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Balumba Peretrator
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Posted - 2008.10.21 14:45:00 -
[1]
Ccp made "waiting for skill completion while away from eve" impossible? for their reasons... They will not reverse this, i think no.
How can we speed up learning these x12 skills, to learn them in _reasonable_time_ and throw away at least, a bit of "playing in standby mode"???
6+, 7+ implants or maybe + more? just to be fair?
It will take amount of playtime (and play activities) to get those items but in the same time will make "long skills" a _bit_ faster to get (we talk about 5 lvl`s).
What do You think?
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JfG D00MSAYER
Black Mesa space weaponry and trade
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Posted - 2008.10.21 17:54:00 -
[2]
I havent used ghosttraining so far since im a new player, but looking at my skillplan to fly something bigger then a battleship i understand why it got abused/used to its maximum.
Imho something needs to be done to keep players playing and paying while training timesinks like adv. spaceship command to lvl 5 
Tbh i dont know if another isk-sink like +7 implants would be good solution cause even the +5 implants are very expensive imho (at least for me )
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Squirrrel
Gallente Squirrrel Industries
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Posted - 2008.10.21 19:34:00 -
[3]
I have no idea why training can't be accelerated by use of a skill.
For instance, Interceptors I, yeah generally you want at least 3 if not 4 levels on a skill, but why can't you get accelerated learning through actually flying an interceptor whilst it trains?
Some skills would need a slightly different calculation, for instance Shield Management and other support skills (Shield, Cap, Armour skills) but could still have their training reduced in certain scenarios.
The game itself can be really good at times, the training does have it's benefits at times, but is also a bit stale and dull.
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Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2008.10.21 20:22:00 -
[4]
It's not like ghost training made anything faster, it just made it cheaper in terms of RL dollars. Nothing needs to be sped up as a result of its removal, and that includes the proposal for better implants.
ASC 5 is a timesink, yes, but it's a timesink whether you are paying for your account or not. You might as well get some money while you're at it.
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Jinx Barker
GFB Scientific
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Posted - 2008.10.21 22:23:00 -
[5]
+7 Baby!!! Better yet, lets have a +10 Implant Set!
::::Click The Signature For the Blog::::
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Balumba Peretrator
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Posted - 2008.10.22 08:41:00 -
[6]
Squirrrel i agree with you about your point for 3 or 4 level and lets say skills below x8...
But i cant understand this "but why can't you get accelerated learning through actually flying (a ship) whilst it trains?" Sry, english isn`t my native, sometimes its hard for me to catch ones point and exact meaning as author.
My point was Yes we can fly ships and do "something"... But i`m sure you know as much as i do that EVE starts its "standby mode-until abilities will much comfortable levels" at some point of playing which leads to frustrating, dull, boring waiting (even while _repeating_ some activities - and rising those activities boredom until you try all activities of "chain of what you can do with your current skills" within acceptable time and finally get yourself to the point where you left stuck with some skill and had it with all activities you can do!
Old skill training had a feature when you cud get away "on vacation from EVE" while character rise his skill. Then return and try new activity (paying for play time), some people say it was unfair and all. But i ask myself if its fair now to cut noobes out of that feature witch lasted for 5 years to date? Or is it fair to pay for skill training only account (maybe for reused price of full price of subscription, yeah LOL)?
That puts EVE to one shelf with other mmos, "click!" we are in average mmo haha.. not funny, at all.
I`m sure that some payers can play eve in skill waiting mode, but not for long. From all people i tried to lure to EVE only 2 stayed, noobes are scared of amounts of time they need to wait for skills... Few guys from my corp who are around from 2004 got to long skills and took of to RL, they got bored.
I dont think CCP will make some adv advanced learnings... and nether they will remake skills calculation...
So one exit out of "The grinding" trap, that i see is more Implants It is not my style of playing to wait for something forever... Hope to find support from people who think same.
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2008.10.22 09:38:00 -
[7]
Originally by: Herschel Yamamoto It's not like ghost training made anything faster, it just made it cheaper in terms of RL dollars. Nothing needs to be sped up as a result of its removal, and that includes the proposal for better implants.
ASC 5 is a timesink, yes, but it's a timesink whether you are paying for your account or not. You might as well get some money while you're at it.
I agree with this. The removal of ghost training does not change anything that would call for +5 and higher implants. It would only benefit the elite, who can afford to pay for a subscription anyways.
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Balumba Peretrator
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Posted - 2008.10.22 10:50:00 -
[8]
The question is if you "let this go", what you will be forced to "let go" next nerf?
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