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Dantalus Portos
Amarr Vigilia Valeria Expeditionary Forces
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Posted - 2008.08.29 23:03:00 -
[1]
I have been thinking of an interesting addition to our flight experience in EVE. The idea is that you can carry a fellow pod-pilot as a passenger.
Why? Business opportunity: Bodyguard - I want a taxi ride (perhaps through hostile territory) and will pay an individual to deliver me safely. (Perhaps for the duration of the journey the pilot also adopts my war decs)
Business opportunity: Co-pilot - I could pay for a passengerĘs help on long haul flights. The AP could be set as I tend to other matters ū the passenger is paid for his services in operating the MWD at gate approaches to speed up the journey.
Training support: What better way to help players learn than for them to sit in the ****pit and see how a more experienced pilot operates ū seeing tactics, timing and use of modules etc. I could join a large 0.0 fleet and see the Capital ships in action first hand regardless of my current skill set.
Future expansion: This idea could eventually be expanded so that the passenger can become actively involved in the performance of the ship (a bit like a pos gunner). This could mean the ability to take control of drones ū with the pilotĘs permission, or use tractor beam and salvager while the pilot deals with the mission NPCs.
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Grr
Epitoth Fleetyards Curatores Veritatis Alliance
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Posted - 2008.08.29 23:04:00 -
[2]
Genius.
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Felton Fundenberger
Rosa Alba Curatores Veritatis Alliance
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Posted - 2008.08.29 23:21:00 -
[3]
Yea why not :) sounds nice
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Sara Finn
Epitoth Fleetyards Curatores Veritatis Alliance
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Posted - 2008.08.29 23:33:00 -
[4]
I love the idea of training. Could be an excellent tool for every facet of Eve.
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Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2008.08.30 01:25:00 -
[5]
Make Eve ships two-seaters? This is right out of left field, but I'm not actually sure it's a bad idea. I'd like to see what CCP does with this idea.
Try crossposting this to F+I - the devs reply to some threads there, I'd be curious about what they said. ------------------ Fix the forums! |
Drake Draconis
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Posted - 2008.08.30 22:38:00 -
[6]
Would be a fantastic way to train pilots.
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Zara Skyray
DEADLY RENEGADE ELITE ASSASSIN MERC SQUAD
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Posted - 2008.08.31 01:35:00 -
[7]
This has lots of potential. I'd be interested to see what ppl could do with it.
Think a skill of some sort should be attached?
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Rebus Valstay
Deneb Kaitos Engineering
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Posted - 2008.08.31 01:40:00 -
[8]
To much open space for griefing and pointless risk. Additionally, if a person wants to see up-front capital combat all they have to do is Youtube it or maybe "buy" (with iskies) detailed video *hint**hint*.
/not signed
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Gaius Terium
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Posted - 2008.08.31 07:22:00 -
[9]
I can see a lot of oppourtunities for griefing, but with some work it could be good. /signed.
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WingT
Pegasus RDA
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Posted - 2008.09.08 15:51:00 -
[10]
Edited by: WingT on 08/09/2008 15:51:25 just the opportunity to have somone drive you round is awesome, sould lead to some proper comedy kidnappins though |
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Darkside 34
Initrode The Core Collective
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Posted - 2008.09.09 03:11:00 -
[11]
hells yeah.
This could really be awesome. An awesome idea, supported. --------------------------------------------------
http://www.battleclinic. |
Synapse Archae
Demonic Retribution Un-Natural Selection
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Posted - 2008.09.09 03:28:00 -
[12]
Been asking for this for ages. It was an awsome idea then and its an awsome one now.
Originally by: CCP Garthagk While these forums may not give you everything that you want, they will usually let you post.
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s33ker
Cry Havoc.
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Posted - 2008.09.09 20:21:00 -
[13]
Sounds sorta neat but having a copilot operate things such as drones would be a waste because they could, and most of the time would, be in a second ship which would be more beneficial than not having to micro your own drones tbh. Basically there would always be more to gain by having friends bringing more ships rather than friends wasting their sp to micro stuff on your ship.
If you were that concerned about time you wouldn't autopilot. This feature also wouldn't get used very often... it would take more time to get someone to jump in your ship so you could afk ap than if you had just undocked and afk ap'd to begin with. I mean... it's just a stretch.
The taxi thing isn't right cause to get in say... an interceptor or something, you need to have the damn skills. People who don't train the skills shouldn't get to roll around in said ship and receive any of said ship's benefits even if they don't really get to control it.
I'm not really against this but there's just no real reason to be for it. A waste of dev's time tbh.
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TordenSkiold
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Posted - 2008.09.10 23:37:00 -
[14]
Hmm, not quite sure...
Would be easy for spies to smuggle enemies into a station in a system where they would normally not be able to dock...
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A Soporific
Caldari Venom Pointe Industries
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Posted - 2008.09.11 03:43:00 -
[15]
For the love of all that is holy no. I don't want to have to deal with kidnappings in addition to everything else that can go wrong. The last thing I need is to long on to find out that I have been utterly betrayed and oh, by the way, in the middle of highly hostile space.
I know, just leave and get podded or use a jump clone, but still. It'd just add another aspect for newer players to get screwed by.
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Mister Xerox
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Posted - 2008.09.11 12:02:00 -
[16]
Edited by: Mister Xerox on 11/09/2008 12:03:40 Agreed.
