| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

suicide
Caldari Synergy.
|
Posted - 2008.11.24 20:44:00 -
[1]
POS gunnery is continuing to be a logistical nightmare and detracting from gameplay. Seeing as most people have gunnery skills on their main character and the POS network is probably being run by an alliance logistic corp it means that everyone needs to be in one corporation in order to effectively defend space using POS gunners. The solution to this problem will be the massive megacorp, which is really a step backwards. There should be an option to allow alliance members to use POS guns.
|

Jalif
Scorpion's Sting
|
Posted - 2008.11.24 21:16:00 -
[2]
I really would like to see this. I don't have any POS but when we had one we encountered this problem which would have been very usefull. They don't have to control like 5 guns but 2 guns would be good enough.
|

Mister Xerox
|
Posted - 2008.11.24 21:46:00 -
[3]
Indeed, members of the same alliance, if they have access to the POS, should be able to use the defense arrays if they have the skills to do so.
Doing this on an allance-wide scale, however, would be a double edged sword. For example, that annoying spy who sits at a POS and sets the guns to target the most indestructable or unstrikable of the enemy ships, thus wasting their function.
IMO more than just 5 arrays should be controllable, and that control should be removable at any time. How would this function to keep multiple defenders from vying for control of the same arrays?
Defense arrays should be grouped by default when controlled by someone with the appropriate skills. Thus All of one weapon type, all of one defensive array type (web/neut/scram), would be a single group unless specifically unlinked by the operator.
Current defense mechanics, and POS logistics all around, are just nightmarish in complexity and need serious review (as stated repeatedly during the previous CSM cycle).
|

StrawberryPocky
No Quarter. Imperial Republic Of the North
|
Posted - 2008.11.24 21:58:00 -
[4]
Originally by: Mister Xerox Doing this on an allance-wide scale, however, would be a double edged sword. For example, that annoying spy who sits at a POS and sets the guns to target the most indestructable or unstrikable of the enemy ships, thus wasting their function.
Well, thats a problem on a corp level as well. Never actually happened to us though, we've usually satisfied the problem of too many gunners by having whoever is leading the defence on TS yell loudly "Everyone not on the list I'm about to read out can just log the **** off."
To be honest this idea is excellent. I can understand the original CCP concept of it being a tactical issue that corps have a number of gunners in the right locations with pre-prepared bookmarks but with POS warfare being as it actually is having the ability to allow POS gunnery for ALL members of the alliance (the same way as it is for entering the shield, ie: You either set them to all allow, or make it password access).
Everytime you smacktalk with BoB or Failfellas they get a hardon that you are replying. This makes you gay. Gay for Bob! |

DEATHsyphon
8lack Wing Vanguard.
|
Posted - 2008.11.25 23:13:00 -
[5]
Yeah supported, POS's need a lot of updates and changes to them and this would be a nice one to add. -------------------- I'm not not going to pod you! |

Drake Draconis
Brutor tribe
|
Posted - 2008.11.25 23:30:00 -
[6]
Edited by: Drake Draconis on 25/11/2008 23:30:33 /me signed on the condition that they refine the conditions/roles involved.
|
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |