Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Jason Edwards
|
Posted - 2008.11.18 01:37:00 -
[1]
My idea is trying to change low sec that would necessarily be an increase in overall security of low sec... but also create better optionality for the pirates. So here's my idea. :)
1. Remove sentry guns from shooting global criminals. Stations-gates. Making them essentially work like 0.0 2. Create a concord faction navy spawn. -Sentry guns as it is now deal 200-250 dps? Fail Warfare faction navy in 0.5 systems spawn roughly 200-250 dps. -These concord ships just like the faction navy spawns are killable which respawns in a bit.
So what changes? -Those for example who are mining in low sec belts have increased security. -Gate camps are allowed drones. -The aggro from concord isnt changing ships. So smaller ships are capable to be used.
On top of this idea.
Make it possible to declare war on concord for free obviously; automatically stays active. So you can spawn the concord spawn elsewhere in the system and jam it up. So those @ a gatecamp wouldnt be bothered by the concord navy. With this... make it also possible for corps and individuals to join concord. You then become wartargets with those declaring war on concord aka pirates. |
Choans
RSP Enterprises HUZZAH FEDERATION
|
Posted - 2008.11.18 16:29:00 -
[2]
I like it. I always wanted to be able to pew pew more with any ship i want, no matter if i am in 0.0 or low sec. The sec status hit should still be in low sec ofc. These Police ships should be killable, i like. But they cant be uber ships that webs and scrams at 100km range and can track everything.
Wonder if they would drop some nice loot. |
Jason Edwards
|
Posted - 2008.11.18 16:32:00 -
[3]
Originally by: Choans I like it. I always wanted to be able to pew pew more with any ship i want, no matter if i am in 0.0 or low sec. The sec status hit should still be in low sec ofc. These Police ships should be killable, i like. But they cant be uber ships that webs and scrams at 100km range and can track everything.
Wonder if they would drop some nice loot.
If the concord spawn is comparable to the 0.5 faction navy spawns almost entirely. The respawn rate obviously changing depending on 0.1 vs 0.4
-You would still have sec status hits. -The police ships would be killable. -They arent anywhere near uber.
No loot though at all. |
Kynes Harkonnen
HAZCON Inc
|
Posted - 2008.11.18 16:42:00 -
[4]
Edited by: Kynes Harkonnen on 18/11/2008 16:43:51
Originally by: Jason Edwards Make it possible to declare war on concord for free obviously; automatically stays active. So you can spawn the concord spawn elsewhere in the system and jam it up. So those @ a gatecamp wouldnt be bothered by the concord navy. With this... make it also possible for corps and individuals to join concord. You then become wartargets with those declaring war on concord aka pirates.
Pretty nice way of making Anti-pirate not 'pirating' in itself... Using the FW system already in place too.
"spawn the concord spawn elsewhere in the system and jam it up" - means the big gatecampers aren't too effected ether... But then the anti-pi sneak in and finish off the guys keeping concord occupied, thus allowing concord to respawn to coincide with an assault on the camp!! lol tictacs
|
Choans
RSP Enterprises HUZZAH FEDERATION
|
Posted - 2008.11.18 16:48:00 -
[5]
Originally by: Choans I like it. I always wanted to be able to pew pew more with any ship i want, no matter if i am in 0.0 or low sec. The sec status hit should still be in low sec ofc. These Police ships should be killable, i like. But they cant be uber ships that webs and scrams at 100km range and can track everything.
Wonder if they would drop some nice loot.
RSP Enterprises
|
Jason Edward
|
Posted - 2008.11.19 00:05:00 -
[6]
Nobody flames :(
|
Mrs Edwards
|
Posted - 2008.11.27 19:53:00 -
[7]
Edited by: Mrs Edwards on 27/11/2008 19:53:02 Hello? No pirates interested in commenting?
|
Jalif
Scorpion's Sting
|
Posted - 2008.11.28 12:23:00 -
[8]
Hmm.. sorry, I really don't like the idea at all. You are nerfing the ships that I fly as a pirate. I fly often a cruiser or t2 frigate.
Basicly I need a whole big ass gang just to get 1 target? I get engaged by that Navy wherever I attack my target?
No.... I even prefere that sentries would kill a BS in a instand then nerfing all the ships where I am specialized in. I wouldn't be able to kill a bloody frigate with my own frigate. A cruiser wouldn't be able to do the job because they warp off way to fast anyway.
No NO & NOOO
|
Jah'Ret Khan
GoonFleet GoonSwarm
|
Posted - 2008.11.28 12:36:00 -
[9]
So you want to make piracy in anything less than a HAC impossible?
Stupid idea. ************************** We go ZOOM-ZOOM! You go BOOM-BOOM!
|
Another Forum'Alt
|
Posted - 2008.11.28 17:25:00 -
[10]
|
|
Jason Edwards
|
Posted - 2008.11.29 17:48:00 -
[11]
Originally by: Jalif Hmm.. sorry, I really don't like the idea at all. You are nerfing the ships that I fly as a pirate. I fly often a cruiser or t2 frigate.
Hadnt thought of that. Then again it is LOW SEC and not NO SEC. If you dont want concord to be coming down on you... goto actual 0.0 so you can operate solo in small ships.
If the change means I'm protected from frigs and similar from attacking me. I then have to only worry about hacs or larger. I can count on my escape time and disappear before being targetted. this would be a good increase in security that might be plenty to actually get miners and mission runners into low sec. ------------------------ To make a megathron from scratch, you must first invent the eve universe. |
Jason Edwards
|
Posted - 2008.11.29 17:54:00 -
[12]
Originally by: Jalif
No.... I even prefere that sentries would kill a BS in a instand then nerfing all the ships where I am specialized in.
So you wouldnt mind the sentries be increased 10x the dps? 3500 dps. Aka 100% no gatecamps?
That'd make traveling through low sec very easy... but not doing anything in low sec. ------------------------ To make a megathron from scratch, you must first invent the eve universe. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |