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Heloise ChateauBriande
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Posted - 2008.10.26 02:41:00 -
[1]
I spoke to a friend today about Factional warfare. He has been involved with it and I have not. It sounded lame to me with no commensurate rewards associated with the risks of PVP. What has been your experience?
- Helo |
Mankirks Wife
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Posted - 2008.10.26 02:57:00 -
[2]
While FW could be better, I'm one of those freaks that feels that consequence and commitment-free pvp is it's own reward, and gives rich mission runners and industrialists something fun to do with their piles of ISK.
I mean, sure, there's blobs, nanos, and crows everywhere but there's ways of dealing with them.
I have noticed that 'good' FW corps tend to join mega 0.0 alliances, but I think that's one of the stated goals of FW.
I think if they do add rewards to FW, it shouldn't be 'direct' rewards of LP and such, but rather based on occupancy, with possibly your rank serving to make it available but not be what actually gives it to you. |
Grim Nox
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Posted - 2008.10.26 04:02:00 -
[3]
Originally by: Mankirks Wife While FW could be better, I'm one of those freaks that feels that consequence and commitment-free pvp is it's own reward, and gives rich mission runners and industrialists something fun to do with their piles of ISK.
I mean, sure, there's blobs, nanos, and crows everywhere but there's ways of dealing with them.
I have noticed that 'good' FW corps tend to join mega 0.0 alliances, but I think that's one of the stated goals of FW.
I think if they do add rewards to FW, it shouldn't be 'direct' rewards of LP and such, but rather based on occupancy, with possibly your rank serving to make it available but not be what actually gives it to you.
Your name :o |
Mankirks Wife
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Posted - 2008.10.26 04:06:00 -
[4]
Originally by: Grim Nox
Your name :o
My goal someday is when you do a Google search for Mankirk's Wife, you don't get some lame WoW site, you end up on the Eve-O forums. |
Ecatherina W
Gallente Dromedary Goat Albatross and Fish Big Bang Quantum
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Posted - 2008.10.26 08:54:00 -
[5]
Our alliance kind of figured that FW was an easy way to let some of our newer players get some "PVP Lite" experience before taking them with us to 0.0, so we created two FW corps, one for Minmatar, one for Caldari. So far, it has been less of a success than expected. Our noobs seem to be missing their usual FCs and their organized gangs, so we will be closing at least one of our FW corps shortly.
In essence, it diverted resources for no noticeable gain. Only possible gain in the long term that I can see is that FW can help some of our mission runners regain standing with some of the factions.
***** Ecatherina W ***** Empress of the Multiverse
DGAF Newbie Guide
Kaths blog about all things Eve |
Nexus Kinnon
Aliastra
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Posted - 2008.10.26 14:50:00 -
[6]
Originally by: Ecatherina W Our alliance kind of figured that FW was an easy way to let some of our newer players get some "PVP Lite" experience before taking them with us to 0.0, so we created two FW corps, one for Minmatar, one for Caldari. So far, it has been less of a success than expected. Our noobs seem to be missing their usual FCs and their organized gangs, so we will be closing at least one of our FW corps shortly.
In essence, it diverted resources for no noticeable gain. Only possible gain in the long term that I can see is that FW can help some of our mission runners regain standing with some of the factions.
So you just dropped your newbs into a FW corp without any of your FCs or any guidance and wondered why they didn't benefit from it?
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Sanka Cofie
Amarr Fractured Core
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Posted - 2008.10.26 16:13:00 -
[7]
Originally by: Nexus Kinnon
So you just dropped your newbs into a FW corp without any of your FCs or any guidance and wondered why they didn't benefit from it?
It seemed like such a good plan at the time.
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Vladimir Norkoff
Income Redistribution Service
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Posted - 2008.10.26 17:05:00 -
[8]
Originally by: Sanka Cofie It seemed like such a good plan at the time.
Kinda like that time we hung steaks around their necks and threw them into the dog pit so they could make friends with animals...
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Heloise ChateauBriande
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Posted - 2008.10.27 01:25:00 -
[9]
Thanks for all of the replies in this thread. Sounds like I'm not missing much and Vladimir... I just accidentally "reported" your post rather than replying... so if CCP stormtroopers break into your home and kill your hamster... IDK anything about it.
