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Amanda Minipin
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Posted - 2008.11.10 22:06:00 -
[1]
So CCP how is a sleath bomber to defend it's self against a cruiser or another frigate after you nerf'd the cruise missile.
What are you going to say to the Caldari toons with 10 to 15M skill points with 3 to 5M skill points in missiles that are now worthless in PVP. It is easy to switch to guns if you are a circa 2004 toon. Nerfing missiles to this extent has killed the game for alot of Caldari pilots, to include me.
I guess the only thing to do in protest is not renew...
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Ferenc Puskas
Debitum Naturae Shadow of xXDEATHXx
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Posted - 2008.11.10 22:08:00 -
[2]
Ummm no, most stealth bomber kills (what i've done anyways) is warp @ 100k on a gate and kill stupid T2 frigs who just sit there.
------------------------------- I LOVE TO PARTY HARDY! |

Wraith Kull
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Posted - 2008.11.10 22:08:00 -
[3]
Stealth bombers are fine. Have you even been on the test server?
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Furb Killer
Gallente The Scope
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Posted - 2008.11.10 22:08:00 -
[4]
Edited by: Furb Killer on 10/11/2008 22:09:40 this is a boost to stealth bombers...
but emoragequit anyway and give me your stuff 
Edit: Not to mention, dont want to burst your bubble, but right now stealth bombers are pretty useless.
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Merin Ryskin
Peregrine Industries
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Posted - 2008.11.10 22:22:00 -
[5]
What confuses me is the word "now" in your title. ----------- Blaster sig removed for now, pending those "changes we've been working on all day". CCP, don't screw this up.
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Malcanis
RuffRyders Eradication Alliance
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Posted - 2008.11.10 22:28:00 -
[6]
Originally by: Merin Ryskin What confuses me is the word "now" in your title.
Allow me to translate:
Cloaking cruise ravens are now worthless: discuss. |

RedSplat
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2008.11.10 22:43:00 -
[7]
Edited by: RedSplat on 10/11/2008 22:44:14
Originally by: Malcanis
Originally by: Merin Ryskin What confuses me is the word "now" in your title.
Allow me to translate:
Merin post.
Fixed
EDIT: Also, it might be a while before SB's get fixed so don't hold your breath. But hey, they gave you cheaper bombs!!!1111!! 
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Irida Mershkov
Gallente War is Bliss
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Posted - 2008.11.10 22:43:00 -
[8]
Edited by: Irida Mershkov on 10/11/2008 22:43:33
Originally by: Malcanis
Originally by: Merin Ryskin What confuses me is the word "now" in your title.
Allow me to translate:
Cloaking cruise ravens are now worthless: discuss.
Don't worry, they're still the best at PVE.
Oh wait.
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Vanthropy
Minmatar
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Posted - 2008.11.10 22:51:00 -
[9]
pve needed a nerf. missiles that always hit and always deal damage needed a nerf. obviously, after how merin spammed the forums with , "omg missiles are the new nano" ccp found a new system to work them into the speed balance |

Dennmoth Ferdier
Scoopex
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Posted - 2008.11.10 22:57:00 -
[10]
Originally by: Amanda Minipin So CCP how is a sleath bomber to defend it's self against a cruiser or another frigate after you nerf'd the cruise missile.
What are you going to say to the Caldari toons with 10 to 15M skill points with 3 to 5M skill points in missiles that are now worthless in PVP. It is easy to switch to guns if you are a circa 2004 toon. Nerfing missiles to this extent has killed the game for alot of Caldari pilots, to include me.
I guess the only thing to do in protest is not renew...
Needless drama. It hasn't even been implemented yet and you're already saying they're "worthless". Worthless. You're just taking up on everyone elses unnecessary and exaggerated drama and adding to the pile? Missiles sure as hell aren't haven't been worthless, aren't worthless now and won't be worthless after the patch. Get a clue and learn to adapt. The game won't stop changing and the devs wont stop balancing. No matter how you try to justify, it's their game and you're just along for the ride.
oh and, who the hell flies stealth bombers anyway? ------ Heart for isk, Balls for risk. |
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Crackzilla
The Shadow Order
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Posted - 2008.11.10 23:00:00 -
[11]
Originally by: Amanda Minipin What are you going to say to the Caldari toons with 10 to 15M skill points with 3 to 5M skill points in missiles...
