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Thread Statistics | Show CCP posts - 1 post(s) |

Jason Edwards
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Posted - 2008.11.14 18:19:00 -
[1]
Edited by: Jason Edwards on 14/11/2008 18:19:56 Cruise cant do much. Bombs arent feasible at all. Far far too expensive and large 75m3 is supposed to fit in a frigate? 30-50mil just to kill something. No other ship has to spend so much to be so effective.
You want to move stealth bombers to torps? The hell....
You cant get within 15km of any ships while cloaked-uncloak-recloak. Meaning for torps to even be feasible instead of cruise....
You need what? To get a reasonable 70km range or so... you need a bonus of roughly 4000% That sounds absurd.
On top of that... cruise vs torps as it is... limiting to 3 launchers... torps dont give you any better dps over cruise.
We now can hit battleships and such for that same dps... we choose not to because it's pointless.
So unless you are going to be giving stealth bombers bonuses of like 4000% to flighttime/missile velocity and like 25% more damage per level rather then 5% now.
This will be a total nerf; and since stealth bombers are hardly used now... you only plan to make them unusable. Which is stupid.
The obvious fix is a new launcher which can load citadel torps. Remove the required skills from the citadel torp ammo; make it solely Missle launcher op 1.
Give us a explosion radius bonus for citadel torps that @ lvl 5 cov-op brings it down to roughly 450m
With 3 citadels firing... you deal around 10,000 dmg; but the 30second rof on the citadel launcher makes the dps around 300 or so.
Not overpowered. It has the ability to not only deal big damage to capitals and pos modules. but with max skills it can deal good damage to a bs. ------------------------ Have you fed your slaves recently? -BRB Rens |

Jason Edwards
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Posted - 2008.11.14 18:21:00 -
[2]
Infact due to it's size. A dread for example wouldnt necessarily be able to deal with a stealth bomber up close. ------------------------ Have you fed your slaves recently? -BRB Rens |

Jason Edwards
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Posted - 2008.11.14 18:23:00 -
[3]
Originally by: ElCoCo So you guys want to put 1-2-3 40mil citadel launchers on 5mil ships? 
It's bad enough the bombs are so crap even after their new cost decrease 
citadel launchers are heavy, big, and heavy on skill requirements.
If you simply design a new launcher; with low skills, low cost, lowish size. This launcher being able to launch citadels. Also it has to have like 10,000 cpu and the stealth bombers get fitting bonus obviously. ------------------------ Have you fed your slaves recently? -BRB Rens |

Jason Edwards
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Posted - 2008.11.15 15:24:00 -
[4]
Originally by: Terra Mikael
Originally by: Murina
Originally by: Jason Edwards Infact due to it's size. A dread for example wouldnt necessarily be able to deal with a stealth bomber up close.
Try my warrior II's in my moros bud with its bonuses they would melt a cruiser let alone a frig.
lol, yeah, if that darn frig sticks around for the 2 minutes it takes for you to get a lock, right?
I think its pretty much unanimous: you fail on every count, Murina. Epically.
Ya I was just going to forget the whole point. No moros bothers with light drones. They let their backup deal with that stuff. Even in my situation... I can sit 50km away from the moros... outside his drone range. Fire the citadels, recloak once they hit; or fire more. Citadels ought to hit before 30 seconds is up. Recloaking ends any targeting he might be trying to do. |
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