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Milla Leeloo
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Posted - 2008.09.17 13:53:00 -
[1]
Yes this is an alt. I want to stay anonymous for this one.
Ok, so the corp i am currently part of has been at war for two weeks. Then the war ended but was restarted. I had chosen to sit the war out since my accounts where to expire anyways as the war started. So when the war ended i started my accounts again and 7 hours later the war was re activated.
I have put most of my training into industry for my three accounts, hence i cannot fight in the war. Nor can i afford to have protection everywhere i go. Nor can i afford to loose my ships i use in my industry related path at this time. I am therefore considering leaving the corp to rejoin it once i can either fight back or the war business is over with.
But... And this is the question i have. Is it true that you remain a war target 24 hours after you have switched corps or is this just a misunderstanding? And what do you guys think about this "corp hop" thing? My only option other than this would be to simply not play EvE until the war is over, that is something i don't want to do. And if i where forced to just sit and do nothing in EvE i would rather play something else. Ofc i could probably spend some time training up the pvp skills, after all i want to do PvP after i have some way of alternating between PvP and industry. But i don't want to waste time just doing skill training. Instead i would just stop playing.
Anon
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Milla Leeloo
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Posted - 2008.09.17 13:53:00 -
[2]
Yes this is an alt. I want to stay anonymous for this one.
Ok, so the corp i am currently part of has been at war for two weeks. Then the war ended but was restarted. I had chosen to sit the war out since my accounts where to expire anyways as the war started. So when the war ended i started my accounts again and 7 hours later the war was re activated.
I have put most of my training into industry for my three accounts, hence i cannot fight in the war. Nor can i afford to have protection everywhere i go. Nor can i afford to loose my ships i use in my industry related path at this time. I am therefore considering leaving the corp to rejoin it once i can either fight back or the war business is over with.
But... And this is the question i have. Is it true that you remain a war target 24 hours after you have switched corps or is this just a misunderstanding? And what do you guys think about this "corp hop" thing? My only option other than this would be to simply not play EvE until the war is over, that is something i don't want to do. And if i where forced to just sit and do nothing in EvE i would rather play something else. Ofc i could probably spend some time training up the pvp skills, after all i want to do PvP after i have some way of alternating between PvP and industry. But i don't want to waste time just doing skill training. Instead i would just stop playing.
Anon
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Algia Knightstorm
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Posted - 2008.09.17 13:59:00 -
[3]
If you can fly a frigate, you can fight.
If you don't want to fight, that's different.
Corps hopping is bad Mmmkay.
24hr rule is not applicable to chars, only Corps. Hence the latest 'Corps Hopping exploit' ruled by CCP.
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Algia Knightstorm
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Posted - 2008.09.17 13:59:00 -
[4]
If you can fly a frigate, you can fight.
If you don't want to fight, that's different.
Corps hopping is bad Mmmkay.
24hr rule is not applicable to chars, only Corps. Hence the latest 'Corps Hopping exploit' ruled by CCP.
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Laechyd Eldgorn
Caldari Karjala Inc.
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Posted - 2008.09.17 14:01:00 -
[5]
You can just go somewhere far where your wartargets don't go and go mine ahead. No one is likely to come even near you. Also. Use cheap(er) mining ships if you have to. After losing more than 1bil worth of ships you stop caring about losing one hulk/hauler or whatsoever. Your freighter pilot should be in npc corp like everyone else flying freighters...
And no you are valid wartarget only as long as you belong to corporation in war. When you're in new corp you're not valid target. However there's 24h delay until you can switch into new corp.
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Laechyd Eldgorn
Caldari Karjala Inc.
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Posted - 2008.09.17 14:01:00 -
[6]
You can just go somewhere far where your wartargets don't go and go mine ahead. No one is likely to come even near you. Also. Use cheap(er) mining ships if you have to. After losing more than 1bil worth of ships you stop caring about losing one hulk/hauler or whatsoever. Your freighter pilot should be in npc corp like everyone else flying freighters...
