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Bobbeh
Minmatar Navy of Xoc
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Posted - 2008.10.29 17:19:00 -
[31]
Originally by: Jac Straw Edited by: Jac Straw on 29/10/2008 17:01:24 http://fwstats.eve-ic.net/
look at the Population Statistics prity static, who said its dead?
I wouldnt say dead just stagnant... The majority of all 4 militia's are no longer actively participating.
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Zephyr Rengate
Caldari dearg doom
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Posted - 2008.10.29 17:22:00 -
[32]
FW is flawed but still fun.
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Dasalt Istgut
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Posted - 2008.10.29 17:26:00 -
[33]
FW is good for PVP in small roaming gangs. Plexing and missions are pointless though. There is literally no reason to do either.
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Corduroy Rab
Omega Fleet Enterprises Executive Outcomes
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Posted - 2008.10.29 18:30:00 -
[34]
Well if you want a "reward" for being a good FC just do it yourself...
Step 1) FC a few fleets and make a name for yourself. Step 2) Start charging people to have you FC their fleets. This may sound silly, but if I had an isk every time I saw the Gal mil form up a fleet and then start begging people to FC I would be rich. Step 3) Um.... I dont know, surcharge for every kill you provide them
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Mithfindel
Gallente Gariushi Foundation
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Posted - 2008.10.29 18:31:00 -
[35]
Originally by: Megan Maynard RP alliances should never be allowed to join. EVER. All they do is cause trouble and they get ****y at every little thing. The last thing they want to do is take orders from some "noob" who doesn't play the 0.0 game.
You are aware that after Ushra'Khan got kicked out of Providence, while there are RPers on many alliances, the only "empire loyalist" alliance ("RP alliance") holding 0.0 sovereignty is CVA? Technically CAIN and other corps of the former Fourth District would be the second, though they only held a few systems if I remember correctly. The most RP alliances don't directly hold sov, though many do indeed have ops in nullsec. And if they bring in the pirate factions in FW, then some part of the FW is going to involve 0.0.
Alliances in general though, that's another thing. They already can have an alt corp in, so the difference isn't that much, actually. If the FW is supposed to be a stepping stone to 0.0 "endgame" PvP, then it exactly wouldn't be that bad to allow "recruitment" or "academy" corporations from the alliances into FW.
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CommmanderInChief
Comply Or Die
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Posted - 2008.10.29 18:56:00 -
[36]
FW died about 2 weeks after it was implemented..Truly awful experience
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Johncrab
Minmatar XBeyond
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Posted - 2008.10.29 18:59:00 -
[37]
Originally by: Zephyr Rengate FW is flawed but still fun.
Have to agree. In the begining it was a blast. Then, you could only have fights if you were in a fleet. Now, well, now I do my regular pvp and if I manage to find a war target in system, even better. Won't have to wait for the global criminal flag to end
One thing though, people need rewards but not the ones most people talk about. The rewards we need should be related to the storyline. Conquering a system should be worth for something. Having those medals should also be worth for something. CCP needs to find a way to make life harder for the faction that loses a system, and life easier for the faction that wins a system. That simple.
The other problem, that was already mentioned, is the spy issue. Although everyone should be used to spyes in EVE, FW makes the use of spyes too damn easy. You just need that tiny bit of standings to place an alt in a militia and then he can tap in to militia chat and join any fleet. Just needs to x up. This issue kinda ruins things a bit.
The other simple thing to do, is to setup a FW forum. Where people can gloat, rp a bit and make constructive posts about what needs to be changed. In hope that CCP one day will listen. |
AT Reynolds
Gallente Radically Awesome People Eaters La Cosa Nostra Alliance
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Posted - 2008.10.29 19:03:00 -
[38]
I have never, nor will I likely ever, be a member of FW. That having been said, I have noticed about a tenth the number of FW fleets within 4 jumps of the OMS system. I have seen maybe 2 FW fleets in the last week, compared to several every day following the Empyrean Age release.
I would say that to keep this feature alive, maybe make a monetary reward for the capture of systems and killing of enemy ships. make it worth peoples while to fleet up and fight. without some reward, the collapse of FW is basically assured.
