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ShadowStrike
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Posted - 2003.06.16 07:14:00 -
[1]
ItÆs sad to say, but the end of eve is already on the horizon. Maybe I'm cursed with good foresight, but eve in reality is very limited as to its point. We have already seen that corporations are the key to this game, and that making money is easy and plentiful. Players have already purchased and are building Battleships. So whatÆs next?
Well, according to the future patches: We will be able to build stations. ThatÆs nice now we can setup shop in the farthest reaches of the Galaxy. Then we can buy planets... buy planets? Forgive me if I'm wrong, but who do you buy a planet from? Uncharted, un-soverign space has no owner. If you have a station there and have a claim, do the planets not already belong to you? Ok, so we get control of planets, then what? Well, automatic mining facilities are built to extract minerals automatically. Getting rid of the need for lots of miners. Well thatÆs cool, guess we all can just fly around in battleships and kill NPC pirates since we don't need to mine. The more mining facilities you have the larger your corps income, which self perpetuates its self in to being able to buy and produce more and more facilities... But for what? By this time, we will all be in battleships, nearing the limit on skills, and nothing left to do.
The game is very limited because all you are is your ship... thatÆs it. Your little picture is nothing more than a database reference which is attached to your skills, equipment, faction standings, bounty, ECT. I'm sorry but what are we going to do after that? Build titans? Woohoo... why? So we can lay jump drive to another region and fire its big guns? Yeah... then what? Well.... so far there isn't anything to do after that... Titan is only one tier up from battleship... despite its insane costs to build it won't take very long before corporations can build them. Right now the only thing limiting the game is the Devs.
We are all twiddling our thumbs waiting on them to release the next latest and greatest thing. This is the only thing perpetuating the Eve universe. No matter what the devs come out with, players will have it in short time, and then they will get bored. It happens in every game, once you reach the top, what else is there? Smash those under you? Well... it does get old after a while. Make more isk? Dang... 40 trillion isk isn't enough? PVP? With 20 replacement battleships and high level clones, what will be the point? Research? With lvl 5 being effectively the highest, everything will be researched within a month or two. If the devs don't decide to nerf it and create a pointless time sink. Eve was a good Idea... however it is limited. The next generation of space Sims will need to allow allot more freedom though if they wish to be successful.
I estimate Eve's existence to span about a year or two, after that it will cease to be interesting. Please see my other post on the ideas board if you do not already understand the limitations of the eve game engine.
ok... nit pickers... since you insisted I fixed the majority of it. But its 3am here so its not perfect.
Edited by: ShadowStrike on 16/06/2003 07:40:42
You currently have 157 skills and 26,183,909 Brain cells |
Harakiri
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Posted - 2003.06.16 07:25:00 -
[2]
If you used paragraps and perhaps some spacing in your post I MIGHT even try to read it.
But now I dont even bother do that.
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Ruulex DeMors
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Posted - 2003.06.16 07:30:00 -
[3]
Amen to that....Grammar and sentence structure is so useful in getting a point across. ------------------------------------- Interm-CEO for EVE Marshals http://www.EVEMarshals.com |
Alessa
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Posted - 2003.06.16 07:47:00 -
[4]
hmmm, actually I read your whole post. ;-)
I think u should change your topic to "A point to any MMOG ?". Cause it's the same with all those others MMOGs too. Maybe they offer some more content yet then EVE. But EVE is only one month old now. CCP will add some more for sure.
Anyway, thats not the point. The point is.. you are bored with EVE , then either stop playing or try to add some content yourself.
Seems you are in a big corp with lots of money and big ships... so go out and try to rule the universe. Force anyone either to join your corp or die. I am sure you will get plenty of "fun". :-)
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Darlan Flame
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Posted - 2003.06.16 07:48:00 -
[5]
The Devs can create as much new content as they desire, they could create any situation they wish, and stuff will happen regardless. You look only at the current future for EVE, and what will happen when they have released the titans, the planet owning, and so forth? If the lack of stuff becomes a problem, they will create more. What happens if they decide that the Amarr want to invade Gallente space? Well then we have NPC fleets blowing each other up in systems, soverigenties can change hands, players can join, and people will be effected. What if the Dev's throw in Jovian ships? Well that's a whole lotta content there. What if they do everything, have released everything, and done everything? Then they will create more things. To assume that the game is limited by the ideas set forth so far would be foolish. They can always add more stuff, they can always do more stuff, and innovation will always continue.