And no you are valid wartarget only as long as you belong to corporation in war. When you're in new corp you're not valid target. However there's 24h delay until you can switch into new corp.
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Milla Leeloo
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Posted - 2008.09.17 14:08:00 -
[7]
Originally by: Algia Knightstorm If you can fly a frigate, you can fight.
If you don't want to fight, that's different.
Corps hopping is bad Mmmkay.
24hr rule is not applicable to chars, only Corps. Hence the latest 'Corps Hopping exploit' ruled by CCP.
Ok, so i admit it. i can fly a frigate... Heck i can even put guns on it... Heck i can even fight in a rookie ship, they are free after all. What good will it do though? I have NO experience in PvP as of yet. And the intel on the enemy clearly state they are 3 - 4 year old chars that fly T2 nano fitted HAC's. I even asked my corp if a poorly fitted frigate would do anything good... Not surprisingly, the answer was NO!
The corp stands fast on the point: "Don't give them easy kills, they only thrive in that environment"
Therefore i don't WANT to fight... Because i CAN'T fight. Further more... I am not corp hopping per say. The beef CCP have with it is if the entire corp hops. Atleast 50% of the corp can fight. I just happened to join them as an industrialist until i skill up PvP and learn to fight.
Thanks for answering my first question though.
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Plave Okice
Universal Securities
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Posted - 2008.09.17 14:13:00 -
[8]
Edited by: Plave Okice on 17/09/2008 14:13:18
Originally by: Milla Leeloo I have NO experience in PvP as of yet.
A perfect opportunity to gain some, don't wait forever and perfect skills before pvping, go do it, it's fun.
Originally by: Milla Leeloo I even asked my corp if a poorly fitted frigate would do anything good... Not surprisingly, the answer was NO!
The corp stands fast on the point: "Don't give them easy kills, they only thrive in that environment"
Rubbish, if your corp is well organised and can PvP then another tackler won't hurt and they're not likely to primary you in a T1 frig anyway. If they're not well organised and can't PvP leave and find yourself a proper corp.
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Haradgrim
Tyrell Corp INTERDICTION
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Posted - 2008.09.17 14:14:00 -
[9]
Consider starting a second account alt, you will be glad you did in the long run. --
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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Liberator 1
Gallente Tribal Liberation Force
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Posted - 2008.09.17 14:24:00 -
[10]
Why on earth are you so frightened of a scrap? Go to it, its good fun ! You won't lose any assets you don't commit and you might learn something in the process, hell, you might even enjoy yourself! Its just a game after all !
------------------------------------------- ôIf you are in a spaceship that is traveling at the speed of light, and you turn on the headlights, does anything happen?ö ------------------------- |

Banana Torres
Look Ma I did a Test
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Posted - 2008.09.17 14:26:00 -
[11]
Originally by: Milla Leeloo The corp stands fast on the point: "Don't give them easy kills, they only thrive in that environment"
This is the correct. It does not matter if it is the cheapest frigate that you could replace a thousand times over, a kill mail is a kill mail. Of course they would prefer if it was a hulk but a frigate will tide them over till the next real kill.
Just log in and sit in a station. This really winds some people up. You can practice spinning your ship around. This is a great skill to have when you finally do PvP and are station camped.
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Traidor Disloyal
NightCrew
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Posted - 2008.09.17 14:32:00 -
[12]
Either learn to PvP or change corporations because, if you stay in the game, this will happen again.
--------------------------------------------- Love is having a second account with a cov ops pilot |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.09.17 14:33:00 -
[13]
Originally by: Banana Torres
Originally by: Milla Leeloo The corp stands fast on the point: "Don't give them easy kills, they only thrive in that environment"
This is the correct. It does not matter if it is the cheapest frigate that you could replace a thousand times over, a kill mail is a kill mail. Of course they would prefer if it was a hulk but a frigate will tide them over till the next real kill.
Just log in and sit in a station. This really winds some people up. You can practice spinning your ship around. This is a great skill to have when you finally do PvP and are station camped.
