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Revan Orillion
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Posted - 2008.11.02 02:11:00 -
[1]
The weaponry of EVE has grown stale. No Im not joking. EVEs guns are now bland and unexciting. All four races suffer from this serious lack of weaponry, and coming for a game set 23000 years in the future and in space, this complete lack of cool ass weapons is insulting.
lets start with the worst off race. The Gallente. I know. They have their strenght(drones) but their guns are HORRIBLE!! Lets look at them each for a second.
Rails - For being the Gallente equivalent to Amarr lasers and Caldari missles, they fall amazingly short. They are the most worthless ranged weapons in the game. They cant hit hard enough to do serious damage, and their only real purpose is to aliviate the boredom of Gallente pilots as they watch their drones kill stuff.
Blasters - The Gallente blaster class of weapons are the most pushed aside weapon class in existence. Blasters HORRIBLE ranges, coupled with the fact that a semi-fast ship can stay far enough away from a blaster ship for long enought to negate its dps advantage, makes them almost worthless in fleet and even solo warfare. Almost no one ever uses them, and when they do its unimpressive!
How do we fix this, as well as create a new excinting weapon class? COMBINE THEM!!
Rail Blasters - Rail guns that fire unstable blaster rounds. While they possess the same damage potential as blasters, and the ranges of rails, it has a unique feature that makes it really cool! As a RB round travels, it becomes more unstable. Therefore, it becomes more POWERFUL! The rate of dps increse would be 1% for every km it travels, with the ability to train up the RB skill to a max of 5% at level five.
Couple that with a 50-65km max(not optimum) range and at level five you get a gun that does 150% more damage at long ranges. This would increase Gallente ship effectiveness immeasurably! Of course, it has to have an off set.
At close ranges, the RB would do only as much damage as a regular blaster. At medium, it would be about as powerful as some of the bigger Caldari and Amarr weapons. At long ranges, it would be stronger than the Caldari and Amarr equivalents, but it would simply STOP at a certain range! Depending on ammo, the RB round would become so unstable at range that it would simply dissolve apart and do no damage.
This weapon type would greatly increase the effectiveness of Gallente ships, and would be able to use bonuses from either or both rails and blasters on existing ships! But most importantly, it wouldnt be BORING!!!
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Hardtail
Ever Flow Axiom Empire
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Posted - 2008.11.02 02:17:00 -
[2]
1/10
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Revan Orillion
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Posted - 2008.11.02 02:29:00 -
[3]
Next up is the Caldari. What? Why the caldari? Becuase the Caldari possess the single most unused weapon type in EVE. ROCKETS!!!
Ok, its not just rockets. Caldari are missles. It been built completely into them. It is WHAT THEY ARE!! But it shouldnt be. Caldari need more weapon varience! Here is the scoop for the Caldari weaponry situation!
Missles are damn good. Missles are so good that its almost impossible to do anything as a Caldari without them. but missles arent awesome.(They are the coolest of the EVE weapons though. Which should tell you of the dreary starte of EVE's guns) You shoot them at a targtet, and they explode. Woopie. Missles are probably the best combat weapon in EVE, but they are very unexciting. They are good in everything except the fact that they CANNOT change. To change the Caldari missle is to destroy the Caldari.
Suddenly, everything becomes so complicated. Everyones trying to create the best setup, while other race players scream for some kinda balance. CCp eventually folds under enourmus pressure, and that tiny hole allows other petitions to get through. UIt all snowballs until it reaches the point wherte you stop and say "This game isnt worth it" A bad scenario indeed.
But ultimately completely unrelated to this post!
Anyways, the Caldari are lucky to be blessed with missles. but they also get the missles annoying, mooching cousin. the rocket.
Rockets are practically worthless. Their is no point to using them. Missles have better range, so they stay away from damage. Missle do more dps, making getting close to use rockets seem stupid(Did I say seem? I meant to say it IS stupid) Rockets arent even good for drone killing, which is the one place where the Caldari suck.(That and armor) So how do we make an exciting version of the missle while making a useful version of the rocket?
Cluster missles.
