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Pol Macsliebh
Minmatar Encina Technologies
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Posted - 2008.10.14 11:32:00 -
[1]
I've had a search around to try and find any ways to prevent this, although I know its part of the game dynamic giving ceos a bit more control may be whats need so a one person can cannont destroy a corp. I know we can set cop hangers to restrict access but at higher levels and acess corp members can wipe out whole hangers and walk away. My idea was a simple one of being able to give members access but with limits - the limits would be on amount taken per day or value per day. So a Ceo may give a director/member full access to ship hanger but limit to removing 5 ships per day. Or a member access to mods hanger but restrcit that only 250mill worth of mods can be removed a day. This does not stop corp theft (which adds to drama of eve) but restricts it to a lower and not completely devastating loss. what do you think
Pol
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Honor Refinington
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Posted - 2008.10.14 15:23:00 -
[2]
Corp theft is preventable by only allowing free access to those items that you are willing to lose. They still might be valuable, such as massive stores of ammo and drones and modules, but keep those certain very valuable things, such as ships and BPO's, in director hangers or in locked-down locked containers that only directors have access too.
Get yourself an online forum and keep a thread with a list of those items available but locked down. Your corp members can then look on the forum at what is available and then request it from any of your directors online, who can then record on the forum who has taken what and limit the amount taken.
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Pol Macsliebh
Minmatar Encina Technologies
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Posted - 2008.10.15 00:08:00 -
[3]
Most corp thefts are done by directors, my idea would stop even direcotrs cleaning out a complete corp in one go
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K'Talas Marta
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Posted - 2008.10.15 02:50:00 -
[4]
The first thing a CEO should know better to do is give anyone the director role, thats like a key to the city, or corp for that matter. Titles can be used to grant most director access without giving up all control. In addition you can have all BPO's locked down, or at very least allow only read access to a BPO hanger, they can use them with read only but cant take them out. Minerals and such in a mineral hanger will have to be watched, no way to prevent abuse there. How ever the most important thing in making sure your whole corp doesnt get ransacked, is to make use of the based at roles, in stead of just granting global access to anything, and be sure to store your goods at different locations. You might lose a little isk if someone does steal but at least it wont be all your corps assets.
BTW did you guys know the forums ignore more then one space??
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Jed Clampett
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Posted - 2008.10.15 08:39:00 -
[5]
Edited by: Jed Clampett on 15/10/2008 08:43:52 Well if there were more lockdown passwords on containers, you could solve it completely. That is if each container had say 7 lockdown passwords in addition to the master password -- then you could unlock say 3 specific ships for director #1 department and say 5 for director #2 department, etc. However many were normally appropriate or for planned Ops.
You could even have the ships unlocked for different directors overlap and be shared between departments.
In the meantime try having a set of audited NORMAL OPERATIONS containers for each department + a master set for the CEO. Only the containers for ships and mining need to be super large and expensive. Most the rest will probably be pretty cheap -especially compared to contents.
Also remember that just because someone puts an item in a container doesn't mean that item can't be locked against their removing it later -- in case you are worried about directors waiting for minerals to accumulate or such. But locking minerals and other stackable general assets does mean you need to show up often enough to move enough for weekly or planned operations into their NORMAL OPERATIONS containers. LOL -- but it does mean that corp planning sessions will tend to be productive and aimed at hard numbers rather than "I will do what I want when the meeting is over."
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Seth Ruin
Minmatar Ominous Corp Ethereal Dawn
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Posted - 2008.10.15 09:30:00 -
[6]
Honestly, the best way to have gone about corp hangars would have been similar to file permissions in most modern OSes: View, Modify(Stack/Unstack and Package/Assemble), Delete (Take), and Create (Put) on a per-file basis.
-- (CCP Inconsistency)
Why cover it up? We KNOW it's all just about money |

Sir Substance
Minmatar MagiTech Alliance Inc. MagiTech Corp
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Posted - 2008.10.15 10:37:00 -
[7]
from wikipedia:
Virtual crime
Piracy (in the ship-to-ship sense) is part of the game, as is protection racketeering and theft. One example is the corporate heist perpetrated by the in-game assassin's guild Guiding Hand Social Club (GHSC). GHSC infiltrated a target corporation over the course of nearly a year before performing a virtual assassination on the target's CEO and stealing or destroying billions of kredits' worth of property which the CEO had entrusted them with.[59] Events of this nature are debated both inside the game world and in the media.[60]
Such dangers are an intricate part of Eve Online's virtual economy and thus are purposely not dealt with by the developers.[61] Players are expected to make financial decisions based (among other factors) on the possibility of other players' financial malpractice, much like in real-life economics. - PvPers always say "GB2WoW". the message is that EVE is hard, and people just need to deal with it. wasn't it funny how when nano's started making it hard for *them*, that all went out the window? |

Kiki Arnolds
Caldari
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Posted - 2008.10.15 14:50:00 -
[8]
Have 3 ship hangars, grant no one permission to more than 1, that way they can only steal 1/3rd of your ships! If you are willing to mix ships and modules in the same hanger, you could reduce the loss exposure to an even smaller fraction... ç¦ |

Malik Mantille
Minmatar Dark Sun Collective
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Posted - 2008.10.17 07:23:00 -
[9]
Here's my idea for a fix. Allow for a corporate voted "Max Withdraw" in other words, We give each item an intinsic value. If the value of this exceeds max withdraw then he cannot remove the item.
Another addition would be specific item flags. "Borrow in station only" "borrow pilot for X hours" "borrow until corp is quit" Now given the 24 hour requirement after roles are dropped, if they dock to quit the corp, within that 24 hour period after theyve dropped the role allowing them to "borrow" the items are seized by security within station and you no longer have access to it, and it is placed on hold for a corporate member who can return it. These items may not be sold or lent in the borrowed condition.
as long as everything is managed it should turn out ok.
This could be set for specific item type on a per hangar basis (all bpos could be for example set to borrow station only within the mfg station's hangar but only if their value exceeds X isk..) feel free to expand on this... it's definitely just a rough idea. ------
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Uncle Ratty
Center for Advanced Studies
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Posted - 2008.10.17 11:35:00 -
[10]
Edited by: Uncle Ratty on 17/10/2008 11:43:34 Whilst this topic started with Corp Theft i would like to slightly divert.
Account hacking needs to be addressed. I can understand part of Eve being dealing with Trusted members stealing from corps. At both low levels and high levels.. But with account hacking trust is not even a factor..
CCP has no way to deal with this effectively. It appears the victims actually get treated worse and the hackers are the real winners. Any major items stolen can just be put on the market and once that is done CCP cannot/will not do anything. The hackers have got what they want and at the same time devasted a corp/alliance affecting not 1 person but many..
Now you may say "So the idiots shouldn't have clicked on that link and installed that key logger" Well this is true.. That is a dumb thing to do.. But I have seen posts on this forum with links to Key loggers. It only takes one logon to eve with the keylogger installed and everything is gone.. CCP have no Petition option for "HELP CORP MEMBER ACCOUNT HACKED FREEZE EVERYTHING NOW!"
So we need some way to prevent Asset loss. Isk loss can be easier to deal with depending on exactly how many phases a hacker goes through to hide their trail.
So my suggestion:
What the game currently has:
Lockdown votes - Unfortunately this is only useful for BPO's or items that don't need to be moved/used often.
Corp roles - This works for low level members accounts but when a director/ceo account gets hacked it is of no help at all.
What we need:
A form of lockdown vote that can be run on single or multiple items that would flag them corp assets. You could limit this to particular types. eg Ships, minerals etc
The idea is a ship would be flagged Corp asset. Now this flag would not allow anybody to sell, repackage, trash, trade to non corp member, contract to non-corp member, eject from in space and self-destruct. Lastly it will not allow somebody to leave the corp unless they have returned all flagged items to corp hangers or other members of the corp.
What it will let you do is move from corp hanger to personal hanger, board ship, trade to corp members, dock in pos ship maintenance arrays and most importantly use the ship to fight with by corp members when needed!
If the corp wanted to sell these assets a vote would need to be passed to remove this flag. The corporation voting isn't very useful so why not give us a reason to use it!
I really hope a DEV reads this to at the very least look at the issue and decide what can be done to help the poor sods who get hurt by this.
Yes my main corp lost around 20bill isk worth of assets due to hacker. But size of loss and pain inflicted vary, so whilst it may seem a small loss for some it was a big loss for us.
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Kel Nissa
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Posted - 2008.10.19 12:07:00 -
[11]
Yes and No
When someone reached the director role, he should be able to steal everything, because the director role itself means "full control".
But i still see the issue, because its nearly impossible to restrict hangar sections / hangar containers in a proper way. The whole hangar permission system is broken. I guess that ccp is aware of that, but either they dont care, or they cant fix it easily.
Personally i bet that they dont care because of one simple reason: Only CEOs and Directors care about this featureset. There are not many of them within EVE and all of them are already highly addicted - they will not stop playing eve when this issue got not fixed.
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