What are you doing outside of your falcon to begin with? duh.
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Merin Ryskin
Peregrine Industries
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Posted - 2008.11.10 23:06:00 -
[12]
Originally by: Malcanis
Originally by: Merin Ryskin What confuses me is the word "now" in your title.
Allow me to translate:
Cloaking cruise ravens are now worthless: discuss.
Correct. Once even the most dedicated bomber fanboys finally admit their ship sucks, there will no longer be any need for a Raven setup that is essentially "do what a bomber does, but do it better". Remove bombers, and we can go back to proper cruise Ravens without mids full of sensor boosters.
BTW: the cruise Raven is just fine. Its targets are usually paper-thin, and rarely moving very fast. Even reduced missile damage will still do the job just fine. The ships that are going to be hurt by this are the torp Raven, Cerberus and Nighthawk. ----------- Blaster sig removed for now, pending those "changes we've been working on all day". CCP, don't screw this up.
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Captator
Universal Securities
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Posted - 2008.11.10 23:17:00 -
[13]
Edited by: Captator on 10/11/2008 23:17:43 Guys, I think you are all missing a key fact, the OP is saying that sleath bombers are worthless, they are ofc correct, they are absolutely useless and should be removed from the game at once.....
Referring to stealth bombers however, did they not get their hidden bonus changed to reflect the different missile damage formula yet?
What about vs cruisers and larger targets?
edit: more content
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Lyria Skydancer
Amarr Developmental Neogenics Amalgamated
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Posted - 2008.11.10 23:18:00 -
[14]
Originally by: Merin Ryskin What confuses me is the word "now" in your title.
LoL. This.
CCP really need to boost bomb capabilities of bombs asap. ----------------------------------------- [Video] The Cruise |

Joss Sparq
Caldari ANZAC ALLIANCE Southern Cross Alliance
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Posted - 2008.11.11 01:42:00 -
[15]
Originally by: Amanda Minipin What are you going to say to the Caldari toons with 10 to 15M skill points with 3 to 5M skill points in missiles that are now worthless in PVP.
I'm going to "lol" at them. Firstly for using the term "toon" instead of "Character" (a pet peeve) and secondly (plus, more seriously) for being so silly & narrow minded.
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Plumbumber
Gallente Federal Defence Union
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Posted - 2008.11.12 00:42:00 -
[16]
stealth bombers will be fine, never meant to defend against anything, they are paper. from what i understand sig radius is alot more important now and the ships cruise missiles are less affected by that cause of the ship bonuses... fit a target painter :P and do good damage still 
http://www.quafeultra.com/killboard/?a=kill_detail&kll_id=17542
and was basically a solo kill, no webs were on the crow..... he approached me instead of orbiting, held my volley untill he had me in armor :P [url=http://gallente.net?a=pilot_detail&plt_id=39095] [/url] |

AK Archangel
Warhamsters Against ALL Authorities
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Posted - 2008.11.12 09:22:00 -
[17]
Edited by: AK Archangel on 12/11/2008 09:23:07 hmm SB as solo hunter now useless ... jut test it. damn, can CCP a litle bit think befor do...
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chubby boy
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Posted - 2008.11.12 09:48:00 -
[18]
Originally by: Wraith Kull Stealth bombers are fine. Have you even been on the test server?
stealth bombers r better in groups not solo... groups of stelth bombers can take out anything close and long range solo stealth bombers cant do that they have to stay at long range and probobly still get poped that my opinion dont know about any1 else
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Naomi Knight
Amarr Imperial Academy
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Posted - 2008.11.12 10:26:00 -
[19]
Originally by: chubby boy
Originally by: Wraith Kull Stealth bombers are fine. Have you even been on the test server?
stealth bombers r better in groups not solo... groups of stelth bombers can take out anything close and long range solo stealth bombers cant do that they have to stay at long range and probobly still get poped that my opinion dont know about any1 else
In group even noob ships can take out anything....
