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Necrologic
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Posted - 2004.07.11 17:02:00 -
[1]
I'm choosing which to fly. Can i get some opinions on them? _______________________________________________________
Et nunc, reges, intelligite, erudimini, qui judicati terram. |

Necrologic
|
Posted - 2004.07.11 17:02:00 -
[2]
I'm choosing which to fly. Can i get some opinions on them? _______________________________________________________
Et nunc, reges, intelligite, erudimini, qui judicati terram. |

Cruz
|
Posted - 2004.07.11 17:04:00 -
[3]
I dont fly one but from what I hear, Malediction is easier to fit and is better for PVP while Crusader does more damage and is better for fleet engagements. ................. |

Cruz
|
Posted - 2004.07.11 17:04:00 -
[4]
I dont fly one but from what I hear, Malediction is easier to fit and is better for PVP while Crusader does more damage and is better for fleet engagements. ................. |

Arud
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Posted - 2004.07.11 20:09:00 -
[5]
crusader as a gunnery ship for npc's
malediction for pvp and fleet support
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Arud
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Posted - 2004.07.11 20:09:00 -
[6]
crusader as a gunnery ship for npc's
malediction for pvp and fleet support
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Nepereta
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Posted - 2004.07.11 20:25:00 -
[7]
I got both, Malediction is good for PvP with the 3 med slots 10mnAb ( don't use 1mn mwd while the nerf is in place) + web + stasis. Crusader is good(prob the best) for speed ( I use it for shuttling) Just whack a load of local hull conv nanos on it and see the turn rates and check speed and mobility you get from it.
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Nepereta
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Posted - 2004.07.11 20:25:00 -
[8]
I got both, Malediction is good for PvP with the 3 med slots 10mnAb ( don't use 1mn mwd while the nerf is in place) + web + stasis. Crusader is good(prob the best) for speed ( I use it for shuttling) Just whack a load of local hull conv nanos on it and see the turn rates and check speed and mobility you get from it.
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Istvaan Shogaatsu
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Posted - 2004.07.11 20:54:00 -
[9]
The Malediction is crap, don't listen to what anyone else says about it because they're frankly stupid and wrong. You can never get enough firepower on a Malediction, and it can't handle the cap drain of a scrambler + webber + MWD worth a damn.
The Crusader by comparison is a god-ship. It can be equipped with four Medium Modulated Pulse Energy Beams - with good skill levels, you can expect your "excellent" hits to hover around 100dmg, and your wreckings approaching 250dmg. It can also handle the power drain of firing full guns, MWDing and warpscrambling, which is all you need to take down a cruiser solo. Plus it looks hot.
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Istvaan Shogaatsu
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Posted - 2004.07.11 20:54:00 -
[10]
The Malediction is crap, don't listen to what anyone else says about it because they're frankly stupid and wrong. You can never get enough firepower on a Malediction, and it can't handle the cap drain of a scrambler + webber + MWD worth a damn.
The Crusader by comparison is a god-ship. It can be equipped with four Medium Modulated Pulse Energy Beams - with good skill levels, you can expect your "excellent" hits to hover around 100dmg, and your wreckings approaching 250dmg. It can also handle the power drain of firing full guns, MWDing and warpscrambling, which is all you need to take down a cruiser solo. Plus it looks hot.
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Necrologic
|
Posted - 2004.07.11 21:24:00 -
[11]
looks like we have some conflicting opinions. can i get some more? _______________________________________________________
Et nunc, reges, intelligite, erudimini, qui judicati terram. |

Necrologic
|
Posted - 2004.07.11 21:24:00 -
[12]
looks like we have some conflicting opinions. can i get some more? _______________________________________________________
Et nunc, reges, intelligite, erudimini, qui judicati terram. |

Cadman Weyland
|
Posted - 2004.07.11 21:38:00 -
[13]
I have both, still not using them proberly. I find the Malediction way easier to fit. 2 decemnt guns and an sb, then 10ab and webber etc.
The Crusader imn still messing with. 4 Decent guns drain cap way to fast. Saying that ive just reached small energy weap 5, so i`ll see what diff that makes. Im just finding comapered to corp mates Tanaris (blasters) or Stilletos (arti) that pulse lasers just dont do the deed. 
Director of Empire Ops and Chief Carebear |

Cadman Weyland
|
Posted - 2004.07.11 21:38:00 -
[14]
I have both, still not using them proberly. I find the Malediction way easier to fit. 2 decemnt guns and an sb, then 10ab and webber etc.
The Crusader imn still messing with. 4 Decent guns drain cap way to fast. Saying that ive just reached small energy weap 5, so i`ll see what diff that makes. Im just finding comapered to corp mates Tanaris (blasters) or Stilletos (arti) that pulse lasers just dont do the deed. 
Director of Empire Ops and Chief Carebear |