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NupetietVer
Neuro Cartographic Services
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Posted - 2008.10.29 19:12:00 -
[39]
To necro FW, they should release the Pirate FW.
Pirate Corporations will crawl from 0.0 and into Low-Sec free to shoot anyone since they are pirates. After holding said system, they can begin to take over empire space.
But wait, ther's Concord FW also, Take out pirates and ensure stability in New Eden.
Would love to see the Gurista Pirates own Jita.
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Vixisti
dearg doom
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Posted - 2008.10.29 19:19:00 -
[40]
Originally by: Col Carter Faction Warfare needs POS warfare imo.
Are you completly insane?
FW needs some rewards to bring people out into contested space in larger numbers (I don't mean blobs)but on the whole it's a lot of fun. Much more than I thought when I first joined.
Unless you're quick at ninja looting your kills though, it's hard to make it pay. Neutral scavengers hang around battle sites nicking the best loot.
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Garreck
Amarr Border Defense Consortium Curatores Veritatis Alliance
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Posted - 2008.10.29 19:37:00 -
[41]
Originally by: Megan Maynard
RP alliances should never be allowed to join. EVER. All they do is cause trouble and they get ****y at every little thing. The last thing they want to do is take orders from some "noob" who doesn't play the 0.0 game.
The main thing RP alliances are/get ****y about is that we're not allowed to participate Speaking for myself, I likely wouldn't "take orders" from pilots I don't know and have never flown with, but I'm not sure how that's a problem or even relevant.
RP alliances would likely run their own gangs under their existing command structure quite happily. As relations/trust grew, connections would be made with non-alliance militia members, cooperation would increase. Certainly an infusion of roleplay alliances with existing conflicts, existing organizational/logistical structures, and a desire to take part in a feature that has supposedly gone rather flat would spice things up a bit.
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Tiirae
The New Era HUZZAH FEDERATION
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Posted - 2008.10.29 19:39:00 -
[42]
Originally by: Drima Veeshaub There are hardly anyone on any time wanting to FC, since there's no reward for the hassles and FW is riddles with spies anyhow. Without competent FCs the militias are just people in ships waiting to get shot up by random pirates and the odd combo that are actually on voice together.
People just stop logging on and fleeting up.
There needs to be some kind of reward system in place for the FCs at least based on performance and approval rating from the people that fly with them.
Who cares about stinking medals and ranks? People want good fights. It's just not happening.
Sounds like life in a regular PvP alliance tbh. Most of the time is spent just trying to get people together to do something, then if you manage that, you find there's not really much to do.
it's the people, not the system, that is causing this.
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Tiirae
The New Era HUZZAH FEDERATION
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Posted - 2008.10.29 19:44:00 -
[43]
Originally by: Garreck
Originally by: Megan Maynard
RP alliances should never be allowed to join. EVER. All they do is cause trouble and they get ****y at every little thing. The last thing they want to do is take orders from some "noob" who doesn't play the 0.0 game.
The main thing RP alliances are/get ****y about is that we're not allowed to participate Speaking for myself, I likely wouldn't "take orders" from pilots I don't know and have never flown with, but I'm not sure how that's a problem or even relevant.
Well, if you join a fleet, you obey the FC, it's that simple. Sounds like you have accidentally confirmed what Megan was saying.
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Garreck
Amarr Border Defense Consortium Curatores Veritatis Alliance
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Posted - 2008.10.29 19:48:00 -
[44]
Originally by: Tiirae
Well, if you join a fleet, you obey the FC, it's that simple. Sounds like you have accidentally confirmed what Megan was saying.
There's no accident to it. If you read the rest of my post, I pointed out that we would most likely run our own gangs with a known and established command structure. Y'know, fleet commanders that know what their pilots are capable of, pilots who know what it is the fleet commander is trying to set up and don't have to be micromanaged every step of the way. That kind of thing.
I'm absolutely confirming that I wouldn't follow orders from an unknown militia member, and I'm saying it wouldn't be a problem because I likely wouldn't fly in exclusively militia sponsored gangs.
