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Deva Blackfire
D00M.
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Posted - 2008.10.07 10:44:00 -
[1]
Edited by: Deva Blackfire on 07/10/2008 10:45:56
Originally by: Shadowsword
There is no reason why nano ships would be nearly immune to just about anything save a few specialised Ewar ships and other nano ships, in a 1 v 1 situation. If you can't understand that, you haven't got the brains to do any balancing.
So why: 1. why falcon is immune to 99% of ships/setups in 1v1 situation? 2. why arazu/lachesis is immune to 99% ships/setups in 1v1 situation? 3. why passive shieldtanked ships are immune to most setups in this game (except high skilled gank setup battleships)? 4. why permarun dualrep battleships are immune to most setups 1v1 (especially hyperion which can tank carrier)? 5. why snipers are immune to ALL afterburner setup fleets?
I could go into infinity with it and thinking of more and more stupid situations. Thing is - this game is full of rock-paper-scissor setups/ships and nanos are not an exception from this. Tell me when was last time you died in proper PvP battleship to 1 nanoship? I dont think it ever happened. When you die to nanoships its either their wolfpack or you are in NPCing ship. In both situations you would die to snipers/rr/heck - even ceptors.
Only thing totally stupid about nano ships is their "uber" speed. Ships going 15k+ are wrong. But nanos going 3-5km/s are perfectly vulnerable to most damage IF you know how to apply it. Did you ever use AC's + faloff rigs or pulses with locus rigs/TEs? I can tell you - they **** faces of most nanoships. Same neuts - they disable most of them. If something is out of neut range you can be sure that you CAN WARP AWAY. Surprised? Or maybe you dont use neuts/acs/pulses/ecm/webs etc? Then why the **** are you whining? EVE is not f1-f8 game and should never be. Otherwise i could play Starcraft instead and just throw more zerglings (f1-f8 frigs) or ultralisks (f1-f8 battleships).
tl;dr - you have no clue how to play this game except "blob" - fix 15km/s+ nanos
EDIT: o yea its quite funny when people screaming "nanos are overpowered" try to nano sometimes and die horribly to non-nano gangs (NC dying in p3en. 200 nanos vs 100 snipers, 150 kill 30 (?) loss for sniper side)
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Deva Blackfire
D00M.
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Posted - 2008.10.07 13:01:00 -
[2]
Originally by: Lyria Skydancer
Originally by: Deva Blackfire
EDIT: o yea its quite funny when people screaming "nanos are overpowered" try to nano sometimes and die horribly to non-nano gangs (NC dying in p3en. 200 nanos vs 100 snipers, 150 kill 30 (?) loss for sniper side)
I dont know what kind of nano gangs youre running but it is utter fail to die to non nano gangs as a nano gang.
Im not NC - i was sniping. And "fail"? No - its skill and proper sniper/punce spots. They managed to get close to our snipers only twice bubbling only those who werent at speed/unaligned.
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Deva Blackfire
D00M.
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Posted - 2008.10.07 19:15:00 -
[3]
Originally by: Trent Nichols Back when this debate was really raging I saw a few people suggest that polycarbs be nerfed. Was that too simple?
polys, snakes, claymores
yes its that simple, but guess noone cares. better redo whole system than just tweak it
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Deva Blackfire
D00M.
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Posted - 2008.10.08 01:39:00 -
[4]
Originally by: Seth Ruin
Originally by: Deva Blackfire claymores
Don't you dare touch my Claymore -.-
They are overpowered, period. Giving 30+% (cant remember exact number now) velocity bonus is just stupid. Drop it to 15% and we are set.
Same for snakes - almost 50% velo boost for hi grades... Make it 20-25% and done.
Polys - get in line with modules (actually worse than mods - no rig should EVER be better than module).
And suddenly 15km/s ship speed drops by half.
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Deva Blackfire
D00M.
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Posted - 2008.10.11 11:29:00 -
[5]
Originally by: Murina
4. Nano is not annoying to fight against its fun to fight against cos it requires skill, team work and good choices to combat it, instead of the static f1-f8 crap you get ratting.
Actually nano vs nano are the most fun fights you can get. They depend HEAVILY on pilot skill as compared to blob mentality of BS vs BS (all shoot at one target, if you are dying stfu and do it silently). And if you think any ****** can fly nanoships (thats to previous poster) - i welcome you to try and engage one of our gangs.
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Deva Blackfire
D00M.
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Posted - 2008.10.12 12:07:00 -
[6]
Originally by: Zey Nadar
Originally by: Deva Blackfire
Originally by: Murina
4. Nano is not annoying to fight against its fun to fight against cos it requires skill, team work and good choices to combat it, instead of the static f1-f8 crap you get ratting.
Actually nano vs nano are the most fun fights you can get. They depend HEAVILY on pilot skill as compared to blob mentality of BS vs BS (all shoot at one target, if you are dying stfu and do it silently).
They depend heavily on your characters skillsheet, your ship, and the money you got. This is the issue I got with it.
So you think that in 30 vs 30 nano brawl having one 5bil ship means you automatically win? Get gang, come to vale please.
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