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BongoMongo
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Posted - 2008.11.16 15:30:00 -
[1]
I was just wondering, when FW came out people was posting alot of "blah blah gallente is winning, we got xxx kills versus xx kills!"
What's the situation now? has everything balanced out? has the FW activity dropped a lot? or has it just gotten old?
ps. who's winning? 
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Soldier McKay
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Posted - 2008.11.16 18:23:00 -
[2]
Our guys...nuff said |

Nexus Kinnon
Armada.
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Posted - 2008.11.16 18:39:00 -
[3]
Originally by: Soldier McKay Our guys...nuff said
Who are your guys...?  I would also be interested to hear how Amarr are doing. |

3Lance
Caldari State Protectorate
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Posted - 2008.11.16 19:21:00 -
[4]
Winning? We can win FW? I thought we just took turns running between Tama and Old Man Star.
But in all seriousness, the opinion amongst the Caldari is that the Caldari are winning (I'll let you decide the bias of that for yourself) and the Minmatar were, although the recent reports about Amarr re-securing Domain may change that opinion - and hell, we know despite our efforts, Black Rise isn't fully secure. -----
Originally by: Zaqar
Originally by: Desolacer Who the heck gives YOU the right to ruin it for others buy blowing them up.
CCP
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Akuma Tsukai
Amarr
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Posted - 2008.11.16 19:26:00 -
[5]
We blast mintard ships, we capture new slaves, they work for us, they build ships from junk, they run away, we blast mintard ships .......  ---- Drones eat everything. Trust me. |

waruiushiro
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Posted - 2008.11.16 22:00:00 -
[6]
You can't really "win" in FW... that's the beauty of it.
In the beginning, the Minmatar wiped the floor with the Amarr. Then we lost some major corps, and Slacker Industries, who are just incredible pilots, joined the Amarr and they really stuck it to us for a while. Then Slackers left and things are pretty much even now with losses and victories on both sides. Oh and we have Maak and BSL pwning Amarrs left right and center, but those dudes are French and keep to themselves a lot.
I sometimes feel bad that we would win so many battles against the Amarr, it didn't seem fair that their ships are such worthless, cap-dependent junk. Really, though, the "win" comes from a good fight no matter who holds the field. I'm happy to lose a ship if the pilot who shot me down has skills.
These days things are pretty good, the blobs are starting to disappear (most of us Minmatar don't really like them either, you know) and solo pvp is coming back in all its glory. You have the most fun when you don't join fleets and just go hunting.
The real problem with FW is the people who are in FW corps but don't actually participate. These people need to GTFO their corp and re-join whatever useless carebear outfit they came from. On the plus side, while the number of people actually in FW is dropping, the percentage of those who are actually active is increasing.
I went to the Gallente/Caldari area of space a couple times and it had a real Colonel Kurtz Apocalypse Now feel of craziness that can be blamed on a certain not-dead canine.
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Meridius Dex
Amarr 24th Imperial Crusade
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Posted - 2008.11.16 22:29:00 -
[7]
Originally by: waruiushiro In the beginning, the Minmatar wiped the floor with the Amarr.
In the beginning, Minmatar took Amarr systems due to the easy VP requirements in the first few weeks of FW. Once CCP changed that to its current system, the minnies have done nothing but systematically lose systems. Just this past week the Amarr militia finally recaptured the last of our original systems and the original battle lines are now back to where they were at FW's beginning.
Originally by: waruiushiro Then we lost some major corps, and Slacker Industries, who are just incredible pilots, joined the Amarr and they really stuck it to us for a while. Then Slackers left and things are pretty much even now with losses and victories on both sides. Oh and we have Maak and BSL pwning Amarrs left right and center, but those dudes are French and keep to themselves a lot.
We lost a lot more than Slackers; Series of Tubes, Armada and the Absinthe Brother's Consortium have all now left, as well. That essentially removed 90% of our active battleship pilots and virtually all our active FCs.
Can't help but notice how you gloss over the fact you minnies relied on 3- and 4-1 odds for months while Outbreak (the only major 0.0 player alliance to join FW) and Heretics provided all your main fighting fleets. Once they left - and took their blobs and hot-dropping capitals with them - you guys utterly collapsed.
Originally by: waruiushiro I sometimes feel bad that we would win so many battles against the Amarr, it didn't seem fair that their ships are such worthless, cap-dependent junk.