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Gypsio III
Dirty Filthy Perverts
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Posted - 2008.11.12 10:30:00 -
[20]
Originally by: Merin Ryskin The ships that are going to be hurt by this are the torp Raven, Cerberus and Nighthawk.
Explain.
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Imaos
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Posted - 2008.11.12 10:33:00 -
[21]
Originally by: AK Archangel Edited by: AK Archangel on 12/11/2008 09:23:07 hmm SB as solo hunter now useless ... jut test it. damn, can CCP a litle bit think befor do...
SB as a solo ship was already pretty much useless. Not every ship is a solo ship. I was in a SB a few minutes ago and its boni seems to work well with the missile changes. With the sig bonus a painter seems a waste.
@Merin: Cruise Raven with cloak has only a hp bonus if you screw up.
Imaos ------------------------------------------
Originally by: NoNah
My friend, this is EVE, as it's a space oriented game, they couldn't have trolls. We have Caldari.
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Gneeznow
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2008.11.12 10:37:00 -
[22]
Originally by: Merin Ryskin What confuses me is the word "now" in your title.
qft, stealth bombers were always worthless.
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.11.12 10:38:00 -
[23]
To the OP: Stealth bombers have been buffed to compensate for cruise nerf. Note that bombs cost half as much to build now (am i the first to say that? If so..lol). Read the patch notes for details.
Originally by: Gypsio III
Originally by: Merin Ryskin The ships that are going to be hurt by this are the torp Raven, Cerberus and Nighthawk.
Explain.
The cerb and nighthawk must now sacrificae another mid to fit a tp/web. Unless they have a minmi recon in gang/webbing tackler, other than that they must fit tp/web kinda gimping them in the way of tank. On sisi, i tried it out and u can still do ok without the tp/web, but u really are sacrificing dps, which is never a good thing. EVE history
Missiles post-nerf |

Gypsio III
Dirty Filthy Perverts
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Posted - 2008.11.12 10:49:00 -
[24]
Overall, the easier damage mitigation at low speeds is far outweighed by the vastly increased damage done to fast targets.
The Cerb has been massively boosted. Its range advantage becomes more meaningful because speeds are slower, while it can effectively damage anything MWDing towards it because of MWD sig bloom, allowing it to defend that range. In the AML configuration, it is deadly to all interceptors, rather than just some.
Nighthawk, well, it's never been a sensible ship to fly. But its damage loss against webbed targets is pretty small, and more than balanced by its ability to hit fast targets.
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Vrabac
Zawa's Fan Club
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Posted - 2008.11.12 11:21:00 -
[25]
Originally by: Amanda Minipin So CCP how is a sleath bomber to defend it's self against a cruiser or another frigate after you nerf'd the cruise missile.
What are you going to say to the Caldari toons with 10 to 15M skill points with 3 to 5M skill points in missiles that are now worthless in PVP. It is easy to switch to guns if you are a circa 2004 toon. Nerfing missiles to this extent has killed the game for alot of Caldari pilots, to include me.
I guess the only thing to do in protest is not renew...
Woah you have 10-15 mil SP!
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Amy Wang
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Posted - 2008.11.12 11:31:00 -
[26]
Am I the only one who finds it highly amusing that all the caldari pilots who whined so much about nanos now get hit by the collateral damage of the nerf they so yearned for ? 
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General Paul
Atomic Heroes Arcane Alliance
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Posted - 2008.11.12 12:22:00 -
[27]
Its a vocal minority. Im a caldari pilot and I didnt ask for nano nerf or for missile nerf,or the nerf to gallente, or to blasters, or to dysprosium,
I like the new cycle thingy on my modules thugh (the white line)
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Tac Ginaz
Coalition of Nations
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Posted - 2008.11.12 17:54:00 -
[28]
The stealth bomber has been screwed since it was introduced into the game.
Before bombs, it could barely kill T1 frigates that weren't watching their overview or who were already tackled/engaged by someone else.
After bombs it received the ability to fire one ******edly expensive AOE weapon that, once again, barely killed frigates if they were stupid enough to be standing still.
The bomber's biggest issue however, has been since day 1, that it fires weapons that take TIME to fly to target...weapons that IF the bomber leaves the grid or cloaks, will do no damage.
