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![Khandara Seraphim Khandara Seraphim](https://images.evetech.net/characters/1251634703/portrait?size=64)
Khandara Seraphim
StarHunt Fallout Project
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Posted - 2008.09.30 12:49:00 -
[1]
I can't believe Bob is calling the battle in m-o an epic victory due to their strategy. I have participated in lagfest battles on both the winning and losing sides, and I wish we could just agree to call it like it is.
NC had perfectly good strategy for this fight, bringing 3x the enemy forces to the field is usually a good plan. The lag is killing the game.
EVERY SINGLE MAJOR ENGAGMENT in the north has been won or lost due to one side lagging out and being unable to fight back, resulting in a massacre. Anyone who can take a step back from the petty politics of Eve should be willing to admit this. It isn't strategy, it isn't superior leadership, it's just pure luck. If the bob fleet had lagged out the way the NC one did then we'd all be reading posts about how the NC blobbed and its so unfair blah blah blah.
I'm not posting for or against NC or Bob, I just want people to be honest and admit that until CCP fixes their game any major fight is completely dependent on which side has more people lagged out.
...Unless your clever strategy involves manipulating lag to your advantage, but the truth of that will be revealed in time I'm sure.
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![Khandara Seraphim Khandara Seraphim](https://images.evetech.net/characters/1251634703/portrait?size=64)
Khandara Seraphim
StarHunt Fallout Project
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Posted - 2008.09.30 12:49:00 -
[2]
I can't believe Bob is calling the battle in m-o an epic victory due to their strategy. I have participated in lagfest battles on both the winning and losing sides, and I wish we could just agree to call it like it is.
NC had perfectly good strategy for this fight, bringing 3x the enemy forces to the field is usually a good plan. The lag is killing the game.
EVERY SINGLE MAJOR ENGAGMENT in the north has been won or lost due to one side lagging out and being unable to fight back, resulting in a massacre. Anyone who can take a step back from the petty politics of Eve should be willing to admit this. It isn't strategy, it isn't superior leadership, it's just pure luck. If the bob fleet had lagged out the way the NC one did then we'd all be reading posts about how the NC blobbed and its so unfair blah blah blah.
I'm not posting for or against NC or Bob, I just want people to be honest and admit that until CCP fixes their game any major fight is completely dependent on which side has more people lagged out.
...Unless your clever strategy involves manipulating lag to your advantage, but the truth of that will be revealed in time I'm sure. |
![Seth Quantix Seth Quantix](https://images.evetech.net/characters/263600174/portrait?size=64)
Seth Quantix
Destructive Influence Band of Brothers
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Posted - 2008.09.30 12:52:00 -
[3]
Edited by: Seth Quantix on 30/09/2008 12:53:49 it is now STFU
Do you even play the same game noob?
the tactic of brining 3 times odds is for muppets if your going to cause the server to crash you fool.
Second point, please link me bob threads compliainging of lag to do with a spanking please, i can send you plenty from the NC.
-----------------------------------------------
The NC final solution:
Quote: rawr-vuk-lau: can we set BoB blue so we can kill Tri together?
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![Nocturnal Avenger Nocturnal Avenger](https://images.evetech.net/characters/1264127144/portrait?size=64)
Nocturnal Avenger
Black Plague.
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Posted - 2008.09.30 12:52:00 -
[4]
Originally by: Khandara Seraphim NC had perfectly good strategy for this fight, bringing 3x the enemy forces to the field is usually a good plan. The lag is killing the game.
Flooding the system is a WELL KNOWN lag creating factor. Basically ruins every strategy.
- Carebear Pirate - |
![Seth Quantix Seth Quantix](https://images.evetech.net/characters/263600174/portrait?size=64)
Seth Quantix
Destructive Influence Band of Brothers
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Posted - 2008.09.30 12:52:00 -
[5]
Edited by: Seth Quantix on 30/09/2008 12:53:49 it is now STFU
Do you even play the same game noob?
the tactic of brining 3 times odds is for muppets if your going to cause the server to crash you fool.
