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Sharon Stone
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Posted - 2004.06.09 07:50:00 -
[1]
There should be a new type of asteroid found in low sec space . . . i.e. it hasn't been mined out by the empires yet . . . an asteroid that yields a high concentration of base minerals.
Say deep out in 0.0 space around where the arkonor is found there should also be asteroids that yield say, spodumain value in tritanium and pyerite for example. So when you refine it (say 250 for refining) it would give you like 500,000 trit and 100,000 pyerite or something, dont know the exact numbers how it would work out but you get the idea . . .
Dunno just an idea, I am having a very hard time keeping supplied with low-end minerals which are supposed to be the most common.
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Garramon
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Posted - 2004.06.09 08:02:00 -
[2]
Although its really odd that new asteroids just appear, I think there should be more kinds of asteroids, and I think they are coming. I highly doubt CCP made the Deep Core Mining Lasers for just mercoxit.
I do believe these ores may even yeild new minerals. ------------------------------------------------
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meowcat
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Posted - 2004.06.09 08:10:00 -
[3]
Originally by: Sharon Stone There should be a new type of asteroid found in low sec space . . . i.e. it hasn't been mined out by the empires yet . . . an asteroid that yields a high concentration of base minerals.
Say deep out in 0.0 space around where the arkonor is found there should also be asteroids that yield say, spodumain value in tritanium and pyerite for example. So when you refine it (say 250 for refining) it would give you like 500,000 trit and 100,000 pyerite or something, dont know the exact numbers how it would work out but you get the idea . . .
Dunno just an idea, I am having a very hard time keeping supplied with low-end minerals which are supposed to be the most common.
BAD IDEA
Sorry mate, but the problem with this idea (from a noobs perspective) is that the value of noob minerals will fall drastically. Noone will need their scord, and they wont be able to afford their new imicus ~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

Alberto
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Posted - 2004.06.09 08:13:00 -
[4]
there are only 8 minerals in eve there needs to be more maybe 30 or 40 more why you ask? Because all 8 minerals are use in all most every item. Minerals need to be more dedicated to cretin items like 5% of the 40 minerals should mostly used for ammo and missiles construction, another 9% for ship and deployable structures construction and so on. this well help traders look for cheap prices in different reigns and help miners determine ores that are worth mining In a certain time and in a certain place
O why the hell is deep core mining only available 0.0 space it should be available 0.5 and below I hate that
****ing off society one dumba$$ at a time |

Alberto
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Posted - 2004.06.09 08:15:00 -
[5]
Quote: Sorry mate, but the problem with this idea (from a noobs perspective) is that the value of noob minerals will fall drastically. Noone will need their scord, and they wont be able to afford their new imicus
I agree ****ing off society one dumba$$ at a time |

Hafthor
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Posted - 2004.06.09 08:26:00 -
[6]
Quote:
New Environments Super-massive asteroid fields, Planetary rings, System wide fields, Ice fields, Comets, Orbital asteroids, New planetary effects and Meteor showers.
From Shiva notes... I don't really see the need for more types of minerals... later on the production of items will require more components in the form of trade goods and such. As in Tech2 and beyond.
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Hafthor
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Posted - 2004.06.09 08:27:00 -
[7]
As for the suggestion of new ore that yields super Trit and Pye... forget it.. just mine the damn Scord and Veld man
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Del Narveux
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Posted - 2004.06.09 08:39:00 -
[8]
Yeah, agreed, this would just screw newbies over even more. I would actually like to see more rare-ore providing minerals found in empire space. If not the normal ones, maybe make a new one that just produces a little tiny bit of zyd/mega, like one per refine or something. Zyd in particular should be available in empire space since a lot of fairly basic supplies require it for construction.
Id also like to see a few more ultra-rare, region-specific minerals used for building the biggest stuff around. _________________ [SAK] And Proud Of It! aka Cpt Bogus Is that my torped sig cloaking your base? |

Sylia Masters
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Posted - 2004.06.09 21:14:00 -
[9]
If you look in the stuff files, there are icons for 9 unaccounted for ore/minerals (they look like minerals to me though).
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Darmed Khan
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Posted - 2004.06.09 21:56:00 -
[10]
The elusive aardvarkonor, perhaps? 
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Rod Blaine
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Posted - 2004.06.09 22:12:00 -
[11]
lol, gotten lazy mining ark have we ?
Just mine the friggin veld and scord thats abundant in 0.0 space. It's not like killing the damn spawns that guard it is hard or something. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Alberto
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Posted - 2004.06.10 08:12:00 -
[12]
Minerals are the most traded items in eve but even with that fact trade still sucks!
ThatÆs why I think they should make more different ores and minerals and make them more region-specific to boost up trade. Have some ores that only appears in amarr space and rare ore that only appears in amarr 0.0 space. The same goes for all the other races and regions
Now that would really boost up or spice up trade, wars, alliances, manufacturing, pirating and prices I think this would make the game a lot more interesting and fun.
Come on lets be real when you finally get that first battleship your journey gets a lot more dull in eve. And on top of that if you can find all the minerals you need in one solar system that would really suck It would make player to player interaction pointless it would also make markets, trade, wars, alliances, manufacturing, pirating and prices pointless!!!!!!
New ore and minerals Region-specific ore and minerals
if this happen every day in eve would be thrilling eve Would rock ****ing off society one dumba$$ at a time |

