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Mr Grate
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Posted - 2008.08.11 10:03:00 -
[1]
I have read article on bubbles but just to clarify, if I warp from my entry gate in a system to a belt and then warp to my exit gate from the system I will not get caught in the bubble if there was one on the exit gate?
Thanks
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Pete X
Minmatar Universal Star Final Retribution Alliance
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Posted - 2008.08.11 11:19:00 -
[2]
as long as the belt / planet / moon / w.e isnt in line from your 1st gate you should be alright but people also bubble the gates them selfs and you get stoped at like 15-30km depending how big the bubble is
Quote: "This one time, a ninja was eating in a diner. Someone dropped a spoon and so he killed the entire town.
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Xindi Kraid
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Posted - 2008.08.11 11:31:00 -
[3]
If the bubble is ON the exit gate you will be stopped and you will die --Bird of Prey: Forum God
Caveat Emptor Caveat Venditor CAVEAT |

Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2008.08.11 12:02:00 -
[4]
Here are the two requirements for getting caught in a bubble at the end of a warp:
1) the bubble must be within 150km of the end of your warp. It is entirely possible that you'll be sucked past a gate into a bubble 50 or 100km BEYOND where you exit warp.
2) the bubble must be on the extended line from your warp start point to your warp end point. i.e. if you're pointing at the bubble then you're likely to get caught in it (provided you also meet criteria 1).
The best way to avoid a bubble depends on the location of the bubble in relation to the gate, but if it's right on the gate you WILL have to go through it to jump through the gate.
______________________ Isn't it time you learned to fight back? Agony Unleashed Home of the PvP University.
Now Recruiting. |

Letouk Mernel
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Posted - 2008.08.11 13:07:00 -
[5]
Yeah, bubbles will actually suck you in, so that you end up inside them regardless of how close to the gate you warped to, or from what direction.
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CCP Taera

