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Rells
Fusillade.
0
|
Posted - 2012.03.25 21:50:00 -
[1] - Quote
Well since quitting the game three years ago, I come back for a month every year or so to see what is going on in the game. I log on and see improved graphics and clients but alas I also see things that haven't changed. I end up playing off and on for a month and then quitting the game again. Now I realize I am probably wasting my time and the devs probably doesn't care but I will say why for the third year I am not renewing again.
Back in 2004 CCP had a game that was dedicated to PVP warfare and it was grand but then they started adding stuff for the non-pvper. And they kept adding and adding and in the process nerving 0.0. Many of us warned this would have a disastrous effect on the intended gameplay focused on player organizations. We ware all flamed like burgers on the 4th of july. Of course it happened. When concord was put in to protect non-pvpers, CCP assured us they would be defeat able and wouldn't become invincible as we warned. We were told to shut up again and flamed again. When they added megacyte to empire space, we warned of the disastrous economic effects to 0.0 economies and we were flamed and told there were only trace amounts and that we were full of it. When they introduced level 4 missions we warned they were pushing all financial incentives to empire and were again flamed to hell. We complained that other than a couple of areas most of 0.0 was now worthless. We were told to shut up.
In the meantime we asked for things. The ability to secure our empires with gate guns and implement real border warfare. We asked for the sovereignty system to focus on border, not jumping 500 capitals into the main heart of the player empire. We asked for low sec to be declared a disaster area (as it always was) and just added to 0.0. We asked for many things to assist players in making their own game.
Some 8 years later all of the bad predictions have come to pass and none of the requests have ben granted. Over the last two weeks I have flown through deserted 0.0 space where the only time you see anyone is occasionally in passing and the deeper you get in 0.0, the more the population density looks like upper siberia. There still is no way to create player made empire, sovereignty management is still a joke and 99% of the population is in empire. Don't take my word for it, log on and pull a star map. I just logged off when there are 43k people online and 99% ofthem are in empire. Empire is a bright star of population and 0.0 is all but deserted. Some people camp the entry gates but otherwise it is largely empty. Once you are past the high sec and low sec chokes you can fly for hours without seeing a soul.
What's more it that nearly 10 years after the start of the game players still can't secure their empires against marauders and form real communities and nearly everyone in the game makes their money in high sec lucrative pursuits and trays 0.0 like a glorified arena. Its very sad and depressing given what it could have been. I still think of the player made content that could have insued from this game and shake my head sadly.
In short, Eve has become a care bear game. I used to make fun of people that played WoW but at least that game has stayed true to its vision, a game with corporation generated content and only a fleeting nod to player content. Eve still says it is sandbox on the front page but its a well regulated, tightly controlled sand box with concord over each child's shoulder ensuring they don't play dodgeball because someone might get hurt. There is almost no incentive to take risks, to move into high sec.
CCP might as well get it over with and keep a couple of 0.0 regions as arenas and make the rest of the game high sec. Say the jovians finally invaded the galaxy and get it over with. Since CCP has been making the game slowly a care bear game for years, they might as well get it over with.
This is the last year I will be back and trying it out. It is a lost cause and that, strangely, makes me sad. CCP, you started something wonderful and then let bean counters and hand wringers mess it up. Its too bad really. |

Gyozshil154
EVE University Ivy League
3
|
Posted - 2012.03.25 22:02:00 -
[2] - Quote
TL:DR
Game doesn't cater to me, I don't like it so neither should you. |

Rells
Fusillade.
1
|
Posted - 2012.03.25 22:05:00 -
[3] - Quote
*gets out binoculars*
I hear the distinctive call of an Internet idiot .... yep .... there he is ... saying TLDR over and over again again. Too bad they are utterly worthless. They crap, eat and consume bandwidth and have no known use.
Neat to see though! But not exactly rare.
|

Nylith Empyreal
Federal Navy Academy Gallente Federation
16
|
Posted - 2012.03.25 22:05:00 -
[4] - Quote
Ah yes, Ground Hog's day for Rells, it seems for the many years in a row he has again seen his shadow. |