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4nic8
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Posted - 2008.10.29 20:15:00 -
[45]
FW is kinda oblique and shapeless. Dare i say some guildwars-like, perpetual organised eve style pvp wouldn't go amiss for the pvp plebs that make up 95% of eve (self included). Then again the day ccp actually give players some real, well made pvp content not just empty space and the game design cop-out of 'make your own game oooh-ahhhh'...ha! :P
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Lysianna
Celestial Janissaries Curatores Veritatis Alliance
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Posted - 2008.10.29 20:28:00 -
[46]
Faction Warfare is pretty much a big park where kids get to beat the crap out of each other. It's fun for a while but without a real sense of purpose, not sure...
It's different then living in 0.0 and actively defending your borders and POS. When I fly off and kill invading forces in my region, I feel that i've done my part to keep the Citizens of my region safe. This fuels my motivation to rat countless hours and do alot of boring stuff... to keep my ISK above my lost. ________________________________________________ Lysianna Hazumason Celestial Janissaries Curatores Veritatis Alliance
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xhardxcorex
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Posted - 2008.10.29 21:05:00 -
[47]
Edited by: xhardxcorex on 29/10/2008 21:08:14 Edited by: xhardxcorex on 29/10/2008 21:07:17 How many times has this been said? Obviously, at the least, one time too few.
They gave you hands off, responsibility free PvP. What are you crying about and what more do you want?
You want a reward for PvP? Start pirating. Join a 0.0 alliance. Start suicide ganking.
Wait, all those things require a responsibility, commitment or investment. I can see why none of those would be appealing.
Here's a better idea, cancel your subscription to Eve and start one with a more typical MMO. That way you can grind... wait... I mean PvP for a reward.
Note as well that I'm not hostile to the idea of changing the system. In fact, I think a change to faction war would be a good thing. I'm hostile to all the non-committal and nonconstructive complaining. Try suggesting something. Come up with an idea to change what you perceive as a problem. If you don't have any ideas of your own (and I doubt that) then make a post asking people for theirs. It all boils down to what you want and what you are willing to do to get it. First, what do you want? Do you really want a change to the faction war system or do you just want to sulk like a hormonal teenager because things aren't just how you'd like them to be? Second, what is most likely to get you what you want? Crying about it or offering a suggestion.
Here's my idea for faction war: A war effort investment system. Set up investment cycles where players can effectively gamble an amount of money on the outcome of a particular faction. Make it a slight money sink (losers lose more than the winners win) so that fat cats with four accounts can't play all four factions off against each other. Perhaps a system with diminishing returns would be beneficial so that a success streak on one side wouldn't completely kill off the opposition. Increased return for longer investments would help combat war profiteering (though not completely eliminate it. I am of the opinion that dirty tricks and foul play are an integral part of Eve.) I'm not sure about the balancing or details but I think this would be a worthy addition to faction warfare. Committal and degree of risk are completely voluntary, but not mandatory for participation. Feel free to fleet up and risk only your immediate assets in a fight if you want.
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Letrange
Minmatar Valklear Guard
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Posted - 2008.10.29 21:24:00 -
[48]
Faction Warfare is not dead, but it is changing. Small gang stuff is becoming more interesting, but RR BS gangs are becoming scarce (mainly due to the lack of BS pilots). Most militia pilots are getting rather leery of any FC that says they come out of 0.0 and start trying to FC right the minute they join. These FC's can usually be trusted to make asses of themselves on the first op and rarely get any pilots for any future ops in consequence.
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Drima Veeshaub
Stellar Solutions
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Posted - 2008.10.29 22:06:00 -
[49]
Originally by: xhardxcorex
...How many times has this been said? Obviously, at the least, one time too few.
They gave you hands off, responsibility free PvP. What are you crying about and what more do you want?
You want a reward for PvP? Start pirating. Join a 0.0 alliance. Start suicide ganking.
Wait, all those things require a responsibility, commitment or investment. I can see why none of those would be appealing...
Stopped reading there, whatever you said I'm sure it's too hardcore to be repeated or memorized. I divert my eyes from the hardness of your core true god of the internets!
You obviously have no grasp of why people would rather join FW than resort to what you listed above so don't try and act like you got a solution when you don't, ok Mr Bronson?