Second point, please link me bob threads compliainging of lag to do with a spanking please, i can send you plenty from the NC.
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![Nocturnal Avenger Nocturnal Avenger](https://images.evetech.net/characters/1264127144/portrait?size=64)
Nocturnal Avenger
Black Plague.
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Posted - 2008.09.30 12:52:00 -
[6]
Originally by: Khandara Seraphim NC had perfectly good strategy for this fight, bringing 3x the enemy forces to the field is usually a good plan. The lag is killing the game.
Flooding the system is a WELL KNOWN lag creating factor. Basically ruins every strategy. |
![Keeves Keeves](https://images.evetech.net/characters/147718219/portrait?size=64)
Keeves
Minmatar the evil ones Vanguard.
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Posted - 2008.09.30 12:55:00 -
[7]
Grab 20 BS's, challenge BoB to a fight with 20 of their BS's, whoever loses pull out and goes back to empire.
Don't like that option? Then stfu please.
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![Khandara Seraphim Khandara Seraphim](https://images.evetech.net/characters/1251634703/portrait?size=64)
Khandara Seraphim
StarHunt Fallout Project
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Posted - 2008.09.30 12:55:00 -
[8]
Right, but what else are you supposed to do when there are 400 hostile in system? Jump in just 30 guys to make sure the node doesnt crash?
It's outrageous that CCP designed pos warfare to encourage large fleets without the infrastructure to manage it.
This could have been the best battle Eve has ever seen, and Lag killed it before it even started. To pretend anything else is ridiculous.
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![Keeves Keeves](https://images.evetech.net/characters/147718219/portrait?size=64)
Keeves
Minmatar the evil ones Vanguard.
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Posted - 2008.09.30 12:55:00 -
[9]
Grab 20 BS's, challenge BoB to a fight with 20 of their BS's, whoever loses pull out and goes back to empire.
Don't like that option? Then stfu please. |
![Khandara Seraphim Khandara Seraphim](https://images.evetech.net/characters/1251634703/portrait?size=64)
Khandara Seraphim
StarHunt Fallout Project
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Posted - 2008.09.30 12:55:00 -
[10]
Right, but what else are you supposed to do when there are 400 hostile in system? Jump in just 30 guys to make sure the node doesnt crash?
It's outrageous that CCP designed pos warfare to encourage large fleets without the infrastructure to manage it.
This could have been the best battle Eve has ever seen, and Lag killed it before it even started. To pretend anything else is ridiculous. |
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![D'ceet D'ceet](https://images.evetech.net/characters/977537116/portrait?size=64)
D'ceet
Omega Fleet Enterprises Executive Outcomes
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Posted - 2008.09.30 12:56:00 -
[11]
Originally by: Khandara Seraphim
NC had perfectly good strategy for this fight, bringing 3x the enemy forces to the field is usually a good plan. The lag is killing the game.
...Unless your clever strategy involves manipulating lag to your advantage, but the truth of that will be revealed in time I'm sure.
wow look how stupid you are. you say BOB manipulated the lag, while the NC brought well over 500 people to the fight, including KIA, Daisho, TCF, Goons and some others.
how about you just grow a pair of balls and instead of making excuses, you just fight. NC lost a fight, BoB lost a fight, everyone loses a fight here and there. Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 24000 bytes. If you would like further details please mail [email protected] ~~~Applebabe |
![D'ceet D'ceet](https://images.evetech.net/characters/977537116/portrait?size=64)
D'ceet
Omega Fleet Enterprises Executive Outcomes
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Posted - 2008.09.30 12:56:00 -
[12]
Originally by: Khandara Seraphim
NC had perfectly good strategy for this fight, bringing 3x the enemy forces to the field is usually a good plan. The lag is killing the game.
