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Cresonis
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Posted - 2004.06.30 16:44:00 -
[1]
well i am close now to getting my interceptor(amarr) prolly a crusader but after looking at all the different fittings that people have posted i am corcerned about one thing, what is the best way to defend against missiles?? mainly the heavy's and cruise as lights are not a big deal. I realize a mwd will solve most of these problems but i'm worried about not being able to hit anything at uber speed, all suggestioins would be welcome and any that people have actually used as well, thxs alot everyone
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Croesus
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Posted - 2004.06.30 18:14:00 -
[2]
If i were you id rather go to chaos with some m8s to try out setups, the only awnsers youŠll get here are from 2 sorts of ppl:
1) ppl who dont know ****: They will tell you some utter bull**** or something blatantly obvious. Either way info u can do without.
2) ppl who know their ****: They will give you rubbish setups masked as sarcasm.
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Istvaan Shogaatsu
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Posted - 2004.07.01 03:11:00 -
[3]
You don't need to defend against that which can't hit you. A Crusader orbiting at 1km range while using MWD is essentially untouchable by missiles right now, and still gets its licks in (albeit at reduced damage). Generally when engaging a missile carrying ship, I warpscramble it and MWD-orbit firing constantly and slowly wearing away its shields until he either runs out of missiles, or realizes that firing missiles at me doesn't work. After he stops firing and his missiles have all detonated, you can slow down for the killing blow.
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Istvaan Shogaatsu
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Posted - 2004.07.01 03:11:00 -
[4]
You don't need to defend against that which can't hit you. A Crusader orbiting at 1km range while using MWD is essentially untouchable by missiles right now, and still gets its licks in (albeit at reduced damage). Generally when engaging a missile carrying ship, I warpscramble it and MWD-orbit firing constantly and slowly wearing away its shields until he either runs out of missiles, or realizes that firing missiles at me doesn't work. After he stops firing and his missiles have all detonated, you can slow down for the killing blow.
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Arbenowskee
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Posted - 2004.07.01 08:22:00 -
[5]
Missiles are useless against frigates ATM. So frigate missile boats are useless against other frigates.
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Arbenowskee
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Posted - 2004.07.01 08:22:00 -
[6]
Missiles are useless against frigates ATM. So frigate missile boats are useless against other frigates.
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Phonix
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Posted - 2004.07.01 09:08:00 -
[7]
Have you nubs heard of a webber?? Any missle ceptor has to carry a web on but it has good damage with rockets..
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Notferr has been pwned by CCP..
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Phonix
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Posted - 2004.07.01 09:08:00 -
[8]
Have you nubs heard of a webber?? Any missle ceptor has to carry a web on but it has good damage with rockets..
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Notferr has been pwned by CCP..
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Kamath
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Posted - 2004.07.01 09:41:00 -
[9]
Hi,
Fit 3 guns and 1 smart-bomb
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Kamath
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Posted - 2004.07.01 09:41:00 -
[10]
Hi,
Fit 3 guns and 1 smart-bomb
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Ithildin
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Posted - 2004.07.01 12:02:00 -
[11]
Originally by: Arbenowskee Missiles are useless against frigates ATM. So frigate missile boats are useless against other frigates.
Actually, no they are not.
A small smartbomb is an excellent defence agaisnt missiles, but you'll still get hit. Speed is also an excellent defence against missiles but, unless firing at something really big, you'll not hit very good due to either transversal velocity or that you are moving in the wrong direction. MWDs are suicide if some other dude with guns are nearby and targeting you. Suddenly you'll be as good a target as a Battleship to him.
You choose what type of defence you'd like to use, they all are good with drawbacks. Remember that being a turret fighter, it's no point listening to anyone trying to tell you to use 10mn afterburners (you can't fit anything decent if you try) --
If TC causes you discomfort that you feel is unwarranted or may be outside TC's current contract - contact me, please. |

Ithildin
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Posted - 2004.07.01 12:02:00 -
[12]
Originally by: Arbenowskee Missiles are useless against frigates ATM. So frigate missile boats are useless against other frigates.
Actually, no they are not.
A small smartbomb is an excellent defence agaisnt missiles, but you'll still get hit. Speed is also an excellent defence against missiles but, unless firing at something really big, you'll not hit very good due to either transversal velocity or that you are moving in the wrong direction. MWDs are suicide if some other dude with guns are nearby and targeting you. Suddenly you'll be as good a target as a Battleship to him.
You choose what type of defence you'd like to use, they all are good with drawbacks. Remember that being a turret fighter, it's no point listening to anyone trying to tell you to use 10mn afterburners (you can't fit anything decent if you try) --
If TC causes you discomfort that you feel is unwarranted or may be outside TC's current contract - contact me, please. |

khainestar
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Posted - 2004.07.02 13:19:00 -
[13]
I tend to carry defenders for missile defence. But I only load them if I get hit by a missile so they are gathering a lot of dust. My crow is a little to nimble for the larger ones to keep up with and the small ones just aren't fast enough.
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Pain. Looks great on other people. Its what there for. |

khainestar
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Posted - 2004.07.02 13:19:00 -
[14]
I tend to carry defenders for missile defence. But I only load them if I get hit by a missile so they are gathering a lot of dust. My crow is a little to nimble for the larger ones to keep up with and the small ones just aren't fast enough.
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Pain. Looks great on other people. Its what there for. |

Liu Kaskakka
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Posted - 2004.07.02 15:20:00 -
[15]
Originally by: Arbenowskee Missiles are useless against frigates ATM. So frigate missile boats are useless against other frigates.
Where do you get these people? I guess you're collecting your own bones mr "bone collector".
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Liu Kaskakka
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Posted - 2004.07.02 15:20:00 -
[16]
Originally by: Arbenowskee Missiles are useless against frigates ATM. So frigate missile boats are useless against other frigates.
Where do you get these people? I guess you're collecting your own bones mr "bone collector".
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Thomdril Merrilin
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Posted - 2004.07.02 16:36:00 -
[17]
I fly a Taranis so I face the same problem.
Currently the missile bumping makes it almost pointless for me to try a one on one with a missile boat as even with two MWDs it is impossible to catch and keep orbit at a decent range.
There are several options to combat this:
-Dont fight other missile interceptors solo -Tank your ceptor (shield or armour, whichever is best) you should be able to last that bit longer, just make sure you can do some damage in return -Smartbombs, I have heard of ceptor pilots using ALL smartbombs (not sure how effective this is )
Hope this helps 
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Thomdril Merrilin
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Posted - 2004.07.02 16:36:00 -
[18]
I fly a Taranis so I face the same problem.
Currently the missile bumping makes it almost pointless for me to try a one on one with a missile boat as even with two MWDs it is impossible to catch and keep orbit at a decent range.
There are several options to combat this:
-Dont fight other missile interceptors solo -Tank your ceptor (shield or armour, whichever is best) you should be able to last that bit longer, just make sure you can do some damage in return -Smartbombs, I have heard of ceptor pilots using ALL smartbombs (not sure how effective this is )
Hope this helps 
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Shamis Orzoz
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Posted - 2004.07.02 19:47:00 -
[19]
Originally by: Cresonis mainly the heavy's and cruise as lights are not a big deal.
Watch out for kestrels and crows with light missles that do 100 points of damage each...
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Shamis Orzoz
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Posted - 2004.07.02 19:47:00 -
[20]
Originally by: Cresonis mainly the heavy's and cruise as lights are not a big deal.
Watch out for kestrels and crows with light missles that do 100 points of damage each...
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Shintoko Akahoshi
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Posted - 2004.07.03 21:10:00 -
[21]
Caveat: Especially since the patch, frigate vs. frigate combat is very much a rock-paper-scissors affair. A good frigate/interceptor loadout will be good against some, and poor against others. The trick is to recognize where you are strong and where you are weak and act accordingly.
That said, I believe the best defense against missiles (especially heavier ones) is a combination of defenders and armor tanking. Defenders launched from a rocket launcher are pretty effective against oncoming missiles if you're far enough away. Once you are close it gets tougher, which is where the armor tanking comes in.
With a Crusader, since you're not going to have defenders available, you'll want to either try a smartbomb (giving up one of your turrets) or just all out armor tank it. Either that or set yourself up so that you can stay outside of web range and hit your target. Personally I'd armor tank it (fit 2 micro aux power cores and a 400mm armor mod. With good skills and a nice named armor mod you can end up with over 1000 armor on it) and set up for close range attacks. Against some loadouts you'll be screwed, but all that armor will give you the time needed to realize that you're screwed and try to get away.
There's no meaning to life when you cling only to common sense |

Shintoko Akahoshi
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Posted - 2004.07.03 21:10:00 -
[22]
Caveat: Especially since the patch, frigate vs. frigate combat is very much a rock-paper-scissors affair. A good frigate/interceptor loadout will be good against some, and poor against others. The trick is to recognize where you are strong and where you are weak and act accordingly.
That said, I believe the best defense against missiles (especially heavier ones) is a combination of defenders and armor tanking. Defenders launched from a rocket launcher are pretty effective against oncoming missiles if you're far enough away. Once you are close it gets tougher, which is where the armor tanking comes in.
With a Crusader, since you're not going to have defenders available, you'll want to either try a smartbomb (giving up one of your turrets) or just all out armor tank it. Either that or set yourself up so that you can stay outside of web range and hit your target. Personally I'd armor tank it (fit 2 micro aux power cores and a 400mm armor mod. With good skills and a nice named armor mod you can end up with over 1000 armor on it) and set up for close range attacks. Against some loadouts you'll be screwed, but all that armor will give you the time needed to realize that you're screwed and try to get away.
There's no meaning to life when you cling only to common sense |

Famine Aligher'ri
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Posted - 2004.07.04 02:46:00 -
[23]
Why not just use jammers? Or are they not realiable in combat now days? I'm a newbie so this is a question that will help me too.
-Famine
Famine Aligher'ri, of The Aligher'ri -The Frig- |

Famine Aligher'ri
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Posted - 2004.07.04 02:46:00 -
[24]
Why not just use jammers? Or are they not realiable in combat now days? I'm a newbie so this is a question that will help me too.
-Famine
Famine Aligher'ri, of The Aligher'ri -The Frig- |

Liz Bathory
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Posted - 2004.07.04 03:26:00 -
[25]
there are such things as fof missiles..
you don;t needa target lock to fire fofs, they auto target whoever attacks you even if you're jamed
against a turret interceptor, a single racial jamer is enough
but you need to carry all 4..
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Liz Bathory
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Posted - 2004.07.04 03:26:00 -
[26]
there are such things as fof missiles..
you don;t needa target lock to fire fofs, they auto target whoever attacks you even if you're jamed
against a turret interceptor, a single racial jamer is enough
but you need to carry all 4..
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Famine Aligher'ri
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Posted - 2004.07.04 05:54:00 -
[27]
What is a racial jammer? I know of one that I use and that's the "Ecm - White Noise System I" what is the diffrence?
-Famine
Famine Aligher'ri, of The Aligher'ri -The Frig- |

Famine Aligher'ri
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Posted - 2004.07.04 05:54:00 -
[28]
What is a racial jammer? I know of one that I use and that's the "Ecm - White Noise System I" what is the diffrence?
-Famine
Famine Aligher'ri, of The Aligher'ri -The Frig- |

Kashre
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Posted - 2004.07.04 06:20:00 -
[29]
Originally by: Famine Aligher'ri What is a racial jammer? I know of one that I use and that's the "Ecm - White Noise System I" what is the diffrence?
-Famine
Different races use different sensor types, and different jammers have different strengths against them. Your white noise genorator is like an "Amarr Racial Jammer" cause it has -6 sensor strength against Radar, which is the sensor type of ammarr, but only -2 against the others so it doesnt jam them as well. Thats as opposed to a multispectral, which has -4 against all types of sensor.
And yeah, jamming works pretty well on interceptors, they have crap sensor strength. Although you might still have a problem with a missile ceptor pilot who carries fof missiles, just in case. +++
It's called "low security space" for a reason. |

Kashre
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Posted - 2004.07.04 06:20:00 -
[30]
Originally by: Famine Aligher'ri What is a racial jammer? I know of one that I use and that's the "Ecm - White Noise System I" what is the diffrence?
-Famine
Different races use different sensor types, and different jammers have different strengths against them. Your white noise genorator is like an "Amarr Racial Jammer" cause it has -6 sensor strength against Radar, which is the sensor type of ammarr, but only -2 against the others so it doesnt jam them as well. Thats as opposed to a multispectral, which has -4 against all types of sensor.
And yeah, jamming works pretty well on interceptors, they have crap sensor strength. Although you might still have a problem with a missile ceptor pilot who carries fof missiles, just in case. +++
It's called "low security space" for a reason. |
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