- Helo
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Artemis Rose
Varion Galactic Accord Corporate Enterprise Syndicate
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Posted - 2008.10.27 05:01:00 -
[10]
As for the PvP, it was a fun mechanic. The Caldari Militia seemed to have a lot of vocal, rather uninformed people in the beginning, but I'd imagine its probably changed over time somewhat.
I ran plexes to get one rank increase and just left it there. Other than that, all I really did was shoot other T1 frigates and intercepters without taking gate fire.
I'd say, if you want to give PvP a try, go for it. If you are really expecting huge rewards from PvP, I don't think any PvP mechanic in EVE will help you out really. Sure its possible to profit, but its nowhere near any of the main ISK making activities.
*** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |
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Taradis
Amarr The Imperial Assassins
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Posted - 2008.10.27 06:52:00 -
[11]
Originally by: Heloise ChateauBriande Thanks for all of the replies in this thread. Sounds like I'm not missing much and Vladimir... I just accidentally "reported" your post rather than replying... so if CCP stormtroopers break into your home and kill your hamster... IDK anything about it.
- Helo
Poor Hamster |
Lord Meriak
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Posted - 2008.10.27 08:54:00 -
[12]
Lame ? why ?
1.pvp and gangs same u turn up and shoot kill or die , gangs of all sizes. from frigs to caps. 2 Well lets see to get a system out in 0.0 u find 1, stick a pos up and hey look i have a system or two pos to take over. You then all turn up at pos with guns you defend or attack ... ummm does that sound like the plex we have to take.in fw ( but ) it not just 1 or 2 we have to take loads to take the bunker.
Biggest differance is there tons to shoot. and if u lose a ship hey only a few jumps away and you have a new ship. not waiting on some 1 to build or deliver 1 for you. the gangs our not as organised but that what make more fun :) you never know who and what you got.
Fw mission need to be looked at as many jumps little reward and when you have finished the mission plex system not contested.
Pvp is just same you can camp be camped roaming gangs etc etc you dont have bubbles or dd on low sec no prob means more skill needed to loack and trap them. better then gate bubble shoot. 20 v 1 woo we so gr8 at pvp rofl. As for rewards what do u need in 0.0 what do you get? wreck loot hmm so do we do you earn a system hmm so do we. rank only diffenrce
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Vladimir Norkoff
Income Redistribution Service
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Posted - 2008.10.27 08:55:00 -
[13]
Edited by: Vladimir Norkoff on 27/10/2008 09:03:56
Originally by: Heloise ChateauBriande ...and Vladimir... I just accidentally "reported" your post rather than replying...
I'll let you know how well that works out for me.
Taxman VI: Voided Ledger
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Astria Tiphareth
Caldari 24th Imperial Crusade
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Posted - 2008.10.28 12:54:00 -
[14]
Originally by: Heloise ChateauBriande It sounded lame to me with no commensurate rewards associated with the risks of PVP. What has been your experience?
What rewards are you looking for? I struggle to think of much PvP that has direct rewards other than piracy. 0.0 PvP has indirect rewards - the resources you take over - but those are rarely personal. Piracy of course offers rewards done right. Since piracy is little more than looting and ransoms, Factional Warfare has as much opportunity for that as any other low-sec PvP. Empire wars.. well barring what piracy already does, no tangible rewards there.
Factional Warfare's reward is at least for the moment, to quote CCP Tanis on the test server at the time, 'the PvP itself'. It's great fun, a nice introduction to PvP for those that haven't done it before, and it appears to be quicker to get into combat than other available forms. Done right, it's also a great place to recruit. ___ My views may not represent those of my corporation, which is why I never get invited to those diplomatic parties... Environmental Effects
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Cyprus Black
Caldari School of Applied Knowledge
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Posted - 2008.10.28 21:01:00 -
[15]
FW seems like a money sink for us new players. A sink we just cannot afford. On paper it sounds like a lot of fun, but in implementation...
I say no thanks to FW. I want fun content. |
Vladimir Norkoff
Income Redistribution Service
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Posted - 2008.10.28 21:14:00 -
[16]
Originally by: Cyprus Black FW seems like a money sink for us new players. A sink we just cannot afford. On paper it sounds like a lot of fun, but in implementation...
I say no thanks to FW. I want fun content.