When a matar calls your ship 'junk' you know you've fallen down the rabbit hole into Wonderland.
Originally by: waruiushiro These days things are pretty good, the blobs are starting to disappear (most of us Minmatar don't really like them either, you know) and solo pvp is coming back in all its glory. You have the most fun when you don't join fleets and just go hunting.
You guys love (and need) the blob more than any militia in the game, but do I appreciate the sentiment. And I second the motion that small gang and solo pvp is where it's at. And there has been more of that in the past two weeks.
Originally by: waruiushiro The real problem with FW is the people who are in FW corps but don't actually participate. These people need to GTFO their corp and re-join whatever useless carebear outfit they came from. On the plus side, while the number of people actually in FW is dropping, the percentage of those who are actually active is increasing.
Although I agree with the assertion that all those empty numbers showing in militia chat need to get off their asses and get in the fight (most join just to carebear, which is bizarre to me - but whatever). I disagree on participation, though; we are getting lower and lower numbers all around, period. Less online AND fewer forming fleets.
Originally by: waruiushiro I went to the Gallente/Caldari area of space a couple times and it had a real Colonel Kurtz Apocalypse Now feel of craziness that can be blamed on a certain not-dead canine.
My brother is in Caldari militia and they seem to just blob up and roam around. I don't see much organization on either side in that theater. But I only hear things second-hand. |

Hurtado Soneka
Caldari State Protectorate
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Posted - 2008.11.16 22:40:00 -
[8]
Caldari blobs are all but dead, currently our fleets are now doing a nice balancing act of plex/pvp gangs roled in one.
The focus being on capturing systems and trying to nail down black rise.
Gal pilots are still playing pointlessly with carriers in tama, apart from that their blobs are dead as well and like in the amarr/min campaign we are seeing some excellent small gang/ solo pvp.
In a weird way my own personal experiances in FW are improving with the removal of certain active corps on the caldari front, and the increase of honour from the gallente pilots, as for who is winning the overall war though...god knows. |

Vladimir Norkoff
Income Redistribution Service
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Posted - 2008.11.16 23:28:00 -
[9]
Originally by: Hurtado Soneka Caldari blobs are all but dead...
Well that is true in a sense. There are still Caldari blobs, but unfortunately they seem to be doing alot of dying lately. So they do end up quite dead. According to the killboard (which always unreports losses as it is) we are completely getting our asses handed to us. Losing 2-3 times as many BCs and twice as many BSs than managed to kill.
'Course that might have something to do with brilliant tactical decisions like sitting on the Villore gate with no scout, or jumping a 20-man BC fleet into a 20-BS gang. Had a few decent corps drop out of FW, and other corps switch to the Frog side. Plus participation and interest in FW seems to be way down.
All in all, seems to be a pretty crappy to be Caldari these days.
Taxman VI: Voided Ledger
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waruiushiro
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Posted - 2008.11.16 23:43:00 -
[10]
Edited by: waruiushiro on 16/11/2008 23:43:40
Originally by: waruiushiro Then we lost some major corps, and Slacker Industries, who are just incredible pilots, joined the Amarr and they really stuck it to us for a while. Then Slackers left and things are pretty much even now with losses and victories on both sides. Oh and we have Maak and BSL pwning Amarrs left right and center, but those dudes are French and keep to themselves a lot.
We lost a lot more than Slackers; Series of Tubes, Armada and the Absinthe Brother's Consortium have all now left, as well. That essentially removed 90% of our active battleship pilots and virtually all our active FCs.
Can't help but notice how you gloss over the fact you minnies relied on 3- and 4-1 odds for months while Outbreak (the only major 0.0 player alliance to join FW) and Heretics provided all your main fighting fleets. Once they left - and took their blobs and hot-dropping capitals with them - you guys utterly collapsed.
Originally by: waruiushiro I sometimes feel bad that we would win so many battles against the Amarr, it didn't seem fair that their ships are such worthless, cap-dependent junk.
When a matar calls your ship 'junk' you know you've fallen down the rabbit hole into Wonderland.
---------------
Oh and the other problem with FW is that the Amarr take it waaaaaaaaaaaaay too seriously 
TBH, the Heretics and Outbreak were a problem. They created a really negative dynamic, and now that they've left the void has been filled by much better people. Well, the regular former-noob types like myself, rather than some stupid alliance that thinks it's the greatest thing ever to hit the dark skies... and bringing bull**** politics, loads and loads of politics.
