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K3nsh1ro
Caldari Most Wanted INC G00DFELLAS
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Posted - 2008.11.14 17:18:00 -
[1]
Where is ballance in torpedos when you need to have all skills on l5 ( caldari bs l5 missile projection l5 missile bombardment l5 torpedos l5) to shoot 30.6 km max witouth rigs, so how will you shot pos with torp raven, you will need to hugg the shield. Anyway comparrison any turrets short vs long range you need less power need for short turret over a long range turrets for example 850mm t2 autocannon--2200 Power and 1400mm t2 artiliery--3575 power, and in missles case you got siege luncher t2--1838 power and Cruise missile luncher t2--1313 Power. Shouldn't be power needs for torps be less then for cruise , and torpedos relly need extra 10 km range at least. |

whisk
Gallente Quam Singulari Warp to Desktop
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Posted - 2008.11.14 17:22:00 -
[2]
no |

sableye
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2008.11.14 17:23:00 -
[3]
you seen the optimal on blasters, and they limited to 2 damage type's. |

Sarciss
Black Legion Command
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Posted - 2008.11.14 17:24:00 -
[4]
Autocannons fire in falloff = already gimped damage, and artillery.. just no. |

Kateryne
Minmatar Children Of Matar
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Posted - 2008.11.14 17:27:00 -
[5]
Battleships aren't designed for POS warfare you know? |

Arakidias
Murky Inc. Power Of 3
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Posted - 2008.11.14 17:33:00 -
[6]
Repeat after me: "Launchers and turrets are different" "Launchers and turrets are different" "Launchers and turrets are different" "Launchers and turrets are different" "Launchers and turrets are different" "Launchers and turrets are different" |

DubanFP
Caldari R.U.S.T.
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Posted - 2008.11.14 17:47:00 -
[7]
Originally by: Arakidias Repeat after me: "Launchers and turrets are different" "Launchers and turrets are different" "Launchers and turrets are different" "Launchers and turrets are different" "Launchers and turrets are different" "Launchers and turrets are different"
The ironic part is the flaw in his arguement is that they're more the same then he thinks. How many short range turrets have you seen that are effective past 30km? Raven already has the egde. |

Kalintos Tyl
Minmatar
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Posted - 2008.11.14 18:09:00 -
[8]
i always thought that torpedos got best damage from close range weapons ......
Quote: It's not a good idea to place a Exotic Dancers in a Giant Secure Container. The Exotic Dancers will not survive intact, if transported in such a container.
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Tellenta
Gallente Invicta. Cry Havoc.
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Posted - 2008.11.14 18:09:00 -
[9]
Alright so your torps go 30ish Km.
An Ion Mega with Null 9,375 m with a fall off of 12 KM. With the changes I can't hit past 21,375 m
So I agree Nerf missiles they shoot to far.
(not using neutrons because they are not as prevelant as you think and are tough to fit, unlike the torp raven.)
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