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Max Khaos
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Posted - 2008.10.09 12:59:00 -
[1]
Just a thought, whent they change the Implants slots for the Snakes, Rogue's etc etc and any duplicates are removed to your ship / hanger bay.
I would suggest you clarify if they will be "repackaged" or not when removed. As "If I remember correctly" after CCP returned on of my +3 due to a "technical fault" I couldn't repackage the item myself (I believe its the same as used BPO's") to place onto the normal market.
Just a thought ......... 
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.10.09 13:14:00 -
[2]
Source of claim that implant slots for Snakes might be changed ?
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Alternate resist display || Mission reward revamp || better nanofix
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Xaa
Minmatar House Arrakis
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Posted - 2008.10.09 13:16:00 -
[3]
Live dev blog.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.10.09 13:17:00 -
[4]
So what exactly is the change supposed to be then ? And what about the rest of the pirate implants ?
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Alternate resist display || Mission reward revamp || better nanofix
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Chaos Incarnate
Faceless Logistics
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Posted - 2008.10.09 13:20:00 -
[5]
Originally by: Akita T Source of claim that implant slots for Snakes might be changed ?
I thought they said they were moving the hardwiring speed implants to the same slot as the snake omega or something to that effect
I haven't listened to the blog yet, though, so this is subject to the telephone effect __________ Cannot read from face Abort, Retry, Fail? |

Megan Maynard
Minmatar 17th Minmatar Tactical Wing
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Posted - 2008.10.09 13:29:00 -
[6]
Originally by: Chaos Incarnate
Originally by: Akita T Source of claim that implant slots for Snakes might be changed ?
I thought they said they were moving the hardwiring speed implants to the same slot as the snake omega or something to that effect
I haven't listened to the blog yet, though, so this is subject to the telephone effect
THIS.
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Max Khaos
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Posted - 2008.10.09 17:19:00 -
[7]
Edited by: Max Khaos on 09/10/2008 17:22:33 Its in the Dev Blog ... hence the question 
If there going to remove implants, then out of "fairness" it would be better if they were "packaged" etc etc
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.10.09 17:25:00 -
[8]
Originally by: Chaos Incarnate
Originally by: Akita T Source of claim that implant slots for Snakes might be changed ?
I thought they said they were moving the hardwiring speed implants to the same slot as the snake omega or something to that effect
I haven't listened to the blog yet, though, so this is subject to the telephone effect
yea the slot 7 and 10 are getting moved to slot 6. although with all the other nerfs they are doing they really could have left these alone. oh noes! snaked inty going 6km/s!!!! (from the last test on sisi)
pop it with a ****ing pulse harbinger, and enter the era of tracking disruptors on intys
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Daplat Mode
Caldari Mean Corp
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Posted - 2008.10.09 17:28:00 -
[9]
Edited by: Daplat Mode on 09/10/2008 17:29:10
Originally by: Chainsaw Plankton
Originally by: Chaos Incarnate
Originally by: Akita T Source of claim that implant slots for Snakes might be changed ?
enter the era of tracking disruptors on intys
LOL, where have you been? Most people I know have them permanatly attached to their inty's.
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Misanth
RABBLE RABBLE RABBLE
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Posted - 2008.10.09 17:36:00 -
[10]
Originally by: Max Khaos Just a thought, whent they change the Implants slots for the Snakes, Rogue's etc etc and any duplicates are removed to your ship / hanger bay.
I would suggest you clarify if they will be "repackaged" or not when removed. As "If I remember correctly" after CCP returned on of my +3 due to a "technical fault" I couldn't repackage the item myself (I believe its the same as used BPO's") to place onto the normal market.
Just a thought ......... 
Good point. One thing that struck me when listening to the dev blog is also what will happen to those implants that are in jumpclones, i.e. not plugged in.
I don't currently need my speedimplants so I'm in another clone. Would be interesting if I jumpclone to it later on and well.. will my character bug out? 
Earlier when CCP have done changes to slot layouts, and when they introduced drone bandwidth etc.. it's been bugs around. Some ships were flying with an extra mod around. While I couldn't enter my Myrmidon with 5 Ogre II's for some weird reason, etc.
Don't forget jumpclones.
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Endless Subversion
The Accursed
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Posted - 2008.10.09 18:28:00 -
[11]
Snakes were only changed twice and neither of the changes were slot changes.
1) Full snake set bonus was nerfed, hard. 2) The attribute enhancing ones were nerfed while the omega was buffed so that the total bonus was still the same as in change 1.
The problem was there was no reason to use the omega over other speed implants that share slot 6.
MWD and Speed implants now pretty much all use slot 6 and thus can't be stacked with a snake set.
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