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Eri Em
2
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Posted - 2012.03.28 16:57:00 -
[1] - Quote
I have a bit of dilemma here. Either CCPGÇÖs or my math is wacky or I don't understand something. All started when I wanted to find out how much ore do I get per cycle per strip.
IGÇÖm using Modulated Strip Miner II with T2 crystals. No mining implants. Max skill Orca pilot with T2 links. This makes my SCMA 1,778.72 m3.
Let's get going. To calculate how much ore you going to get, you need to divide your SCMA by Ore's m3. And here is where I get the problem. To test this stuff I went to mine Scordite which has 0.15m3.
Now, according to some strange magic mathematical law if you divide 1,778.72 by 0.15 you get 11,858.1333GǪ..
I know EVE has some strange rounding system, where you have to truncate numbers instead of rounding them (Weird **** I know) IGÇÖm supposed to get 11,858 units of ore, right? OK. LetGÇÖs see what I get in game:
First cycle = 11,860 Second cycle = 11,862 Third cycle = 11,857 Forth cycle = 11,859
Not that IGÇÖm complaining about getting more ore (CCP never gives you free stuff, even if you pay them), this doesnGÇÖt make any sense.
It doesnGÇÖt matter which type of ore IGÇÖm mining I always get +/- 1-5 units of ore.
Can someone at CCP explain differences?
Thank you. |

Revolution Rising
Gentlemen of Better Ilk
191
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Posted - 2012.03.28 17:02:00 -
[2] - Quote
An obvious feature ? :)
My EVE YouTube Channel |

Emma Royd
Jupiter Industries C0LD Fusion
100
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Posted - 2012.03.29 18:55:00 -
[3] - Quote
Hey every so often, I get 3 lumps of ice in a Mackinaw cycle, not 4, so I lose 25% of my yield when that happens :
I don't know how the game decides to do it, since there's 2 miners, and the ship bonus is double yield per miner, how does that ever equate to 3
I know I've seen 2 blocks before, but normally when you stop/start the miners you get the missing 2 back, but it doesn't happen for me if I get 3 blocks, I never find the missing one, perhaps the crew stole it for their Martini's or whatever they drink in the crew room LOL |

Tisiphone
Interstellar Armaments and Ammunition Sanctuary Pact
0
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Posted - 2012.03.30 00:57:00 -
[4] - Quote
Don't know about the ice, but what's described by the OP looks awfully like a result of "bankers rounding".
Short version, if you always round up your .5 fractions you will overall get a higher value if you sum all the rounded numbers. To get around this some systems round up even major numbers and down on odd major numbers. Once these are summed or multipled you can easily get the 1-5 variations the OP noticed.
And just to make this more fun microsoft are especially crap at documenting which of their products use that schema by default. It can vary depending of which version of which product you have (i.e. .Net 3.5 vs .Net 4). So chances are good CCP's programmers won't even know if thier system uses it!
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Alberik
Eusebius Corporation
5
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Posted - 2012.03.30 11:38:00 -
[5] - Quote
i noticed this a good while back. i think its a glitch in the timer-ticks. so either the game caclulates yield in m-¦/tick or its first calculated in yield/cycle and than again calculated back to the measured cycle lenght. with the +/-5 units the jitter is under 1/10s.
just the way i explain it to myself
/edit never got 3 units of ice myself with a mack, but as i only had mined about 1500 units in my whole eve career, so no idea  |
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