Istvaan Shogaatsu
|
Posted - 2004.07.11 21:44:00 -
[15]
Cadman, I don't know how a Taranis can even -threaten- your Crusader; with four Modulated MPLs using radios and a Tracking Enhancer II, my pulse lasers' range hovers around 18km optimal, 20km total. If you orbit the enemy Taranis at 15-16km, he will never get into webber range at all, and you've got plenty of time to tear him apart before he can even dream of getting into close range.
The Crusader is a duellist's dream come true.
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Istvaan Shogaatsu
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Posted - 2004.07.11 21:44:00 -
[16]
Cadman, I don't know how a Taranis can even -threaten- your Crusader; with four Modulated MPLs using radios and a Tracking Enhancer II, my pulse lasers' range hovers around 18km optimal, 20km total. If you orbit the enemy Taranis at 15-16km, he will never get into webber range at all, and you've got plenty of time to tear him apart before he can even dream of getting into close range.
The Crusader is a duellist's dream come true.
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JoCool
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Posted - 2004.07.11 23:49:00 -
[17]
Necrologic, get the Crusader and fit it like it has been said. You do not need a Webber using it.
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JoCool
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Posted - 2004.07.11 23:49:00 -
[18]
Necrologic, get the Crusader and fit it like it has been said. You do not need a Webber using it.
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Eximius
|
Posted - 2004.07.12 19:37:00 -
[19]
They both look sweet, but speed is king, go with the gold.
~Eximius, Reaver Templar
When a man's soul is forfeited, he is said to die. We did not. We were remade as demons of malice for an unworldy purpose. We are empty. Damned, for one cannot look unto the abyss and remain whole. ~ActiveX, 3 days after the Ascension |

Eximius
|
Posted - 2004.07.12 19:37:00 -
[20]
They both look sweet, but speed is king, go with the gold.
~Eximius, Reaver Templar
When a man's soul is forfeited, he is said to die. We did not. We were remade as demons of malice for an unworldy purpose. We are empty. Damned, for one cannot look unto the abyss and remain whole. ~ActiveX, 3 days after the Ascension |

Cadman Weyland
|
Posted - 2004.07.12 20:02:00 -
[21]
18km range? what guns u using? must be with Radio crystals, cant be gamma or multi.
Director of Empire Ops and Chief Carebear |

Cadman Weyland
|
Posted - 2004.07.12 20:02:00 -
[22]
18km range? what guns u using? must be with Radio crystals, cant be gamma or multi.
Director of Empire Ops and Chief Carebear |

Gaius Kador
|
Posted - 2004.07.12 20:13:00 -
[23]
Originally by: Istvaan Shogaatsu The Malediction is crap, don't listen to what anyone else says about it because they're frankly stupid and wrong. You can never get enough firepower on a Malediction, and it can't handle the cap drain of a scrambler + webber + MWD worth a damn.
That is just plain wrong Istvaan. The Malediction is a lethal ship if fitted correctly!
Ask the interceptor/frig jocks ive downed when piloting one.
That said I still favor the Crusader due to its sheer damage potential and massive armor. Unlike the Malediction (well, for the most part), this one can play with cruisers 1v1 and come out on top.
Oh and ranges of 15-18 km are not impossible with a Crusader fitted like Istvaan suggested, and even with radios you will eat another frig fast.
However, to all you Crusader jocks out there, replace that MWD ;) ----------------------------------------------
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Gaius Kador
|
Posted - 2004.07.12 20:13:00 -
[24]
Originally by: Istvaan Shogaatsu The Malediction is crap, don't listen to what anyone else says about it because they're frankly stupid and wrong. You can never get enough firepower on a Malediction, and it can't handle the cap drain of a scrambler + webber + MWD worth a damn.
That is just plain wrong Istvaan. The Malediction is a lethal ship if fitted correctly!
Ask the interceptor/frig jocks ive downed when piloting one.
That said I still favor the Crusader due to its sheer damage potential and massive armor. Unlike the Malediction (well, for the most part), this one can play with cruisers 1v1 and come out on top.
Oh and ranges of 15-18 km are not impossible with a Crusader fitted like Istvaan suggested, and even with radios you will eat another frig fast.
However, to all you Crusader jocks out there, replace that MWD ;) ----------------------------------------------
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Cruz
|
Posted - 2004.07.12 20:20:00 -
[25]
Crusaders sound interesting, I think im going to tran up for one :-D ................. |

Cruz
|
Posted - 2004.07.12 20:20:00 -
[26]
Crusaders sound interesting, I think im going to tran up for one :-D ................. |