Rells
Fusillade.
1
|
Posted - 2012.03.25 22:07:00 -
[5] - Quote
Nylith Empyreal wrote:Ah yes, Ground Hog's day for Rells, it seems for the many years in a row he has again seen his shadow.
Now THAT is witty. :) |

Nylith Empyreal
Federal Navy Academy Gallente Federation
16
|
Posted - 2012.03.25 22:09:00 -
[6] - Quote
Rells wrote:Nylith Empyreal wrote:Ah yes, Ground Hog's day for Rells, it seems for the many years in a row he has again seen his shadow. Now THAT is witty. :)
I couldn't help but have fun, perhaps try again after Inferno. Never know, something might win out. |

AureoBroker
Natural Inventions Solyaris Chtonium
10
|
Posted - 2012.03.25 22:09:00 -
[7] - Quote
Megacyte is in empire, in significant amounts? Are you talking drone loot or what? |

Adaris
47
|
Posted - 2012.03.25 22:12:00 -
[8] - Quote
Rells wrote:... Don't take my word for it...
Alright. *Moves along* Civilization is the limitless multiplication of unnecessary necessities.~ Mark Twain
|

Gummy Plaude
University of Caille Gallente Federation
39
|
Posted - 2012.03.25 22:14:00 -
[9] - Quote
Rells wrote:they started adding stuff for the non-pvper.
Outrageous! |

Ladie Harlot
GoonWaffe Goonswarm Federation
2160
|
Posted - 2012.03.25 22:39:00 -
[10] - Quote
Rells wrote:There still is no way to create player made empire
The Clusterf*ck Coalition disagrees with you.
The artist formerly known as Ladie Scarlet. |
|

adam smash
University of Caille Gallente Federation
6
|
Posted - 2012.03.25 22:52:00 -
[11] - Quote
We don't care. |

T' Elk
Happy Little Spaceships
280
|
Posted - 2012.03.25 22:56:00 -
[12] - Quote
And who the **** are you? I lack sufficient fucks to give about your "review." ~As of 3.25.12, The Elk has officially returned to EVE. |

J3ssica Alba
Federal Navy Academy Gallente Federation
212
|
Posted - 2012.03.25 23:01:00 -
[13] - Quote
Bitter vet spotted being bitter. To the whiners :-áCCP Soundwave "Incursions are not a big issue in terms of isk globally" CCP Recurve "However, Incursions are not the biggest ISK faucet, bounties are"
|