...Unless your clever strategy involves manipulating lag to your advantage, but the truth of that will be revealed in time I'm sure.
wow look how stupid you are. you say BOB manipulated the lag, while the NC brought well over 500 people to the fight, including KIA, Daisho, TCF, Goons and some others.
how about you just grow a pair of balls and instead of making excuses, you just fight. NC lost a fight, BoB lost a fight, everyone loses a fight here and there. |
![Khandara Seraphim Khandara Seraphim](https://images.evetech.net/characters/1251634703/portrait?size=64)
Khandara Seraphim
StarHunt Fallout Project
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Posted - 2008.09.30 13:01:00 -
[13]
Originally by: D'ceet
Originally by: Khandara Seraphim
NC had perfectly good strategy for this fight, bringing 3x the enemy forces to the field is usually a good plan. The lag is killing the game.
...Unless your clever strategy involves manipulating lag to your advantage, but the truth of that will be revealed in time I'm sure.
wow look how stupid you are. you say BOB manipulated the lag, while the NC brought well over 500 people to the fight, including KIA, Daisho, TCF, Goons and some others.
how about you just grow a pair of balls and instead of making excuses, you just fight. NC lost a fight, BoB lost a fight, everyone loses a fight here and there.
Don't be stupid. I said clearly in my post that I'm not posting for or against anyone because both sides do this. BRINGING SUPERIOR NUMBERS TO A FIGHT SHOULDN'T BE A DUMB MOVE. Why is that so hard to understand? We SHOULDNT have to plan for lag, but the fact that it exists means whoever loads the system first wins.
Stop bringing your political garbage into this thread. NC lost the fight but GBC sure as hell didn't win it. The lag crippled the fight and ruined it for everyone.
If you actually took on the NC outnumbered and outgunned, and won a glorious victory with everyone participating.... that would be amazing, even from the losing side. I could respect that. But all you guys are doing is gloating about your ability to shoot defenseless people and it's disgusting.
How would YOU defend your system from 400+ hostiles? Because even equal numbers is still going to crash the node. Lag is crippling the game and the more anger we direct at CCP over it, the better.
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![Khandara Seraphim Khandara Seraphim](https://images.evetech.net/characters/1251634703/portrait?size=64)
Khandara Seraphim
StarHunt Fallout Project
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Posted - 2008.09.30 13:01:00 -
[14]
Originally by: D'ceet
Originally by: Khandara Seraphim
NC had perfectly good strategy for this fight, bringing 3x the enemy forces to the field is usually a good plan. The lag is killing the game.
...Unless your clever strategy involves manipulating lag to your advantage, but the truth of that will be revealed in time I'm sure.
wow look how stupid you are. you say BOB manipulated the lag, while the NC brought well over 500 people to the fight, including KIA, Daisho, TCF, Goons and some others.
how about you just grow a pair of balls and instead of making excuses, you just fight. NC lost a fight, BoB lost a fight, everyone loses a fight here and there.
Don't be stupid. I said clearly in my post that I'm not posting for or against anyone because both sides do this. BRINGING SUPERIOR NUMBERS TO A FIGHT SHOULDN'T BE A DUMB MOVE. Why is that so hard to understand? We SHOULDNT have to plan for lag, but the fact that it exists means whoever loads the system first wins.
Stop bringing your political garbage into this thread. NC lost the fight but GBC sure as hell didn't win it. The lag crippled the fight and ruined it for everyone.
If you actually took on the NC outnumbered and outgunned, and won a glorious victory with everyone participating.... that would be amazing, even from the losing side. I could respect that. But all you guys are doing is gloating about your ability to shoot defenseless people and it's disgusting.
How would YOU defend your system from 400+ hostiles? Because even equal numbers is still going to crash the node. Lag is crippling the game and the more anger we direct at CCP over it, the better. |
![Anna Valerios Anna Valerios](https://images.evetech.net/characters/1303208837/portrait?size=64)
Anna Valerios
Amarr Rage and Terror Against ALL Authorities
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Posted - 2008.09.30 13:02:00 -
[15]
I enjoy the aftermath of these fights!
