| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Darksun69
|
Posted - 2004.07.10 13:25:00 -
[1]
Need some help on setting up a Dominix for Armour Tanking. Any Help Would be appreciated.
Thanks,
|

Darksun69
|
Posted - 2004.07.10 13:25:00 -
[2]
Need some help on setting up a Dominix for Armour Tanking. Any Help Would be appreciated.
Thanks,
|

Leitari
|
Posted - 2004.07.10 13:32:00 -
[3]
3 armor hardeners, kinetic, explosive, thermal. 2 best named armor repairers, 2 cap relays.
midslots: cap injector and 4x cap rechargers tech 2.
The guns are second priority. Dual 250's are nice because of the low power requirements. If you cant fit 6 guns you might have to sacrifice one cap relay in lowslot for a reactor control unit.
And then..... dumm dumm dumm. 15 DRONES MUHAHAHAHAHAHAHAHA (with gallente bs lvl 5.)
Here, Only the silent survive.
|

Leitari
|
Posted - 2004.07.10 13:32:00 -
[4]
3 armor hardeners, kinetic, explosive, thermal. 2 best named armor repairers, 2 cap relays.
midslots: cap injector and 4x cap rechargers tech 2.
The guns are second priority. Dual 250's are nice because of the low power requirements. If you cant fit 6 guns you might have to sacrifice one cap relay in lowslot for a reactor control unit.
And then..... dumm dumm dumm. 15 DRONES MUHAHAHAHAHAHAHAHA (with gallente bs lvl 5.)
Here, Only the silent survive.
|

Gariuys
|
Posted - 2004.07.10 13:35:00 -
[5]
Shield tank it. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Gariuys
|
Posted - 2004.07.10 13:35:00 -
[6]
Shield tank it. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Impuls
|
Posted - 2004.07.11 07:52:00 -
[7]
don't shield tank with 7 low slots in a ship
ever tried a dominix with jamming stuff...
you do have 5 midslots....
race specific jamming (three jammers) a warp srambler and mwd
armour tank, some nosferatu and 350mm... and drones....
of you go Impuls Mercenary Forces
|

Impuls
|
Posted - 2004.07.11 07:52:00 -
[8]
don't shield tank with 7 low slots in a ship
ever tried a dominix with jamming stuff...
you do have 5 midslots....
race specific jamming (three jammers) a warp srambler and mwd
armour tank, some nosferatu and 350mm... and drones....
of you go Impuls Mercenary Forces
|

xemous
|
Posted - 2004.07.11 11:39:00 -
[9]
well i have a pritty well rounded dominix, set up for pvp, it used armour tanking | all the gear is unamed, | the armour tank setup im using is, 3 armour hardeners, and a 1600mmplate large armourrepairer, | this allows me for 1 rcu and a tech II damage mod, which allows me for 4 ions , which is not a bad damage with the tech II damage mod and combine with 13 drones with lvl 4 drone damage skill, and i have 5 med, in which i have, 2 med cap injector which allows for cap to armour repair, 1 web and a mwd and a warp distrupter (the one that is -2 7.gkm range) which is good for pvp | this is what i have done with my dom, shield tanking is **** but you may need some high skills, like electronics and engineering lvl 5, and all gunnary to at least lvl 4, and engineering skills some to lvl 5 for cap regen and capacity, its high demand of skills, espeicially on the drones end, interfacing and galletne battleships lvl 4 and heavy to lvl 4
|

xemous
|
Posted - 2004.07.11 11:39:00 -
[10]
well i have a pritty well rounded dominix, set up for pvp, it used armour tanking | all the gear is unamed, | the armour tank setup im using is, 3 armour hardeners, and a 1600mmplate large armourrepairer, | this allows me for 1 rcu and a tech II damage mod, which allows me for 4 ions , which is not a bad damage with the tech II damage mod and combine with 13 drones with lvl 4 drone damage skill, and i have 5 med, in which i have, 2 med cap injector which allows for cap to armour repair, 1 web and a mwd and a warp distrupter (the one that is -2 7.gkm range) which is good for pvp | this is what i have done with my dom, shield tanking is **** but you may need some high skills, like electronics and engineering lvl 5, and all gunnary to at least lvl 4, and engineering skills some to lvl 5 for cap regen and capacity, its high demand of skills, espeicially on the drones end, interfacing and galletne battleships lvl 4 and heavy to lvl 4
|

Kerosene
|
Posted - 2004.07.11 15:19:00 -
[11]
My current setup..
2 named Armor repairers 2 hardners (explo/kinetic) 3 CPR's 4 Cap rechargers of varying quality 1 Webber Whatever I can fit in the hi slots
Can run 2 armor repairers non-stop that way and not much gets through 1400 armor repaired every 12 secs
|

Kerosene
|
Posted - 2004.07.11 15:19:00 -
[12]
My current setup..
2 named Armor repairers 2 hardners (explo/kinetic) 3 CPR's 4 Cap rechargers of varying quality 1 Webber Whatever I can fit in the hi slots
Can run 2 armor repairers non-stop that way and not much gets through 1400 armor repaired every 12 secs
|