Gaius Kador
|
Posted - 2004.07.12 20:23:00 -
[27]
Originally by: Cruz Crusaders sound interesting, I think im going to tran up for one :-D
Good choice, good luck and have fun!
----------------------------------------------
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Gaius Kador
|
Posted - 2004.07.12 20:23:00 -
[28]
Originally by: Cruz Crusaders sound interesting, I think im going to tran up for one :-D
Good choice, good luck and have fun!
----------------------------------------------
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Alowishus
|
Posted - 2004.07.12 20:24:00 -
[29]
Originally by: Istvaan Shogaatsu The Malediction is crap, don't listen to what anyone else says about it because they're frankly stupid and wrong. You can never get enough firepower on a Malediction
If you think Interceptors are about firepower, you are stupid and wrong. If you are using an Interceptor to do damage then you are misusing it and it's your own damn fault, not the ship's.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.07.12 20:24:00 -
[30]
Originally by: Istvaan Shogaatsu The Malediction is crap, don't listen to what anyone else says about it because they're frankly stupid and wrong. You can never get enough firepower on a Malediction
If you think Interceptors are about firepower, you are stupid and wrong. If you are using an Interceptor to do damage then you are misusing it and it's your own damn fault, not the ship's.
Raven 4TW! Rank(1) SP: 243745/256000 |

Gaius Kador
|
Posted - 2004.07.12 20:27:00 -
[31]
Originally by: Alowishus
Originally by: Istvaan Shogaatsu The Malediction is crap, don't listen to what anyone else says about it because they're frankly stupid and wrong. You can never get enough firepower on a Malediction
If you think Interceptors are about firepower, you are stupid and wrong. If you are using an Interceptor to do damage then you are misusing it and it's your own damn fault, not the ship's.
Thats a bit harsh m8 ;)
I prefer to view the different ships as aces in their own respective roles. The Crusader is meant to pour the pain, the Malediction is a more subtle boat but in some ways even more deadly. ----------------------------------------------
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Gaius Kador
|
Posted - 2004.07.12 20:27:00 -
[32]
Originally by: Alowishus
Originally by: Istvaan Shogaatsu The Malediction is crap, don't listen to what anyone else says about it because they're frankly stupid and wrong. You can never get enough firepower on a Malediction
If you think Interceptors are about firepower, you are stupid and wrong. If you are using an Interceptor to do damage then you are misusing it and it's your own damn fault, not the ship's.
Thats a bit harsh m8 ;)
I prefer to view the different ships as aces in their own respective roles. The Crusader is meant to pour the pain, the Malediction is a more subtle boat but in some ways even more deadly. ----------------------------------------------
|

Ithildin
|
Posted - 2004.07.12 20:44:00 -
[33]
Taranis is all about hardcore damage. (Cannot be matched in damage) Stiletto is the fast EW ship. (4 med slots) Crow is the missile spammer. Fastest ship with 100% accuracy.) Crusader is the stable middle ranger. (Best HP)
For Amarr the Malediction goes a bit in between, and can nicely suplement any fleet or battleship. Crusaders are a bit more of a wolf-pack ship, where numbers of hard Crusaders make up for the lack of med slots. Personally I own and fly several Taranis, and am training for Amarr interceptors. I have found that an interceptor which only partly focus on it's spacific trade (Ares) will do little good. I am looking at the Crusader because I'd like a ship I can fit a 10mn Afterburner on, and not need ot worry about ammo. This doesn't mean I won't try the Malediction, too, but the Crusader has that extra 5 powergrid and lowslot. I am not much bothered about the two med slots.
A word of advice, though, is that a Taranis always carry a webbifies, and if it gets close to you it will hurt like mad. A single burst of the Taranis (or any other interceptor's speed module, for that matter) will get him within webbifying range of you which means that the range advantage will be gone in an instant. At the same time, if you carry a web yourself, he can warp away when he's heavily damaged. Interceptors aren't a ship for someone not capable of careful manouvering, but I'd recomend a Malediction or similar 3-4 med slot ship to begin with. Before that some excercise in Vigils, Rifters, Incursi, and others are adviced. Even if the only target you can find are rats. --
If TC causes you discomfort that you feel is unwarranted or may be outside TC's current contract - contact me, please. |