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![Anna Valerios Anna Valerios](https://images.evetech.net/characters/1303208837/portrait?size=64)
Anna Valerios
Amarr Rage and Terror Against ALL Authorities
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Posted - 2008.09.30 13:02:00 -
[16]
I enjoy the aftermath of these fights! |
![Tao Han Tao Han](https://images.evetech.net/characters/716190993/portrait?size=64)
Tao Han
Ginnungagaps Rymdfarargille Blade.
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Posted - 2008.09.30 13:05:00 -
[17]
Originally by: Anna Valerios I enjoy the aftermath of these fights!
Agreed :p --------------
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![Tao Han Tao Han](https://images.evetech.net/characters/716190993/portrait?size=64)
Tao Han
Ginnungagaps Rymdfarargille Blade.
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Posted - 2008.09.30 13:05:00 -
[18]
Originally by: Anna Valerios I enjoy the aftermath of these fights!
Agreed :p |
![Khandara Seraphim Khandara Seraphim](https://images.evetech.net/characters/1251634703/portrait?size=64)
Khandara Seraphim
StarHunt Fallout Project
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Posted - 2008.09.30 13:08:00 -
[19]
So you like sitting around on CAOD exchanging internet high fives over a fundamentally broken system?
I'm not really that mad at GBC, you guys scored a lot of kills and obviously you're going to be thrilled no matter how you got them.
But CCP, this is absurd. Fix the damn game so we can have a real fight. Last night could have been your brightest moment... |
![Alaxen Alaxen](https://images.evetech.net/characters/806128268/portrait?size=64)
Alaxen
Caldari Eve Defence Force Resurgency
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Posted - 2008.09.30 13:10:00 -
[20]
Originally by: Seth Quantix Second point, please link me bob threads compliainging of lag to do with a spanking please
Most people here can't link to the CCP Dev forum though! ![Sad](/images/icon_sad.gif) |
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![Tao Han Tao Han](https://images.evetech.net/characters/716190993/portrait?size=64)
Tao Han
Ginnungagaps Rymdfarargille Blade.
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Posted - 2008.09.30 13:10:00 -
[21]
Originally by: Khandara Seraphim So you like sitting around on CAOD exchanging internet high fives over a fundamentally broken system?
I'm not really that mad at GBC, you guys scored a lot of kills and obviously you're going to be thrilled no matter how you got them.
But CCP, this is absurd. Fix the damn game so we can have a real fight. Last night could have been your brightest moment...
If you want to change game mechanics, might I suggests posts in General Discussion or Game Development/features and idea/whatever its called.
Making them in CAOD isnt gonna help your cause. |
![oodin oodin](https://images.evetech.net/characters/1201180832/portrait?size=64)
oodin
Mentally Unstable Enterprises
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Posted - 2008.09.30 13:12:00 -
[22]
Originally by: Khandara Seraphim
NC had perfectly good strategy for this fight, bringing 3x the enemy forces to the field is usually a good plan. .
i stopped reading there ![Laughing](/images/icon_lol.gif) |
![Khandara Seraphim Khandara Seraphim](https://images.evetech.net/characters/1251634703/portrait?size=64)
Khandara Seraphim
StarHunt Fallout Project
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Posted - 2008.09.30 13:17:00 -
[23]
Originally by: Tao Han
Originally by: Khandara Seraphim So you like sitting around on CAOD exchanging internet high fives over a fundamentally broken system?
I'm not really that mad at GBC, you guys scored a lot of kills and obviously you're going to be thrilled no matter how you got them.
But CCP, this is absurd. Fix the damn game so we can have a real fight. Last night could have been your brightest moment...
If you want to change game mechanics, might I suggests posts in General Discussion or Game Development/features and idea/whatever its called.
Making them in CAOD isnt gonna help your cause.
They get more readership here, sadly. More people want to wave their e-peen than improve the game it seems. And a second part of the post (idealist to be sure) was to encourage people to stop posting about their epic victories, or even just admit in the thread that Lag was probably the deciding factor.
