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Fi Minxia
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Posted - 2008.11.03 18:14:00 -
[1]
Cursed planck bubble ate my post...anyway, it's clear that the current bounty system doesn't work as the bounty just goes back to the person whose head it is on (or his mate).
Suggestion:
The 'Victim' puts a bounty of 2x isk onto the head of the 'Villain'. When the villain is popped by the 'Bounty hunter', the villain pays x isk and the bounty hunter collects 2x isk. Concord pockets the difference of x isk for the doughnut fund.
The maximum bounty on any head is 50M isk (hence the maximum fine for any villain would be 25M isk û about the insurance on a tier 1 BS), and the villain can surrender at any station and just pay off x isk (half his bounty) at any time. The minimum bounty that can be placed is 2M isk.
Possible further suggestions:
To avoid bounties making people constant suicide targets, the bounty can only be collected by registered bounty hunters, and bounty hunters must pay a small monthly fee to obtain their license after which they are marked with a small symbol on their overview box. Bounty hunters can be no worse than orange security. Maybe only allow bounties to be placed in lieu of kill-rights.
That's it. This is fairly logical, introduces an isk sink, creates a mini-profession and shouldn't be too exploitable or grief generating.
Would this system work?
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Soporo
Caldari
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Posted - 2008.11.03 18:31:00 -
[2]
Anything would be better than the current farce.
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Faife
Noctiscion
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Posted - 2008.11.03 18:51:00 -
[3]
Originally by: Fi Minxia The 'Victim' puts a bounty of 2x isk onto the head of the 'Villain'. When the villain is popped by the 'Bounty hunter', the villain pays x isk and the bounty hunter collects 2x isk. Concord pockets the difference of x isk for the doughnut fund.
uh, what?
so let's say i dont like you. i put 2x isk bounty on you. then when you die i have to pay another x, for a total of 3x, 2 of which go to the bounty hunter?
what on earth is wrong with just giving the bounty hunter my bounty that i set up to grief you? --

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CALUGARU
Repo Industries Wildly Inappropriate.
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Posted - 2008.11.03 19:07:00 -
[4]
you fail at comprehention.
so. there is X Y and Z
X is the guy that hates the ebil piwate. The CAREBEAR.
Y is the EBIL PIWATE that killed the CAREBEAR.
Z is the BOUNTY HUNTER
x puts 10 mil isk on Y. Z kills Y and receives the 10 mil BUT Y also gets -5 milion out of his pocket, practically paying half his bounty (to avoid killing yourself tho not 100% fullproof) ______________
The new Orca:
Originally by: CCP Navigator ooopss
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Fi Minxia
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Posted - 2008.11.03 19:11:00 -
[5]
Originally by: CALUGARU you fail at comprehention.
so. there is X Y and Z
X is the guy that hates the ebil piwate. The CAREBEAR.
Y is the EBIL PIWATE that killed the CAREBEAR.
Z is the BOUNTY HUNTER
x puts 10 mil isk on Y. Z kills Y and receives the 10 mil BUT Y also gets -5 milion out of his pocket, practically paying half his bounty (to avoid killing yourself tho not 100% fullproof)
Yes, that's what I mean.
The idea is that if X really feels agrieved he can put a bounty on Y's head and Y will have to pay half of that amount should he be killed. Z gets the full bounty of course.
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CALUGARU
Repo Industries Wildly Inappropriate.
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Posted - 2008.11.03 19:13:00 -
[6]
a more simple way would be just to get the one killed to pay the full price. this way if bounty reaches 5 bilion he won't pod himself for half that money, AND it will give us a reason to think twice when doing bad things AND will make the life of the bounty hunter more interesting ______________
The new Orca:
Originally by: CCP Navigator ooopss
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Angel Lightbringer
Dark Evolution Industries
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Posted - 2008.11.03 19:19:00 -
[7]
Originally by: Fi Minxia When the villain is popped by the 'Bounty hunter', the villain pays x isk and the bounty hunter collects 2x isk. Concord pockets the difference of x isk for the doughnut fund.
Err.. If I read you right, the villain have to pay half the bounty.. What if his wallet runs flat? -20mil isk ?
I'm not sure playing with negative wallet is a good idea.
The bounty system should be linked with the killright system.. Just a thought.. -Angel |

