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Cmdr Sp0ck
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Posted - 2004.06.04 11:06:00 -
[1]
Hi all!
I've seen numerous discussions on what is and isn't an exploit, or why people think it is an exploit. Some get very nasty.
So i'd like to ask the following question:
Where can i get a complete OFFICIAL CCP listing of what is currently considered an exploit?
Thanks for your help in advance! ---------------------------------------------------------------------------------------------------- "You humans are extremely irritant with your illogical behaviour and irrational thought" -------- |

Ebedar
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Posted - 2004.06.04 11:08:00 -
[2]
There was one but the mods locked it :P
My life in pictures:
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The Monk
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Posted - 2004.06.04 11:10:00 -
[3]
Think this is one for the Devs to reply to. ----------------------- ╔╤╗╒╕╔╕║║/ ║│║╘╛║╘╝║\ ----------------------- |

XpoHoc
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Posted - 2004.06.04 11:14:00 -
[4]
They would rather lock it than to reply. They have even locked a thread where we explained something that we consider an exploit while the GMs said it's a valid tactic.
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Cmdr Sp0ck
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Posted - 2004.06.04 11:15:00 -
[5]
Edited by: Cmdr Sp0ck on 04/06/2004 11:17:26
Quote: Think this is one for the Devs to reply to
Aye, i'm hoping they do.
Hopefully it can get rid of all the discussions on what is and isn't exploits.
I also hope they don't lock the thread. I'm only asking for info  ---------------------------------------------------------------------------------------------------- "You humans are extremely irritant with your illogical behaviour and irrational thought" -------- |

Orestes
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Posted - 2004.06.04 11:22:00 -
[6]
This is never going to happen, most likely because listing what is and is not an exploit would invite pointless discussions about.
Amongst other things.
Join the IC! |

Yamato
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Posted - 2004.06.04 11:22:00 -
[7]
heh. discussions about exploits are "not allowed" so: in before the lock :roll:
I'm so unlucky that if I was to fall into a barrel of nipples I'd come out sucking my thumb. |

Lifewire
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Posted - 2004.06.04 11:31:00 -
[8]
I think the policy not to talk about exploits is bad for the game. To be true: tons of players use macros for example - it¦s a known exploit, nobody cares. Tons of people sell ISK on Ebay (these are the people that cry loudest for a safe empire while true gamers get more and more bored). But if a pirate manages to destroy a ship in Yulai and doesnt die by concord, everybody points with the finger on him: EXPLOITER!!!
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Krast
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Posted - 2004.06.04 12:14:00 -
[9]
Quote: would invite pointless discussions about
If paying customers believe it is a valid issue, I highly doubt it is a pointless discussion. |

Aelius
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Posted - 2004.06.04 12:15:00 -
[10]
IBTL... IBTL IBTL  Selling Raven BPC ME20 3M at Yulai 1st Station |

FoRGyL
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Posted - 2004.06.04 13:00:00 -
[11]
It would prolly help them to ease up theier workload as well...I mean if u state the Q with the answear ...what's the problem? ..that one dosen't now what the otherone say?..or what?
Don't say it's like this or that but it sux as it is...regimwise.
-out-
********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |

chillz
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Posted - 2004.06.04 14:02:00 -
[12]
Didn't you know? The boards are only for sycophants. ----------------------------------- A gun and a packet of sandwiches.
"When the going gets weird, the weird turn pro." - Hunter S Thompson
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KrapYl
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Posted - 2004.06.04 14:03:00 -
[13]
listings would happen the day ur local police opened up for all their information on each and every single case they have.... never ?.... why ? it would raise pointless disussion as previous posted, as CCP tells what is and isnt, NO DISCUSSION 
would also open the choice of all us to use what exploit i would, i could test em on trail accounts, and use the ones that goes undetected on my main... etc.... listings = bad...
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Scorpyn
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Posted - 2004.06.04 14:03:00 -
[14]
Could we at least have a list of things that many ppl belive is exploits but they aren't exploits?
Some obvious exploits could also be listed - like macro mining - but I can understand that a full list of exploits is impossible, as it'd make it easier for the exploiters...
The fact that everything is case-by-case also complicates it, but a few guidelines could be helpful, and also lighten the load on the exploit investigators (or maybe exploit petitions are very rare? I'm not a GM so I don't know).
It'd also be good because it'd stop some of the forum whining that follows when ppl lose stuff because of things they thought were exploits but they aren't.
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dabster
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Posted - 2004.06.04 15:31:00 -
[15]
Edited by: dabster on 04/06/2004 15:32:25
Originally by: Lifewire I think the policy not to talk about exploits is bad for the game. To be true: tons of players use macros for example - it¦s a known exploit, nobody cares.
There is a difference between exploit (using loopholes in game-mechanics to gain advantage/isk/whatever), and out right cheating (doing things clearly stated in the eula to not be allowed).
Macros = a cheat, not exploit. ___________________________ Chicks dig Brutor's |

kieron
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Posted - 2004.06.04 16:44:00 -
[16]
It is CCP's policy to not have a public list of exploits. As I stated in a post earlier this week, there are some very intelligent players who can take a very small amount of information about an exploit and reverse engineer it. Where we might have had 1 or 2 players exploiting, now we could be faced with 5 or 10 and this could create a large problem in the game.
As an example, if one player was able to duplicate large amounts of ISK, it could have a harmful effect on the market. Having 5 people exploit the same dupe (or variations of the dupe), it could destroy the market system, force a revert, etc.
It is not a decision CCP has made lightly, but it is made with the security of the game and player satisfaction with the game experience in mind.
In a nutshell, if you think you know a way to do something that you think might be against the EULA, read through the EULA and see if anything applies. If there is nothing in the EULA and you are still not sure, petition a GM. There may be times when the GMs and CCP aren't exactly on the same page, but we do our best to keep those instances to a minimum.
kieron Community Manager, EVE Online
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Cmdr Sp0ck
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Posted - 2004.06.04 16:58:00 -
[17]
I thank you all for your comments, and for CCp's response. I understand why we can't have a listing, so i guess if we think we find something that might be an exploit then all we do is petition... ---------------------------------------------------------------------------------------------------- "You humans are extremely irritant with your illogical behaviour and irrational thought" -------- |