A 'rider' or copilot who can have a function (their skills increace certain limited ship functions) or just sits there and runs the camera for all of those FRAPS fans out there.
I would also like to stick my egg in a ship and then go to a movie, log off, what-have-you and when I come back I'm wherever the ship ended up. If they log off and I log on I end up wherever I am in my egg (station/space). If the ship goes pop my pod e-warps normally... if it's bubbled or what-have-you I come back to find myself in my home clone station. Too bad so sad for me.
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Kaya Falhourn
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Posted - 2008.09.12 02:35:00 -
[17]
I support this! ------------------------- Amarrian Combat Pilot |
Artemis Rose
Varion Galactic Accord Corporate Enterprise Syndicate
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Posted - 2008.09.12 20:06:00 -
[18]
Seems like a solid idea, I like it.
Originally by: A Soporific For the love of all that is holy no. I don't want to have to deal with kidnappings in addition to everything else that can go wrong. The last thing I need is to long on to find out that I have been utterly betrayed and oh, by the way, in the middle of highly hostile space.
I know, just leave and get podded or use a jump clone, but still. It'd just add another aspect for newer players to get screwed by.
I never thought of kidnapping, but that is pretty cool
*** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |
Irida Mershkov
Trader's Academy Blue Sky Consortium
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Posted - 2008.09.12 23:40:00 -
[19]
Originally by: Kaya Falhourn I support this!
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Korin Veecolectus
Yurai-Tenshin Zaibatsu Celestial Imperative
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Posted - 2008.09.13 08:29:00 -
[20]
Neat idea, would bring so much to the game. Combining skills, maximizing ship capabilities, kidnapping, spying, roleplay, friendship, trust, the list goes on and on....
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sukio
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Posted - 2008.09.13 12:15:00 -
[21]
make it a modularized capitalship you have one primary pilot and the core ship, and the ship depending on its class has so many multiplayer connection points from 1-5
and those extra players skill up in a particular module, ECM, drones, guns, missiles, bombs,support, ect
each player module would have so many equipment slots and deticated cargo storage
though for a ship like this I would really like to see shield facings and weapon facings and maby even some detailed hit locations.
currently I have no aspiration to fly anything larger than a battleship but I might consider flying in this kind of ship with a veteran PVP player at the helm! EVE PVP is out of control and is hurting EVE and CCP |
BiggestT
Space Oddysey Pupule 'Ohana
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Posted - 2008.09.13 16:50:00 -
[22]
I like
Awesome EVE history
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Herring
Alcatraz Inc. Tau Ceti Federation
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Posted - 2008.09.14 01:02:00 -
[23]
Opens up a whole new world of spying opportunities, but hey, sounds kind of cool
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Natalia Kovac
Minmatar Phoenix Tribe Chaos Incarnate.
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Posted - 2008.09.14 03:12:00 -
[24]
******ed idea.
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Plim
Gallente Oursulaert Technology Institute
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Posted - 2008.09.14 14:25:00 -
[25]
Seems to make sense to me.
Obviously it would be nescessary to allow the passenger to simply eject if something went wrong (taxi driver CTDs, or decides to go berserk).
It would be interesting as a proffesion for people if a secure isk exchange system was implemented for it. An escrow system could release isk after a person has been transfered from point A to point B for example.
Rudolf: "I was sworn to absolute secrecy by Santa Claus." |
deadEd
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Posted - 2008.09.14 14:39:00 -
[26]
Interesting but it has pretty limited use. Combat functions would be pointless because they're hardly taxing as it is, plus it would pretty much assume perfect implementation for it to be worthwhile (i.e. no extra lag).
Space Taxi type stuff could be neat though - for either shuttling pods with implants around to bringing people between trade hubs and 0.0 gateways. It'd be an interesting sub-profession to pilots with great nav skills (especially blockade runners). That said i'm not really sure if the demand for something like that would make it anything other than a quickly forgotten novelty.
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Tesseract d'Urberville
Tadakastu-Obata Corporation The Honda Accord
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Posted - 2008.09.14 16:54:00 -
[27]
Originally by: Dantalus Portos Business opportunity: Bodyguard - I want a taxi ride (perhaps through hostile territory) and will pay an individual to deliver me safely. (Perhaps for the duration of the journey the pilot also adopts my war decs)
What about standings? I could see this being easily exploited by alts as a way to temporarily deal with war decs and standing. Both occupants would have to adopt all the wardecs of both and the lowest standings of both to avoid abuse of this.
On the whole, though, this is an interesting idea. I'm pretty sure it's been suggested before, though, and never went anywhere then. I'm betting it would be extremely difficult to implement.
--------------------------------- Thomas Hardy is going to eat your brains. |
ITTigerClawIK
Shi no Koneko
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Posted - 2008.09.14 23:41:00 -
[28]
in all honesty this should have been done with the birth of Carriers motherships and of course the Titan,
if you can fit a ship in there why not the pod as well
this should be fairly easy to impliment.
Sig space reclaimed in the name of me -courtesy of Tiggy ([email protected]) |
Rejit Arjs
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Posted - 2008.09.14 23:49:00 -
[29]
Looks awesome. But it will need some tweeking so it doesnt get exploited.
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Kai Zion
The Zion Accounts
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Posted - 2008.09.15 07:48:00 -
[30]
Originally by: Rejit Arjs Looks awesome. But it will need some tweeking so it doesnt get exploited.
Agreed. Gets my thumbs up though for sheer potential.
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