Ithildin
|
Posted - 2004.07.12 20:44:00 -
[34]
Taranis is all about hardcore damage. (Cannot be matched in damage) Stiletto is the fast EW ship. (4 med slots) Crow is the missile spammer. Fastest ship with 100% accuracy.) Crusader is the stable middle ranger. (Best HP)
For Amarr the Malediction goes a bit in between, and can nicely suplement any fleet or battleship. Crusaders are a bit more of a wolf-pack ship, where numbers of hard Crusaders make up for the lack of med slots. Personally I own and fly several Taranis, and am training for Amarr interceptors. I have found that an interceptor which only partly focus on it's spacific trade (Ares) will do little good. I am looking at the Crusader because I'd like a ship I can fit a 10mn Afterburner on, and not need ot worry about ammo. This doesn't mean I won't try the Malediction, too, but the Crusader has that extra 5 powergrid and lowslot. I am not much bothered about the two med slots.
A word of advice, though, is that a Taranis always carry a webbifies, and if it gets close to you it will hurt like mad. A single burst of the Taranis (or any other interceptor's speed module, for that matter) will get him within webbifying range of you which means that the range advantage will be gone in an instant. At the same time, if you carry a web yourself, he can warp away when he's heavily damaged. Interceptors aren't a ship for someone not capable of careful manouvering, but I'd recomend a Malediction or similar 3-4 med slot ship to begin with. Before that some excercise in Vigils, Rifters, Incursi, and others are adviced. Even if the only target you can find are rats. --
If TC causes you discomfort that you feel is unwarranted or may be outside TC's current contract - contact me, please. |

Cruz
|
Posted - 2004.07.12 20:50:00 -
[35]
Edited by: Cruz on 12/07/2004 20:52:12 how much damage do modulated medium pulse lasers do per shot? I cant get a hold of any of them to try out on a punisher because it seems they are in demand...
Plus I think the crusader is the sexiest interceptor of them all. And why is it that a crusader cant match a taranis for damage output? ................. |

Cruz
|
Posted - 2004.07.12 20:50:00 -
[36]
Edited by: Cruz on 12/07/2004 20:52:12 how much damage do modulated medium pulse lasers do per shot? I cant get a hold of any of them to try out on a punisher because it seems they are in demand...
Plus I think the crusader is the sexiest interceptor of them all. And why is it that a crusader cant match a taranis for damage output? ................. |

Selim
|
Posted - 2004.07.12 20:53:00 -
[37]
Originally by: Istvaan Shogaatsu The Malediction is crap, don't listen to what anyone else says about it because they're frankly stupid and wrong. You can never get enough firepower on a Malediction, and it can't handle the cap drain of a scrambler + webber + MWD worth a damn.
The Crusader by comparison is a god-ship. It can be equipped with four Medium Modulated Pulse Energy Beams - with good skill levels, you can expect your "excellent" hits to hover around 100dmg, and your wreckings approaching 250dmg. It can also handle the power drain of firing full guns, MWDing and warpscrambling, which is all you need to take down a cruiser solo. Plus it looks hot.
What is your lowslot setup, if you dont mind me asking?
|

Selim
|
Posted - 2004.07.12 20:53:00 -
[38]
Originally by: Istvaan Shogaatsu The Malediction is crap, don't listen to what anyone else says about it because they're frankly stupid and wrong. You can never get enough firepower on a Malediction, and it can't handle the cap drain of a scrambler + webber + MWD worth a damn.
The Crusader by comparison is a god-ship. It can be equipped with four Medium Modulated Pulse Energy Beams - with good skill levels, you can expect your "excellent" hits to hover around 100dmg, and your wreckings approaching 250dmg. It can also handle the power drain of firing full guns, MWDing and warpscrambling, which is all you need to take down a cruiser solo. Plus it looks hot.
What is your lowslot setup, if you dont mind me asking?
|

