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Troezar
Fatality.
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Posted - 2008.11.22 11:54:00 -
[1]
Anyone have any thoughts on a ship(s), either new or changed bonus on an old ship, having bonuses/stats specifically designed for passive setups?
Personally I'm an armour tanker but I thought it might help get more shield tankers out into PVP and add some variety...
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Furb Killer
Gallente The Scope
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Posted - 2008.11.22 11:55:00 -
[2]
Drake... ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2008.11.22 11:57:00 -
[3]
Originally by: Troezar Personally I'm an armour tanker but I thought it might help get more shield tankers out into PVP and add some variety...
Since passive (regen) tanks are worthless in pvp, why exactly do you think that this would be a good idea?
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Sarciss
Black Legion Command
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Posted - 2008.11.22 11:58:00 -
[4]
Originally by: Gypsio III
Originally by: Troezar Personally I'm an armour tanker but I thought it might help get more shield tankers out into PVP and add some variety...
Since passive (regen) tanks are worthless in pvp, why exactly do you think that this would be a good idea?
The drake is Solo PvP's best kept secret tbf, the Myrm can also fit a sweet Passive Shield Tank.
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Troezar
Fatality.
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Posted - 2008.11.22 12:01:00 -
[5]
Originally by: Furb Killer Drake...
Ah my friend Furb! Have you tried a passive setup on a Drake in PVP? If you set it up with enough tank to be viable you can forget tackling/ECCM/offensive modules/rigs etc
To the other poster. Exactly! Passive setups are crap in pvp as you need to use all your slots for it. Therefore make the base stats better to enable a passive tank and offensive mods. Of course slots need tweaking to prevent just a massive tank being fitted and nothing offensive but reducing mids and lows a little and increasing regen should fix that.
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Furb Killer
Gallente The Scope
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Posted - 2008.11.22 12:06:00 -
[6]
So you want ECCM, tackling, speed mod also probably, damage mods and an awesome passive tank? You arent asking for much...
For small gangs you might use a buffer tanked drake with half decent shield regen, speed mod (allthough you dont really need it that much), and 2 BCUs. Or no BCUs and use it as bait.
But you cant have everything.
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Originally by: Neth'Rae Military experts are calling this a troll.
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Troezar
Fatality.
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Posted - 2008.11.22 12:14:00 -
[7]
Originally by: Furb Killer So you want ECCM, tackling, speed mod also probably, damage mods and an awesome passive tank? You arent asking for much...
For small gangs you might use a buffer tanked drake with half decent shield regen, speed mod (allthough you dont really need it that much), and 2 BCUs. Or no BCUs and use it as bait.
But you cant have everything.
I don't want anything as I don't fly shield tankers Other forms of tanking get bonuses and with the rise of neuts and the nasty drawbacks to extenders now another option albeit small tweaks(if required) to give the shield tankers out there something more than just a baitship
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Artemis Rose
Sileo In Pacis
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Posted - 2008.11.22 12:41:00 -
[8]
Anything with good amount of lows and atleast 4-5 mids can make a workable passive shield tank. Also, certain t2 ships with high native resists on their shields can make good passive tanks (Ishtar.. Curse, etc) can tank those damage types fairly well.
I don't think QR changed any ship bonuses to make shield tanking viable on other ships, however.
*** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |

slothe
Caldari Murky Inc.
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Posted - 2008.11.22 12:43:00 -
[9]
Originally by: Gypsio III
Originally by: Troezar Personally I'm an armour tanker but I thought it might help get more shield tankers out into PVP and add some variety...
Since passive (regen) tanks are worthless in pvp, why exactly do you think that this would be a good idea?
passive tank is far from useles in pvp.
in lowsec they are particularly good, a passive tanked drake can permanantly tank gate guns solo.
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Troezar
Fatality.
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Posted - 2008.11.22 12:49:00 -
[10]
I'm sure everyone would agree that shield tankers don't get much help taking part in pvp right now? Even RR gangs have to be all armour tankers so they can rep each other or fit plates on their shield tanking ships(sub-optimal).
Fixing it is tricky but some love wouldn't hurt
Note: for anyone that missed it I don't shield tank, I have the skills but there are very few shield ships I'd want to pvp in...
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Furb Killer
Gallente The Scope
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Posted - 2008.11.22 12:54:00 -
[11]
Edited by: Furb Killer on 22/11/2008 12:54:29 Now imo armor and shield tanking are pretty equal, they both got advantages and disadvantages. Because armor tanking is more popular, more people armor tank, RR'ing is for armor, so people stay at armor tanks allthough without RR shield tanks are just as good.
Now you can boost shield tanks, so many go to shield tank + shield RR'ing. Then everyone shield tanks because RR's are for shield tanks AND shield tanking is better than armor tanking.
Also with small fleets with capital support the chimera is becoming so popular that remote shield reps become pretty popular. -> That is btw my own observation from when i used to live in synd. ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
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Pottsey
Enheduanni Foundation
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Posted - 2008.11.22 13:03:00 -
[12]
A Passive tank Domi with energy neuts can be very nasty. ____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Wet Ferret
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Posted - 2008.11.22 13:35:00 -
[13]
Originally by: slothe
Originally by: Gypsio III
Originally by: Troezar Personally I'm an armour tanker but I thought it might help get more shield tankers out into PVP and add some variety...
Since passive (regen) tanks are worthless in pvp, why exactly do you think that this would be a good idea?
passive tank is far from useles in pvp.
in lowsec they are particularly good, a passive tanked drake can permanantly tank gate guns solo.
And what else is going to do while sitting at the gate solo? Tackle and kill stuff? No, probably not without a couple of tacklings mods and there goes that tank.
So what is the actual usefulness of a dedicated passive tank other than bait?
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |

Vrabac
Zawa's Fan Club
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Posted - 2008.11.22 13:41:00 -
[14]
Edited by: Vrabac on 22/11/2008 13:43:10
Originally by: Sarciss
Originally by: Gypsio III
Originally by: Troezar Personally I'm an armour tanker but I thought it might help get more shield tankers out into PVP and add some variety...
Since passive (regen) tanks are worthless in pvp, why exactly do you think that this would be a good idea?
The drake is Solo PvP's best kept secret tbf, the Myrm can also fit a sweet Passive Shield Tank.
Drake is an awesome solo ship, but not with shield power relays.
I agree it's mostly for pve tanking and "dude test my tank in front of station lulz" sort of moments.
P.S.
Anyone permatanking sentries, just sitting on gate at 0 without using bookmarks etc isn't going to live for long if anyone remotely competent comes along. I use drake a lot and my drake can't tank sentries for ever, but it can dish out 650+ dps, stay alive until target dies and than warp to off grid ss to regen shield. All those caldary navy scourge spamming people that have zomfg 600dps tanks are rather harmless in reality.
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Artemis Rose
Sileo In Pacis
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Posted - 2008.11.22 13:41:00 -
[15]
Originally by: Pottsey A Passive tank Domi with energy neuts can be very nasty.
Thats an interesting thought... (albeit unconventional)
I can't imagine neuts being particularly useful if you have piles of SPR IIs on, so how do you fit the Domi for that? Cap injected?
*** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |

WishBlade
Caldari Atomic Heroes Arcane Alliance
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Posted - 2008.11.22 14:32:00 -
[16]
I wouldn't dare use a fully passive tanked Onyx, but with Active hardeners, and rest passive (PDU/SPR/Purgers) it's pretty much nber Aweseomenessness |

Novista
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Posted - 2008.11.22 16:34:00 -
[17]
Cerberus gang setup!
5x heavy missiles launcher II 2x Photon scattering field II 2x large shield EXtender II 1x Sensor booester II 3x Ballistic control system II 1x dmg control
Try it!
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The Vixen
Coalition of Nations
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Posted - 2008.11.22 17:27:00 -
[18]
Another, 'I want to have my cake and eat it too', thread.
Passive tanks have roles in PVP, but they are usually 'pointless' as they have no tackling gear.
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Troezar
Fatality.
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Posted - 2008.11.22 18:08:00 -
[19]
Originally by: The Vixen Another, 'I want to have my cake and eat it too', thread.
Passive tanks have roles in PVP, but they are usually 'pointless' as they have no tackling gear.
Failure to read and understand 1, It's not my cake but you might see more shield tanking pve'ers try pvp if they weren't "pointless" 2, The whole point of the thread is to discuss making them a viable option
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Pottsey
Enheduanni Foundation
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Posted - 2008.11.22 19:06:00 -
[20]
Artemis Rose said "Thats an interesting thought... (albeit unconventional) I can't imagine neuts being particularly useful if you have piles of SPR IIs on, so how do you fit the Domi for that? Cap injected?" You could go that way with a cap injector but I don't tend to. Not flown this since the speed changes. I used to use a row of PDS for cap and hitpoints, extender rigs, shield extenders and invul fields with 1 Microwarp. The idea was to get in close so there tracking wouldn't hit me then use the enegy neuts which drain 2.5times more then Nos and lower the cap to 0. Fit at least 1 but no more than 2 Nos yourself and stagger then energy drain modules. The staggered energy neuts with staggered Nos makes is very difficult for the enemy to pick the right moment to use their own cap booster.
Depending on who you fight 1 EM rig and 1 DCU might be worth adding. Having a gang mate to tackle works well, if no gang mate fit a scam and dont forget the gang skills.
Effective and cheap setup. Not sure on current prices but I believe the whole ship plus equipment is under 100mill.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Daergaar
Caldari School of Applied Knowledge
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Posted - 2008.11.22 20:41:00 -
[21]
I'm sure the best use for them is in small fleets/gatecamps. Who needs tackling gear when you permatank the gate sentries while your friends do the tackling?
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Markus Reese
Caldari
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Posted - 2008.11.22 22:19:00 -
[22]
Haven't really been in the Pvp but if you are in a gang, you do not need the tacklers and what necessarily. Especially if you are a missile style ship. Get those heavies, set up a passive shield tank and throw on a ballistics. Enemy can do what they want, and won't be able to really mess you over, let somebody else do the tackling.
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Wet Ferret
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Posted - 2008.11.23 14:34:00 -
[23]
Originally by: Daergaar I'm sure the best use for them is in small fleets/gatecamps. Who needs tackling gear when you permatank the gate sentries while your friends do the tackling?
If you're in a gang at a gate, sentry damage should be spread out and there's no need for an obscene tank; so damage mods are preferable to tanking mods in that situation. Having an extra point doesn't hurt, either, and you might just want to have a sensor booster fitted at a gatecamp. That stuff eliminates the option of a passive tank but it's better than having a slow, low dps and no ewar brick hanging around contributing not much at all.
In fleet activities, buffer tank is generally more effective.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |
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