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Gloria Stitz
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Posted - 2008.10.27 19:55:00 -
[31]
As a monoglot english speaker, I am amazed at the ability of everyone from non-english speaking countrys to not only speak english, but to do it well.
mmorpgs must be among the best english language courses available.
Even the merkins start making sense (at times)
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Chaos Incarnate
Faceless Logistics
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Posted - 2008.10.27 20:00:00 -
[32]
EVE Online taught me that those who do not adapt, become victims of Evolution
(Can I join BoB now plzkthx?) |

Captain Falcord
Gallente The Python Cartel
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Posted - 2008.10.27 20:04:00 -
[33]
Originally by: Tzar'rim It's me, I'm the positive influence on the OP.
/cackle
When it comes to in-game morals, you've been nothing but a horrible influence =P.
Glad to see you're still around. Talk to you in-game! |

Nyphur
Pillowsoft
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Posted - 2008.10.27 23:04:00 -
[34]
Edited by: Nyphur on 27/10/2008 23:06:20
Originally by: Winterblink Nice story, man. And yeah it's one of those rare MMOs that can change the way you look at things in the world.
I must say that EVE has taught me more than I expected and has had a huge impact on me. I've learned a lot about teamworking and networking skills from EVE that has come in handy over the years, for one thing. The business ideas and strategies that I've observed and used in EVE's industrial side also have a lot of real-world applications and parallels.
Also, if it weren't for EVE, I would probably never have developed my writing ability. When I decided not to do English for A-Level despite being good at writing, that could have been the last time I really used that talent. Starting from writing posts on the EVE forum, I worked my way up through EON magazine and writing on my own website to writing a weekly column for massively.com that the EVE website occasionally links to on the front page (cheers :D). I'm very pleased with what I've achieved so far but even more pleased with how my passion for EVE as a game has led me to develop my own personal talents.
It's also probably due in part to EVE that I've really gotten into game programming. I used to have something of a fear of maths but playing EVE you can't really avoid it. A few years of playing the game and most of a computer science degree later, I've got a new appreciation for it all. I'm really glad I started getting into game programming in my spare time, I've chosen a topic in that field for my MEng Computer Science final year research project this year and I'm still finding it all very interesting. I definitely think I have my love of EVE to thank for keeping me interested in game design over the years.
EVE Online as a product and CCP as a company have proven to me over and over again that not only is the industry standard not the only way to do things but quite often it's just plain crap. The MMO industry has been stagnating for a long time, with every game using the same sharded server model, the same game mechanics and the same business models. I've seen developers of more than one supposedly PvP-oriented MMOs call all PvP that hurts someone else griefing and have seen plenty of people suggest that such PvP would never be popular or mainstream. I've seen companies blindly copy their competitors and show absolutely no innovation whatsoever, then wondering why their game has failed. I've seen games crash and burn because their developers were so out of touch with the game they didn't know they were systematically ruining it with each patch. Compared to the industry standard, I'd take CCP any day.
Anyway, I think I'm starting to get into fanboy territory so I'll leave it there  |

Captain Falcord
Gallente The Python Cartel
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Posted - 2008.10.28 11:51:00 -
[35]
Originally by: Nyphur Edited by: Nyphur on 27/10/2008 23:29:52
Originally by: Winterblink Nice story, man. And yeah it's one of those rare MMOs that can change the way you look at things in the world.
EVE has taught me more than I expected and in some ways has had a huge impact on me. I've learned a lot about teamworking and networking skills from EVE that has come in handy over the years, for one thing. The business ideas and strategies that I've observed and used in EVE's industrial side also have a lot of real-world applications and parallels.
Also, if it weren't for EVE, I would probably never have developed my writing ability. When I decided not to do English for A-Level despite being good at writing, that could have been the last time I really used that talent. Starting from writing posts on the EVE forum, I worked my way up through EON magazine and writing on my own website to writing a weekly column for massively.com that the EVE website occasionally links to on the front page (cheers :D). I'm very pleased with what I've achieved so far but even more pleased with how my passion for EVE as a game has led me to develop my own personal talents.
It's also probably due in part to EVE that I've really gotten into game programming. I used to have something of a fear of maths but playing EVE you can't really avoid it. A few years of playing the game and most of a computer science degree later, I've got a new appreciation for it all. I'm really glad I started getting into game programming in my spare time, I've chosen a topic in that field for my MEng Computer Science final year research project this year and I'm still finding it all very interesting. I definitely think I have my love of EVE to thank for keeping me interested in game design over the years.
EVE Online as a product and CCP as a company have proven to me over and over again that not only is the industry standard not the only way to do things but quite often it's just plain crap. The MMO industry has been stagnating for a long time, with every game using the same sharded server model, the same game mechanics and the same business models. I've seen developers of more than one supposedly PvP-oriented MMOs call all PvP that hurts someone else griefing and have seen plenty of people suggest that such PvP would never be popular or mainstream. I've seen companies blindly copy their competitors and show absolutely no innovation whatsoever, then wondering why their game has failed. I've seen games crash and burn because their developers were so out of touch with the game they didn't know they were systematically ruining it with each patch. Compared to the industry standard, I'd take CCP any day.
Anyway, I think I'm starting to get into fanboy territory so I'll leave it there 
Nice to see someone with a similar story to tell.
Eve is able to wake up parts of ourselves that we thought never existed, yes, ^^. |

Market Checkerr
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Posted - 2008.10.28 12:15:00 -
[36]
My dabbles in the Eve market have made me become very interested in economics/marketting and have now switched my major from chemistry to economics and have never looked back.
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Gaia Thorn
Villains
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Posted - 2008.10.28 12:17:00 -
[37]
Well eve has tought me two things there is true love and patience.
Found my woman no eve.
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Rakshasa Taisab
Caldari Sane Industries Inc. Ursa Stellar Initiative
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Posted - 2008.10.28 12:44:00 -
[38]
EVE thought me to trust people again.
In a world where anyone and everyone can **** you over (and it will have a profound effect), yet you meet people who don't, is one of the things that helped me work on my paranoia and distrust of people.
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Aeco Feife
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Posted - 2008.10.28 17:01:00 -
[39]
Edited by: Aeco Feife on 28/10/2008 17:25:29 Enjoyed your story OP.
Note: There is an interesting study on the relationship between MMO's and leadership in corporations that was put out by one of IBM's research groups a year or two back. Its mostly about WOW, but its pretty cool.
Google "IBM Leadership in a distributed world" to find it, never could figure out how to make a link.
Edit: Oops, that one is not so great....look for "Virtual Worlds, Real Leaders"
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