Istvaan Shogaatsu
|
Posted - 2004.07.12 22:13:00 -
[39]
Edited by: Istvaan Shogaatsu on 12/07/2004 22:23:18
Originally by: Cruz how much damage do modulated medium pulse lasers do per shot? I cant get a hold of any of them to try out on a punisher because it seems they are in demand...
My excellent hits are currently 85-100dmg; my wreckings from 190-250. This is with multifrequency lasers against a cruiser for example though; with radios, about half that.
Originally by: Selim What is your lowslot setup, if you dont mind me asking?
I'll share my whole setup, since people must be wondering by now.
Highslots:
4x Modulated Medium Pulse Energy Beam I (crystals on board: multi, UV, IR, radio)
Medslots:
Catalyzed Cold Gas MWD I Faint Epsilon Warp Prohibitor I
Lowslots:
Micro Auxilliary Power Core 2x Capacitor Power Relay I Tracking Enhancer II
This package grants me lethality at all ranges from point-blank with multifrequency, to 18km optimal / 20km total with radios and the tracking enhancer. It is also thoroughly and utterly immune to any Taranis I've run across, as they depend on getting within webber range to be effective, and orbiting the enemy Taranis at around 16km means no matter what maneuvers it performs, it will never -ever- get within 10km of you - all you really need for this is radio crystals, since they'll allow you to keep firing and damaging your enemy while he spits all over himself trying to get you in range. The only interceptor that really threatens this boat is something with two MWDs or more speed while MWDing overall - my current speed being 3550m/s, and my Acceleration Control at a pitiful level 2. I guess a Taranis with those 14km commander webbers might be worrisome as well.
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Istvaan Shogaatsu
|
Posted - 2004.07.12 22:13:00 -
[40]
Edited by: Istvaan Shogaatsu on 12/07/2004 22:23:18
Originally by: Cruz how much damage do modulated medium pulse lasers do per shot? I cant get a hold of any of them to try out on a punisher because it seems they are in demand...
My excellent hits are currently 85-100dmg; my wreckings from 190-250. This is with multifrequency lasers against a cruiser for example though; with radios, about half that.
Originally by: Selim What is your lowslot setup, if you dont mind me asking?
I'll share my whole setup, since people must be wondering by now.
Highslots:
4x Modulated Medium Pulse Energy Beam I (crystals on board: multi, UV, IR, radio)
Medslots:
Catalyzed Cold Gas MWD I Faint Epsilon Warp Prohibitor I
Lowslots:
Micro Auxilliary Power Core 2x Capacitor Power Relay I Tracking Enhancer II
This package grants me lethality at all ranges from point-blank with multifrequency, to 18km optimal / 20km total with radios and the tracking enhancer. It is also thoroughly and utterly immune to any Taranis I've run across, as they depend on getting within webber range to be effective, and orbiting the enemy Taranis at around 16km means no matter what maneuvers it performs, it will never -ever- get within 10km of you - all you really need for this is radio crystals, since they'll allow you to keep firing and damaging your enemy while he spits all over himself trying to get you in range. The only interceptor that really threatens this boat is something with two MWDs or more speed while MWDing overall - my current speed being 3550m/s, and my Acceleration Control at a pitiful level 2. I guess a Taranis with those 14km commander webbers might be worrisome as well.
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Daddy Warcrimes
|
Posted - 2004.07.12 22:25:00 -
[41]
Quote: The Malediction is crap, don't listen to what anyone else says about it because they're frankly stupid and wrong. You can never get enough firepower on a Malediction, and it can't handle the cap drain of a scrambler + webber + MWD worth a damn.
The Malediction actually can handle the cap load of a webber and a scrambler, you need good cap skills, but it will work pretty well. Don't plan on running all your gear for an hour straight.
I do agree, the Crusader is a better damage dealer, no doubt, but the Malediction has the extra mid slot, that lets you have some more options to mess with people. 
------------------------------------------------------------- The difference between Genius and Stupidity
Genius has its limits.
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Daddy Warcrimes
|
Posted - 2004.07.12 22:25:00 -
[42]
Quote: The Malediction is crap, don't listen to what anyone else says about it because they're frankly stupid and wrong. You can never get enough firepower on a Malediction, and it can't handle the cap drain of a scrambler + webber + MWD worth a damn.
The Malediction actually can handle the cap load of a webber and a scrambler, you need good cap skills, but it will work pretty well. Don't plan on running all your gear for an hour straight.
I do agree, the Crusader is a better damage dealer, no doubt, but the Malediction has the extra mid slot, that lets you have some more options to mess with people. 
------------------------------------------------------------- The difference between Genius and Stupidity
Genius has its limits.
|

Necrologic
|
Posted - 2004.07.12 22:55:00 -
[43]
well, i've been flying a crow previously. Don't like it much, missles just arn't my style. It got blown up the other day vs a 750k serp rat with cruise missles, and 2 30k frigs with webbers. But anyway, i've got experiance in ceptors. So, in the crusader is it better to have the microwarp or a 10mn? I have that exact microwarp, but on my crow the sig rad always got me murdered...? _______________________________________________________
Et nunc, reges, intelligite, erudimini, qui judicati terram. |

Necrologic
|
Posted - 2004.07.12 22:55:00 -
[44]
well, i've been flying a crow previously. Don't like it much, missles just arn't my style. It got blown up the other day vs a 750k serp rat with cruise missles, and 2 30k frigs with webbers. But anyway, i've got experiance in ceptors. So, in the crusader is it better to have the microwarp or a 10mn? I have that exact microwarp, but on my crow the sig rad always got me murdered...? _______________________________________________________
Et nunc, reges, intelligite, erudimini, qui judicati terram. |

Cruz
|
Posted - 2004.07.12 22:56:00 -
[45]
heh why didnt you fit a 10mn AB on a crow? ................. |

Cruz
|
Posted - 2004.07.12 22:56:00 -
[46]
heh why didnt you fit a 10mn AB on a crow? ................. |