Yeah, cuz those T1 fitted frigates and insured cruisers really drain your wallet. Running L3 missions just can't support that kind of loss.
And the "fun content" of EvE is the effort that you put into the game. If you want somebody else to "provide" you with goals or (dare I say) quests... well then you are probably playing the wrong MMO.
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MirrorGod
Heretic Army Heretic Nation
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Posted - 2008.10.29 07:21:00 -
[17]
FW isn't dead, but it isn't what it was 2 months ago. In it's prime, it was the definition of epic, unrelentless win, where the awesome of no-sentries was combined with low-sec, you didn't need to go more than 5 jumps to get a major fleet battle, quite literally, it was counterstrike in space.
This is still happening to an extent, but much less. Additonally, occupancy means nothing now. It's quite literally defined by who's more willing to sit in an interceptor speedtanking NPC's while watching a timer suck the soul away. If hostiles come in with anything that constitutes a good fight, you can disengage, run away, and do some more plex's. Sad but true, this is what's 'winning' the war for amarr, who, I should mention, occupy no low-sec systems in teh literal sense--as the pirate militia has 23/7 coverage of huola, and amamake is still pretty distinctively minmatar.
Theres still fights, but I don't think we'll again see the epic battles I was priveledged to FC, but I hope I'm wrong. CCP really needs to give FW more love, a one time installment didn't cut it, there's so many more places it could go.
Save Small Gang Warfare |
BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.11.02 15:59:00 -
[18]
Originally by: Vladimir Norkoff
Originally by: Sanka Cofie It seemed like such a good plan at the time.
Kinda like that time we hung steaks around their necks and threw them into the dog pit so they could make friends with animals...
OMG i laughed so much i think i spat on the monitor
But yeah i wasnt a fan off fw, too mcuh disorganised crap with no real goal.. EVE history
Missiles post-nerf |
BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.11.02 16:00:00 -
[19]
Edited by: BiggestT on 02/11/2008 15:59:57
Originally by: MirrorGod it was the definition of epic, unrelentless win, where the awesome of no-sentries was combined with low-sec, you didn't need to go more than 5 jumps to get a major fleet battle, quite literally, it was counterstrike in space.
Join bob or nc and u can do this in maxage EVE history
Missiles post-nerf |
Yelan Zhou
Amarr PIE Inc.
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Posted - 2008.11.03 06:05:00 -
[20]
Originally by: Cyprus Black FW seems like a money sink for us new players. A sink we just cannot afford. On paper it sounds like a lot of fun, but in implementation...
I say no thanks to FW. I want fun content.
So true, replacing my Executioners gives me always a headache.
War. War never changes.
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Cyprus Black
Caldari School of Applied Knowledge
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Posted - 2008.11.06 04:53:00 -
[21]
Originally by: Mankirks Wife While FW could be better, I'm one of those freaks that feels that consequence and commitment-free pvp is it's own reward, and gives rich mission runners and industrialists something fun to do with their piles of ISK.
But what about new players who do not have piles of Isk lying around? Where frigates and cruisers are the best ships they have and their bank account barely breaks 2 mil.
How is FW for new players?
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Miyamoto Uroki
Caldari Katsu Corporation
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Posted - 2008.11.06 08:26:00 -
[22]
FW is a pretty good choice for new players as tech1 frigates, destroyers and cruisers are a must have in FW for doing the plexes.
Other than that, sadly FW on the weekends is not much different from 0.0 fleet fights. It's all about blobbing tbh.
CCP is in urgent need to create a work-around for the effectiveness of blobbing for empire AND 0.0. So far they have been a step behind. But lets see what will be revealed in Fanfest.
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Mankirks Wife
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Posted - 2008.11.06 08:55:00 -
[23]
Originally by: Cyprus Black
Originally by: Mankirks Wife While FW could be better, I'm one of those freaks that feels that consequence and commitment-free pvp is it's own reward, and gives rich mission runners and industrialists something fun to do with their piles of ISK.
But what about new players who do not have piles of Isk lying around? Where frigates and cruisers are the best ships they have and their bank account barely breaks 2 mil.
How is FW for new players?
Join a corp that does FW? I'm sure they'll hook you up - even a full T2-fit frig is a pittance for anyone who's been playing more than a few months. ---
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