Simi Kusoni
HelloKittyFanclub
363
|
Posted - 2012.03.25 23:55:00 -
[14] - Quote
Rells wrote:Well since quitting the game three years ago, I come back for a month every year or so to see what is going on in the game. I log on and see improved graphics and clients but alas I also see things that haven't changed. I end up playing off and on for a month and then quitting the game again. Now I realize I am probably wasting my time and the devs probably doesn't care but I will say why for the third year I am not renewing again.
Back in 2004 CCP had a game that was dedicated to PVP warfare and it was grand but then they started adding stuff for the non-pvper. And they kept adding and adding and in the process nerving 0.0. Many of us warned this would have a disastrous effect on the intended gameplay focused on player organizations. We ware all flamed like burgers on the 4th of july. Of course it happened. When concord was put in to protect non-pvpers, CCP assured us they would be defeat able and wouldn't become invincible as we warned. We were told to shut up again and flamed again. When they added megacyte to empire space, we warned of the disastrous economic effects to 0.0 economies and we were flamed and told there were only trace amounts and that we were full of it. When they introduced level 4 missions we warned they were pushing all financial incentives to empire and were again flamed to hell. We complained that other than a couple of areas most of 0.0 was now worthless. We were told to shut up.
In the meantime we asked for things. The ability to secure our empires with gate guns and implement real border warfare. We asked for the sovereignty system to focus on border, not jumping 500 capitals into the main heart of the player empire. We asked for low sec to be declared a disaster area (as it always was) and just added to 0.0. We asked for many things to assist players in making their own game.
Some 8 years later all of the bad predictions have come to pass and none of the requests have ben granted. Over the last two weeks I have flown through deserted 0.0 space where the only time you see anyone is occasionally in passing and the deeper you get in 0.0, the more the population density looks like upper siberia. There still is no way to create player made empire, sovereignty management is still a joke and 99% of the population is in empire. Don't take my word for it, log on and pull a star map. I just logged off when there are 43k people online and 99% ofthem are in empire. Empire is a bright star of population and 0.0 is all but deserted. Some people camp the entry gates but otherwise it is largely empty. Once you are past the high sec and low sec chokes you can fly for hours without seeing a soul.
What's more it that nearly 10 years after the start of the game players still can't secure their empires against marauders and form real communities and nearly everyone in the game makes their money in high sec lucrative pursuits and trays 0.0 like a glorified arena. Its very sad and depressing given what it could have been. I still think of the player made content that could have insued from this game and shake my head sadly.
In short, Eve has become a care bear game. I used to make fun of people that played WoW but at least that game has stayed true to its vision, a game with corporation generated content and only a fleeting nod to player content. Eve still says it is sandbox on the front page but its a well regulated, tightly controlled sand box with concord over each child's shoulder ensuring they don't play dodgeball because someone might get hurt. There is almost no incentive to take risks, to move into high sec.
CCP might as well get it over with and keep a couple of 0.0 regions as arenas and make the rest of the game high sec. Say the jovians finally invaded the galaxy and get it over with. Since CCP has been making the game slowly a care bear game for years, they might as well get it over with.
This is the last year I will be back and trying it out. It is a lost cause and that, strangely, makes me sad. CCP, you started something wonderful and then let bean counters and hand wringers mess it up. Its too bad really. I don't think I've ever seen my feelings on the game summed up so eloquently.
Nice post. -áhttp://i.imgur.com/aWNfM.jpg |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
381
|
Posted - 2012.03.26 00:38:00 -
[15] - Quote
Rells wrote:Well since quitting the game three years ago, I come back for a month every year or so to see what is going on in the game. I log on and see improved graphics and clients but alas I also see things that haven't changed. I end up playing off and on for a month and then quitting the game again. Now I realize I am probably wasting my time and the devs probably doesn't care but I will say why for the third year I am not renewing again.
Back in 2004 CCP had a game that was dedicated to PVP warfare and it was grand but then they started adding stuff for the non-pvper. And they kept adding and adding and in the process nerving 0.0. Many of us warned this would have a disastrous effect on the intended gameplay focused on player organizations. We ware all flamed like burgers on the 4th of july. Of course it happened. When concord was put in to protect non-pvpers, CCP assured us they would be defeat able and wouldn't become invincible as we warned. We were told to shut up again and flamed again. When they added megacyte to empire space, we warned of the disastrous economic effects to 0.0 economies and we were flamed and told there were only trace amounts and that we were full of it. When they introduced level 4 missions we warned they were pushing all financial incentives to empire and were again flamed to hell. We complained that other than a couple of areas most of 0.0 was now worthless. We were told to shut up.
In the meantime we asked for things. The ability to secure our empires with gate guns and implement real border warfare. We asked for the sovereignty system to focus on border, not jumping 500 capitals into the main heart of the player empire. We asked for low sec to be declared a disaster area (as it always was) and just added to 0.0. We asked for many things to assist players in making their own game.
Some 8 years later all of the bad predictions have come to pass and none of the requests have ben granted. Over the last two weeks I have flown through deserted 0.0 space where the only time you see anyone is occasionally in passing and the deeper you get in 0.0, the more the population density looks like upper siberia. There still is no way to create player made empire, sovereignty management is still a joke and 99% of the population is in empire. Don't take my word for it, log on and pull a star map. I just logged off when there are 43k people online and 99% ofthem are in empire. Empire is a bright star of population and 0.0 is all but deserted. Some people camp the entry gates but otherwise it is largely empty. Once you are past the high sec and low sec chokes you can fly for hours without seeing a soul.
What's more it that nearly 10 years after the start of the game players still can't secure their empires against marauders and form real communities and nearly everyone in the game makes their money in high sec lucrative pursuits and trays 0.0 like a glorified arena. Its very sad and depressing given what it could have been. I still think of the player made content that could have insued from this game and shake my head sadly.
In short, Eve has become a care bear game. I used to make fun of people that played WoW but at least that game has stayed true to its vision, a game with corporation generated content and only a fleeting nod to player content. Eve still says it is sandbox on the front page but its a well regulated, tightly controlled sand box with concord over each child's shoulder ensuring they don't play dodgeball because someone might get hurt. There is almost no incentive to take risks, to move into high sec.
CCP might as well get it over with and keep a couple of 0.0 regions as arenas and make the rest of the game high sec. Say the jovians finally invaded the galaxy and get it over with. Since CCP has been making the game slowly a care bear game for years, they might as well get it over with.
This is the last year I will be back and trying it out. It is a lost cause and that, strangely, makes me sad. CCP, you started something wonderful and then let bean counters and hand wringers mess it up. Its too bad really.
So how the **** did you get money and ships? Your story sounds like a load of **** to me.
rembourcer ou vous ne pourez plus miner en paix !!-ánous n'aimons pas les pirate !!-áno rembource mi declare war for you |