Necrologic
|
Posted - 2004.07.12 23:13:00 -
[47]
Originally by: Cruz heh why didnt you fit a 10mn AB on a crow?
oh, i did. I ran the mw at first but then went back to 3 named 1mn ab's till i could use aux power cores and a 10mn. that was ~1 hour before i got wtfpwn3d by the 750k _______________________________________________________
Et nunc, reges, intelligite, erudimini, qui judicati terram. |

Necrologic
|
Posted - 2004.07.12 23:13:00 -
[48]
Originally by: Cruz heh why didnt you fit a 10mn AB on a crow?
oh, i did. I ran the mw at first but then went back to 3 named 1mn ab's till i could use aux power cores and a 10mn. that was ~1 hour before i got wtfpwn3d by the 750k _______________________________________________________
Et nunc, reges, intelligite, erudimini, qui judicati terram. |

Istvaan Shogaatsu
|
Posted - 2004.07.13 00:28:00 -
[49]
As long as you restrict your MWD use to lateral runs, escape bursts or to make a quick single-burn approach to your target, you should be fine.
That, or do what everyone else is doing when faced with this thoroughly stupid and unnecessary MWD nerf, and tack on a 10mn cold gas AB or AB II.
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Istvaan Shogaatsu
|
Posted - 2004.07.13 00:28:00 -
[50]
As long as you restrict your MWD use to lateral runs, escape bursts or to make a quick single-burn approach to your target, you should be fine.
That, or do what everyone else is doing when faced with this thoroughly stupid and unnecessary MWD nerf, and tack on a 10mn cold gas AB or AB II.
|

NewDisease
|
Posted - 2004.07.13 00:36:00 -
[51]
I have alot of thinking of wich ship i should pick, I have made my mind and gonna use a crusader, anyone reccomd a good setup for it ? using 4 medium beams? and if i should use MWD or afterburner? -----------------------------------------------
do what you can, with what you have, where you are. |

NewDisease
|
Posted - 2004.07.13 00:36:00 -
[52]
I have alot of thinking of wich ship i should pick, I have made my mind and gonna use a crusader, anyone reccomd a good setup for it ? using 4 medium beams? and if i should use MWD or afterburner? -----------------------------------------------
do what you can, with what you have, where you are. |

Cruz
|
Posted - 2004.07.13 00:37:00 -
[53]
Edited by: Cruz on 13/07/2004 00:53:00 4 named medium pulse lasers is the best IMO :-D
but 4 named dual light pulse lasers are almost as good, plus muuuuuuch lower fitting requirments. ................. |

Cruz
|
Posted - 2004.07.13 00:37:00 -
[54]
Edited by: Cruz on 13/07/2004 00:53:00 4 named medium pulse lasers is the best IMO :-D
but 4 named dual light pulse lasers are almost as good, plus muuuuuuch lower fitting requirments. ................. |

MuteSpook
|
Posted - 2004.07.13 11:26:00 -
[55]
Istvaan Shogaatsu, your advice is proving to be a godsend. I've been looking for something like this for a while. Everything you've posted is much appreciated  _______________________________________________
"I will keep your teeth in a box on a mantle."
"..It used to be cute when you said that."
"Thats because you felt safe."
"..." |

MuteSpook
|
Posted - 2004.07.13 11:26:00 -
[56]
Istvaan Shogaatsu, your advice is proving to be a godsend. I've been looking for something like this for a while. Everything you've posted is much appreciated  _______________________________________________
"I will keep your teeth in a box on a mantle."
"..It used to be cute when you said that."
"Thats because you felt safe."
"..." |

