|
Author |
Thread Statistics | Show CCP posts - 6 post(s) |

Jowen Datloran
Caldari Science and Trade Institute
|
Posted - 2008.10.14 08:07:00 -
[1]
Edited by: Jowen Datloran on 14/10/2008 08:10:11
Originally by: CCP t0rfifrans Does that mean that CCP is a greedy money chewing monster that just loves nerfing things? Of course not. We're a company like everyone else, we make a game, that we happen to love making and for most of us is the passion of our lives.
Yes, now you are indeed a company like everybody else. Before you were greater.
This blog is not written by somebody who is on level with their playerbase. It is written by the money grubbing bastards in Marketing who only cares about the numbers at bottom line and not about providing a service at all. Short term gains is all they aim for, because who cares about the long term where the game might have had to shut down.
Have you been taking lessons from EA, Sony, etc.? ---------------- Mr. Science & Trade Institute
|

Jowen Datloran
Caldari Science and Trade Institute
|
Posted - 2008.10.14 09:29:00 -
[2]
Originally by: Glengrant
CCP/EVE is nothing like SoE/SWG.
No they are not, but they are trying to be. That is what makes it all moronic. ---------------- Mr. Science & Trade Institute
|

Jowen Datloran
Caldari Science and Trade Institute
|
Posted - 2008.10.15 11:59:00 -
[3]
Edited by: Jowen Datloran on 15/10/2008 12:02:36
Originally by: Rancid Oswald No, during beta testing it was discovered, it was never "part of the game" it was a bug, at the time either it couldn't be fixed or CCP allowed it to happen.
Who the heck stopped paying subscription and went on doing ghost training during beta? How is that even possible?
True this bug/feature has been well known for a long time, but so has the possibilities to get rid of it. It is seriously not a hard one to remove, so it is in that light we need to ask your selves: why is this bug/feature fixed now? |

Jowen Datloran
Caldari Science and Trade Institute
|
Posted - 2008.10.15 12:10:00 -
[4]
Originally by: Jac Straw
The Real World is in a crisis finacially. Every company is strugling to make money with the increase of costs. People are reducing their spending. Companys have to change their business model to match the economics of the system. So yes maybe CCP are doing this to raise more money or to cut overheads in some way. Either way companys adapt or fail and are never seen again.
Yes, we are all perfectly aware of that, but according to CCP this is not the reason for the change. If it were the reason they could easily tell us and everybody would have understanding for it, but they do not. |

Jowen Datloran
Caldari Science and Trade Institute
|
Posted - 2008.10.15 13:03:00 -
[5]
Edited by: Jowen Datloran on 15/10/2008 13:07:15 Why do I raise my voice here?
Firstly because it seems like the game developers, people who are able to create substantial things, are taking advices/orders from the men in suits, the people in Marketing, who do not care about the product or the customers only the amount of money in can bring in over a short time period.
The official CCP explanation is that this is an "unintended bug/feature". This explanation seems very little plausible as the bug/feature has been in knowing existence for years and so have the possibilities to get rid of it. Another official reason is that "too many people are taking advantage of it". What is many, and is it in total numbers (likely) or in percent (unlikely, but would have been the correct scale)? And is it an advantage over other players or and advantage of the billing system?
What is much more plausible is that the timing is related to the financial crisis that is tormenting Iceland these days, and it is an attempt to pull in a little more cash. Of course the guys in suits will never suggest you to tell these kinds of truths to the customers, even though it is obvious what is happening.
So while CCP claim to be "at level" with their player base, they are in fact moving further and further away and the corporate alienation of customers we know so well from EA and SoE is growing steady within CCP.
Finally, I do not see this as a clever move from a business point of view either. Ghost training is/was an incentive for many players to come back to the game after having had a period of "burn-out". Especially when you look at the date and start thinking about that it must be around now that your Battleship lvl 5 skill has finished and if you payed for your subscription again, you would be close to flying a Marauder. Now this incentive has to be replaced with even more commercials and free 14 days return offers. But in a game where skill training takes months 14 days is not much, and I just do not see it that effective.
Subscription number will not droop like a rock tomorrow, but the effect will be seen in half a year or so as for many people knowing about the previous existence of ghost training or not, the most sensible thing to do after a burn-out is to never to return to the game. Based on of course that the financial crisis do not kill off CCP before that. |
|
|
|