On the other hand, they may like that they are harming your corp without having to actually do anything, and keep the wardec going forever while only stopping by once in a while to make sure you are still sitting in station. -
DesuSigs |

Daitetsu Minase
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Posted - 2008.09.17 14:34:00 -
[14]
COWARDICE! PURE CRAVEN WEAKNESS!
If you can't contribute to a war, you're not thinking clearly. Build ships for you chums. Go out in insured mining cruisers with t1 builds and get the veldspar and other things you'll need to build ships, ammo, and modules for your brawly chums.
If you've got the money, pay mercenaries to dogpile your foes.
Barring that, get in a leetle frigate with some tech 1 pew pew, and be another target on the screen. Your dps might not be much, but you can easily get on some killmails, and if you're smart about keeping an eye on your damage, you can generally avoid being podded.
There is nothing quite as low as a corp-hopper who hides to avoid a war dec. You've made your loyalties known by joining the corp, don't be a fair weather industrialist and run with your tail between your legs at the first sign of war.
Honestly, Eve is vast and the chances of being found are small. Worse comes to worse, convert some of your ships or resources to isk, fly a shuttle to a part of empire that your enemies don't hang out, (Like Minmatar and Amarr space which are generally pretty empty), and mission, mine and build there.
Sure maybe you're not hanging out in Jita lagfest with all of yours industrialist pals, but you'll learn valuable survival tactics, like watching local for WTs, and perhaps even do some logistical PVP, by manipulating market price for various goods, perhaps mucking about with the supply lines of your foes.
In short, stick with your corp, enjoy the war, and be smart in how you fight. You don't have to necessarily roll out in an expensive ship and get blow'd up and podded. Try frigate ops, everyone can fly a friggy and training some tech 1 weapons for it takes all of an hour on even a low-statted perception and will character. Also, frigates align fast and are barely worth shooting in some cases, so your chums in the cruisers and BSes are going to get popped first.
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Zhenga
Black Thorn Enterprises
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Posted - 2008.09.17 14:37:00 -
[15]
You could just stay logged in 23/7. log in after down time and leave Eve running until the next down time. Should make your war targets happy as they æcampÆ you while you are afk. Also try afk cloaking, it really ****es people off. Cloak up in a ss all day long.
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Nyphur
Pillowsoft
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Posted - 2008.09.17 14:41:00 -
[16]
To actually answer the questions: - Leaving a corp immediately removes you from the war. You can join another corp directly from your current one or just leave your current one. Just leaving will put you into an NPC corp.
- Leaving one corp during a war isn't really corp-hopping and there's nothing wrong with it. I did it myself back in 2005, if the war is stopping you from logging in and having fun, there's no reason not to leave the corp. But beware that if you join another player-corp, that corp can be wardecced as well. If you really want to be immune to wardecs and have no real interaction with your corpmates, just leave and stay in an NPC corp.
A lot of people will tell you to fight back but if your corp isn't interested in doing so, it's a waste of time. Fighting an enemy corp all on your own in a frigate is usually not a lot of fun. If you find a corp that is interested in fighting such as a faction warfare corp, though, I think you'll find PvP is a lot of fun.
Pillowsoft - Join the Pillowsoft Gallente Militia, get free ships and support. |

Algia Knightstorm
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Posted - 2008.09.17 14:44:00 -
[17]
I see what you're saying and the responses have been surprisingly pleasant for GD so far. But valid points have been raised.
You wont get PvP experience hiding from fights
Excellent opportunity to enjoy the rush of dying. It's out of this world the first few times I assure you.
And here's one of mine. Why in gods earth should you care how many frig Kills they put on their KB. Don't play the game for a KB, play it for fun, experience, a challenge and did I mention fun.
If you can afford to lose 30 frigs as a Corps and you kill one of their HACS who is the real winner do you think.
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Flash Bombardo
Minmatar
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Posted - 2008.09.17 15:01:00 -
[18]
Originally by: Algia Knightstorm I see what you're saying and the responses have been surprisingly pleasant for GD so far. But valid points have been raised.