Rod Blaine
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Posted - 2004.06.10 08:44:00 -
[13]
region specific is good, highway is bad....
There ARE region specific ores in Eve. You wont find jaspet in for example gallente space (dunno if thats true actually, but the ore IS spread around). Making this a bit more extreme might help trade a bit, but the highway makes it sooo easy for me and my corp to just hop into our mining gear and jump up to our amarr space office and mine there...
_______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Gariuys
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Posted - 2004.06.10 08:50:00 -
[14]
Originally by: Alberto Minerals are the most traded items in eve but even with that fact trade still sucks!
ThatÆs why I think they should make more different ores and minerals and make them more region-specific to boost up trade. Have some ores that only appears in amarr space and rare ore that only appears in amarr 0.0 space. The same goes for all the other races and regions
Now that would really boost up or spice up trade, wars, alliances, manufacturing, pirating and prices I think this would make the game a lot more interesting and fun.
Come on lets be real when you finally get that first battleship your journey gets a lot more dull in eve. And on top of that if you can find all the minerals you need in one solar system that would really suck It would make player to player interaction pointless it would also make markets, trade, wars, alliances, manufacturing, pirating and prices pointless!!!!!!
New ore and minerals Region-specific ore and minerals
if this happen every day in eve would be thrilling eve Would rock
You don't get out much do you? Cause different regions already have different roids. Can't make it anymore region specific then it already is.
Life only becomes dull after getting your first battleship if you thought of getting that battleship as some kind of goal, the goal is having fun, and a battleship can be a tool to do that, but it's nothing more then that.
ROFLMAO I disagree with making a new roid type, but it wouldn't be a mayor enough change to make markets ( minerals are only a small part of market transactions I'm afraid ) trade ( trade wares, tech2 comps, modules, loot etc. are all traded as well ) not even gonna bother with the rest. Lets keep it at it used to be that way ( or close to it ) and wars where still fought, alliances existed, manufacturing went along fine, pirates did their thing and prices.. prices have always been a problem to money people that don't know what they're doing ( like the idea, "I didn't buy it so it's free", or the "I can make more money selling below refine value cause I'll sell more items then the guy at the same station selling at just above refine value" idea )
And trade does not suck, it gets a tad annoying to see that people that lack the ability to do something assume that's cause it's borked, trading is very much alive it is however not something you can pick up and do in a couple of minutes. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Bohr
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Posted - 2004.06.10 09:11:00 -
[15]
Edited by: Bohr on 10/06/2004 09:13:22 I can only say complex fullerene. Tho it has a striking resemblance to morph, it may be a way to introduce a new ore, or ore processing, that will be needed in at least cloaking tech, but, i presume, also in new tech to come.
And the super scord idea suck, suks and sux. Don't like it and I will be an angry miner if it ever come into existence. Meowcat stated the best reason not to make it.
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sutty
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Posted - 2004.06.10 10:11:00 -
[16]
meowcat - Although it might force some people out of empire. Maybe with not such extreme numbers but somthing that yields high base ores might be good.
( im on a anti empire mining spree this morning )
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Bubba Fett
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Posted - 2004.06.10 23:54:00 -
[17]
The thing most people fail to consider is that most of the systems where you can get the good ores are owned by big alliances. They chase everyone else out of 'their' space, mine ark till they have more money than god, then complain that there's no tri since it's "beneath their status" to point one of their mighty mining lasers at a lowly scordite roid. Is the solution to let in miners that will take the crap ores to get limited access to ark? Hell no! The only real solution is to give the rich alliances the ablitity to mine the crap ores 100 times faster than anyone in empire space. After that we can see about free skills and full insurance for the super rich. Than how about the ability to tax the little people in empire space....... Faster warping........ Less lag..........
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Danton Marcellus
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Posted - 2004.06.11 00:30:00 -
[18]
Edited by: Danton Marcellus on 11/06/2004 00:32:31 Yes let's have asteriod of the month, I'll take two holds of chocolite with a scoop of bananaxite.
Let's also have aliens big as planets living in space ****ing these asteriods out, that would explain them being there all of a sudden, someone felt the need to go, or make the asteriods a living entity, migrating like a herd of wilderbeasts...
Some odd rocks of gneiss in low secure systems wouldn't hurt though as no-one in their right mind mines them in 0.0 anyways.
Convert Stations
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Qwertyifshag
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Posted - 2004.06.11 00:50:00 -
[19]
New mineral types might be worked in for the above tech 2 items, or the new ship classes upcoming. Can only hope 
New minerals would be great, but trit/pyr will always be the lifeblood of the industry so even the best mining lasers have to mine scord someday 
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Kurdain
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Posted - 2004.06.11 08:11:00 -
[20]
Not really sure about new types of asteroids, but I would like to see the ability to mine gas/dust/fire/spark/etc... clouds. Could be interesting, especially with environmental effects, i.e. certain clouds might blow up sometimes, or some clouds could damage you in some way if you got too close, etc...
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