Araviel
|
Posted - 2004.07.12 14:10:00 -
[13]
take a look at medium armour repairers tech 2 
EPIC Recruitment post
|

Araviel
|
Posted - 2004.07.12 14:10:00 -
[14]
take a look at medium armour repairers tech 2 
EPIC Recruitment post
|

agentsmitty
|
Posted - 2004.07.12 14:22:00 -
[15]
6 heavy nosferatu MWD, 2x20km warp disruptors, tech 2 cap recharger, 1 gallente eccm. 2 large repairors, 3 hardners, 1 RCU, 1 tech 2 back up array. Suck their cap dry and let them experience a slow painful death with 13/14/15 heavy drones. 2 tech 2 backups would be cool(beats 5 multispec) but the powergrid sucks on the dom.
|

agentsmitty
|
Posted - 2004.07.12 14:22:00 -
[16]
6 heavy nosferatu MWD, 2x20km warp disruptors, tech 2 cap recharger, 1 gallente eccm. 2 large repairors, 3 hardners, 1 RCU, 1 tech 2 back up array. Suck their cap dry and let them experience a slow painful death with 13/14/15 heavy drones. 2 tech 2 backups would be cool(beats 5 multispec) but the powergrid sucks on the dom.
|

Chode Rizoum
|
Posted - 2004.07.19 14:03:00 -
[17]
heh :) for that setup u will need more then 1 RCU
Centuria > whoot? Centuria > you stalking me? :) -- Nafri > then I a bird pooed on my head AND ON MY MEAL -- http://www.subroc.net/teddybears/
|

Chode Rizoum
|
Posted - 2004.07.19 14:03:00 -
[18]
heh :) for that setup u will need more then 1 RCU
Centuria > whoot? Centuria > you stalking me? :) -- Nafri > then I a bird pooed on my head AND ON MY MEAL -- http://www.subroc.net/teddybears/
|

meowcat
|
Posted - 2004.07.19 14:27:00 -
[19]
Originally by: agentsmitty 6 heavy nosferatu MWD, 2x20km warp disruptors, tech 2 cap recharger, 1 gallente eccm. 2 large repairors, 3 hardners, 1 RCU, 1 tech 2 back up array. Suck their cap dry and let them experience a slow painful death with 13/14/15 heavy drones. 2 tech 2 backups would be cool(beats 5 multispec) but the powergrid sucks on the dom.
that is a very interesting setup  may have to give that a go
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

meowcat
|
Posted - 2004.07.19 14:27:00 -
[20]
Originally by: agentsmitty 6 heavy nosferatu MWD, 2x20km warp disruptors, tech 2 cap recharger, 1 gallente eccm. 2 large repairors, 3 hardners, 1 RCU, 1 tech 2 back up array. Suck their cap dry and let them experience a slow painful death with 13/14/15 heavy drones. 2 tech 2 backups would be cool(beats 5 multispec) but the powergrid sucks on the dom.
that is a very interesting setup  may have to give that a go
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

Ithildin
|
Posted - 2004.07.19 14:57:00 -
[21]
Originally by: agentsmitty 6 heavy nosferatu MWD, 2x20km warp disruptors, tech 2 cap recharger, 1 gallente eccm. 2 large repairors, 3 hardners, 1 RCU, 1 tech 2 back up array. Suck their cap dry and let them experience a slow painful death with 13/14/15 heavy drones. 2 tech 2 backups would be cool(beats 5 multispec) but the powergrid sucks on the dom.
With this setup you have: 12,375 Powergrid output. 17,250 Powergrid usage, only counting powergrid intensive modules.
You will have to cut back on 3 powergrid intensive modules. --
If TC causes you discomfort that you feel is unwarranted or may be outside TC's current contract - contact me, please. |

Ithildin
|
Posted - 2004.07.19 14:57:00 -
[22]
Originally by: agentsmitty 6 heavy nosferatu MWD, 2x20km warp disruptors, tech 2 cap recharger, 1 gallente eccm. 2 large repairors, 3 hardners, 1 RCU, 1 tech 2 back up array. Suck their cap dry and let them experience a slow painful death with 13/14/15 heavy drones. 2 tech 2 backups would be cool(beats 5 multispec) but the powergrid sucks on the dom.
With this setup you have: 12,375 Powergrid output. 17,250 Powergrid usage, only counting powergrid intensive modules.
You will have to cut back on 3 powergrid intensive modules. --
If TC causes you discomfort that you feel is unwarranted or may be outside TC's current contract - contact me, please. |

Chode Rizoum
|
Posted - 2004.07.19 15:01:00 -
[23]
jeah that might work on a Apoc though :(
Centuria > whoot? Centuria > you stalking me? :) -- Nafri > then I a bird pooed on my head AND ON MY MEAL -- http://www.subroc.net/teddybears/
|

Chode Rizoum
|
Posted - 2004.07.19 15:01:00 -
[24]
jeah that might work on a Apoc though :(
Centuria > whoot? Centuria > you stalking me? :) -- Nafri > then I a bird pooed on my head AND ON MY MEAL -- http://www.subroc.net/teddybears/
|
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |