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masternerdguy
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Posted - 2008.08.28 02:06:00 -
[1]
ok i have been studying the capital mechanics and have 3 issues i want to raise.
1. There are no t2 carriers, dreadnauts, or titans. In fact there are no t2 capitals at all. No motherships arent t2 carriers they are just bigger ones. Why should the most powerful class of ships in eve be left out?
2. There are no faction capitals. given the ability and need for npc pirates to make their own weird little ships, eg sansha, why didnt they touch capitals? You can tell me the serpantis decided not to make a new dreadnaut.
3. They are not allowd in hi sec. WTF CCP?! You can buff concord to solve the concord tanking issue. I think allowing these guys in hi sec would be an incredible opporotunity for everyone, it would benefit miners (chribba's recently nerfed veldnaught), mission runners, pirates, and pretty much anyone who can afford one.
4. Why do accel gates in level 5s not allow capitals through all the time? Lift this ridiculous ban.
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Jana Clant
New Dawn Corp New Eden Research
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Posted - 2008.08.28 02:07:00 -
[2]
I was here to witness this horrible thread.
9 out of 10 blueprints prefer New Eden Research!
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Opan santel
Gallente Villains
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Posted - 2008.08.28 02:09:00 -
[3]
i lol'd ---------------------------------------------------------------------- sig soon to come. ySrr |

Lance Fighter
Amarr
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Posted - 2008.08.28 02:12:00 -
[4]
1: lol. 2: lol. 3: They have been. 4: Gang missions...
Originally by: Dheorl
Originally by: Akita T yawn
I never knew it was possible to stretch your ego THAT much in 1 post
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Treelox
Amarr Market Jihadist Revolutionary Party
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Posted - 2008.08.28 02:15:00 -
[5]
Originally by: masternerdguy
1. There are no t2 carriers, dreadnauts, or titans. In fact there are no t2 capitals at all. No motherships arent t2 carriers they are just bigger ones. Why should the most powerful class of ships in eve be left out?
Your discrimination against Jump Freighters is intolerable
Originally by: masternerdguy 2. There are no faction capitals. given the ability and need for npc pirates to make their own weird little ships, eg sansha, why didnt they touch capitals? You can tell me the serpantis decided not to make a new dreadnaut.
Is there any reason there should be faction capitals?
Originally by: masternerdguy 3. They are not allowd in hi sec. WTF CCP?! You can buff concord to solve the concord tanking issue. I think allowing these guys in hi sec would be an incredible opporotunity for everyone, it would benefit miners (chribba's recently nerfed veldnaught), mission runners, pirates, and pretty much anyone who can afford one.?
Actually except for a brief while today, they have always been "allowed" in high sec. The distinction is that cyno's are not allowed in high sec. A cap ship is allowed to reside in high sec, but once it leaves it is never allowed back again.
Originally by: masternerdguy 4. Why do accel gates in level 5s not allow capitals through all the time? Lift this ridiculous ban.
No idea, maybe for the same reason they areint allowed to do the same in level 4 missions these days. Dev's considered it overpowered. Maybe it is because they wish for people running lvl5s to actually do them as a group as opposed to a single player pushing through with thier solo cap ship. These are just guesses on my part. --
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Cambarus
The Baros Syndicate
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Posted - 2008.08.28 02:18:00 -
[6]
Originally by: masternerdguy ok i have been studying the capital mechanics and have 3 issues i want to raise.
1. There are no t2 carriers, dreadnauts, or titans. In fact there are no t2 capitals at all. No motherships arent t2 carriers they are just bigger ones. Why should the most powerful class of ships in eve be left out?
Why should there be? Many people complain already about how eve is slowly becomming capital ships online, and this would only make the problem worse. The most powerful class of ship should be left out specifically because it IS the most powerful class ship out there.
Originally by: masternerdguy
2. There are no faction capitals. given the ability and need for npc pirates to make their own weird little ships, eg sansha, why didnt they touch capitals? You can tell me the serpantis decided not to make a new dreadnaut.
There are no faction destroyers, or battlecruisers... There are many, many other ships that CCP should introduce before even thinking of something as useless as a faction dreadnought. Why would they introduce a new ship, only slightly better then the normal carriers/dreads, that only a very small number of people could ever hope to afford? Improving the game for 5 or 6 people isn't even worth the time it would take to develop the new ships.
Originally by: masternerdguy
3. They are not allowd in hi sec. WTF CCP?! You can buff concord to solve the concord tanking issue. I think allowing these guys in hi sec would be an incredible opporotunity for everyone, it would benefit miners (chribba's recently nerfed veldnaught), mission runners, pirates, and pretty much anyone who can afford one.
1)CCP announced that the veldnought nerf was unintentional, and they fixed it. 2)Try a capship on the test server now, a carrier dies to concord just as easily as a battleship does. The reason they made caps low/nullsec only is because it allows for people to fight in empire without needing them. It's far too easy in low/nullsec to have carriers hotdropped on you, and many people dislike that sort of gameplay, so they stick to empire wars. 3) You made my last point for me. It would benefit anyone WHO COULD AFFORD IT. Capital ships would practically become a necessity for starting up a corp, and guess what? all the new players in highsec CAN'T afford one.
Originally by: masternerdguy
4. Why do accel gates in level 5s not allow capitals through all the time? Lift this ridiculous ban.
TBH this one I actually agree with. I was under the impression that lvl 5s were made with capital ships in mind, why not allow caps through all the gates then? Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] ~Saint |
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CCP Mitnal
C C P

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Posted - 2008.08.28 03:25:00 -
[7]
Moved to Game Development.
Mitnal Community Representative CCP Games, EVE Online Email / Netfang |
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Reptzo
Channel 4 News Team
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Posted - 2008.08.28 04:11:00 -
[8]
1 - no need 2 - no need 3 - too powerful, makes war hard for small corps 4 - they said they want gangs for level 5 missions, the level 6 and possible 7 will be for cap ships, and cap fleets
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Deva Blackfire
D00M.
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Posted - 2008.08.28 08:01:00 -
[9]
1. jump freighters. And no need for more t2 cap ships till CCP fixes game mechanics behind current ones (especially carrier blobs+lag they generate)
2. no need for them. There are no faction dessys and BCs either
3. they are allowed in hisec IF you built em there ages ago. Plus there is new set of rules concerning their hisec use.
4. to stop you and other from afk farming lvl5 missions. Its exactly same reason they are not in hisec now - to stop people from afk farming lv4 missions w/o any risk.
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Kagura Nikon
Minmatar Infinity Enterprises
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Posted - 2008.08.28 10:41:00 -
[10]
Well some faction capitals taht can be only bought from level 5 agenst would make wonders to move peopel on runnign low sec missions :) Imaigne a thukker Mix NAglfar special ability: ignore cyno jammer (like in the yulai attack) ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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SlaineMor
Minmatar Sicarri Covenant
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Posted - 2008.08.28 16:11:00 -
[11]
Edited by: SlaineMor on 28/08/2008 16:12:48 Think this topic adds more weight to the concept that Caps are the new BS... Bad idea...
Also carebearin in caps is just rediculous.. the idea of lvl 5's is for more teamwork.. ie normal logistic support - not capital!
If they introduce level 6 or 7 missions will you want a titan to go in and DD the spawn?
Eat my Rusty Bullethole! |

Inara Subaka
Caldari the united
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Posted - 2008.08.28 17:44:00 -
[12]
Originally by: Kagura Nikon Well some faction capitals taht can be only bought from level 5 agenst would make wonders to move peopel on runnign low sec missions :) Imaigne a thukker Mix NAglfar special ability: ignore cyno jammer (like in the yulai attack)
Sansha Dread... 2 lasers with the 100% bonus to damage (like all Sansha ships, less guns, but bigger hit per shot) and a shield tank that's comparable to the Phoenix (won't have the shield resist bonus, but it should have more HPs due to it being faction).
I would love to see one at some point... though before that I suggest more smaller ships (faction dessies, BCs, more T2 options for smaller ships, etc...). Perhaps an effective cloaking BS at some point?
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Reptzo
Channel 4 News Team
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Posted - 2008.08.28 17:46:00 -
[13]
Originally by: SlaineMor Edited by: SlaineMor on 28/08/2008 16:12:48 Think this topic adds more weight to the concept that Caps are the new BS... Bad idea...
Also carebearin in caps is just rediculous.. the idea of lvl 5's is for more teamwork.. ie normal logistic support - not capital!
If they introduce level 6 or 7 missions will you want a titan to go in and DD the spawn?
A titan using a DD would not work, since these missions would likely be in low sec, not 0.0. But if they were, you could simply make the gates allow carriers and dreads, but not titans. Not a hard fix.
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masternerdguy
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Posted - 2008.08.28 19:54:00 -
[14]
but its an infringement on the player driven nature of eve limiting caps 2 lo sec!
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Master Profiteer
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Posted - 2008.08.28 22:08:00 -
[15]
Originally by: masternerdguy but its an infringement on the player driven nature of eve limiting caps 2 lo sec!
not true, merely mercy on the noob who would be too easily ganked by a sniping Dreadnought
the learning curve is bad enough for noobs without having to deal with Dreads, if you don't believe me consult this pic...
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