You know, it's really frustrating to be sitting in a fleet waiting to engage while the FC just waits for the blob number to climb high enough so that we can win without many losses. Once the blob gets big, it becomes about as hard to dodge as a bulldozer in an empty parking lot, and then there's no fight. No one wins in that situation.
The real problem with blobs is the lack of FCs. One online FC during primetime means everyone is crammed into one fleet. Also, with the FCs you get a real cult of personality which is just crap. There was a time when no one wanted to be in a fleet if it wasn't a General Beanflicker or Mirrrogod fleet. Other, newer FCs would scream for x's, and get nothing. Then MG would get online and it's a frickin flood of x and a blob that takes an hour and a half to get rolling. Pretty disappointing, but like I said those days are hopefully gone for good.
As for fewer people participating... that means no more blobs. You say my side loves/needs blobs, but really we don't. The proof is in the pudding because we haven't actually had any blobs in a while (barring weekends, but this weekend we faced more than one suspiciously blob-like Amarr fleet). Maybe the problem has shifted, and now YOU are the blobbers? Imagine!
One final note that I kinda mentioned earlier is how those of us who joined FW as noobs at the start are now becoming rather hardened and experienced. Now there's a special "made in FW" type of pilot who are making up the new core of the fleets and its great. |
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Krugerrand
0utbreak
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Posted - 2008.11.17 01:35:00 -
[11]
We brought politics?
eeep
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Dake Darkstalker
Locus Industries
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Posted - 2008.11.18 18:29:00 -
[12]
I think the quality of pilots in the Minmatar Milita has been on the rise in the last month. At least it is in most of the people I have been shooting at. You still run in to a couple of people that shouldn't have uninstalled their carebear training wheels but most of the guys are quality pilots with strong fits. I think the lack of monatary advancement to be gained lends FW a very casual feel. Just becuase you realy want to kill some one doesn't mean you have to be a jerk about it.
The decrease in active pilots has realy cut down on the mega fleets wondering around. There have been quite a few good small gang engagments going on lately. The Blob type fleet is never gonna die simply becuase anytime some one loses to superior numbers people start yelling Blob. In the oposite direction I have never flown with a FC that would ask half his pilots to wait in the station just so the numbers could be even for a fleet fight. Bring what you got and on some nights your oponate's are going to have more people than you. Some one should come up with a numerical formula to differencitiate between a Blob and a big fleet.
Dake 100 Ruptures and counting Made in Faction Warfare |

MirrorGod
Heretic Army Heretic Nation
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Posted - 2008.11.18 18:42:00 -
[13]
Woah woah woah captain.
Outbreak brought politics? They mainly stuck to themselves, brought in zero politics.
Heretics brought politics? I converted my alliance to a FW corp (something no other "factional*" alliance did) and FC'd for 4 months, built up the command structure and taught half the FC's in there what they know. I admin'd the KB's and promoted thier forums into popularity in my fleets. I might be an evil bastard anti-faction pirate, but I'm proud to say Heretics left the Minmatar Militia much better than we found it.
I'd say CVA were much more detrimental to the amarr militi as they gave corps like Slackers and Armada. grief.
*such as U'K, EM, Star Fraction, CVA...umm...4th District? [center]
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Tandin
Crushed Ambitions
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Posted - 2008.11.18 19:08:00 -
[14]
Edited by: Tandin on 18/11/2008 19:07:59
Originally by: A
Originally by: B I sometimes feel bad that we would win so many battles against the Amarr, it didn't seem fair that their ships are such worthless, cap-dependent junk.
When a matar calls your ship 'junk' you know you've fallen down the rabbit hole into Wonderland.
Oh, that's sig worthy.. |

Mithfindel
Gallente Gariushi Foundation
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Posted - 2008.11.18 20:02:00 -
[15]
Originally by: MirrorGod Heretics brought politics? I converted my alliance to a FW corp (something no other "factional*" alliance did) *such as U'K, EM, Star Fraction, CVA...umm...4th District?