Vel Kyri
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Posted - 2004.07.13 11:31:00 -
[57]
A good setup i've found for a crusader is using a 10mn ab, and then 4 electron blasters.
works quite nicely, and then mounting some armour repairer and armour plating lets me survive more things, and suprise some missile users. :) -----
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Vel Kyri
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Posted - 2004.07.13 11:31:00 -
[58]
A good setup i've found for a crusader is using a 10mn ab, and then 4 electron blasters.
works quite nicely, and then mounting some armour repairer and armour plating lets me survive more things, and suprise some missile users. :) -----
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shakaZ XIV
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Posted - 2004.07.13 11:44:00 -
[59]
but...then you throw away that juicy shipbonus 
Training up for amarr interceptors atm, but im wondering how crusader pilots deal with dual mwd frigates?
You cant outrun them...simply try to out-damage/last them and hope for the best? 
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shakaZ XIV
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Posted - 2004.07.13 11:44:00 -
[60]
but...then you throw away that juicy shipbonus 
Training up for amarr interceptors atm, but im wondering how crusader pilots deal with dual mwd frigates?
You cant outrun them...simply try to out-damage/last them and hope for the best? 
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Ukiah
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Posted - 2004.07.13 13:10:00 -
[61]
Originally by: Istvaan Shogaatsu Edited by: Istvaan Shogaatsu on 12/07/2004 22:23:18
Originally by: Cruz how much damage do modulated medium pulse lasers do per shot? I cant get a hold of any of them to try out on a punisher because it seems they are in demand...
My excellent hits are currently 85-100dmg; my wreckings from 190-250. This is with multifrequency lasers against a cruiser for example though; with radios, about half that.
Originally by: Selim What is your lowslot setup, if you dont mind me asking?
I'll share my whole setup, since people must be wondering by now.
Highslots:
4x Modulated Medium Pulse Energy Beam I (crystals on board: multi, UV, IR, radio)
Medslots:
Catalyzed Cold Gas MWD I Faint Epsilon Warp Prohibitor I
Lowslots:
Micro Auxilliary Power Core 2x Capacitor Power Relay I Tracking Enhancer II
This package grants me lethality at all ranges from point-blank with multifrequency, to 18km optimal / 20km total with radios and the tracking enhancer. It is also thoroughly and utterly immune to any Taranis I've run across, as they depend on getting within webber range to be effective, and orbiting the enemy Taranis at around 16km means no matter what maneuvers it performs, it will never -ever- get within 10km of you - all you really need for this is radio crystals, since they'll allow you to keep firing and damaging your enemy while he spits all over himself trying to get you in range. The only interceptor that really threatens this boat is something with two MWDs or more speed while MWDing overall - my current speed being 3550m/s, and my Acceleration Control at a pitiful level 2. I guess a Taranis with those 14km commander webbers might be worrisome as well.
That's not a bad setup. That being said, I prefer the Malediction. It both looks cooler IMO and is more useful for fleet engagements. However, you've peaked my interest and I might go buy a Crusader and play around with the setup you mentioned.
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Ukiah
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Posted - 2004.07.13 13:10:00 -
[62]
Originally by: Istvaan Shogaatsu Edited by: Istvaan Shogaatsu on 12/07/2004 22:23:18
Originally by: Cruz how much damage do modulated medium pulse lasers do per shot? I cant get a hold of any of them to try out on a punisher because it seems they are in demand...
My excellent hits are currently 85-100dmg; my wreckings from 190-250. This is with multifrequency lasers against a cruiser for example though; with radios, about half that.
Originally by: Selim What is your lowslot setup, if you dont mind me asking?
I'll share my whole setup, since people must be wondering by now.
Highslots:
4x Modulated Medium Pulse Energy Beam I (crystals on board: multi, UV, IR, radio)
Medslots:
Catalyzed Cold Gas MWD I Faint Epsilon Warp Prohibitor I
Lowslots:
Micro Auxilliary Power Core 2x Capacitor Power Relay I Tracking Enhancer II
This package grants me lethality at all ranges from point-blank with multifrequency, to 18km optimal / 20km total with radios and the tracking enhancer. It is also thoroughly and utterly immune to any Taranis I've run across, as they depend on getting within webber range to be effective, and orbiting the enemy Taranis at around 16km means no matter what maneuvers it performs, it will never -ever- get within 10km of you - all you really need for this is radio crystals, since they'll allow you to keep firing and damaging your enemy while he spits all over himself trying to get you in range. The only interceptor that really threatens this boat is something with two MWDs or more speed while MWDing overall - my current speed being 3550m/s, and my Acceleration Control at a pitiful level 2. I guess a Taranis with those 14km commander webbers might be worrisome as well.
That's not a bad setup. That being said, I prefer the Malediction. It both looks cooler IMO and is more useful for fleet engagements. However, you've peaked my interest and I might go buy a Crusader and play around with the setup you mentioned.
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NewDisease
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Posted - 2004.07.13 15:46:00 -
[63]
I've been thinking of: 4x modulated medium beams
named MWD and named warp scrambler
micro aux 2 capreleys and a dmg mod, i have checked the thingy requirements, think this will work out, but what bothers me if i should fit a afterburner 10mn one or a MWD  -----------------------------------------------
do what you can, with what you have, where you are. |

NewDisease
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Posted - 2004.07.13 15:46:00 -
[64]
I've been thinking of: 4x modulated medium beams
named MWD and named warp scrambler
micro aux 2 capreleys and a dmg mod, i have checked the thingy requirements, think this will work out, but what bothers me if i should fit a afterburner 10mn one or a MWD  -----------------------------------------------
do what you can, with what you have, where you are. |

