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Master Rook
Amarr Imperial Academy
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Posted - 2008.10.11 20:57:00 -
[1]
Forbes has an interesting look at the prospect of MMOs during these bearish times:
A 'Virtual' Escape From Economic Pain
Quote: Burlingame, Calif. - The Dow plummeted below 9,000 points to a five-year low Thursday. Worldwide, economies are slowing and consumers are worried sick about their future.
Despite all the doom and gloom, one tiny sector is offering a glimmer of hope: virtual worlds. Companies such as Gaia Interactive and Habbo are expecting a boost as consumers reduce spending on real-world goods and luxuries and console themselves with so-called virtual goods--digital copies of products that can cost just pennies, allowing users to indulge their materialistic fantasies without spending much.
"As the 'real world' gets worse, virtual worlds get better," Gaia Chief Executive Craig Sherman told Forbes.com in an e-mail. "As things get worse, people spend more time at movies or spend more time on a site like Gaia Online, which provides a relatively inexpensive respite from the offline world."
EVE got a mention, too:
Quote: EVE Online, a science fiction-themed massively multiplayer game, is going gangbusters. The subscription-based virtual world has gone from 220,000 users to nearly a quarter of a million since the beginning of the year. EVE's on-staff economist Eyjo Gudmundsson expects the game's growth to continue over the next six months--particularly as people look for more inexpensive forms of entertainment. The basic EVE subscription cost is $14.95 per month.
Gudmundsson cautions, though, that virtual worlds that are directly linked to the real world may fall victim to some real-world economic frustrations.
Good to hear that EVE's going "gangbusters". 
Conquering the universe, one chess game at a time! |

Master Rook
Amarr Imperial Academy
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Posted - 2008.10.11 20:57:00 -
[2]
Forbes has an interesting look at the prospect of MMOs during these bearish times:
A 'Virtual' Escape From Economic Pain
Quote: Burlingame, Calif. - The Dow plummeted below 9,000 points to a five-year low Thursday. Worldwide, economies are slowing and consumers are worried sick about their future.
Despite all the doom and gloom, one tiny sector is offering a glimmer of hope: virtual worlds. Companies such as Gaia Interactive and Habbo are expecting a boost as consumers reduce spending on real-world goods and luxuries and console themselves with so-called virtual goods--digital copies of products that can cost just pennies, allowing users to indulge their materialistic fantasies without spending much.
"As the 'real world' gets worse, virtual worlds get better," Gaia Chief Executive Craig Sherman told Forbes.com in an e-mail. "As things get worse, people spend more time at movies or spend more time on a site like Gaia Online, which provides a relatively inexpensive respite from the offline world."
EVE got a mention, too:
Quote: EVE Online, a science fiction-themed massively multiplayer game, is going gangbusters. The subscription-based virtual world has gone from 220,000 users to nearly a quarter of a million since the beginning of the year. EVE's on-staff economist Eyjo Gudmundsson expects the game's growth to continue over the next six months--particularly as people look for more inexpensive forms of entertainment. The basic EVE subscription cost is $14.95 per month.
Gudmundsson cautions, though, that virtual worlds that are directly linked to the real world may fall victim to some real-world economic frustrations.
Good to hear that EVE's going "gangbusters". 
Conquering the universe, one chess game at a time! |

E PEEN
ECP Rogues
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Posted - 2008.10.11 21:08:00 -
[3]
What's the difference between 220,000 and nearly a quarter of a million? 
I agree though, so much less stressful to manage my Eve wallet than my RL one.
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Jana Clant
New Dawn Corp New Eden Research
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Posted - 2008.10.11 22:38:00 -
[4]
Originally by: E PEEN What's the difference between 220,000 and nearly a quarter of a million? 
30,000?
Join New Eden Research today and never worry about queues again!
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Atomos Darksun
Infortunatus Eventus Obsidian Empire
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Posted - 2008.10.11 22:39:00 -
[5]
Originally by: Jana Clant
Originally by: E PEEN What's the difference between 220,000 and nearly a quarter of a million? 
30,000?
I wonder how many of those are Power of Two accounts.
Originally by: Amoxin My vent is talking to me in a devil voice...
Atomos' Guide to Forum Flaming |

Zyck
KDS Navy
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Posted - 2008.10.12 00:08:00 -
[6]
Originally by: Atomos Darksun
I wonder how many of those are Power of Two accounts.
Either way, it's still revenue for CCP. Money's money. -Zyck |

Kazuma Saruwatari
Caldari
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Posted - 2008.10.12 00:42:00 -
[7]
Originally by: Zyck
Originally by: Atomos Darksun
I wonder how many of those are Power of Two accounts.
Either way, it's still revenue for CCP. Money's money.
Not to mention that not all of those are alt accounts. Lets not forget those fed up with WoW/<insert boring MMO here> looking for something new.
Dibs they cancel their accounts once they find out how internet-hard EVE can get -
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