Hence, this idiocy of people saying bombers fire cruises from 100km as being their 'role' has to stop.
the stealth bomber should NOT be a long range attacker. For cripe's sake people it has a CLOAKING device and speed while cloaked.. the purpose of that is to get CLOSE to a target without being seen.
Once close, the bomber SHOULD have weapons to deal an enormous alpha damage to BC/BS sized ships (killing cruisers and frigates is the job of the combat recons and AF's). This we do not have.
Bombs take TOO long to hit a target, Cruises do too little damage to be of any use. Even if we were to receive SIEGE torpedoes, they too would be too little damage unless they are given a really big damage bonus..which would be rather unbalancing as torps have decent speed when you consider short ranges.
No, the only solution is to allow the bomber to fire CITADEL torpedoes.
This is how:
- Remove cruise missile bonuses from bomber. - Add capacitor drain effect when BOMBS are fired. 80% cap lost when bomb fired. - Allow BOMB LAUNCHER to fire Citadel Torpedo ammo. BALANCE FACT: launcher has HIGH refire delay so bomber fires only ONE salvo per 2 minutes or so. - Add 1 more launcher slot to bomber (the extra highslot, turn it into another launcher). - Add bonus to Bomber so that Citadel Torpedoes do full damage to a BS sized signature target. - Increase speed bonus when cloaked. It should be equivalent of having an Afterburner active (cloaked speed = 800 to 1200ms). In balance, the ship's uncloaked speed should be reduced to 150ms max. - Remove the 'missiles dissapear if ship cloaks' . We will be firing SLOW torpedoes, we do not need this handicap. - Change in BOMBS: 10ms flight speed. Bombs should be stationary weapons to be 'dropped' not to be 'lobbed' at a target.
With these changes, a bomber would:
-Have 4 bomb launchers equipped. - Fire either 4 citadel torpedoes (8k damage) or 3 citadels and 1 bomb (11k damage). This damage is very high alpha on a single target.. but not enough to kill a battleship on its own in 1 shot. You'd need 2 bombers working together to achieve this. - Fly 1000ms cloaked.
A typical attack run of this ships would include extensive manouvering while cloaked to get close to target, be in a position to fire and be on an escape vector, decloak at close range (inside 10km), fire weapons and get out either via warp to a point inside grid or by re-cloaking before they get locked and killed.
With the citadel bonuses on the ship doing full damage to a BS signature, this means BC's and BS's are this ship's primary targets as well as damage support vs. cap ships. Cruisers and Frigates are mostly safe vs the stealth bomber... unless of course they have a MWD and get triple-target painted and fly right into citadel torpedo salvo.
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AK Archangel
Warhamsters Against ALL Authorities
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Posted - 2008.11.12 18:05:00 -
[29]
Originally by: Imaos
SB as a solo ship was already pretty much useless. Not every ship is a solo ship. I was in a SB a few minutes ago and its boni seems to work well with the missile changes. With the sig bonus a painter seems a waste.
Imaos
you totaly wrong, befor patch i can solo kill all frig sized craft (exept assault). Now i can hard hit interceptor only if it have 0 speed.
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Merin Ryskin
Peregrine Industries
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Posted - 2008.11.12 18:49:00 -
[30]
Edited by: Merin Ryskin on 12/11/2008 18:49:29
Quote: With these changes, a bomber would:
-Have 4 bomb launchers equipped. - Fire either 4 citadel torpedoes (8k damage) or 3 citadels and 1 bomb (11k damage). This damage is very high alpha on a single target.. but not enough to kill a battleship on its own in 1 shot. You'd need 2 bombers working together to achieve this.
Now, if only your average PvP battleship didn't have over 100k EHP tank (over 150k on the Rokh and Abaddon), 8k damage might actually mean something. At one shot every two minutes, you have effectively zero dps, so you need 10-20x bombers to do anything other than slightly annoy a battleship. I think it should be obvious why a ship that requires 10:1 odds is absolutely useless.
Even minimally tanked fleet snipers have 50k EHP, which means you're still looking at 5x bombers even in the best-case scenario. Two bombers will do absolutely nothing besides die embarassingly.
----------- Blaster sig removed for now, pending those "changes we've been working on all day". CCP, don't screw this up.
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