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Damon Vile
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Posted - 2003.06.16 07:50:00 -
[6]
played D2 for 2 years..pointless game but fun for a long time
Played RTCW for 1 year...no point at all nothing to do but shoot at each other until the time runs out...fun as hell
Whats your point? Eve is what you make of it just like any other game.
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Harakiri
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Posted - 2003.06.16 08:27:00 -
[7]
Ah now it looks better ;-)
Well I agree , whats the point of your post?
You draw conclusions from things that are not certain to come , this is a MMORPG game and we all know that those games can change a lot.
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ShadowStrike
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Posted - 2003.06.16 08:34:00 -
[8]
Yes I am in a large corporation, not mega sized like TTI, but good sized. I am a pirate, and have taken part in numerous PVP battles already. So far I have been on the front lines of this gameÆs largest battles to date, the likes of which most of you will never see. My corporation had done tons of pushing, and as a result we were the first corporation to make the in game news. If you look back about 2 weeks, you would remember the incident at Obe, and the conflicts that ensued. Or perhaps even before that, the sudden hike in security ratings all around empire space. Why did that occur? Simple, pirate corps were easily picking off traders and corporations along key routes that just happen to come across a low security sector along their way. All this asideà
The problem is to find a point... there isn't any. As a pirate I constitute the "Evil" of the world of Eve. I do this simply because complacency is dull. I have seen so many games fall into ruin because developers take the risk out of the game. They remove the one factor that is not controllable by an algorithm, Human Nature. When everyone is safe to move about, unafraid of the possibility of grave loss, then what is the point of the struggle? What would you all do without the Evil in the game? You would sit around and mine all day, or get fat off of trading runs. Then what? You end up with a big ship, lots of money, and nothing to do.
As you have noticed the NPCs of this game arenÆt that much of a challenge. The Npcs in this game are in fact possibly the worst NPC enemies I've ever seen. All other MMORPGs use NPC monsters to constitute the bad guys, the evil in the world to fight against. In Eve, the NPCs are nothing more than a mere annoyance. The Devs have designed this game so that instead of the conflict centering on killing NPC mobs all day, you instead fight against other players. This is why I am searching for a point to eve. If it seeks to make an environment unique on its factors of Player vs. Player struggles, then it must seek to enthrall players to stay. As I stated above, the life expectance of this game is only about 2 years because of its heavy reliance on players to drive the world. Those of us who power game and seem to always reach the top very quickly, will loose interest and leave. Power vacuums will be created as a result of powerful players or corporations leaving the game world due to boredom. In life power vacuums are quickly filled by the next generation. However in this game world where population is based on subscriptions, new players must continually be enticed to pay the $50 box cost as well as the $13 monthly fee. Else the population will dwindle until no one is left.
Alright, IÆm starting to rambleà its closing in on 4am now.
More off the topic of Eve; If you all would like I could tell you of what is in the future the gaming community as well as the world as a wired entity.
You currently have 157 skills and 26,183,909 Brain cells |
Xane
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Posted - 2003.06.16 08:35:00 -
[9]
I think he's right, look at Everquest, I mean that completely collapsed once characters reached level 60, almost no-one plays it now.
:)
x a n e |
Darlan Flame
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Posted - 2003.06.16 08:41:00 -
[10]
His point is essencially that video games don't last forever. That's like saying that you're going to die someday, or there's going to be some turmoil in the middle east. All video games are going to get old someday. What were you expecting, a timeless magical game that lasts forever and ever and your kids get to play it and you can fly and have a pet monkey?
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ShadowStrike
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Posted - 2003.06.16 08:55:00 -
[11]
Almost, your getting close though. In the future they will try to solve the problem with games getting boring after a while. How to fix that? Simple, make it more interesting and enchanting than real life. Now im talking about the road... I've really do have to stop giving hints as to whats planned...
You currently have 157 skills and 26,183,909 Brain cells |
Discorporation
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Posted - 2003.06.16 09:05:00 -
[12]
What's planned and what will happen are often two entirely different things ;)
What are you hinting at, exactly? I'm getting curious.
