tanking the things.
smartbombs?
or a buff to defenders 
We will not walk in fear of one another. |
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El Mauru
Amarr Quantum Industries RAZOR Alliance
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Posted - 2008.08.11 19:57:00 -
[81]
Edited by: El Mauru on 11/08/2008 19:59:34 Edited by: El Mauru on 11/08/2008 19:57:29 Tested a semi-nano dual-extended zealot and curse on Sisi. The fights I could not win I was able to run from. Ofc the Zealot had no warp disruptor and the curse never really had any problems with not being OMFG-nanoed to begin with.
Lots of people are flying less-than-perfect nano-ships (i.e. aux thrusters instead of polycarbs, less nano for gank-mods, dcu) on TQ now and are doing fine. With the changes and the webnerf I can really not see much of that changing except one will have to think a bit more when engaging drone/missile boats.
Just fit a second extender and let an AF/inty do the tackle and it will be as if nothing will have changed. Finally, anybody who thinks they will die to drakes now more than before needs their head adjusted :-P -
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Derek Shmawesome
We Know Derek Derek Knows Us
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Posted - 2008.08.11 19:57:00 -
[82]
Originally by: Matrixcvd
who are you arguing with and what is your point? The Dev's put up some EFT stats from the SiSi changes with HGSs and T2 rigs and said stuff breaks 4/s. While i do aggree wtih you that sisi isn't TQ, i shouldn't have to explain the senarios i was tryin to validate my point.
I dont need a special set up to see that a drake with 7 precsions with my skillz insta pops almost all ceptors and frigates now in every situation. I dont need to envision senarios where the lachesis is all thats necessary and webs are useless. I dont need to constantly frame you a picture to some how captivate your lack of interest with respect to never being able to run a gate camp because all ships but 1 can't MWD back to the gate and survive. You cant get through T2 Bubbles, and you certainly can't take small gangs out wihtout getting destroyed every single time
Dude, you're talking about your point here. Are you saying, that you're constantly soloing small gangs with your nano ship pre nerf now? Do you really believe, that all of a sudden shitloads of Drakes will camp the gates because they hope they can instapop Inties? And more over, do you really believe, that most of the gatecamps will be perfectly organized out of a sudden?
Seriously, i did skill the nano-way myself. I didn't do it by accident and i do own equipment i bought for the sole purpose of that. I bet it will be useful still - not as much as it is now, but certainly useful in some ops. And about most gatecamps, jump in 5 T2 ships and i guarantee you them campers will run as they do now.
The only thing that changes is, that running around in a sole nanofit is more dangerous. I think thats not too much of a problem. Most other regular ships are facing the same problem. EVE is a multiplayer game, you know?
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Derek Sigres
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Posted - 2008.08.11 19:58:00 -
[83]
Originally by: Matrixcvd
Originally by: Derek Shmawesome Fair enough. But SiSi lacks the moment of surprise. SiSi lacks any tactical or strategical thinking. And last but not least SiSi lacks the part were people are acting stupid because they're afraid of losing their internet spaceships.
So yes, some pilots are doing useful tests. But please don't try to convince anyone, that FD-MLJ on SiSi is how TQ will look like post patch.
who are you arguing with and what is your point? The Dev's put up some EFT stats from the SiSi changes with HGSs and T2 rigs and said stuff breaks 4/s. While i do aggree wtih you that sisi isn't TQ, i shouldn't have to explain the senarios i was tryin to validate my point.
I dont need a special set up to see that a drake with 7 precsions with my skillz insta pops almost all ceptors and frigates now in every situation. I dont need to envision senarios where the lachesis is all thats necessary and webs are useless. I dont need to constantly frame you a picture to some how captivate your lack of interest with respect to never being able to run a gate camp because all ships but 1 can't MWD back to the gate and survive. You cant get through T2 Bubbles, and you certainly can't take small gangs out wihtout getting destroyed every single time
yeah sisi is for useless combat most of the time, yeah people fit wild stuff and screw around alot, but thats not the type of stuff i am commenting on. So saying SiSi don't matter when it comes to TQ, i aggree, but not in this case and its certainly not a reason to forgo checking otu SiSi and going into full blown emo rage at the stupid changes there
Drake with AML's puts up some terrible numbers (worse missile damage than a Cerberus, short missile range, slow missile top speed). Cerberus is the best AML platform Caldari have and it currently shreds all breeds of nano ships except truly pimped ones OR Sacs (too much tank and fully effective firepower to best even when nano'd)
I think an EWAR counter to missiles is the solution - defenders suck and there isn't much change that will change. TD's nerfing missile stats as well as gun stats would resolve the issue in my book.
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Arana Tellen
Gallente Mercenary Forces
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Posted - 2008.08.11 20:01:00 -
[84]
Fail setup in OP, using 3 stacking nerfed modules and 2 stacking nerfed with them rigs, it will end up with a comparativly shite speed even on tranq. ---------------------------------
Oh noes!
Originally by: CCP Greyscale *moderated - mother abuse - Mitnal*
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Esmenet
Gallente
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Posted - 2008.08.11 20:03:00 -
[85]
Edited by: Esmenet on 11/08/2008 20:05:14
Originally by: Aleus Stygian
Originally by: Esmenet Lol i dont think you have actually done any pvp. You dont encourage variety by making one shiptype the king of practically everything.
Way nice how you contradict your own argument there. Nanoships might not have been able to put out enough DPS to down a BS directly, or even certain BCs. But you tell me that they weren't able to **** any of those ships over in groups of two or more, or get away with attacking them without a thought, and I'll laugh in your face.
How many nanofleets did you see do for instance posbashing? This change just pushes pvp towards using battleship heavy fleets for everything. Vote against the nano nerf! |

Foocurr
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Posted - 2008.08.11 21:06:00 -
[86]
"Nerf to Speed: New tactics, longer fights, and making the tank important again. It's all very exciting"
Fraps action from the test server is proof of this new and exciting change to game mechanics!
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Word
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Posted - 2008.08.11 22:41:00 -
[87]
Originally by: Foocurr "Nerf to Speed: New tactics, longer fights, and making the tank important again. It's all very exciting" Fraps action from the test server is proof of this new and exciting change to game mechanics!
LMAO CCP bows down to a bunch of ******s who just want to sit there in one spot and head butt each other in the private parts and call that a fight. Yes I agree, very exciting indeed!
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Elhina Novae
Amarr Ministry of War
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Posted - 2008.08.11 23:40:00 -
[88]
Originally by: Yakov Draken Stuff
I agree with this, dunno what CCP was smoking when they revamped mass/agility/speed on all ships.
I have no problem with whats on SiSi exept for minmatars which are now behind all other races, and the vagabond I will admit is suppose to nano. Nano-Ishtar/Sacrilege is just silly seriously (even thou i use a buffertanked Sacrilege half-nano'd for ratting).
Vagabond got smashed too nothing and got what is it 110% mass increase? 10km/s+ is just stupid but come on.
Also the rest of the minmatar ships was also smashed to oblivion.
This was my race to crosstrain for when the time comes but now i really see no point so until CCP comes to realisation about the Minmatar race I'll just keep on training my overpowered race. ------------ When I became the sun, I shone life into the man¦s hearts. |

Raymond Sterns
Utopian Research I.E.L. The ENTITY.
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Posted - 2008.08.12 00:08:00 -
[89]
I guess Minmitar will be the new Caldari. _
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Yakov Draken
Minmatar Tides Of War
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Posted - 2008.08.12 00:31:00 -
[90]
Originally by: Raymond Sterns I guess Minmitar will be the new Caldari.
You mean good at mission running?  
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