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iudex
Caldari State Protectorate
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Posted - 2008.08.14 17:12:00 -
[1]
Drones can be ordered to assist someone who is in drone control range (48km).
Today we were gathering a fleet, i set the drones on assistance and then gained distance. The drones kept assisting the target even from a distance of over 100km, at 120km i called the drones back.
Is it possible to use that tactics with domis or other drone ships, that sit away from gate at distances like 400km ? I didn't test how far the drones will go out, or if there's a limit in distance till they stop assist, but it seems there is none, and you don't have to target something. So you could warp in at like 200km from a gate, assist the drones to a well tanked ship or a nano inty, which then flies to the gate and kills everything that he can tackle with the droneswarm, while the drones sit at a safe distance ?
_________________________________________ Faction Standings: Serpentis +7.50 // Angel Cartel +7.17 // Minmatar Republic -8.49 // Gallente Federation -9.53 Faction Warfare Rank: Wing Commander
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Transmaniacon
Minmatar Strike-Force-Alpha
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Posted - 2008.08.14 17:23:00 -
[2]
I believe as long as your are in range when assigning, they will follow, granted you are both on the same grid. Haven't tested but am sure of this up to about 140km.
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Bronson Hughes
Knights of the Wild
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Posted - 2008.08.14 17:26:00 -
[3]
This isn't just for assisting, it's for any drone order. As long as you are in your drone control range when you issue the order, the drones will keep following that order to the best of their ability even if they move out of your drone control range. I don't know if there is a 'leash' range for them at which point they come back. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |

AnKahn
Caldari Rebirth.
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Posted - 2008.08.14 17:34:00 -
[4]
Very helpful information. I will test this with warriors IIs and a corp mate in an interceptor.
I was considering fitting some drone link mods, but this changes that.
Only, how do I call them back if they are out of range?? Corpie warping off would work of course.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.14 17:50:00 -
[5]
Edited by: Akita T on 14/08/2008 17:51:05
Calling them back apparently works regardless of range.
Next step : carriers with DCUs and swarms of warrior IIs on interceptors 
_
THE APPRENTICE || mineral balance || nanofix
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Wannabehero
Caldari Absolutely No Retreat
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Posted - 2008.08.14 18:47:00 -
[6]
Originally by: Akita T Edited by: Akita T on 14/08/2008 17:51:05
Calling them back apparently works regardless of range.
Next step : carriers with DCUs and swarms of warrior IIs on interceptors 
I like it  --
Don't harsh my mellow |

Lithel
Shadow Incursion Un-Natural Selection
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Posted - 2008.08.14 20:15:00 -
[7]
I had to warp out of a fleet battle once, and when I warped back in I was 100+km away from the drones which I had left behind, and was able to call them back. It was pretty sweet. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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Strill
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Posted - 2008.08.15 03:43:00 -
[8]
So then in this case, if you were gonna do a fleet battle, could you use a dominix + sentry drones, have the sentries assist a nearby gang member?
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Dura'Lorth
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Posted - 2008.08.15 06:16:00 -
[9]
400km is off the grid.
and recall works at any range. aslong as you are on the same grid. ==================================================
You cant spell risk with out isk. |