EnslaverOfMinmatar
BRAPELILLE MACRO BOT MINERS
21
|
Posted - 2012.03.26 01:03:00 -
[16] - Quote
Gyozshil154 wrote:TL:DR
Game doesn't cater to me, I don't like it so neither should you.
I heard EVE University added a mandatory reading class to their curriculum because almost nobody in EVE University could finish the tutorial. C/D? Every EVE player must read this http://www.eveonline.com/background/potw/default.asp?cid=29-01-07 or uninstall and DIAF |

Rells
Fusillade.
7
|
Posted - 2012.03.26 07:08:00 -
[17] - Quote
Cipher Jones wrote: So how the **** did you get money and ships? Your story sounds like a load of **** to me.
Well, unlike you, I am not hostile, even to you. Its a shame that you didn't see eve in its heyday, when armadas of haulers were running megabyte to high sec and armadas of haulers were running equipment back out to 0.0. It was quite a thing to see all the coordination and teamwork.
The non-pvpers of the game seem to have some idea that before they were there to save everyone, there were no ships to be had, no one knew how to build anything and nothing got done. They seem to think that the advent of the care bear part of the game is what mad the game work when the reality was the opposite.
I remember Flying with Xetic alliance in an epic war over rich megabyte asteroid deposits so deep into 0.0 that the non-pvpers couldn't quite imagine it. It took 45 min of straight jumping, assuming you weren't molested in the meantime, to get to the system and there were armadas of ships working together to get things done.
The care bears in eve have never built a darn thing. They build ships and modules, sure, but that is just following some pre-programmed recipe that involves a lot of grinding out to get the iso, the minerals and then stuff them into a factory and be proud of themselves. That is a load of porcine cleaning fluid. Its a shallow project and they crow about it constantly.
I know people that have BUILT entire organizations spanning dozens of star systems with thousands of players. The starters of Red Alliance, BOB, Mercenary Coalition, Xetic, the Norther alliance, Goonswarm and, at risk of blowing my own horn, Agony Unleashed started something great. However i somehow think you don't have a clue who any of these people are as you are clearly empire bound.
Red alliance and Xetic took thousands of players and conquered star system after star system and engaged in epic battles that strained the servers so hard it made Jita lag look smooth. BoB once spanned half of the known 0.0 universe utilizing, again, thousands of coordinated pilots that were builders, engineers, tinkerers, and organizers. All of these organizations had massive infrastructure needs and massive issues to deal with in managing what was essentially a huge multi thousand player super corporation. Carebears have never built anything resembling that.
Mercenary coalition revolutionized the game more than once with combat tactics and ship fits. Half of the nerfs demanded by care bears on ships were because genius ship outfitters at MC and genius tacticians used their skills to get so much out of their ships that MC ships just steamrolled opposition.
Agony Unleashed was started by me and is still alive today with other very capable pilots at the helm. I started the most well known pvp school in the eve universe and we agains revolutionized small ship tactics and helped take the game from being massive battleship fleets to utilizing every ship in the game. We took literally thousands of players who had never been in PvP before out into 0.0 and showed them how to fight and survive. We proved that they didn't have to be a victim. Many of those players took the information home and used it to fight warded marauders and pirates. To this day agony pilots spend dozens of hours twice a month getting nothing for it to show people how to pvp.
So care bears built a few ships and modules. Sorry, not impressed. |

