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Digital Anarchist
THE INTERNET.
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Posted - 2008.11.03 14:48:00 -
[1]
As a candidate for the CSM, what is the most important issue your campaign would be about?
Only one issue, you have to prioritize.
Digital ------------------------ This space for rent |

Darius JOHNSON
GoonFleet GoonSwarm
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Posted - 2008.11.03 15:34:00 -
[2]
The most important issue to me at the moment is the stagnation of the 0.0 endgame. The act of conquering space is simply not rewarding enough for the amount of effort required. I think an IMMENSE amount of time has been spent on things like factional warfare, industry, concord etc. while we really haven't seen any love in the 0.0 space in a long time.
We really need to push to find some balance there while there's still players left.
Originally by: Iroku Mata Darius is time to STFU and make your GSM place free for someone who got the humildity to have the job you claim and failled!
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Ankhesentapemkah
Gallente Aliastra
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Posted - 2008.11.03 15:44:00 -
[3]
Work on improving player-CSM-CCP communication.
The ingame issues I care about are far to diverse to pick a personal favorite from, but I think that getting the CSM more involved with the players, especially those that do not visit the forums. As well as assuring that CCP contacts us more frequently if they have questions they want player opinions about. And last, getting everything we're doing documented and organized, although that's probably going to by my task because CCP is horribly slow in providing us with tools. This is going to pay off more in the long run than any inidivual issue I think. ---
NEW MOVIE! CSM Campaign Thread |

Omber Zombie
Gallente Frontier Technologies
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Posted - 2008.11.03 16:46:00 -
[4]
Like the last election, I'm not going to campaign for a specific item - so I guess the most important issue for me is representing the players wishes (all of them, not a niche group) to CCP. Yep, I'm a socialist hippie. ----------------------
CSM 08 Blog |

Digital Anarchist
THE INTERNET.
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Posted - 2008.11.03 17:19:00 -
[5]
OK, let's make it more specific.
What would be one thing you would like to change OR not to change about Eve?
Digital ------------------------ This space for rent |

Scagga Laebetrovo
Evil Bastards
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Posted - 2008.11.03 17:28:00 -
[6]
Edited by: Scagga Laebetrovo on 03/11/2008 17:30:16
Originally by: Digital Anarchist OK, let's make it more specific.
What would be one thing you would like to change OR not to change about Eve?
Digital
I'm sure that most candidates would be able to mention very important issues that they would give priority to. But this question doesn't really do the candidates justice because: Eve is not a one-issue game. A similarly structured question is like asking someone which finger they'd be most willing to have cut off (my answer would be the index finger of my non-dominant hand). The answer might be interesting, but useless for election purposes due to its limited scope.
A more practical answer to your question is answering it in the conditional sense: My priority issue depends on what other people propose - the principle being that if elected I would make sure that the CSM brings up the most important issues in every field. Therefore I will make sure that the ideas I bring forward compliment those brought up by other CSM members, so that as a result the CSM pays appropriate attention to all of Eve's different facets.
Scagga is running for the CSM, see his campaign thread to know of his standpoints! |

Meissa Anunthiel
Redshift Industrial
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Posted - 2008.11.03 18:24:00 -
[7]
Originally by: Digital Anarchist As a candidate for the CSM, what is the most important issue your campaign would be about?
Only one issue, you have to prioritize.
Digital
I believe the question to be nonsensical, if only because several issues are going to get talked with CCP and worked on by them at once, just like they have several teams of people working on different aspects of the game.
The major thing to focus on would be to improve the relationship between CCP and the rest of the playerbase (and the CSM) in order to guarantee that the issues that matter most to us, no matter what they are, actually get actionned VISIBLY (progress reports and so on.). With that in place, debating the issues can be done.
Meissa
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Arithron
Gallente Gallente Trade Alliance
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Posted - 2008.11.03 19:59:00 -
[8]
Taking off my CSM candidate hat, and addressing the rephrased question;
I'd love to see more opportunities for exploring the darker side of a character supported by game mechanics. Ideally, such a route should be available in the relatively unlawful badlands of lowsec, which are in need of love.
That'd be a start. I also have to agree with Darius regarding 0.0 stagnation etc. It also is in need of attention.
Take care, Arithron
Vote Arithron for CSM!
Check out my thread: http://oldforums.eveonline.com/?a=topic&threadID=899358 |

Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2008.11.03 21:21:00 -
[9]
Of course, there's a lot of topics I care about, but if I had to place one above the others it'd be the user interface. The current one sucks, and it provides both a worse play experience for everybody and a major barrier to the entry of new players. I want to ee a UI that lets the player interact with the game in as simple, effective, and seamless a way as possible - it should be slick, effort-minimizing, and heavily modifiable. I know CCP has done some work on this in the past and they're planning to do more in the future, but I feel there's still a major role for the CSM to direct these efforts.
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Splagada
Minmatar Tides of Silence KIA Alliance
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Posted - 2008.11.03 21:59:00 -
[10]
Edited by: Splagada on 03/11/2008 21:59:35 Slow down the new stuff, make the current game work better. stagnation on artificial mechanic heavy usage or exploitation shouldnt exist.
edit : in 2 words : game on ------
Tides of Silence |