You wont get PvP experience hiding from fights
Excellent opportunity to enjoy the rush of dying. It's out of this world the first few times I assure you.
And here's one of mine. Why in gods earth should you care how many frig Kills they put on their KB. Don't play the game for a KB, play it for fun, experience, a challenge and did I mention fun.
If you can afford to lose 30 frigs as a Corps and you kill one of their HACS who is the real winner do you think.
Well put Sir !
"I have not problem with prostitute, but the kiddy dools is to much for me" - Orcan |

Lubomir Penev
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Posted - 2008.09.17 15:01:00 -
[19]
Originally by: Nyphur
Fighting an enemy corp all on your own in a frigate is usually not a lot of fun.
You can have lot of fun against stupid odds in a bomber, popping a drone here, keeping their light ships pilots on their toe there. But it's very easy to get ****y or greedy, and usually 15 seconds later you are in a pod (can't really play this game when really fast interceptors are around).
In a T1 frig running around with a mix of inertia stabilizers and WCS in your low slots can be very frustrating for the opposition too (Vigil of Rifter recommended, 2 inertia stabs and a wcs). Consider you won when you make one switch to a sensor boosting Thrasher, and then the wise course is leaving, which will add to the frustration.
And I wrote C-O-C-K-Y, which afaik isn't a swear word. Someone needs to burn in hell for that horrible forum software. -- I'm done whining about AFs, it looks like they are making them right \o/ |

Cpt Branko
Surge.
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Posted - 2008.09.17 15:11:00 -
[20]
Edited by: Cpt Branko on 17/09/2008 15:13:15 Tacklers useless in a gang fighting T2 nano HACs? Well, that's news. Hell, even the piddly T1 griffin is useful. A frig with three TDs can 100% disable a gun-based nano HAC (that Vaga is awesomely dangerous after having 5km effective range). Etcetera.
Your corp should put up a fight. As a corp. Someone flying a T1 frigate IS always useful - if your corpmates cannot think of how to use one (and there's really a ton of ways, from tackling to EW support) then they're clueless nubbins who don't know jack about PvP.
Or your corp can hire mercs, alternatively. The idea of corps it that they provide security for their members, amongst other things.
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Khandara Seraphim
StarHunt Fallout Project
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Posted - 2008.09.17 15:26:00 -
[21]
You need to read the thread in C&P about the 1 week old guy taking down hulks in his rifter. You don't need sp to pvp, you need spirit, and you're definitely lacking it.
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WulfWestphal
Minmatar Niflhel
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Posted - 2008.09.17 15:47:00 -
[22]
Originally by: Algia Knightstorm I see what you're saying and the responses have been surprisingly pleasant for GD so far. But valid points have been raised.
You wont get PvP experience hiding from fights
Well, there _are_ players out there, who don't _want_ to learn "pew pew" PvP. You could tell hours on end how much fun it is, if they don't want to jump in a fighting vessel. After all, it's their decision/playstyle (and no one should shame the playstyle of another player or claim that one is the "right" playstyle). ---
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Lubomir Penev
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Posted - 2008.09.17 15:58:00 -
[23]
Originally by: WulfWestphal
Well, there _are_ players out there, who don't _want_ to learn "pew pew" PvP. You could tell hours on end how much fun it is, if they don't want to jump in a fighting vessel. After all, it's their decision/playstyle (and no one should shame the playstyle of another player or claim that one is the "right" playstyle).
One should question his play style when it leaves him unable to play the game he pays RL money for. -- I'm done whining about AFs, it looks like they are making them right \o/ |

WulfWestphal
Minmatar Niflhel
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Posted - 2008.09.17 16:04:00 -
[24]
Originally by: Lubomir Penev
Originally by: WulfWestphal
Well, there _are_ players out there, who don't _want_ to learn "pew pew" PvP. You could tell hours on end how much fun it is, if they don't want to jump in a fighting vessel. After all, it's their decision/playstyle (and no one should shame the playstyle of another player or claim that one is the "right" playstyle).