Rells
Fusillade.
7
|
Posted - 2012.03.26 07:10:00 -
[18] - Quote
Simi Kusoni wrote: I don't think I've ever seen my feelings on the game summed up so eloquently.
Nice post.
The really sad part is that people like you and I used to be the majority. The non-pvpers were decried as whiners and weak. They were told that this was a PvP game and they better get with the program.
Now they have taken over and turned the game into World of Warcraft. |

Rico Minali
Sons Of 0din Fatal Ascension
391
|
Posted - 2012.03.26 07:19:00 -
[19] - Quote
First of, please don't say 'we' because I certainly didnt ask for some of the things you did.
However, what I would like to point out to you, is that Eve isnt built on teh rules of Eve Online, or even by its environment, it is built by its people. If you were to find a fantastic bunch of people to play with, you wouldnt worry so much about the problems you see in the game. Eve does have many many problems, some glaringly horrible parts and there are some truly idiotic players. However, if you find a very good corp who love to fly together and have fun in this game, then you would stay anyway.
If Sons Of 0din wasn't the corp it is, I doubt very much I would be playing today. Find yourself a decent corp (or build one) and you will find your reason to stay subbed. Trust me, I almost know what I'm doing. |

Rells
Fusillade.
7
|
Posted - 2012.03.26 07:22:00 -
[20] - Quote
Rico Minali wrote:First of, please don't say 'we' because I certainly didnt ask for some of the things you did.
However, what I would like to point out to you, is that Eve isnt built on teh rules of Eve Online, or even by its environment, it is built by its people. If you were to find a fantastic bunch of people to play with, you wouldnt worry so much about the problems you see in the game. Eve does have many many problems, some glaringly horrible parts and there are some truly idiotic players. However, if you find a very good corp who love to fly together and have fun in this game, then you would stay anyway.
If Sons Of 0din wasn't the corp it is, I doubt very much I would be playing today. Find yourself a decent corp (or build one) and you will find your reason to stay subbed.
Oh and "we" does not include you. It is a first person plural pronoun but not a ubiquitous one.
I built what I think is the best corp in the game. Still they kick ass. Agony Unleashed has done more for this game than most corporations. That doesn't change the fact that CCP has boiled the proverbial frog and has you all playing world of warcraft now.
Don't you have a level 4 mission to do? Some loyalty points to gain? Perhaps a hauler load of minerals to fuel your grind station?
Hamsters never realize they are on the wheel. |
|

Lapine Davion
Outer Ring Applied Logistics
34
|
Posted - 2012.03.26 07:28:00 -
[21] - Quote
Rells wrote:Rico Minali wrote:First of, please don't say 'we' because I certainly didnt ask for some of the things you did.
However, what I would like to point out to you, is that Eve isnt built on teh rules of Eve Online, or even by its environment, it is built by its people. If you were to find a fantastic bunch of people to play with, you wouldnt worry so much about the problems you see in the game. Eve does have many many problems, some glaringly horrible parts and there are some truly idiotic players. However, if you find a very good corp who love to fly together and have fun in this game, then you would stay anyway.
If Sons Of 0din wasn't the corp it is, I doubt very much I would be playing today. Find yourself a decent corp (or build one) and you will find your reason to stay subbed. Oh and "we" does not include you. It is a first person plural pronoun but not a ubiquitous one. I built what I think is the best corp in the game. Still they kick ass. Agony Unleashed has done more for this game than most corporations. That doesn't change the fact that CCP has boiled the proverbial frog and has you all playing world of warcraft now. Don't you have a level 4 mission to do? Some loyalty points to gain? Perhaps a hauler load of minerals to fuel your grind station? Hamsters never realize they are on the wheel.
"Eve Online changed, man. Eve Online used to be cool. What happened, man?" - Rells
"I'm still cool..." -Eve Online
|