[Heterocephalus glaber]
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Bekka
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Posted - 2003.06.16 10:41:00 -
[13]
I would imagine that corp wars will provide a lot of incentive to play to those clans that will stick with the game and grow strong enough to participate in it. I think that we'll see more territories closed down, too. Hopefully the game will evolve in that direction (at least in 0.0 space) with enemy corps raiding each other's systems and stations.
I would suppose that right now people in big pirate corps like yours are bored for lack of real opposition, since podding passers-by probably gets old fast if it's the only thing you get to do - but if you give it a bit then there will be other corps that will catch up, I would imagine, and you may have fun again fighting people who give you a run for your money.
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Finland
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Posted - 2003.06.16 11:16:00 -
[14]
The most irritating stuff is people poiting out other peoples language. It is so that most of the world does not have english as a main language, for myself english comes as number four down the list. So lay off the language harassments please.
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Setec
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Posted - 2003.06.16 11:30:00 -
[15]
Eve actually has MORE point, MORE flexibility, MORE depth than any other game because it's so player-driven. There are reputations to be built. There are wars and politics. There are connections to be made and alliances to be forged. There is a world to try to dominate. All the technology you build up to can be looked at only as a means to that end. ___________________________________________
Space Invaders website: http://www.si-corp.net |
Captain Bluebear
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Posted - 2003.06.16 11:46:00 -
[16]
http://news.bbc.co.uk/1/hi/technology/2708995.stm
That sort of thing?
Anyway, you think EVE may have a shelf-life? That at some point i/we may give up and start playing something else? Well, it's never happened before, but i suppose it's possible. ________________________________________________ Captain Bluebear Interstellar Vagrant |
Ywev
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Posted - 2003.06.16 11:58:00 -
[17]
Corp wars can only be fought in 0.0 space, due to empire control, so there may be brief battles, but i doubt anyone is going to be able to move a fleet of 40 ships 50 jumps. The time will be immense just to get that many people situated. oh, if ya know of a corp war about to happen pm ywev, we can toss some pirates into the mix :)
oh, i know! It's a mining simulator, the corp that has the most miners wins! oh gawd love that omber!
Edited by: Ywev on 16/06/2003 12:01:18
Pod ya later.. Ywev
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MaiLina KaTar
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Posted - 2003.06.16 12:54:00 -
[18]
Well shadow... looks like you¦re one of those who only play to get the biggest ships and latest equip. If you play like this then the game will get boring of course. But it¦s the same with ALL computergames.
My suggestion for you: Try some roleplay, try to interact with others and try NOT to focus on getting the leet items.
Mai's Idealog |
Commissar Gaunt
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Posted - 2003.06.16 13:01:00 -
[19]
im sorry ywev but L O L at you, you are one of the most feared players in this game and you dont even know that corp wars can be fought anywhere? that once you declare war then there is no security hit for fighting the corp you are at war with? hehehe ----------------------------------------------- "Nemo me impune lacessit" |
Madcow
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Posted - 2003.06.16 13:05:00 -
[20]
Why should corp wars only be fought in 0.0 space because if you declare war on an another corp you can battle everywhere because you dont get a security if you fire on eachother. ______________________ I am just a crazy cow |
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ChironV
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Posted - 2003.06.16 13:27:00 -
[21]
The "POINT". If you have to ask then you don't understand MMOG's. Its not about tooling around in an uber ship looking for fights. It's about the inter social and political relationships between characters. Alliances, spying, trechery, you name it and it can be in the game. Thats what makes the game fun. It also has to do with patience. You cant expect to be going solo and buy all the uber weapons at once. This game is about teamwork. IF the game lasts a year, given the volatile nature of games. It will have matured to the point where the NPC pirates will be irrelevant. The true wars will start corp to corp over terriory. Noobs in the future will have an easier time because the Corps will be actively recruiting and helping them. However if you are bored and dont like the game then leave. No one is forcing you to stay. There are plenty of medieval MMOG's for you to hack and slash on. |
Demise
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Posted - 2003.06.16 14:04:00 -
[22]
"Maybe I'm cursed with good foresight,"
ROFL, OMG I just spit beer out my nose!