Issler Dainze
Minmatar Tadakastu-Obata Corporation The Honda Accord
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Posted - 2008.11.03 22:30:00 -
[11]
Issler Dainze - CSM Candiadate - "Let me be your voice when you scream in space!"
If I was given one thing I could fix it would be low sec. I won't go into details as I have posted quite a bit about my ideas in my threads and on my campaign statement. But in a nut shell, "low sec".
Issler Dainze
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Arithron
Gallente Gallente Trade Alliance
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Posted - 2008.11.03 22:56:00 -
[12]
I went and looked for your ideas on low sec, as this is one area I have discussed on my blog and stated needs improvement. Can you confirm that your idea just involves concord responses to pirating in low sec?
take care, Arithron
Vote Arithron for CSM!
Check out my thread: http://oldforums.eveonline.com/?a=topic&threadID=899358 |

Issler Dainze
Minmatar Tadakastu-Obata Corporation The Honda Accord
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Posted - 2008.11.03 23:03:00 -
[13]
My ideas are more involved than that. Here is my latest post with some of my ideas (and again, these need to be discussed, refined perhaps expanded before they would represent what I would want the CSM to propose to CCP).
Some Low Sec Ideas
Issler
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Bunyip
Gallente Center for Advanced Studies
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Posted - 2008.11.03 23:16:00 -
[14]
For me, the item that needs the most attention is missions. The abundance of T1 loot means that manufacturers can't really compete with rat droppings from missions, salvage thieves are on the rise, and missions are far too static. If elected as CSM, I plan to look at each of these. Some preliminary ideas are already available on my webpage.
-Bunyip
"May all your hits be crits." - Knights of the Dinner Table. |

Arithron
Gallente Gallente Trade Alliance
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Posted - 2008.11.04 00:35:00 -
[15]
I still see responses to a perfectly legitimate enterprise in the Eve universe by Concord. You seem to pin the woes of low sec onto Gate-camping?
The purpose of the CSM is not to come up with solutions for the Devs. It's purpose is to highlight/point CCP in directions that the CSM feels is important areas for the Devs to look at/develop (which reflects the wishes of the players ultimately).
I believe personally that the problems with low sec are more fundamental than gate camps. We can differ on this though!
Take care, Arithron
Vote Arithron for CSM!
Check out my thread: http://oldforums.eveonline.com/?a=topic&threadID=899358 |

Pixel SonursCreen
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Posted - 2008.11.05 12:06:00 -
[16]
best possible fixing of (laggg buggs and glitches) that are still around. for example: a pilot still in your overwiew wile you are allready 3 systems away from him/her, large fleets lagging like crazy and ur dead before u notice ur targeted... a plain simple easy topic maybe but still important enough to mention it again i think. Offcourse CCP is allways working on progression for these type of problems on the server but u know, sometimes u wonder if theres really enough attention to the trouble out there...
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Quantum Light
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Posted - 2008.11.09 15:51:00 -
[17]
I guess the one most important thing I would look at if I make it to the CSM is the new player experience. I would probably be safe in saying that a large part of the people the try EVE via the 14 day trial, (macro miners, isk sellers excluded) will have their eyes glaze over and run screaming from the room within a hour of starting EVE the first time. Though CCP did announce they are planning on working on making the new player experience more comfortable, I want to make sure that what they do is enough to keep new players in the game without giving up after 1-2 hours. Say what you will about new players, EVE needs then to grow. Besides, new players make for easy targets to boost the egos of some of our more ability challenged players.
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Pattern Clarc
Naglihiem
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Posted - 2008.11.09 17:40:00 -
[18]
Environments because really, that's millions of ways in which eve can be improved just right there. ____
"I'm for the big things, and the realy big things"
Pattern For CSM!
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Tusko Hopkins
HUN Corp. HUN Reloaded
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Posted - 2008.11.10 01:50:00 -
[19]
Keeping EVE as a hardcore, competitive game and ensuring that the way it is being played in becomes more fun. These are my priorities. I know, I know, it is very general, but this is the best one-issue answer I could come up with. It covers all the areas I would like to support: roaming, lowsec, 0.0 sov fighting, in order.
CSM representative CSM candidate for 2nd cycle Campaign website http://myeve.eve-online.com/ingameb |

Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.11.10 11:54:00 -
[20]
The most important imperative for CCP and the CSM is to make sure that all aspects of the game have a strong tie in to PvP activity in some way. To make sure that the incentives for conflict are high, and the penalties passivity in the face of competition high.
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DjLowballer
Amarr FLASHTROOPER CORP
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Posted - 2008.11.10 13:12:00 -
[21]
Edited by: DjLowballer on 10/11/2008 13:13:02 My biggest priority would be putting my money where my mouth is and investigating what issues are biggest to EvE. My forum campaign has been low, but I have spent much time in the past month flying around to speak with pilots all over the universe to get their perspective on the status of EvE.
I would make this a priority and only after gathering a good amount of data(from the forums, players, etc) would I be prepared to answer this question again. The CSM is about service to the denizens of the galaxy, and I would really like to do just that.
Too much of a cop out????.... uhhh I would like to put a MWD on my freighter! Is that a good enough answer?
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