Delenda est achura. |
Gneeznow
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2008.10.29 22:16:00 -
[50]
Originally by: Letrange Most militia pilots are getting rather leery of any FC that says they come out of 0.0 and start trying to FC right the minute they join. These FC's can usually be trusted to make asses of themselves on the first op and rarely get any pilots for any future ops in consequence.
I'd like to hear some examples, I've imagined it would be like this quite a lot tho, but I'm sure its quite funny when it happens (HI I AM FROM ZERO ZERO I KNOW IT ALL *explodes*)
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xhardxcorex
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Posted - 2008.10.29 23:51:00 -
[51]
Originally by: Drima Veeshaub
Originally by: xhardxcorex
...How many times has this been said? Obviously, at the least, one time too few.
They gave you hands off, responsibility free PvP. What are you crying about and what more do you want?
You want a reward for PvP? Start pirating. Join a 0.0 alliance. Start suicide ganking.
Wait, all those things require a responsibility, commitment or investment. I can see why none of those would be appealing...
Stopped reading there, whatever you said I'm sure it's too hardcore to be repeated or memorized. I divert my eyes from the hardness of your core true god of the internets!
You obviously have no grasp of why people would rather join FW than resort to what you listed above so don't try and act like you got a solution when you don't, ok Mr Bronson?
I'm going to ignore your mangling of the English language and logic holes. Do you have a solution besides crying? Enlighten me to what's obvious to you.
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Corstaad
Minmatar Vardr ok Lidskjalv
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Posted - 2008.10.30 00:15:00 -
[52]
Suggestion to the FW ***s stop zerging it isn't fun for either side. I just solved the FW problem.
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Chelone
Ministry of War
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Posted - 2008.10.30 00:16:00 -
[53]
It's not dead, it's restin'!
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Yakia TovilToba
Halliburton Inc.
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Posted - 2008.10.30 00:19:00 -
[54]
Devs said they wanted to do something against that huge caldari blobs. They decided to do nothing new for FW. Now there are no caldari blobs anymore, problem solved.
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Scagga Laebetrovo
Evil Bastards
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Posted - 2008.10.30 00:27:00 -
[55]
Originally by: Drima Veeshaub There are hardly anyone on any time wanting to FC, since there's no reward for the hassles and FW is riddles with spies anyhow. Without competent FCs the militias are just people in ships waiting to get shot up by random pirates and the odd combo that are actually on voice together.
People just stop logging on and fleeting up.
There needs to be some kind of reward system in place for the FCs at least based on performance and approval rating from the people that fly with them.
Who cares about stinking medals and ranks? People want good fights. It's just not happening.
I've participated in FW as an FC before and wouldn't say it's 'dead' per se - but I would agree that there is a lot of room for improvement. Why not focus on how to solve this problem? I have made some suggestions for improving FW, based on firsthand experiences, which can be found in my campaign thread here. If you've got ideas on how to make things better please let me know! Scagga is running for the CSM, see his campaign thread to know of his standpoints! |
Drima Veeshaub
Stellar Solutions
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Posted - 2008.10.30 01:15:00 -
[56]
Originally by: xhardxcorex
Originally by: Drima Veeshaub
Originally by: xhardxcorex
...How many times has this been said? Obviously, at the least, one time too few.
They gave you hands off, responsibility free PvP. What are you crying about and what more do you want?
You want a reward for PvP? Start pirating. Join a 0.0 alliance. Start suicide ganking.
Wait, all those things require a responsibility, commitment or investment. I can see why none of those would be appealing...
Stopped reading there, whatever you said I'm sure it's too hardcore to be repeated or memorized. I divert my eyes from the hardness of your core true god of the internets!
You obviously have no grasp of why people would rather join FW than resort to what you listed above so don't try and act like you got a solution when you don't, ok Mr Bronson?
I'm going to ignore your mangling of the English language and logic holes. Do you have a solution besides crying? Enlighten me to what's obvious to you.
Wow, an x-man in a grammar assault, how very offside you are!
Yes everyone is crying 'cause they're not hardcore like you.
As mentioned previously, rewards for competent FCs and a legit way to blow anything remotely looking like a pirate out of the water anywhere in the warzones.