One should question his play style when it leaves him unable to play the game he pays RL money for.
Not if he can find ways around it (leaving the corp, staying in NPC-corps, etc.). :) It is (legally) impossible for another player to disable the ability to play for another player. ---
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RekkiRTA
Minmatar
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Posted - 2008.09.17 16:23:00 -
[25]
You mentioned three accounts,
Don't have them all in one corp. You can then go to another char and do your own thing in an npc corp if you feel you can't deal. This can keep you making isk for ship replacements/equipment while dealing with a protracted war. I did this in a corp where we were fighting for over two months solid. The enemy were all old/experienced and very active. They were kicking our azzes all up and down the road. I honest to god thought they played 24/7. Anyway, after a few losses I was tapped and simply logged in on my pvp char...let them camp me...then logged into another char and made isk.
Another funny thing, I was breaking in a new computer at the same time and simply left my computer running all the time and stayed logged in. They would get frustrated after a while and bugger off.
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Nexa Necis
The Really Awesome Players
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Posted - 2008.09.17 17:18:00 -
[26]
If you don't want to deal with the war, sit in an NPC corp. You can sit in one of those with relative safety and mine/trade and do whatever you like.
Personally, I wouldn't worry about corp hopping. I wouldn't want you in my corp if you're willing to leave your friends to twist in the wind. To me, the point of a corp is unity, friendship and teamwork, it's not about personal benefit or convenience.
So if you leave when the going gets rough and want back in during calmer times, I am sure lots of corps won't mind. So many corps recruit blindly and wont care that you jump from corp to corp when times are tough and your employment history shows 20 different corps in 2 months time.
As always, I am curious as to why your corp was dec'd. Have you tried diplomacy? Have you tried to negotiate?
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Somealt Ofmine
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Posted - 2008.09.17 17:33:00 -
[27]
Bud, frankly, if I were you I wouldn't mine in a player corp in high sec. Stay in an NPC corp until you can fly an exhumer, and then get your butt to 0.0.
Mining in a high-sec player corp sucks unless you are in a really strong corp full of PvPers. Reason is that you can't shoot neutrals in high-sec, and of course your war target is going to use them to scout and/or bump you to try to catch you out. You don't have the problem so much in 0.0.
If you really want to be a miner, just stay in the NPC corp until you can fly and fit an exhumer for 0.0, and then go.
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soldieroffortune 258
Gallente Trinity Council
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Posted - 2008.09.17 18:09:00 -
[28]
Originally by: Milla Leeloo Yes this is an alt. I want to stay anonymous for this one.
Ok, so the corp i am currently part of has been at war for two weeks. Then the war ended but was restarted. I had chosen to sit the war out since my accounts where to expire anyways as the war started. So when the war ended i started my accounts again and 7 hours later the war was re activated.
I have put most of my training into industry for my three accounts, hence i cannot fight in the war. Nor can i afford to have protection everywhere i go. Nor can i afford to loose my ships i use in my industry related path at this time. I am therefore considering leaving the corp to rejoin it once i can either fight back or the war business is over with.
But... And this is the question i have. Is it true that you remain a war target 24 hours after you have switched corps or is this just a misunderstanding? And what do you guys think about this "corp hop" thing? My only option other than this would be to simply not play EvE until the war is over, that is something i don't want to do. And if i where forced to just sit and do nothing in EvE i would rather play something else. Ofc i could probably spend some time training up the pvp skills, after all i want to do PvP after i have some way of alternating between PvP and industry. But i don't want to waste time just doing skill training. Instead i would just stop playing.
