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Thread Statistics | Show CCP posts - 2 post(s) |

Terminal Insanity
Convex Enterprises
303
|
Posted - 2012.03.23 03:30:00 -
[1] - Quote
I wont be quitting, i'll just have to focus on suicide ganking instead.
wardec's just caused noobs to hide, now i'll be forced to just not warn them and gank em anyway
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Terminal Insanity
Convex Enterprises
305
|
Posted - 2012.03.23 04:43:00 -
[2] - Quote
Eve used to be 95% pvp. Now its more like 30% and falling.
TBH its to be expected. I remember playing Quake... i could fire one BFG round into a room and get 5 kills, people would say "AWESOME!"
After counter-strike came out and brought the children to the internet, you cant even get one kill with one shot (awp) without some kiddie crying and whining about it. |

Terminal Insanity
Convex Enterprises
305
|
Posted - 2012.03.23 04:54:00 -
[3] - Quote
Jade Scytale wrote:Terminal Insanity wrote:Eve used to be 95% pvp. Now its more like 30% and falling.
TBH its to be expected. I remember playing Quake... i could fire one BFG round into a room and get 5 kills, people would say "AWESOME!"
After counter-strike came out and brought the children to the internet, you cant even get one kill with one shot (awp) without some kiddie crying and whining about it. Just so you know, that's not actually true. The human brain naturally nudges older memories to be more positive and nostalgic. It was just the same, but the longer back you look, the fewer annoyances and more positives you remember.
Uh, no.
Fact is you had Railguns that kill in one shot. BFG's that kill 5 people in one shot. and Invulnerability pickups.
The audience was more mature back then.
I specifically remember noticing how much more popular online gaming became AFTER counterstrike came out. Both my younger brothers never touched a computer until counterstrike. I was in school at the time and only the 'linux geeks' really played online.
After counterstrike came out nearly everyone was playing it online. The average age of the online gamer dropped from 20-30 to 10-20 and i believe that is the reason theres so many complainers.
Older games like MUDs allowed players to run their own 'policing'. If i attacked a player in a town, NPC guards would attack me, but they could be tanked and killed by a skilled player. The only real policing game from other players hunting the criminals down.
Now days? its all about babysitting the children. Write code that makes it impossible to do this and do that. Ban people for this and that.
Children ruined the internet |

Terminal Insanity
Convex Enterprises
305
|
Posted - 2012.03.23 05:03:00 -
[4] - Quote
Jade Scytale wrote:Terminal Insanity wrote:
The audience was more mature back then.
No, it wasn't. The difference is rose-tinted goggles and the fact that you were less mature at the time. Relativity, Watson. Also, bear in mind I lived through the exact same era.
You're clueless. Its a known fact that the general population of the internet now has MANY MANY more children then it did before.
In the days of quake it was mostly sysadmins, programmers, and tech 'junkies' who were online. Vast majority of people only had access via their work/jobs for a time. Sure, there was the occasional child, but for the most part, it was only adults.
Now days, facebook, twitter, myspace, etc, all attracted children online. iphones and all of that.
There may still be a majority of adults, but there are FAR more children online today then there was 20 years ago. |

Terminal Insanity
Convex Enterprises
307
|
Posted - 2012.03.23 05:16:00 -
[5] - Quote
I was never once kicked from a quake game for using the weapons available.
But!
After the kiddo population picked up, that quickly changed. I used to get kicked from coutnerstrike for using an AWP. I get kicked from COD4 for using the Grenade launcher, 'noob tube', last stand, martyrdom etc. Battlefield 3 i see children complaining all the time about people 'taking too many airplanes' and other servers ban for jihad jeeping.
A while back, the idea was that everyone had the same tools, and it was up to you to learn to use them.
Now, the mindset is to just whine and ***** about anything YOU dont like to use, and try to take it away from other people too. |

Terminal Insanity
Convex Enterprises
307
|
Posted - 2012.03.23 05:31:00 -
[6] - Quote
Jade Scytale wrote: Source? Oh right.
http://www.pewinternet.org/Static-Pages/Trend-Data/Usage-Over-Time.aspx |

Terminal Insanity
Convex Enterprises
307
|
Posted - 2012.03.23 05:34:00 -
[7] - Quote
Jade Scytale wrote: Source? Oh right.
http://www.newmediatrendwatch.com/markets-by-country/17-usa/123-demographics?start=1
Quote: Millennials (also commonly referred to as Generation Y and echo boomers) are the first generation to come of age in the new millennium. Unsurprisingly, the internet's role is paramount among the age group's media habits and usage. From shopping to socializing to watching TV, they do it all online.
Virtually all members of this age group are online, and nearly as many are social network users. Millennials are ahead of the curve by almost any digital metric: online video viewing, mobile internet usage, mobile commerce, and location-based services.
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Terminal Insanity
Convex Enterprises
307
|
Posted - 2012.03.23 05:48:00 -
[8] - Quote
Nedes Betternaem wrote: Age does not necessarily equal maturity.... I mean we all saw how The Mittini (or however you spell it) acted today.
You're right. Some adults are very immature, while some children are very mature for their age. But on average, adults are indeed more mature then children are. Its not a 100% perfect gauge of maturity but it is accurate enough for this situation.
Mr Epeen wrote:Quote:How many Players will quit the game due to the complete removal of High-sec PVP The real question is, how many thousands of new subscribers would they get by this hypothetical removal? Mr Epeen  Thats the problem.. its not hypothetical... CCP even confirmed the de facto removal of non-consensual PVP in highsec in this very thread.
Someone needs to make a giant pvp event to save the future of eve. I suggest organizing everyone into suicide gank gangs and just utterly harassing the **** out of all of highsec. Increase our presence in ganks with every pvp-nerf ccp introduces
We need to force CCP to decide if they want their PVP'ers subscriptions, or completely remove/disable PVP in highsec |

Terminal Insanity
Convex Enterprises
309
|
Posted - 2012.03.23 06:01:00 -
[9] - Quote
There should be a PvE-only shard for eve. I realize it hurts the ability to market eve as a 'single shard universe' but you're going to end up with an 'empty shard universe' once another game with real pvp options becomes available.
Eve's major success was over the openness of its pvp. This is what attracted the vast majority of people to it, and what made eve what it is today.
Now that today is here and its become popular, the new babysat players from other games dont know how to handle the openness of the game, other then of course, whine and complain for CCP to change the rules
World of Evecraft here we come |

Terminal Insanity
Convex Enterprises
337
|
Posted - 2012.03.23 14:00:00 -
[10] - Quote
http://wiki.eveonline.com/en/wiki/Griefing#Griefer_war_decs
Quote:War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature.
I guess this has been abandoned? |

Terminal Insanity
Convex Enterprises
341
|
Posted - 2012.03.23 14:46:00 -
[11] - Quote
Holy One wrote:couldn't care less. ccp could make high sec candy land and only let people with 5.0 sec enter jita. wouldn't effect me or mine. its a simple business needs scenario. more subs, more conversions, better retention if non-concensual pvp is nerfed. figures. Just wait untill they demand pvp-less access to 0.0 in order to build supers. (its been asked for already btw)
They dont understand what eve is about. They come in from other PvE oriented games and never learn the difference between eve and those games. They act shocked and as CCP caves into them, they still act puzzled why the entire game wasnt originally built from the ground up for PvE.
They need to HTFU or GTFO. This isnt a PvE game "War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP |
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