Delenda est achura. |
xhardxcorex
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Posted - 2008.10.30 21:20:00 -
[57]
You said:
Originally by: Drima Veeshaub
Wow, an x-man in a grammar assault, how very offside you are!
Yes everyone is crying 'cause they're not hardcore like you.
As mentioned previously, rewards for competent FCs and a legit way to blow anything remotely looking like a pirate out of the water anywhere in the warzones.
All I heard was: Waaaaaaaaaaaaah!!! I want! I want! I want! I want! Waaaaaaaaaah!!!
No one else gets paid to fight. Why should someone with absolutely no long term commitment, investment or risk have money fall out of the sky into their lap? You are in a MILITIA. Not a MILITARY. You are a private citizen VOLUNTEERING. Not a PROFESSIONAL SOLDIER. Volunteers don't get paid.
As for the pirates, give the tear jag a rest. Piracy is robbery committed at sea, or sometimes on shore, without a commission from a sovereign nation (as distinct from privateering, robbery with sovereign commission) It's a trade off! They don't go into high sec without grinding sec status. You don't agress first without grinding sec status. Stop crying because those big, bad pirates won't play fair. They're pirates. Seriously, what did you expect? Next you'll say they shouldn't be allowed to outnumber you because /sniffle it's just not fair!
You have a problem with spies and, from what I'm reading in your posts* (see quotes below), your fellow FW allies. There's a pathetically easy solution to this: fleet up with people you know. The solution is so blatantly obvious it shows what the real problem is. It's not with your fellow FW allies, but with YOU. Try turning off the water works for a minute and maybe someone aside from pickup fleets will take an interest in you.
I'm not saying anything new. Almost everything I've said here is just a reiteration of what other posters have said. Maybe you could suggest a specific idea, how it should be implemented and why. Or you could come up with another one about my name. I'm sure that will suffice for a logical point for you.
*Complaints about FW allies*
Quote: "There are hardly anyone on any time wanting to FC, since there's no reward for the hassles and FW is riddles with spies anyhow. Without competent FCs the militias are just people in ships waiting to get shot up by random pirates and the odd combo that are actually on voice together. People just stop logging on and fleeting up"
"Like I said, it's dead, the main gallente FW system has a handful of people in it already and many of the dedicated corporations are leaving or have left already. No-one new is entering."
"Being a good FC in FW is damn hard seeing how infiltration is nothing you can even begin to ward against without defeating the whole purpose of the feature."
"Point being people aren't doing it often enough, they just sit around waiting for a gang to form and listen to some noob cry about how he ran smack into the camp everyone had talked about the last 15 minutes."
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Ankhesentapemkah
Gallente Aliastra
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Posted - 2008.10.30 21:34:00 -
[58]
Fixing Factional Warfare is one of my major CSM campaign points and I have done everything I could this term to get the issues with it under CCPs attention. As FW veteran myself for both Gallente and Amarr, who could think of a more qualified person to represent you to get more things improved in the future?
This is my initial document I sent to CCP months ago.
I also started the "Lack of focus and goals in Faction Warfare" and "Factional Warfare Complex Spawn mechanics" issues and will discuss them with CCP this weekend. So I'm certainly working on it, and so is CCP.
---
NEW MOVIE! CSM Campaign Thread |
Aphoticus
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Posted - 2008.10.30 22:13:00 -
[59]
Edited by: Aphoticus on 30/10/2008 22:15:19 I believe they should incorporate a change to the market and security status based on faction warfare ups and downs.
If one side is doing their part and making a difference, then taxes in region should fall in the market and security is better.
Taxes for items bought/sold, what ever, could be affected, and security hits or status recogition of Faction pilots be augmented.
There should be, at any rate, a more dynamic cause and affect to FW by the efforts of those involved on the regions they are warring in.
The only areas I can think of that can be governed by plexes being taken over or re-controlled would be markets and security status.
Just an idea.
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john esque
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Posted - 2008.12.10 17:55:00 -
[60]
Well I believe that the militia was just another idea that CCP plucked out of mid-air. No real thought was given to how it would impact or to be truly integrated into the dynamics of EVE. It was yet another quick fix to try improve the entertainment value of EVE.
I think it needs more than quick fixes folks..
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