I understand Kinda'Shujaa was originally the U'K recruitment and training corp and became their foothold into the TLF. No idea about EM, though Minmatar Tactical Wing (I know, there's a word missing somewhere in the middle) left them to join the fights. Star Fraction joining one of the opressionist tyrannies is just absurd. CVA's doing what they're doing, there are still a few true loyalist corps in there, but honestly, well, they've become more and more a 0.0 alliance (though a rather unique one). 4th District effectively disbanded the alliance with CAIN and Cold-Wing joining FW. I understand SF, however, did blow up some Caldari opressionist pig-dogs via conventional declarations of war, avoiding to join the cultural-imperialist Gallente.
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Master Technique
Club Bear
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Posted - 2008.11.19 02:57:00 -
[16]
Originally by: Dake Darkstalker I think the quality of pilots in the Minmatar Milita has been on the rise in the last month. At least it is in most of the people I have been shooting at. You still run in to a couple of people that shouldn't have uninstalled their carebear training wheels but most of the guys are quality pilots with strong fits. I think the lack of monatary advancement to be gained lends FW a very casual feel. Just becuase you realy want to kill some one doesn't mean you have to be a jerk about it.
The decrease in active pilots has realy cut down on the mega fleets wondering around. There have been quite a few good small gang engagments going on lately. The Blob type fleet is never gonna die simply becuase anytime some one loses to superior numbers people start yelling Blob. In the oposite direction I have never flown with a FC that would ask half his pilots to wait in the station just so the numbers could be even for a fleet fight. Bring what you got and on some nights your oponate's are going to have more people than you. Some one should come up with a numerical formula to differencitiate between a Blob and a big fleet.
Dake 100 Ruptures and counting Made in Faction Warfare
Club Bear does this.=P
Club Bear joined the Minmatar faction just after FW started. All we do is pvp, and FW has provided a lot of really entertaining fights. I totally agree with Dake's first paragraph. We don't really go in for the pve part of it. I don't care if Amarr takes over, it just means there will be more of them to shoot closer to home.
On to topic of FC's, we had a gang one night, and there was a pirate blob out, so we started recruiting militia guys over to our gang to help out. Most of the people that joined just wanted to scream about turning "free move" or something on in the fleet window, so Kil booted them all. It is kind of a funny circle. There is no concrete leadership, so everyone tries to lead, but no one makes commands that actually pertain to fighting, so they lose, and everyone is to blame.
Note to my militia: Free Move does not increase your DPS. Form a gang, and go shoot people, those are your priorities.
Tech ________________ Master Technique Latest Video:Never Gunna Stop
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Elex Akat
Gallente Federal Defence Union
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Posted - 2008.11.19 22:24:00 -
[17]
At this point it really doesn't matter who's winning or losing because FW is completely pointless in itself. The reason the FDU lost so many pilots was because theres no reward for capping systems or for FW in general. The missions are ******ed with a stupidly huge risk vs small reward and they can only be done successfully in a fleet. And thats pretty much why I don't fight with the FDU anymore, I'll leave eventually but I'm still holding out for some kind of resurgence once CCP makes FW worthwhile to people again.
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Rainson Arrvax
Minmatar Selectus Pravus Lupus
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Posted - 2008.11.19 22:45:00 -
[18]
I rejoined EVE about a month ago, after a two year break, to check out FW. I'm a little disappointed. I'm still not sure why I am risking any ISK to participate. I find myself spending an entire evening getting into two fights...for what? Oh, and those two fights...usually vs pirates.
Worse case I lose a ship and spend the next few days making money for a replacement. It might be better with a larger FW corp but I only have 3m points and it seems like all people want is 15m pilots.
Anyone played Pirates of the Burning Sea? I'd like to see:
Move the battlelines from plexes to gates and bases. Put larger NPC forces at both and allow races to capture them. This moves the fights from a small number of systems to potentially any. I'm so sick of Kourm.
Bases should have resource bonuses to the owning Militia members based on a rank that is calculated by activity. Plexes can be worth a smaller amount of resources and their ownership can affect surrounding system's NPC defence. If bases had say, research bonuses, that might be a way to get even those guys invovled.
The rewards for Militia membership and activity should be real and accessible to casual players. Something like each member of the killing fleet (in the area at the time) receives 1% of the destroyed ship's base value...or whatever...something that would allow me to spend more time in FW and less on replacing lost gear. I can't think of another game, save PotBS, that has such a PvP loss penalty. This would also allow more people to pilot more expensive ships on occasion.