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Karen de Winter
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Posted - 2003.06.16 14:08:00 -
[23]
* Maybe I'm cursed with good foresight
Ah. Good to know you're one of those devinely inspired prophets of the future on who's shoulders our redemption rests if only you can convince us of you cause. I could have accidentally pegged you as a 10c doomsayer. Mystic Zoltar says: Eve will fail!
* Your little picture is nothing more than a database reference which is attached to your skills, equipment, faction standings, bounty, ECT.
Say it isn't so! you mean to say that in all those other MMORPGs we are mysteriously more than the sum of the data that defines our characters? Oh, wait, only if we invest our character with more than just the stats!
* So far I have been on the front lines of this gameÆs largest battles to date, the likes of which most of you will never see.
Wow, you mean you too were part of those 50 ship event battles back in the beta? Score one for knowitall hubris.
In the midst of my gentle roasting over the fact that you obviously think you've seen it all and that clearly 90% of the game population is dumber and less knowledgeable than you, maybe I'll pose some semi-serious questions...
If you've ever played an RTS, did you stop playing after you'd built the top-tech level units?
Have you ever stopped posting on a message board because the post counter meant that you'd finally reached the top poster rank?
Nice revelation on how MMOGs are about the linear measure of power and your progression upwards though (It's only been what? 6+ years since UO started for people to realise that). |
outfctrl
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Posted - 2003.06.16 14:21:00 -
[24]
People said the same thing about Ultima Online. That game is old as dirt and people still live their life in it. New content was added.........new areas to explore......
I personally love Eve because its a teamwork driven game. Sure.......you mine alot........but as the game matures..........it can only get better. Plus........what game can you play while you are watching TV, going to the restroom, making something to eat........talk on the phone or many other things. You dont have to have your eyes glued to the screen or do repetitive tasks to advance skills.
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Isildor
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Posted - 2003.06.16 14:33:00 -
[25]
Well... Whats the point to life. Work. Home. Work. Every once in a while something new comes along then your fight back to your same thing work. home. Eve and others like it give you another life to live do as you wish. Be who you want to be. If your bored with your curtent Char. Build a new one. Do something Different.
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Nibarlan
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Posted - 2003.06.16 19:46:00 -
[26]
I kind of like how CCP hasn't put all the features into the game yet, because it gives people something to work for. Also someone said something about who would you buy planets from, well you would probably buy them from the empire that controls the area...but as for 0.0 "no man's land" I don't know.
----------------------------------------------- In space no one can hear you scream...unless you scream on the radio, then everybody on that channel can hear you...but only if your in a ship, because they wouldn't hear you if you were in space and screamed into the radio ----------------------------------------------- |
Aerick Dawn
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Posted - 2003.06.16 20:05:00 -
[27]
If you title that one to direct it at all MMRPG's, it will fit. Unless you have some semblance of an imagination beyond the blobs of pixels on the screen.
Seriously... ______________________
What Aerick has been up to lately.. |
Samual Vimes
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Posted - 2003.06.16 20:27:00 -
[28]
Perhaps the one point that has been missed about Eve, and any half good on-line game. It's not the game that is the importent part, the game is just a framework for human interaction.
And that seems to be the one area that Eve is excelling. I haven't enjoyed myself more with an on-line game as I have when I've been with a group of 'brain dead' miners chatting to each other, or with a group quietly stalking a nice fat convoy.
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Samual Vimes
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Posted - 2003.06.16 20:28:00 -
[29]
Perhaps the one point that has been missed about Eve, and any half good on-line game. It's not the game that is the importent part, the game is just a framework for human interaction.
And that seems to be the one area that Eve is excelling. I haven't enjoyed myself more with an on-line game as I have when I've been with a group of 'brain dead' miners chatting to each other, or with a group quietly stalking a nice fat convoy.
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Alexander Drake
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Posted - 2003.06.16 20:43:00 -
[30]
The point is that this is yet another MMORPG that promises alot, and genuinely means it, but fails to give us the tools we need to fully facilitate our goals (no station ownership yet, no advanced politcal tools like alliance management, et al). -=-------------------------------------------=-
"Violence is not the answer, it is the question. YES is the answer."
::CEO/Founder:: -=Draconis Heavy Industries=- |
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