Oh yes. I said Cluster Missles.(Caps intended) Missles that, upon reaching the target, splinter into a dozen or more powerful rockets that do 1500m splash damage. This weapon would make EVERY Caldari pilot cry. Their joy at having a long range DRONE SWATTER and FLEET MAULER would drive them to absolute tears. Of course, their is no point in having an overpowerful weapon. So Cluster missles would be like drones. They move slower than normal missles(Not to much though), and can be targeted and blown out of the sky. this would simply result in the rockets deploying and going off early, but thats cool too.
Such a weapon would add huge versitility to the Caldari ships, and redefine gang and fleet warfare!
At least, until a titan dropped in and Doomsdayed them into oblivion.
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Lego Maniac
Minmatar
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Posted - 2008.11.02 02:31:00 -
[4]
your face is boring
I think it should be UNSTABLE!
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Khraunus
Amarr Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2008.11.02 02:33:00 -
[5]
OP is a spy!- erm, troll! >.> Most importantly, how are you supposed to tell whether this is part of my post or my signature? |

Revan Orillion
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Posted - 2008.11.02 02:49:00 -
[6]
Next are the Minmatar. They have the must adverage weapons imaginable. No seriously. They have adverage range and damage compared to the other races. Autocannons are Minmatar equivalent to blasters, and projectile turrents are like the mid point between lasers and rails!
Projectile turrents are old news. We use them NOW. According to the EVE timeline, EVE takes place 23000 years in the future. So why are a highly avdanced spacefaring race using technology over 23000 years old?
I guess the old saying,"If it aint brke, dont fix it" applies here?
Anyways, projectile turrents are a single step up from rails. They have neither the range nor the power of their Amarr and Caldari counterparts! Why the hell even use Minmatar ships is Amarr and Caldari are better? Hell, at least the Gallente have drones! Hasn't CCp messed with the Minmatar enough?! Well, at least they have auto cannons.
Autocannons. Probably the most underpowered weapons in the game. i know what your saying. Autocannons underpowered!? Yes, they are underpowered. How you ask? Why, just look at their name.
Autocannons.
AutoCANNONS!
Another name for a projectile turrent is a cannon! A autocannon should be a rapid firing projectile turrent!!! So, therfore the autocannon isnt really an autocannon, is it? Its just a freaking cannon that fires automatically!
While it does have better range an than blasters, its offset by the exact same drawbacks as blasters! How the heck do you get close enough to those long range ships to use them? Yet another "this would be cool, lets do it without thinking it through" moment.
But, fear not! For I have the answer!
Multiguns. These are the unique weapon of the new Minmatar age! "What do they do you sexy beast?!" yes, I am sexy. But enough about me! The Multigun possesses the unique ability of...Multishot!
........
Uh. For every firing cycle, it can fire several rounds at once! By training the skill for this weapon, you can also increase the number of rounds fired by one for a grand total of six shots per gun at once!(the initial shot, plus the extra provided by the first level of the skill) This way, the Amarr my have power, and the Caldari range, and the Gallente their little pet killer bugs(drones), but the Minmatar would have the ability to DRONW THEIR ENEMIES IN GUNFIRE!!
And that is cool. Way cool. There is the drawback of the fact that each round does as much damage as an adverage projectile round, and would eat up ammo SIX times faster, and would still have only around a 40-50km range, but other than that it would be totally worth it!
Like using an Uzi to kill a squirrell.
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Revan Orillion
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Posted - 2008.11.02 03:13:00 -
[7]
Finally, we get to...the Amarr.(Cue epic Cathedrial music)
The Amarr players are freaking lucky. The Pulse and Beam laser weapons are not useless. They are not underpowered or uncool. The Amarr are fine with what they got!
Which is why adding a new weapon would make them even cooler.
First, BEAM lasers. Star Trek. Beam lasers are still freaking awesome. But they can be tanked. Em and Thermal. Beam lasers also get kinda repetative. You can only watch the same yello, orange, whatever color beam fire so many times.(Unless your a laser fanatic. then by all means watch away!) Still, despite the repetivness, they look and sound awesome. Because they are awesome.
Pulse lasers. Pulse lasers, at fist glance, seem different than Beam lasers. but they arent, really. Only the range and rate of fire is different. That, and they fire in more intense and powerful bursts. (Say cheese! KABLAMMO!) Still, they are versitle and possess probably the best ranges for dps of the close range weapon types. But what we need is something more awesome.
Somethig like a Stream Laser.
Whats the big deal. I freaking show you!(well, tell you to be honest)
What it does is it fires a single, continueous beam that accumulates damage. As it fires, it becomes more powerul as time passes, and as yu get closer to the enemy. The beam gradually builds up power, and as it fires, it "warms up" so to speak. Each subsequent shot is more powerful than the lst. Up to 3% more powerful per shot for six shots. So the sixth shot could, with fully trained skills, fire a beam 90% stronger than the first one!
Of course, such a weapon would be both extremely hot, as well as draining. It would only be able to fire once every 8 or 9 seconds, and would drain a LOT of cap per shot.
But its offset would be the awesome ability to incinerate its enemys superbly quickely! (the weapon for those who always forget to go beforehand.)
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Revan Orillion
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Posted - 2008.11.02 03:14:00 -
[8]
You got a problem with my ideas?! Then post your own! But, ONLY if you include descriptions and reasonings.
No lame "Death Star Laser!" posts.
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tarin adur
Gallente Infortunatus Eventus Obsidian Empire
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Posted - 2008.11.02 03:16:00 -
[9]
Edited by: tarin adur on 02/11/2008 03:17:42
Originally by: Revan Orillion Autocannons are Minmatar equivalent to blasters, and projectile turrents are like the mid point between lasers and rails!
Projectile turrents are old news.
Anyways, projectile turrents are a single step up from rails.
Another name for a projectile turrent is a cannon! A autocannon should be a rapid firing projectile turrent!!!
Like using an Uzi to kill a squirrell.
/head explodes
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Revan Orillion
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Posted - 2008.11.02 03:22:00 -
[10]
Originally by: tarin adur Edited by: tarin adur on 02/11/2008 03:17:42
Originally by: Revan Orillion Autocannons are Minmatar equivalent to blasters, and projectile turrents are like the mid point between lasers and rails!
Projectile turrents are old news.
Anyways, projectile turrents are a single step up from rails.
Another name for a projectile turrent is a cannon! A autocannon should be a rapid firing projectile turrent!!!
Like using an Uzi to kill a squirrell.
/head explodes
I get it! My spelling is horrible. Ill edit.
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.11.02 03:28:00 -
[11]
Originally by: tarin adur Edited by: tarin adur on 02/11/2008 03:17:42
Originally by: Revan Orillion Autocannons are Minmatar equivalent to blasters, and projectile turrents are like the mid point between lasers and rails!
Projectile turrents are old news.
Anyways, projectile turrents are a single step up from rails.
Another name for a projectile turrent is a cannon! A autocannon should be a rapid firing projectile turrent!!!
Like using an Uzi to kill a squirrell.
/head explodes
looks like were gonna need moar fraction turrents in that case..
oh and features/ideas forum------------->that way EVE history
Missiles post-nerf |

McCreary075
Gallente Noir. Wildly Inappropriate.
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Posted - 2008.11.02 03:43:00 -
[12]
Originally by: Revan Orillion Like using an Uzi to kill a squirrell.
ROFLMAO
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HakariMata
Gallente Federal Navy Academy
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Posted - 2008.11.02 04:28:00 -
[13]
Go cluster missiles! AE ftw ^^
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Mire Stoude
Cash Money Brothers Elitist Cowards
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Posted - 2008.11.02 04:49:00 -
[14]
I am a Gallente Spec char. I have always loved using Blasters, Rails and Drones. But I must confess that I have started training missiles lately... and I like them. I like how they always hit. I like how I don't have to worry about whether the target is 5km way or 150, because they will hit. Sure, they may only hit a nano pilot for .1 damage... but thats .1 damage more than my rails/blasters will hit. I like that they cannot be targetted and killed by every ship smaller than a BC. I like switching damage types.
Phew, that was nice to get off my chest. I, for one, welcome my new Caldari overlords.
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tarin adur
Gallente Infortunatus Eventus Obsidian Empire
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Posted - 2008.11.02 04:56:00 -
[15]
Edited by: tarin adur on 02/11/2008 04:56:03
Originally by: Mire Stoude I am a Gallente Spec char. I have always loved using Blasters, Rails and Drones. But I must confess that I have started training missiles lately... and I like them. I like how they always hit. I like how I don't have to worry about whether the target is 5km way or 150, because they will hit. Sure, they may only hit a nano pilot for .1 damage... but thats .1 damage more than my rails/blasters will hit. I like that they cannot be targetted and killed by every ship smaller than a BC. I like switching damage types.
Phew, that was nice to get off my chest. I, for one, welcome my new Caldari overlords.
Traitor...*scrambles to hide his raven*
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Solomunio Kzenig
Amarr VITOC
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Posted - 2008.11.02 08:24:00 -
[16]
Edited by: Solomunio Kzenig on 02/11/2008 08:24:26
Originally by: Revan Orillion You got a problem with my ideas?! Then post your own! But, ONLY if you include descriptions and reasonings.
No lame "Death Star Laser!" posts.
rofl, irony not your strong point eh?
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Holy Lowlander
Comply Or Die G00DFELLAS
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Posted - 2008.11.02 08:53:00 -
[17]
0/10
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Mag's
MASS
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Posted - 2008.11.02 09:01:00 -
[18]
Originally by: Revan Orillion
Next up is the Caldari. What? Why the caldari? Because the Caldari possess the single most unused weapon type in EVE. ROCKETS!!!
You've never come across a Rocket Crow then?
Mag's
Originally by: Avernus One of these days, the realization that MASS is no longer significant will catch up with you.
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CrayC
Gallente CrayC Inc.
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Posted - 2008.11.02 09:25:00 -
[19]
Originally by: Revan Orillion You got a problem with my ideas?! Then post your own! But, ONLY if you include descriptions and reasonings.
I am thankful that it is not at all up to you to decide wether or not I should post, so here goes:
Your ideas truly suck. Yes, I do see the fun in creating such weapons, but they would not work well with the mechanics of this game or the roleplaying aspect of it. So forget it.
What I see, adding a % of damage here and there depending on this or that factor, reminds me too much of World Of Warcraft. Not to compare EVE with WOW, for once, but I play EVE to have that hit-or-miss factor, not something that would constantly hit (your Stream laser idea). Up until the recent patch, all spells in WOW always hit. Playing as a Shadowpriest, I have a spell called Mind Flay. It works exactly like your Stream laser would do, constant beam getting more damage the longer it is applied. I don't like that in EVE. I LOVE it in WOW, but it would utterly suck to have such a weapon in EVE...
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Elvarien
Caldari Darkness Of Absolution OWN Alliance
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Posted - 2008.11.02 10:46:00 -
[20]
obvious troll is obvious. >--- Boost steamth bombers. They truly need it as they could use some frig popping love. |

Small Dave
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Posted - 2008.11.02 14:31:00 -
[21]
If only you'd spent half as much time thinking up a name instead of nicking two from sci-fi, as you had blithering on about nonsense, you might look less stupid.
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Karl Luckner
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Posted - 2008.11.02 14:57:00 -
[22]
Mkay, I take 8 of those super blasters for my Rokh. Oh, and some in medium size for my Vulture. The Caldari will finally rule the skies ! What ? I should use MISSILES ? 
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Lili Lu
Victory Not Vengeance Intrepid Crossing
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Posted - 2008.11.02 15:22:00 -
[23]
Sorry Revan, nice off the top your head daydreaming, but speaking as a turret and launcher user, no.
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Gneeznow
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2008.11.02 15:44:00 -
[24]
you forgot laser rockets, rockets that orbit ships you fire at while firing lasers from the tip of the rocket at them then the rocket hits them and then and then and then ....
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.11.02 15:53:00 -
[25]
Originally by: Gneeznow you forgot laser rockets, rockets that orbit ships you fire at while firing lasers from the tip of the rocket at them then the rocket hits them and then and then and then ....
<3 satire EVE history
Missiles post-nerf |

Ctp Hawkeye
Caldari Vice And Valour Free Trade Coalition
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Posted - 2008.11.02 18:37:00 -
[26]
Originally by: Gneeznow you forgot laser rockets, rockets that orbit ships you fire at while firing lasers from the tip of the rocket at them then the rocket hits them and then and then and then ....
http://www.kongregate.com/games/gaby/onslaught2
Mxed out G turret, maxed out red + como only = win.
Laser missles, it really doesnt get any better. -------------------------------------------------- Now accepting ISK for my rattlesnake fund -------------------------------------------------- |

Gun Sniper
Amarr The Flaming Sideburn's
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Posted - 2008.11.02 23:16:00 -
[27]
for missle you might want to do something like the shorter the flite of the missle the more damge it does because it has more fual in its tanks
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