Rells
Fusillade.
8
|
Posted - 2012.03.26 07:30:00 -
[22] - Quote
Lapine Davion wrote:
"Eve Online changed, man. Eve Online used to be cool. What happened, man?" - Rells
"I'm still cool..." -Eve Online
That didn't even make any sense.
*shakes head sadly*
Even the quality of flaming has gone down hill in this game. I used to engage in a little forum php with people that had the brains to argue effectively. Now look at that pathetic excuse for a flame? Looks like a nearly depleted bic lighter. Pathetic really.
|

Rico Minali
Sons Of 0din Fatal Ascension
391
|
Posted - 2012.03.26 07:32:00 -
[23] - Quote
Rells wrote:Rico Minali wrote:First of, please don't say 'we' because I certainly didnt ask for some of the things you did.
However, what I would like to point out to you, is that Eve isnt built on teh rules of Eve Online, or even by its environment, it is built by its people. If you were to find a fantastic bunch of people to play with, you wouldnt worry so much about the problems you see in the game. Eve does have many many problems, some glaringly horrible parts and there are some truly idiotic players. However, if you find a very good corp who love to fly together and have fun in this game, then you would stay anyway.
If Sons Of 0din wasn't the corp it is, I doubt very much I would be playing today. Find yourself a decent corp (or build one) and you will find your reason to stay subbed. Oh and "we" does not include you. It is a first person plural pronoun but not a ubiquitous one. I built what I think is the best corp in the game. Still they kick ass. Agony Unleashed has done more for this game than most corporations. That doesn't change the fact that CCP has boiled the proverbial frog and has you all playing world of warcraft now. Don't you have a level 4 mission to do? Some loyalty points to gain? Perhaps a hauler load of minerals to fuel your grind station?
Hamsters never realize they are on the wheel.
Sorry I didn't realise my post was in any way offensive, certainly not a post to get uppity and start that kind of response. No we are a pvp corp, we dont do missions, we dont mine, we dont use loyalty points. I really dont think my post was any sort of dig at you or your post, if you dont want anyones opinion, then stay off the bloody forums. I guess your trolling is successful, congratulations. Trust me, I almost know what I'm doing. |

Lapine Davion
Outer Ring Applied Logistics
34
|
Posted - 2012.03.26 07:39:00 -
[24] - Quote
Rells wrote:Lapine Davion wrote:
"Eve Online changed, man. Eve Online used to be cool. What happened, man?" - Rells
"I'm still cool..." -Eve Online
That didn't even make any sense. *shakes head sadly* Even the quality of flaming has gone down hill in this game. I used to engage in a little forum php with people that had the brains to argue effectively. Now look at that pathetic excuse for a flame? Looks like a nearly depleted bic lighter. Pathetic really.
You're looking to the wrong girl for a flame then. I was simply making a joke based on your insistence that Eve Online has changed. |

Rells
Fusillade.
8
|
Posted - 2012.03.26 07:45:00 -
[25] - Quote
Lapine Davion wrote: You're looking to the wrong girl for a flame then. I was simply making a joke based on your insistence that Eve Online has changed.
A little witty repartee shouldn't be too much to ask for.
I have nothing vested in this except 15 bucks. I don't care if you like or dislike me but if you are going to try and make a joke at my expense please at least make it interesting, intelligent and hopefully funny.
And eve online has changed radically. It is now WOW in space. Hell, it even has an "EPIC mission" panel. Are you serious? Even now has Epic quests?
Oh and as to your corp name, out of curiosity have you even been to outer ring ? Or did you just see it on some eve lore and think it would be a cool name? Outer ring is a worthless wasteland of space. Crappy minerals, crappy stations, crappy rats. Just general garbage.
*shrug* |

