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Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2008.09.24 01:26:00 -
[1]
If all the stations in Jita were changed from Caldari Navy ownership to some obscure npc corp with no agents to offer missions, would this kill Jita's status as a node?
After all, those players with high Caldari Navy standings who pay little to no tax selling at 4/4 would suddenly experience a substantial bite in their profits.
Discuss.
-- Eventus stultorum magister. |

DubanFP
Caldari Kylia Inc.
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Posted - 2008.09.24 01:29:00 -
[2]
Originally by: Arthur Frayn If all the stations in Jita were changed from Caldari Navy ownership to some obscure npc corp with no agents to offer missions, would this kill Jita's status as a node?
After all, those players with high Caldari Navy standings who pay little to no tax selling at 4/4 would suddenly experience a substantial bite in their profits.
Discuss.
Meh. Jita is self perpetuating. It attracts thousands of players just by existing. Even if somehow you were to vaporize Jita as a trade hub people would find another hub to trade at. Last time CCP vaporized the main trade hub, Yulai, Jita popped up. It's been stated even by CCP themselves that Jita may be destroyable, but there will always be a "Jita" somewhere. _______________
"Cheap" and "Lame" are words created by people who refuse to admit they have been completely outclassed |

Mankirks Wife
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Posted - 2008.09.24 01:34:00 -
[3]
Doubtful. Prices would just rise a percent or so and people would go on. While Jita's status as a busy and easy-to-reach mission hub may have been what initially made it a market hub, right now you could take away everything but the 4-4 station and turn it into a steaming pile of space poo and people would still go there, because it's Jita.
Nerfing Jita so it's not so easy to get to anymore won't work either - they tried that with Yulai (the old super hub) and all that happened was everyone went to Jita.
The only 'real' solution, short of some lame system cap is some sort of scaling broker fee, so that the busier a system becomes the more expensive it is to sell there. That would hit profits and encourage people to come to the conclusion they should spread out without having it slap them in the face.
Jita's capacity is more than three times now what it was when I started playing Eve. The lag is just as bad though - every time they raise the system capacity, people pile in until it lags just as bad as it did before. ---
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mistakes happen
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Posted - 2008.09.24 01:35:00 -
[4]
I belive it has more to do with either sub-par hardware for CCP's servers and/or sub-par server side software.
This game is getting old and I would be willing to bet when CCP started this game they never expected the number of players they have now and Especially the number of people who are willing to migrate to the same system.
However this is a MMORPG and in both games and real life people go where other people are. Every online game I have ever played either includes a place for poeple to hang out or the population made there own such as Jita. |

DubanFP
Caldari Kylia Inc.
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Posted - 2008.09.24 01:37:00 -
[5]
Originally by: Mankirks Wife Jita's capacity is more than three times now what it was when I started playing Eve. The lag is just as bad though.
Be glad you didn't play EVE during the final days of Warp to 15km. Modern jita lag is pleasant by comparison. _______________
"Cheap" and "Lame" are words created by people who refuse to admit they have been completely outclassed |

Atomos Darksun
Infortunatus Eventus Obsidian Empire
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Posted - 2008.09.24 01:59:00 -
[6]
Sub par server hardware, SIL, that's a good one.
Originally by: Amoxin My vent is talking to me in a devil voice...
Atomos' Guide to Forum Flaming |

Horin Bemerrig
Amarr
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Posted - 2008.09.24 02:26:00 -
[7]
Originally by: mistakes happen I belive it has more to do with either sub-par hardware for CCP's servers and/or sub-par server side software.
This game is getting old and I would be willing to bet when CCP started this game they never expected the number of players they have now and Especially the number of people who are willing to migrate to the same system.
However this is a MMORPG and in both games and real life people go where other people are. Every online game I have ever played either includes a place for poeple to hang out or the population made there own such as Jita.
.....most powerfull supercomputer in gaming that is all
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Lorieen
AQ Militis Seprentia
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Posted - 2008.09.24 02:50:00 -
[8]
Hmmmmm the title of the thread is "Theory on Jita lag."
Well my threory is there are to damn many ppl in one place. I know its a hard theory to wrap your head around.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.09.24 03:11:00 -
[9]
Originally by: Arthur Frayn those players with high Caldari Navy standings who pay little to no tax selling at 4/4 would suddenly experience a substantial bite in their profits
FACTION standings have a much greater influence over broker fees than corp standings.
My (effective) standings : 7.56 State, 3.07 with Jove Empire, minus 2.85 with Gallente, 9.88 Caldari Navy, 1.60 (from Connections only) with Caldari Buiness Tribunal, all Jove corps and Creodron.
Broker fees (aprox) : 1.337% in a Creodon station, 0.675% in a Jove station (Impro), 0.402% in a CBTrib station, 0.267% in a CNavy station.
_
SHOPS || Mission rewards revamp || better nanofix
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StealthGerbils
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Posted - 2008.09.24 04:49:00 -
[10]
Someone should just set up shop in the system next to jita. Why go into jita when you can go the store right next to it that is about the same price and is easier to use.
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Mistress Frome
SniggWaffe
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Posted - 2008.09.24 05:25:00 -
[11]
Because they can just go to jita and get everything they need instead of w/e happens to be in the system next door. Lag/pricing is what people pay for convenience.
DesuSigs |

Viktor Fyretracker
Caldari Caldari Provisions
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Posted - 2008.09.24 06:53:00 -
[12]
Jita kinda reminds me of my home town, it was friendly to the building of stores. so in came the box stores and that brings traffic, traffic brings more stores which brings more traffic which brings more merchants and now the streets are clogged. from the real world to virtual worlds people tend to do business in a central area. in World of Warcraft for example the faction auction houses are linked to all the cities but people still zerg onto one city. in Everquest every server had a zone(pre nexus era) that was the "walmart".
this is also why Super-Walmarts do well, they are a one stop shop and humans by nature are lazy. i can fly around Citadel all day to fit and ammo up a ship or i can buy the whole kit with one stop Jita-Mart, getting into the parking lot sucks on a weekend but its still faster then doing 20 jumps in all directions.
Jita is pretty much the Manhattan of EVE, its the center of the known universe....
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