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Roue
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Posted - 2004.06.23 17:22:00 -
[1]
Equipment involved. Titans & Salvage drones
Refrence: Think homeworld series
Idea: Salvage drones become a titan class drone only. As in only operatable via a titan, or perhaps only in this manner with a titan.
They are moderate speed, moderate difficulty to destroy drones. The titan captain deploys them and gives the command "Capture" on his targetted ship. They approach the ship and if not destroyed attach to it. Each ship class has a necessary number of drones required to achieve the capture, or each drone could have a max mass move capabality. When the number is reached, say 4 for a cruiser, all propulsion systems on the said cruiser shut down. Armament could still be fired but attached drones are in an impossible proximity to hit and could only be destroyed by accompanying vessels if at all.
The cruiser is then dragged to the titan. The captain of the cruiser if he does not leave his ship will be at the mercy of being Pod killed by the titan captain or ejected manually into space in his pod when the ships is captured, as it would be boarded and him overwhelmed. He can eject from the cruiser during the tow process. Possibly even activating the self destruct. If the self destruct option is allowed insurance should be revoked however.
When the ship is captured it becomes a docked asset of the titan captain to be done with as he pleases. 
Interceptor - 1 salvage drone Frigate - 2 salvage drones Cruiser - 4 salvage drones Industrial - 6 salvage drones Battleship - 10 salvage drones
That would be my recommendation in difficulty progression so as to prevent the value of them automatically attributing a better success/risk ration on larger ships. ie: if it were 1-5 then the 25% increase in cost to risk 5 drones instead of 4 on a battleship would make battleships always the primary target. As you would need only 1 more sucess and yield a 100 fold value prize.
The speed/strength ratio of the drones could be adapted by devs as seen fit, small faster easily destroyed swars to slower heavier strength. How ever they see these being balanced, as long as speed/strength is kept in ratio.
On a secondary note, the use of salvage drones in this manner by any ship other then a titan would allow for the arrest but not capture of the ship. Basically operating as an extended period drive stasis keeping the ship unable to move, warp and leaving the captain with only the eject/self destruct options. Still a viable yet challenging tool to operate in the fields of battle.
Roue CEO & Founder Bosk Transport & Technologies (BOSK)
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Neves A'rienne
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Posted - 2004.06.26 23:05:00 -
[2]
Uh... no?
You spend millions on your sparkly new battleship, only to have it stolen by some guy in super-rich mega-corp with a few drones?
And that's not what a salvage drone should be for anyway, salvaging is not taking something that somebody is in direct possesion of, it is taking something that is abandoned.
In my opinion, this idea just wouldn't work at all. |

Del Narveux
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Posted - 2004.06.27 02:43:00 -
[3]
Yeah, every so often someone suggests something to either kill a pilot in the ship, or otherwise steal the ship intact. Sounds good on paper, but you have to look at it from the perspective of the victim...its easy to lame an AI in an RTS, its totally different when you deal with player ships.
Note though, that being able to steal an NPC ship, coupled with the upcoming ability to fly such ships, might nto be such a bad idea. _________________ [SAK] And Proud Of It! aka Cpt Bogus Is that my torped sig cloaking your base? |