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Posted - 2008.08.11 16:05:00 -
[6]
Originally by: Mr Grate I have read article on bubbles but just to clarify, if I warp from my entry gate in a system to a belt and then warp to my exit gate from the system I will not get caught in the bubble if there was one on the exit gate?
Thanks
Warping to a belt or a planet before warping to the exit gate CAN help if you are following a well traveled route - for example, if pilots often warp from Gate A to Gate B, a pirate may set their bubble up between the two gates to pull you out of warp. By going to a belt, you avoid that straight line shot between the two highways.
As the others have said, though, if the bubble is on the gate itself you can't avoid it that way :(
Taera Associate Community Manager CCP Hf, EVE Online Email |
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Mr Grate
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Posted - 2008.08.11 16:19:00 -
[7]
Thanks for all that, nice to know it is possible to REDUCE the risk
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Randolf Sightblinder
Ex Coelis
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Posted - 2008.08.11 21:00:00 -
[8]
1 other thing you might want to consider. If you can fly a fast ship or have a lot of time on your hands and these are frequent gates you may want to place off grid safes around the gate, they let you scan it, if they're not to far off grid you can even pop onto the grid to see exactly where stuff is. In addtion if you place them properly they let you warp to the gate from any direction :).
Randolf
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Infected Cure
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Posted - 2008.08.11 21:21:00 -
[9]
jumping into a system, into a bubble, is there any way to live :) or is it just a 'should have checked 1st and not jumped' kind of thing
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Toshiro GreyHawk
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Posted - 2008.08.11 22:02:00 -
[10]
Originally by: Infected Cure jumping into a system, into a bubble, is there any way to live :) or is it just a 'should have checked 1st and not jumped' kind of thing
Hopefully someone who knows more can give you a better answer but in lieu of that, the best way is to not jump into a bubble. The things you can do to avoid that are:
1) Look at the map before you jump and see if there have been a lot of ships destroyed in the last half hour.
2) Be familiar enough with the system to know where things tend to happen in it. If it's a no base system on a trade route that isn't heavily mined and you see a lot of ships have been recently destroyed - then there's probably a gate camp. The map can tell you if you have a base in it and how many asteroid belts it has. You can also set your filters to show how many pilots are in the system now and such. Another factor is if there have been gate camps in this system in the past. People tend to camp specific gates because they are bottlenecks or entry points. If you are entering a lower security area from a high sec area then the first gate in is more likely to see a lot of activity than areas farther down the pipe. Thus you have a lot of .3 and .2 systems that are actually much safer than a .4 system right next to a high sec system. People looking to blow up FNG's hang about there looking for them.
3) While it won't keep you from losing anyone, if you have an alt, you can send them through first in a cheap ship so that if you do lose something you won't lose much.
4) Look at the time of day. Just before and after shut down you have really low pops and those are generally the best times to be do a penetration if you have somewhere you need to go.
There are other things you might be able to do with fast ships or stealth ships but I don't know enough to comment on that.
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Eisen Wille
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Posted - 2008.08.11 23:01:00 -
[11]
If you jump into a system and find yourself in a bubble, then your best options tend to be speed or stealth. The best outcome would be that you actually have the ship that can turn the tables on the gate campers and are ready for battle, then you may have found a fight you like, with your opponents unable to warp because they are inside their own bubble. But unless you have a gang, this isn't likely. The first thing to do if you jump into a bubble is take stock of the situation, the enemy strength and how close any of them are to you. You have your short period of invisibility after jumping to decide if you have any option to escape. The one obvious defense is speed, which usually means having a mwd fitted and racing 15 km back to the gate to jump back through it. If you have a great speed advantage on the campers, or good jamming ability, and a good tank, you might be able to mwd out of the bubble and then warp away; but getting back to the gate is probably easier. Note that the mwd modules might not work the same way in the future, depending on how the nano-nerf goes as far as scramblers or webbifiers affecting the mwd modules. Stealth (that is, a cloaking module) is the other defense. You try to sneak away from the camp and the bubble without being uncloaked till you can safely warp away. But the gate campers know when someone used the gate from the gate graphics, + a new name in local, so they know someone is 15 km from the gate somewhere, and you will briefly show up as you drop the post-jump invisibility, start to move, and hit your cloak module. At that point the campers can try to uncloak you with faster ships, dropping drones or jettisoning containers put more objects into space to pop your cloak. If it's a small camp, you can do well. Cloaked ships can exit systems and sneak out through bubble camps the same way, with some luck. But if you land in a bubble, and you are slow and uncloaked, then you are probably toast.
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Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2008.08.12 02:06:00 -
[12]
Originally by: Eisen Wille If you jump into a system and find yourself in a bubble, then your best options tend to be speed or stealth.
<snip>
But if you land in a bubble, and you are slow and uncloaked, then you are probably toast.
^^This is true.
The other option is massive firepower, good tank and a fast lock Take as many as you can with you.
Seriously, your best bet is to find a celestial object in front of you (or as close to in front as possible) and MWD towards it, warping as soon as you're out. They're likely to scram you if you're not fast though. If you have a cloak, that can be helpful. Fire the MWD, cloak and coast out, hoping they don't decloak you. If you have a very fast ship (3km/s or better) you might consider turning towards the gate, powering back and jumping out (be careful not to fire on anyone or you won't be able to jump).
______________________ Isn't it time you learned to fight back? Agony Unleashed Home of the PvP University.
Now Recruiting. |

F'nog
Amarr Celestial Horizon Corp. Celestial Industrial Alliance
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Posted - 2008.08.12 04:51:00 -
[13]
I'll just add that there's no limit on the number of bubbles that can be on gate, or any other location. Many people use multiple bubbles to cover all of the likely routes to the gate, i.e. those that come from all the stellar objects in the systems. At least they did before the larger bubbles were introduced. But if you run out of big ones, you can still do this with small ones.
Originally by: Kazuma Saruwatari
F'nog for Amarr Emperor. Nuff said
Originally by: Chribba Go F'nog! You're a hero! Not a Zero! /me bows
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Red Moon
Destructive Influence Band of Brothers
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Posted - 2008.08.12 14:09:00 -
[14]
Originally by: Infected Cure jumping into a system, into a bubble, is there any way to live :) or is it just a 'should have checked 1st and not jumped' kind of thing
never travel in 0,0 without a scout. u can try to doit in: interceptor, covert ops, recons These ships guarantee you will be able to return to the system u left. There is no guarantee you will make it out, but the best chance would be the covop frigate. Always fit a mwd: align+mwd+cloak will usually get you out. align+mwd(if ur ceptor does>15km/s)
anything else... ure just lucky the campers were n00bs
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