Anon
if only something like this were the case . . . 
but aside from that, you CAN pvp in a frig, im assuming your not in the corp all alone, and that you have some friends
have 7 or 8 friends all get into cheap t1 fit frigates, and when a war target comes in, swarm him, its called a frigate swarm, BS sized weapons have a hard time hitting small targets at close range, and all you have to do is have 2 or 3 of those ships fitted for EWAR or something to prevent locking, have everyone else fit webs and points, and kill him
i did this yesterday, me and two other corp mates, all in t1 frigates w/ t1 equipment put a cruiser and his pod down in a total of 45 seconds, if you have two or three times this number of frigs, you can put down probably up to a BC at the least, web, scram, and orbit at 500-1000 meters
if you absoluely, completely refuse to fight, you said yoruself you are an industry character, which tells me you probably have quite a bit of money
just hire some mercs to get them off your back
Originally by: soldieroffortune 258
"Eve is about making yourself richer while making the other guy poorer"
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Milla Leeloo
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Posted - 2008.09.18 04:11:00 -
[29]
Thank you all for replying. As it stands, i found time to make some iskies while all war targets where logged off. See here was the problem, every time i was online the WT's where camping the system i was in, now i had about 3 hours to get things rolling again. Yes i had 5 mil isk combined in my wallets but i have 2 fully experienced hulk pilots (Maxed with another players maxed mining booster) so i gathered enough minerals. (worth roughly 100 mil)
I will now see what frigates i can assemble and wait for the fight.
I see some of you who replied made some assumptions about me. I find some of these assumptions quite offending. Heres a list:
"You don't want to PvP, you want to be an industrialist all the time"
Absolutely NOT true. I want to be a industrialist in the beginning, have a way to make isk to fund my PvP and be able to expand rapidly in the game at low risk when i need to. Ultimately i, as many of you. Want to be a very effective PvP char but i don't want to have lack of isk hold me back from what i could use when i want to progress.
"You are a carebear"
Both true and not true, at the time i do carebear stuff. By definition i am a carebear but as i said. My goal is to do PvP and industry. I even run lvl 4 missions with one of my alts at nice profits but that alt only knows how to do missions in BS's fairly well. Put him in a frigate and he's not very useful. I agree with you, that SP's are not all in PvP but i have no clue where to start.
"Your corp isn't fighting back"
Not true, they fight back. And they appear to know what they are doing. Many of them have a handful of PvP experience and the corp has 0.0 access which they use regularly, they even have a POS in 00. The problem is, our WT's do what they do BETTER than us. Not to mention they have the SP's and equipment to back it up. They are slippery, avoid fights they can't win. So every time my corp makes a combined effort the enemy simply slips away and come back when our effort is disbanded. They pick only the easy targets and as soon as they feel we are moving to intercept and they could loose they simply disappear.
"Just move away from Jita, there are plenty of abandoned areas to live in"
I have never lived near Jita, nor will i ever do. The lag is bad enough as it is where i live now. With only 20 - 30 in local at peak times. Why is it that being branded as a carebear automatically puts you in Jita?
And to answer some other questions.
I keep my three alts in the same corp to avoid the hazzle of doing combined ops with them and the corp i want to be in. I didn't join this corp because i wanted to leech of them or pretend i was "cool" or be part of something larger than me. I joined because i wanted to help them make their goals come true. The corp is not a megacorp, nor is it a small corp. It is constantly working towards becoming a big player in the 0.0 slice we have access to. Ultimately the corp will have the capability to fight alongside our hosts in 0.0 to conquer space that we can call our own. The corp follows the same path as i do, they put alot of focus in industry to fund their future conquests. But they also have pvp characters to fight. The mix between the two is what in my opinion makes the corp so strong.
The reason we are wardecced (i think) is because we where working alongside another corp that had access to 0.0 under the same terms as us, but they went out of line. They lost their 00 pos and ultimately they blame us for their loss. So they hired these mercs to make a statement. However, the lack of proof force us to keep working with them, after all we don't make assumptions and my corp isn't really bothered by the war. But i have no way of playing EvE while the war is going on. If i had some skills and knew what a real PvP encounter was like i would be out there and fight back in no time. But i agree with my corp when they say: "Don't be stupid and try to take these guys on if you suspect you cant win."
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2008.09.18 04:18:00 -
[30]
War, huh! Good god! What is it good for?
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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