OK, off to replace that Cyclone now... 8-)
PS: I still don't know why CCP hasn't partnered with Funcom to do the base stuff. It would be very cool to have an Anarchy Online-based/engine out-of-ship game tied to Eve. It'd be easy enough...just keep the skills seperate. I'd pay for both...but don't require it.
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waruiushiro
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Posted - 2008.11.20 00:02:00 -
[19]
I didn't really mean Outbreak or Heretics specifically brought politics, but when a group has a history/methods, it would force the rest of the malitia into it. The Amarr seemed to have the worst with backstabbing and wardecs.
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MirrorGod
Heretic Army Heretic Nation
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Posted - 2008.11.20 03:20:00 -
[20]
Originally by: waruiushiro I didn't really mean Outbreak or Heretics specifically brought politics, but when a group has a history/methods, it would force the rest of the malitia into it. The Amarr seemed to have the worst with backstabbing and wardecs.
Okay, I wont deny that. On my side, never saw that much trouble. I may have been a bad influence on some militia pubbies to go pirate, but I don' think we had any problems like Tubes vs. slackers vs. CVA - Quite conversely, when corp's PIE came in and secluded themselves, heretics barreled in guns blazing and screaming in militia go get x'd up. It worked and I'm proud of that. |
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waruiushiro
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Posted - 2008.11.20 12:44:00 -
[21]
Originally by: Dake Darkstalker I think the quality of pilots in the Minmatar Milita has been on the rise in the last month.
...
The Blob type fleet is never gonna die simply becuase anytime some one loses to superior numbers people start yelling Blob.
...
Some one should come up with a numerical formula to differencitiate between a Blob and a big fleet.
Dake's got the biggest balls out of all Amarrs, he tells it like it is. I guess most others lack said balls, very sad, maybe all that church has shrunken them.
It would seem the formula for blob is:
IF enemyfleet > ourdeadfleet THEN RUN "moarwhinesblob"
kk... that's more of a subroutine that a formula, but when you're a slave math class consists of counting lashes and your sisters' dead babies.
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ShadowMaiden
Amarr Metal Machine
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Posted - 2008.11.22 11:36:00 -
[22]
Originally by: BongoMongo
ps. who's winning? 
Me and all the other senesible people who decided not to bother with FW in the 1st place. 
I wish I was a 3ft doll with a watering can and heterochromatic eyes |

Draco Rosso
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Posted - 2008.11.24 07:38:00 -
[23]
The Caldari were winning the faction war until FOOM showed up. ¼_¼ Now we can if can get the more militia members in the fight for Black Rise things will go our way again.
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Raimo
Gallente Wrath of Fenris
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Posted - 2008.11.24 09:56:00 -
[24]
Originally by: ShadowMaiden
Originally by: BongoMongo
ps. who's winning? 
Me and all the other senesible people who decided not to bother with FW in the 1st place. 
Lol, how clueless. We are having a lot of fun in FW. Several folks have come from 0.0 to join us and they report getting much more fights and fun in FW than back in "real" EVE. Also the fact that kill ratios are rather high is nice, as the meat shield quota is sufficient with the militias... 
But all militias have skilled pilots and challenging fights as well, and ofc when yer bored you can gank or get ganked by "real" corps too. (Re our nice scrap with PL for example)
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Raimo
Gallente Wrath of Fenris
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Posted - 2008.11.24 09:57:00 -
[25]
Originally by: Draco Rosso The Caldari were winning the faction war until FOOM showed up. ¼_¼ Now we can if can get the more militia members in the fight for Black Rise things will go our way again.
And I beg to differ there. 
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nether void
Caldari Shrapnel Industries
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Posted - 2008.11.24 22:04:00 -
[26]
Reading this thread has really upped my desire to get into FW. I just need more combat SP. lol =D Soon!(TM) --------------------
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Raimo
Gallente Wrath of Fenris
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Posted - 2008.11.24 23:35:00 -
[27]
Does an Archon count towards winning? 
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Verx Interis
Amarr Modicus Dementis
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Posted - 2008.11.25 04:06:00 -
[28]
Originally by: nether void Reading this thread has really upped my desire to get into FW. I just need more combat SP. lol =D Soon!(TM)
Agreed. I was already planning on trying it, and from these descriptions it seems like there's a lot of solo and skirmish fights going on... -- Your bad loan management perfectly strikes the stock market, wrecking for -777.68 points. |
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