Vaal Erit
Science and Trade Institute Caldari State
80
|
Posted - 2012.03.26 07:47:00 -
[26] - Quote
I dunno, he's got some good points. Concord is fine but the rest of his points make sense:
-Level 4 missions pay out too much compared to low/null. No incentive to leave high sec -Sov warfare reduced to massive blobs in one system -No goals for small gangs -Most 0.0 is empty/unused
For the past year the game has gotten a lot more carebear with the incursion/incarna expansions but those met with such disastrous effects that CCP is working towards making it more fun and pvp oriented again.
The thing is it is just insanely hard to get any sort of feedback to CCP. You'd think with the CSM it'd be easier to get even small bugs/issues fixed but it seems to be exactly the opposite.
Sometimes it feels like the lead CCP devs/gms/whatever have never played the game. I think that if the devs played Eve for 4 hours a day as their job then all small bugs/issues would be gone within 30 days and the game would be perfect within 6 months. |

Lapine Davion
Outer Ring Applied Logistics
34
|
Posted - 2012.03.26 07:51:00 -
[27] - Quote
Rells wrote:Lapine Davion wrote: You're looking to the wrong girl for a flame then. I was simply making a joke based on your insistence that Eve Online has changed.
A little witty repartee shouldn't be too much to ask for. I have nothing vested in this except 15 bucks. I don't care if you like or dislike me but if you are going to try and make a joke at my expense please at least make it interesting, intelligent and hopefully funny. And eve online has changed radically. It is now WOW in space. Hell, it even has an "EPIC mission" panel. Are you serious? Even now has Epic quests? Oh and as to your corp name, out of curiosity have you even been to outer ring ? Or did you just see it on some eve lore and think it would be a cool name? Outer ring is a worthless wasteland of space. Crappy minerals, crappy stations, crappy rats. Just general garbage. *shrug*
Yeah, I've been there. It is pretty damn awful. I was just tring to think of a good corp name that would also incorporate shipping and a semi-funny acronym. I do market pvp. |

Rells
Fusillade.
8
|
Posted - 2012.03.26 07:58:00 -
[28] - Quote
Lapine Davion wrote:Yeah, I've been there. It is pretty damn awful. I was just tring to think of a good corp name that would also incorporate shipping and a semi-funny acronym. I do market pvp.
And does this not help you see the validity of my original post?
|

Lapine Davion
Outer Ring Applied Logistics
34
|
Posted - 2012.03.26 08:01:00 -
[29] - Quote
Rells wrote:Lapine Davion wrote:Yeah, I've been there. It is pretty damn awful. I was just tring to think of a good corp name that would also incorporate shipping and a semi-funny acronym. I do market pvp. And does this not help you see the validity of my original post?
Not really, no. I don't see how your post is relevant to anything I care about. I like my game where more and more things are supplied by the players.
In order to destroy, you must first create something to be destroyed. |

Rico Minali
Sons Of 0din Fatal Ascension
391
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Posted - 2012.03.26 08:02:00 -
[30] - Quote
Vaal Erit wrote:I dunno, he's got some good points. Concord is fine but the rest of his points make sense:
-Level 4 missions pay out too much compared to low/null. No incentive to leave high sec -Sov warfare reduced to massive blobs in one system -No goals for small gangs -Most 0.0 is empty/unused
For the past year the game has gotten a lot more carebear with the incursion/incarna expansions but those met with such disastrous effects that CCP is working towards making it more fun and pvp oriented again.
The thing is it is just insanely hard to get any sort of feedback to CCP. You'd think with the CSM it'd be easier to get even small bugs/issues fixed but it seems to be exactly the opposite.
Sometimes it feels like the lead CCP devs/gms/whatever have never played the game. I think that if the devs played Eve for 4 hours a day as their job then all small bugs/issues would be gone within 30 days and the game would be perfect within 6 months.
Yes many of his points were valid, and some people tried to make constructive posts in reply, with how they make the game an enjoyable experience for them, however when the ego came out and the attitude started it made all his words invalid in my mind. Rells, you arnt the only person to start and run a great corp but if all you have is negativity to the game and its players then you know what to do. Trust me, I almost know what I'm doing. |
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