valkir
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Posted - 2004.06.27 06:23:00 -
[4]
Originally by: Roue Equipment involved. Titans & Salvage drones
Refrence: Think homeworld series
Idea: Salvage drones become a titan class drone only. As in only operatable via a titan, or perhaps only in this manner with a titan.
They are moderate speed, moderate difficulty to destroy drones. The titan captain deploys them and gives the command "Capture" on his targetted ship. They approach the ship and if not destroyed attach to it. Each ship class has a necessary number of drones required to achieve the capture, or each drone could have a max mass move capabality. When the number is reached, say 4 for a cruiser, all propulsion systems on the said cruiser shut down. Armament could still be fired but attached drones are in an impossible proximity to hit and could only be destroyed by accompanying vessels if at all.
The cruiser is then dragged to the titan. The captain of the cruiser if he does not leave his ship will be at the mercy of being Pod killed by the titan captain or ejected manually into space in his pod when the ships is captured, as it would be boarded and him overwhelmed. He can eject from the cruiser during the tow process. Possibly even activating the self destruct. If the self destruct option is allowed insurance should be revoked however.
When the ship is captured it becomes a docked asset of the titan captain to be done with as he pleases. 
Interceptor - 1 salvage drone Frigate - 2 salvage drones Cruiser - 4 salvage drones Industrial - 6 salvage drones Battleship - 10 salvage drones
That would be my recommendation in difficulty progression so as to prevent the value of them automatically attributing a better success/risk ration on larger ships. ie: if it were 1-5 then the 25% increase in cost to risk 5 drones instead of 4 on a battleship would make battleships always the primary target. As you would need only 1 more sucess and yield a 100 fold value prize.
The speed/strength ratio of the drones could be adapted by devs as seen fit, small faster easily destroyed swars to slower heavier strength. How ever they see these being balanced, as long as speed/strength is kept in ratio.
On a secondary note, the use of salvage drones in this manner by any ship other then a titan would allow for the arrest but not capture of the ship. Basically operating as an extended period drive stasis keeping the ship unable to move, warp and leaving the captain with only the eject/self destruct options. Still a viable yet challenging tool to operate in the fields of battle.
Roue CEO & Founder Bosk Transport & Technologies (BOSK)
while you at it could i have a mineing laser that can mine the captains biomass straigt out of his pod oh almost fergot skills needed would be for a frigate would be bio mass mineing 1 for a cruser biomass mineing 2 for a battle ship biomass mineing 3 for an elite frigae it would be advanced biomass mineing 1 with a pre req of biomass mineing 5   Error 7.0b1 - The item could not be deleted because it was missing The world will end in five minutes Please log out.
WARNING: Keyboard Not Attached. Press F10 to Continue
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Kurdain
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Posted - 2004.06.27 07:22:00 -
[5]
It's not such a bad suggestion. I mean if you are in a BS and you see a titan come in and target you and you see salvage drones start being deployed....just leave or shoot the drones. If you sit there long enough to let 10 of them attach to your ship then it's kinda your fault for not warping/gating/running away.
I just don't understand how people get so bent on new ideas like this. There's about 10 ways I can think of to balance this out, all of which any experienced player can think up themselves...
2 examples: i.e. Skills and drones for this would be very expensive, thus a large risk deploying them in the first place. Ships captured could automatically take 50% damage upon capture (think hull strees being dragged through space) and would need repair. Since you can't refit modules this would require taking to a station and repair/refitting armor repairers or risk deploying a significantly damaged ship.
i.e. ways to defend this or balance it out further. Drones can only attach after shields have been depleted. If they manage to get attached, they could be easily destroyed by smartbombs, drones (either from the same ship or allies), they fall off if ship manages to warp or jump or dock, or if the ship manages to recover 50%+ of its shields.
2 simple ways that I thought of in about 2 mins to balance this out, they can even be combines in all or part to further tweak it.
Seems reasonable to me.
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Vintorez Kosakami
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Posted - 2004.06.27 11:43:00 -
[6]
Edited by: Vintorez Kosakami on 27/06/2004 11:45:14 Na. it would be too easy to warp jam a bs and take it.
besides, wait for titans to come out first. then deal with this sorta stuff, imo ofcourse.
We Ride Among Thieves On Mighty Steads, Across The Devils Plane.
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Von Schnopp
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Posted - 2004.06.27 13:10:00 -
[7]
Idea storming is the basis of development for any game, but being able to "salvaging" other peoples ships sounds more (imo)like an excuse for earning fast isk, not much else. A refined version of the good ol' "eject-from-your-apocalypse-and-accept-our-offer-of-60mil-or-die!", except there's no money involved.
"Dying for your corp is just stupid, make those other bastards die for theirs instead" |

Euthanasia
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Posted - 2004.06.27 13:57:00 -
[8]
Yes I must agree with previous replies, it would not be such a good idea after all. Basically it would only enrich those already swimming in ISK, they will in any case find other ways to swim in even more money without having to be able to steal other players ships on top of everything.
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Haratu
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Posted - 2004.06.27 15:30:00 -
[9]
Salvagers are usually small corps (like mine ) and so it is odd that only very large corps would be the only ones with access to salvage drones.
I roleplay... there is this computer game called "Earth - The First Genesis" where i play a character in the early 21st century. |

keng 3
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Posted - 2004.06.30 10:04:00 -
[10]
Great idea, but i think you should only be allowed to steal npc pirate ships only, unless the ship is abandon. It would be great to use the drones to deploy and undeploy ships at a safe spot for tactical military operations.
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keng 3
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Posted - 2004.06.30 10:04:00 -
[11]
Great idea, but i think you should only be allowed to steal npc pirate ships only, unless the ship is abandon. It would be great to use the drones to deploy and undeploy ships at a safe spot for tactical military operations.
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keng 3
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Posted - 2004.06.30 10:04:00 -
[12]
Great idea, but i think you should only be allowed to steal npc pirate ships only, unless the ship is abandon. It would be great to use the drones to deploy and undeploy ships at a safe spot for tactical military operations.
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keng 3
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Posted - 2004.06.30 10:04:00 -
[13]
Great idea, but i think you should only be allowed to steal npc pirate ships only, unless the ship is abandon. It would be great to use the drones to deploy and undeploy ships at a safe spot for tactical military operations.
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