Strill
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Posted - 2008.08.15 06:19:00 -
[10]
Edited by: Strill on 15/08/2008 06:20:00
Originally by: Dura'Lorth 400km is off the grid.
and recall works at any range. aslong as you are on the same grid.
The domi is off the grid, but the drones aren't. The idea is to have the domi at 400km from the gate, and the drones at 150km. The drones are in range of the gate, but the domi is too far away for anyone to see.
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Dr Sheepbringer
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Posted - 2008.08.15 07:47:00 -
[11]
Damn...10 interceptors with for example 5x drones to assist each... That's seriously a "Oh crap... WARP!!!" moment.
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Furb Killer
Gallente The first genesis Veritas Immortalis
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Posted - 2008.08.15 07:51:00 -
[12]
Originally by: Lithel I had to warp out of a fleet battle once, and when I warped back in I was 100+km away from the drones which I had left behind, and was able to call them back. It was pretty sweet.
Same, but i warped back right on a gate, was immediatly primaried, and decided to jump through. However allthough i warped out i was still in control of one of my drones, so i had 30 secs agro timer and i got killed 
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Sgt Zondo
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Posted - 2008.08.15 08:01:00 -
[13]
Originally by: AnKahn Corpie warping off would work of course.
Not true, as soon as the person warps away that you have ordered your drones to assist, they go dead and you have to fly to them to scoop, which can be a royal pain in the whatduyoucallit if you are in a slow Domi.
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vostok
Minmatar Intrepid Proprietary Alliance
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Posted - 2008.08.15 08:16:00 -
[14]
Originally by: Akita T Edited by: Akita T on 14/08/2008 17:51:05
Calling them back apparently works regardless of range.
Next step : carriers with DCUs and swarms of warrior IIs on interceptors 
Carriers have 200% bonus to fighter (maybe drones too) control range.
Assuming you can get a control range of 140km normally with 1 DCU thats 420km in a carrier. with a 20% bonus to damage in a thanatos.
A single interceptor with 2 thanatos sending drones to assist with light drones would have the firepower of 24 light drones (+ itself) and would it be limited by grid considering the control range on the carriers.
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AmmoniaisNH3
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Posted - 2008.08.15 08:42:00 -
[15]
they nerfed my sentries :( i used to be able to warp around in system and the sentries would show up in the 'drones in distant space' and be under my control when im in grid again..
oh but no moree :(
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Rex Wolfen
Tri Optimum Ev0ke
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Posted - 2008.08.15 10:23:00 -
[16]
another verry sweet sidenote about drones and assist:
especially when gatecamping, targets tend to be dead before a domi or even a ishtar can get a lock on the poor target ( sb ofc help with that ).
set sentries, assist fastet locking ship.
ur drones start shooting long befor u get ur own lock on the target. ofc the assisted ship has to shoot the target. proved - some sort of ew, scrambler etc is not enuff, weapon fire is needed.
some smart little buggers we have, uh 
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nickiy
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Posted - 2008.08.15 11:16:00 -
[17]
Originally by: vostok
A single interceptor with 2 thanatos sending drones to assist with light drones would have the firepower of 24 light drones (+ itself) and would it be limited by grid considering the control range on the carriers.
Not true, you can only control 5 drones on 1 ship at 1 time if you have Drones trained to 5. There is no 24 drone ceptors, forget it.
nickiy
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Roemy Schneider
BINFORD Solidus Alliance
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Posted - 2008.08.15 11:17:00 -
[18]
Originally by: AmmoniaisNH3 they nerfed my sentries :( i used to be able to warp around in system and the sentries would show up in the 'drones in distant space' and be under my control when im in grid again..
oh but no moree :(
try recalling them before warp. if they are "returning", drones remain in distant space. not sure if this works worh sentries but it sure does with other drones
other suggestion: blob of dominixes, sentries, remote sensor booster, 1 hyena, 3 painters (all level V -> 3x +51,56% -> +184% ) - putting the gist back into logistics |

Spigoe
Lone Starr Corporation
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Posted - 2008.08.15 11:28:00 -
[19]
Originally by: nickiy
Originally by: vostok
A single interceptor with 2 thanatos sending drones to assist with light drones would have the firepower of 24 light drones (+ itself) and would it be limited by grid considering the control range on the carriers.
Not true, you can only control 5 drones on 1 ship at 1 time if you have Drones trained to 5. There is no 24 drone ceptors, forget it.
nickiy
That only applies to fighters, there's no hard limit on how many drones that can assist the same ship. |

Saietor Blackgreen
The First Foundation SOLAR FLEET
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Posted - 2008.08.15 11:32:00 -
[20]
During a gatecamp interceptors always have a cloud of drones assigned to them to make drones work as soon as possible (when interceptors lock targets). I am using muninn, so I assign my warriors to intie and then move out to position. I can recall them no problem from outside control range, and if interceptor warps or jumps I can recall the drones as well.
--- Redesign local/scanner feature - make the place huge, dark and scary again! |

Roemy Schneider
BINFORD
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Posted - 2008.08.15 14:20:00 -
[21]
yes, but if the target is outside _your_ drone range, the buggers just keep orbiting the blue inty and don't go berserk
and just for those who don't know; the EW drone skill adds to drone control range. 60km is in it for lvl V - putting the gist back into logistics |

Agor Dirdonen
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Posted - 2008.08.17 11:56:00 -
[22]
Edited by: Agor Dirdonen on 17/08/2008 11:56:21 there are other nice things you can do with your drones.
As soon as your drones are attacking a target(so not Idle), you can warp around on the grid itself. As long as you stay within 200km of your drones, you don't loose control and they keep attacking the target.
I used it once to take out some guns on a pos with sentry drones. Warp in to 80 km distance of gun, drop drones, let them attack, warp outside small tower activation range (150km i believe) and wait till gun is incapacitated.
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Ishquar Teh'Sainte
Tri Optimum Ev0ke
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Posted - 2008.08.17 17:13:00 -
[23]
Originally by: Akita T
Calling them back apparently works regardless of range.
best thing is: kill something before its support warps in. recall the drones and warp out. don't bother with actually waiting for them to reach your dronebay. warp back to grid (only recommended when no fast tacklers are around) .. and watch how your drones come back to you even tho' you left the grid before. ___________________
-Skellibjalla- Life is a garden of perceptions. Pick your fruit.
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