Arud
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Posted - 2004.07.13 15:55:00 -
[65]
just marking this thread better for later read when I get on eve
thanks for posting the fit Istvaan, most interesting
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Arud
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Posted - 2004.07.13 15:55:00 -
[66]
just marking this thread better for later read when I get on eve
thanks for posting the fit Istvaan, most interesting
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Cruz
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Posted - 2004.07.13 17:13:00 -
[67]
Originally by: NewDisease I've been thinking of: 4x modulated medium beams
named MWD and named warp scrambler
micro aux 2 capreleys and a dmg mod, i have checked the thingy requirements, think this will work out, but what bothers me if i should fit a afterburner 10mn one or a MWD 
EEk, Medium Beams take a lot of PG... around 16 each I believe, so you would need 64PG just to fit the Weapons >.< ................. |

Cruz
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Posted - 2004.07.13 17:13:00 -
[68]
Originally by: NewDisease I've been thinking of: 4x modulated medium beams
named MWD and named warp scrambler
micro aux 2 capreleys and a dmg mod, i have checked the thingy requirements, think this will work out, but what bothers me if i should fit a afterburner 10mn one or a MWD 
EEk, Medium Beams take a lot of PG... around 16 each I believe, so you would need 64PG just to fit the Weapons >.< ................. |

Selim
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Posted - 2004.07.13 18:56:00 -
[69]
Nice setup Istvann, that said, I prefer my armor-tanked Crusader. Goes toe-to-toe with Taranis at close range and wins.
As for the malediction... I personally love it as well. Its just so much better of a capture ship, cap definitely is not a problem, and though it doesnt do much damage, the rate of fire bonus is a nice plus and due to that, with dual light pulses or gatling pulses I do almost constant damage. And again, that said, I prefer the Crusader for its sheer gankage.
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Selim
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Posted - 2004.07.13 18:56:00 -
[70]
Nice setup Istvann, that said, I prefer my armor-tanked Crusader. Goes toe-to-toe with Taranis at close range and wins.
As for the malediction... I personally love it as well. Its just so much better of a capture ship, cap definitely is not a problem, and though it doesnt do much damage, the rate of fire bonus is a nice plus and due to that, with dual light pulses or gatling pulses I do almost constant damage. And again, that said, I prefer the Crusader for its sheer gankage.
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Istvaan Shogaatsu
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Posted - 2004.07.13 20:46:00 -
[71]
You're free to love it, just that for the job it does, there are ships that do it better. Taranis is a case in point.
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Istvaan Shogaatsu
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Posted - 2004.07.13 20:46:00 -
[72]
You're free to love it, just that for the job it does, there are ships that do it better. Taranis is a case in point.
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Ukiah
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Posted - 2004.07.21 04:44:00 -
[73]
OK, after just successfully wtfpwning a BB with this setup, I have to officially say, I'm in love with the setup.
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Ukiah
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Posted - 2004.07.21 04:44:00 -
[74]
OK, after just successfully wtfpwning a BB with this setup, I have to officially say, I'm in love with the setup.
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Necrologic
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Posted - 2004.07.21 06:15:00 -
[75]
thats good then. 7 more days till amarr 5.... _______________________________________________________
Et nunc, reges, intelligite, erudimini, qui judicati terram. |

Necrologic
|
Posted - 2004.07.21 06:15:00 -
[76]
thats good then. 7 more days till amarr 5.... _______________________________________________________
Et nunc, reges, intelligite, erudimini, qui judicati terram. |

MadGaz
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Posted - 2004.07.21 08:57:00 -
[77]
Yep Istvaan Shogaatsu's setup is awesome  I just can't wait until CCP fix the MWD nerf, or at least remove the penalty for interceptors ------------------------------------------
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MadGaz
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Posted - 2004.07.21 08:57:00 -
[78]
Yep Istvaan Shogaatsu's setup is awesome  I just can't wait until CCP fix the MWD nerf, or at least remove the penalty for interceptors ------------------------------------------
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Kamath
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Posted - 2004.07.21 09:48:00 -
[79]
Hi,
I use both but i have a little preference for the crusader. (3 gun and 1 smartbomb)
I dont use Medium pulse or medium beam i prefere dual light pulse. low power, low cap usage, good rate of fire, but dont fit a 1MN mwd or if u use it the sig radius is incresed, use a 10MN AB u fly at the same speed and ur sig radius has no change and u have full shield and capacitor.
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Kamath
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Posted - 2004.07.21 09:48:00 -
[80]
Hi,
I use both but i have a little preference for the crusader. (3 gun and 1 smartbomb)
I dont use Medium pulse or medium beam i prefere dual light pulse. low power, low cap usage, good rate of fire, but dont fit a 1MN mwd or if u use it the sig radius is incresed, use a 10MN AB u fly at the same speed and ur sig radius has no change and u have full shield and capacitor.
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