Fi Minxia
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Posted - 2008.11.03 19:20:00 -
[8]
Originally by: CALUGARU a more simple way would be just to get the one killed to pay the full price. this way if bounty reaches 5 bilion he won't pod himself for half that money, AND it will give us a reason to think twice when doing bad things AND will make the life of the bounty hunter more interesting
Why would he deliberately pod himself and thereby have to pay half the bounty? He doesn't GET half the bounty, he has to PAY half the bounty. Also, he need not pod himself, he can just pay the half bounty to concord to clear his bounty. Finally, as I stated, I think there should probably be a cap on the maximum bounty.
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Fi Minxia
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Posted - 2008.11.03 19:26:00 -
[9]
Originally by: Angel Lightbringer I'm not sure playing with negative wallet is a good idea.
The bounty system should be linked with the killright system.. Just a thought..
I mentioned the killright system and also think they maybe should be linked.
Yes, the negative wallet is an issue. Not sure how often it would really come into play though as players who attract a bounty to themself would almost always have enough to cover the maximum possible fine of (my suggested) 25M. Alternatively, just don't let the wallet go negative. It's unlikely that this would be exploited by continually keeping your wallet at zero by transfering cash to an alt - would you really keep logging in and out alts just to avoid the small chance you are podded for 25M? What's that compared to the cost of most of our implants anyway?
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Mark Interiis
Gallente Disorder.
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Posted - 2008.11.03 19:33:00 -
[10]
This changes nothing, carebear puts isk on pirate who then licences his alt and kills his main. Half of carebears isk obtained.
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CALUGARU
Repo Industries Wildly Inappropriate.
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Posted - 2008.11.03 19:33:00 -
[11]
Originally by: Fi Minxia
Originally by: CALUGARU a more simple way would be just to get the one killed to pay the full price. this way if bounty reaches 5 bilion he won't pod himself for half that money, AND it will give us a reason to think twice when doing bad things AND will make the life of the bounty hunter more interesting
Why would he deliberately pod himself and thereby have to pay half the bounty? He doesn't GET half the bounty, he has to PAY half the bounty. Also, he need not pod himself, he can just pay the half bounty to concord to clear his bounty. Finally, as I stated, I think there should probably be a cap on the maximum bounty.
because he would get a friend to pod him, duhh >.< ______________
The new Orca:
Originally by: CCP Navigator ooopss
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Fi Minxia
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Posted - 2008.11.03 19:44:00 -
[12]
True. And I don't think the bounty hunter licence should cost much (if it's even needed at all) so maybe change the payoffs to:
Bounty placed: 2x Bounty collected: x Fine when killed: 2x Surrender fee: x
And maybe lower the maximum bounty cap?
Will edit original post. Good call.
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Faife
Noctiscion
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Posted - 2008.11.03 19:44:00 -
[13]
wait, this is even better, so if i want to bankrupt someone, i can have everyone in my alliance put 50m bounty on some poor noob, then kill him?
awesome. --

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Fi Minxia
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Posted - 2008.11.03 19:53:00 -
[14]
Originally by: Faife wait, this is even better, so if i want to bankrupt someone, i can have everyone in my alliance put 50m bounty on some poor noob, then kill him?
awesome.
Well, the maximum bounty I have suggested is 30M. The surrender fee on this is 15M. Shouldn't bankrupt someone really. There is an element of grief potential for sure, but your alliance has to spend 30M to cost him 15M, or cost him 30M if he doesn't surrender and is podded at some time.
Noobs tend to avoid making enemies initially, and podding in empire is very tricky (and costly without a war dec). Shouldn't see too much problem. They can also petition maybe if they are being perma-bountied by the same people continuously.
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Angel Lightbringer
Dark Evolution Industries
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Posted - 2008.11.03 19:54:00 -
[15]
Originally by: Faife wait, this is even better, so if i want to bankrupt someone, i can have everyone in my alliance put 50m bounty on some poor noob, then kill him?
awesome.
Only allow bounty if you got a killright?
OP: Yeah my eyes must have skipped your mention about killright. good. -Angel |

Malcanis
RuffRyders Eradication Alliance
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Posted - 2008.11.03 20:33:00 -
[16]
Originally by: Fi Minxia
Originally by: CALUGARU you fail at comprehention.
so. there is X Y and Z
X is the guy that hates the ebil piwate. The CAREBEAR.
Y is the EBIL PIWATE that killed the CAREBEAR.
Z is the BOUNTY HUNTER
x puts 10 mil isk on Y. Z kills Y and receives the 10 mil BUT Y also gets -5 milion out of his pocket, practically paying half his bounty (to avoid killing yourself tho not 100% fullproof)
Yes, that's what I mean.
The idea is that if X really feels agrieved he can put a bounty on Y's head and Y will have to pay half of that amount should he be killed. Z gets the full bounty of course.
I'm rich. I don't like you. I put a bounty on your head for more then 2x the ISK you have.
You get podded, and now you have negative ISK, crippling your operation in the game. The perfect griefing tool!
tl;dr: no.
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2008.11.03 20:42:00 -
[17]
Ultimate Bounty Proposal
Should/would/could have, HAVE you chav!
Also Known As |

Relicc
Caldari House InVisus
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Posted - 2008.11.03 20:44:00 -
[18]
Make bounties like contracts. Bounty hunter X kills pirate Y, and collects the pirate's corpse. The bounty hunter then takes the corpse and trades it in for the bounty. The person who put the bounty contract up then gets a notification, and can either release or deny the payment. Corpses would need a timestamp, and only corpses that are created after the contract is put up can be used.
It doesn't solve the problem with a pirate alt turning in the corpse, but at least it gives the one who put the bounty up a decision. I wonder how many people would deny payment every time regardless though. Maybe there would be a concord faction decrease for retracting payment, nothing that would hurt once or twice, but would stack up if one did it often. __
07 Insurgency. |

Fi Minxia
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Posted - 2008.11.03 21:02:00 -
[19]
Originally by: Malcanis I'm rich. I don't like you. I put a bounty on your head for more then 2x the ISK you have.
You get podded, and now you have negative ISK, crippling your operation in the game. The perfect griefing tool!
tl;dr: no.
Well as I said, you could easily tie the bounty placing into the kill-rights system, so that you could only put the bounty on his head if he had killed *you* first, and the maximum bounty can be capped at a fairly low level too (I suggested 30M, but this could vary wildly).
I don't see why actions shouldn't have consequences, and the bounty system is broken for sure atm.
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