Mr nStuff
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Posted - 2004.06.04 17:01:00 -
[18]
yeah.. I think the only place you're supposed to be able to find exploit listings for any game is on a CHEAT web page.
I personally think once everyone knows how to do it. It turns back into a bug and not an exploit. But that type of forward thinking will get you banned pretty fast.
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

Shar Tegral
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Posted - 2004.06.04 17:04:00 -
[19]
Originally by: kieron As an example, if one player was able to duplicate large amounts of ISK, it could have a harmful effect on the market. Having 5 people exploit the same dupe (or variations of the dupe), it could destroy the market system, force a revert, etc.
It is not a decision CCP has made lightly, but it is made with the security of the game and player satisfaction with the game experience in mind.
And that me boys and girls sums up the wisdom in that call. I've been at MMO's where exploits were listed and all it did was create more exploiters before a code change locked it out. And in some cases, even after code change, it gave people enough info to find out where the code wasn't changed enough.
It's a pickle of a situation but as Kieron said it... The only factor that need be consider is security of the game and player enjoyment. And that line is usually quite clear.
Good answer though Kieron. Should settle this reoccuring question, for a week or two. Unless someone stickies this even if it gets locked. (hint-hint) Eve Guardian - Former Reporter
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Styrmir
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Posted - 2004.06.04 17:18:00 -
[20]
The "innocent" exploits like macro mining and buying isk from out of game sites worry me the most.
I would like to see something done about these things...
Founder and Manager of The Misneden Shuttle Museum |

Del Narveux
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Posted - 2004.06.04 20:00:00 -
[21]
Maybe CCP could just come up with a vague set of common traits that all exploits exhibit. See, the problem I see here is that theres no way to know if what youre doing is an exploit without being told and/or banned. I mean yeah, I could petition a GM but if I do that every time I fight an NPC theyll probably ban me for excessive annoyingness. Most people who deal with game AI, i.e. NPCs, do it by finding ways to beat at at its own game, especially if the AI is given uber-powers as some of the NPCs here are. So its a fine line between just laming the NPCs, which is fun, and exploiting, which is bannable. Same goes for most aspects of the game, and I think this is what is worrying a lot of people. _________________ [SAK] And Proud Of It! aka Cpt Bogus Is that my torped sig cloaking your base? |

Scorpyn
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Posted - 2004.06.04 20:34:00 -
[22]
Originally by: kieron ...there are some very intelligent players who can take a very small amount of information about an exploit and reverse engineer it...
True. I'm satisfied with that answer - keep it unknown.
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Shamis Orzoz
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Posted - 2004.06.04 21:16:00 -
[23]
There should be a list of obvious things that are exploits and things that are not so obvious. Just saying that duplicating any items or isk is an exploit covers a lot of bases. Pretty much everybody knows that's a bannable offense, but the real problem is with all the cheeseball things you can do in empire space that are considered exploits. Anything you can do without hacking the software somehow should be legit unless its publicly posted to be an exploit.
Like for instance, making an official statement saying that if you kill somebody in a 1.0 and don't get killed by concord then you have exploited would be helpful. That doesn't really reveil the exploit, but it tells you that if you figure out a way to do that you'd be exploiting.
For PvP especially, it is fun to figure out special combinations of items or ships that give you a huge advantage, but often times the best configurations earn the title "exploit". For stuff like this, there needs to be something posted, because honest players can easily get caught up in these kinds of exploits.
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Laro
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Posted - 2004.06.04 23:40:00 -
[24]
Originally by: kieron As I stated in a post earlier this week, there are some very intelligent players who can take a very small amount of information about an exploit and reverse engineer it.
Reverse engineering - wasn't this one of the features I was waiting for around 6 months ago? Proud member of Curse Alliance |

Ravi Shankar
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Posted - 2004.06.05 00:58:00 -
[25]
Originally by: Styrmir The "innocent" exploits like macro mining and buying isk from out of game sites worry me the most.
I would like to see something done about these things...
I read an article like a year orso ago about this guy who had 41 Ultima Online macro's running 24/7 on something like 19 pc's, his whole house was full of them.The money he made by doing this was around the same amount i earn each month. 
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Styrmir
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Posted - 2004.06.05 03:55:00 -
[26]
Originally by: Ravi Shankar
Originally by: Styrmir The "innocent" exploits like macro mining and buying isk from out of game sites worry me the most.
I would like to see something done about these things...
I read an article like a year orso ago about this guy who had 41 Ultima Online macro's running 24/7 on something like 19 pc's, his whole house was full of them.The money he made by doing this was around the same amount i earn each month. 
Yikes! I mean that is just crappy indeed. Even if we are talking lower amounts it is still hurting other players when one uses macro or isk buying.
This is not a victimless crime!
Founder and Manager of The Misneden Shuttle Museum |

Haratu
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Posted - 2004.06.05 09:34:00 -
[27]
Edited by: Haratu on 05/06/2004 09:36:01 i remember reading about some guy who ore thieved from a macro operated mining operation... i had to laugh! Finally a good use for ore thieves.
I roleplay... there is this computer game called "Earth - The First Genesis" where i play a character in the early 21st century. |
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