When I said both sides do this, I was referring to the fact that both NC and GBC tend to win big due to lag and then run to forums and talk about how awesome they were and how clever their planning was. It WASNT. Every big victory in this campaign has been won due to lag, and that's it. Don't make any excuses otherwise.
And yes, bringing enough ships to beat your enemy should be a valid tactic. It works great when you have 9 and they have 3, it should scale up accordingly because CCPs vision of how eve should be doesnt include Lag randomly eating 90% of a fleet.
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![Gnulpie Gnulpie](https://images.evetech.net/characters/441878392/portrait?size=64)
Gnulpie
Minmatar Miner Tech
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Posted - 2008.09.30 13:19:00 -
[24]
Originally by: Khandara Seraphim I just want people to be honest and admit that until CCP fixes their game any major fight is completely dependent on which side has more people lagged out.
Omg, what are you smoking???
The crap-talk and lies will just continue and even increase, every bet for that.
Dream on, but it won't ever happen. I suppose it has to do with large group dynamics which won't happen in ohter MMOs because the other games just don't have that many players online. Here you have a positiv feedback which rewards the scumbags, liars and psychos. What do you expect from that mixture??
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![David Goodwill David Goodwill](https://images.evetech.net/characters/1617297825/portrait?size=64)
David Goodwill
The Knights Templar
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Posted - 2008.09.30 13:23:00 -
[25]
Originally by: Seth Quantix Edited by: Seth Quantix on 30/09/2008 12:53:49 it is now STFU
Do you even play the same game noob?
the tactic of brining 3 times odds is for muppets if your going to cause the server to crash you fool.
Second point, please link me bob threads compliainging of lag to do with a spanking please, i can send you plenty from the NC.
And I'll say it again. Parading that you are bringing 1000 pilots to the north, makes anything you say about lag issues hypocritical.
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![Loike Loike](https://images.evetech.net/characters/2035315633/portrait?size=64)
Loike
coracao ardente Triumvirate.
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Posted - 2008.09.30 13:23:00 -
[26]
![Laughing](/images/icon_lol.gif)
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![CCP Navigator CCP Navigator](https://images.evetech.net/characters/1718878525/portrait?size=64)
CCP Navigator
C C P
![](/images/icon_isd.gif)
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Posted - 2008.09.30 13:23:00 -
[27]
Please refrain from creating multiple threads on the same subject. If you wish to comment on wether there was a BoB victory or not then please do so in either
M-OA pov by Kia Eddz
or
M-O; a tale of battles which goes to history by SirMolle
Navigator Senior Community Representative CCP Hf, EVE Online Email / Netfang
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![Tzrailasa Tzrailasa](https://images.evetech.net/characters/972867383/portrait?size=64)
Tzrailasa
Destructive Influence Band of Brothers
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Posted - 2008.09.30 13:29:00 -
[28]
Originally by: Khandara Seraphim BRINGING SUPERIOR NUMBERS TO A FIGHT SHOULDN'T BE A DUMB MOVE. Why is that so hard to understand? We SHOULDNT have to plan for lag, but the fact that it exists means whoever loads the system first wins.
So basically people should make strategies for how a perfect EVE would be and not for EVE like it is?
Only the most STUPID of FC's would do that.... and yet that seemed to be exactly what the NC FC did ![Rolling Eyes](/images/icon_rolleyes.gif)
THEIRS was the job to create a tactical/strategic postition where they didn't have to make that utterly stupid jump-in they did (they had 2 days to do that)! THEIRS was the job to defend the system before we dug in so deep! THEIRS was the job not to squander their forces on a roll of the dice that EVE history has shown us they had a 90% chance of losing! THEY were the ones who failed the NC by making a stupid call to scream 'Charge!' and run out into the machine-gun covered fields!
OUR FC's make our plans based on how EVE actually works. We may not like it (no we don't like node-craches etc. more than others), but that is the state of the game we play.
If you log in, you accept that! If you jump into a fight, you accept that! ..and thus, the consequences are on your head!
EVERYONE in that fight knew the risks, yet chose to face those risks. That also means you choose the consequences!
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