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Esab
Caldari
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Posted - 2008.11.27 14:54:00 -
[1]
I know people have various opinions on stealth bombers and are proabably not fotm atm but hey ho....
I decided to have a play with EFT and came up with the following useing Caldari Navy Wrath Cruise Missiles
Highs
1) Improved Cloaking Device II 2) "Arbalest" Cruise Launcher I 3) "Arbalest" Cruise Launcher I 4) "Arbalest" Cruise Launcher I 5) Empty Slot
Mids
1) Sensor Booster II (Scan Resolution Script) 2) Sensor Booster II (Scan Resolution Script) 3) Phased Muon Sensor Disruptor I (Targeting Range Script) 4) Phased Muon Sensor Disruptor I (Targeting Range Script)
Lows
1)Ballistic Control System II 2)Overdrive Injector System II
Rigs
1) Warhead Calefaction Catalyst I 2) Warhead Calefaction Catalyst I
Link to my EFT fit here.
Any opinions are appreciated. And if anyone can come up with some better fits I am interested to see them
Cheers
Esab
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Cibo Seidensha
Amarr Tres Viri Guard Tres Viri
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Posted - 2008.11.27 14:57:00 -
[2]
This looks pretty straight forward. How is this different from the usual pre-QR Manticore (which I didnt fly)?
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Jaina Blade
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Posted - 2008.11.27 15:02:00 -
[3]
Originally by: Cibo Seidensha This looks pretty straight forward. How is this different from the usual pre-QR Manticore (which I didnt fly)?
Agreed, this is no different than pre-QR Manticores and still doesn't detract from the fact that SB's are terrible.
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.11.27 15:21:00 -
[4]
It's even worse post QR as you'll need missile velocity rigs and a TP or two to deal full damage.
Wyvern & Chimera fitting flowchart |

Esab
Caldari
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Posted - 2008.11.27 15:23:00 -
[5]
Originally by: Cibo Seidensha This looks pretty straight forward. How is this different from the usual pre-QR Manticore (which I didnt fly)?
Yes it is pretty straight forward. I never said it wasnt. Also considering no matter how hard I tried I couldnt get some of the fits that are shown here to fit for me so I think it is a little different. I know I could use implants to alter it a little.
Originally by: Jaina Blade
Agreed, this is no different than pre-QR Manticores and still doesn't detract from the fact that SB's are terrible.
See Above. And thanks for input
Esab
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NeoTheo
The Maverick Navy Southern Cross Alliance
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Posted - 2008.11.27 15:31:00 -
[6]
thats pretty much a cookie cutter setup, personally i use Tech II launchers and sometimes swap 1 damp for 1 TP.
also, i tend to go with a intertia mod over a stright line speed one.
- MVN -
If you dont know, well, you dont know!
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Merin Ryskin
Peregrine Industries
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Posted - 2008.11.27 15:56:00 -
[7]
Cloak on a bomber is worthless. All it does is waste CPU that would be better spent on more BCUs. I'm assuming you're using a black ops jump bridge (otherwise you would use a ship that doesn't suck), so here is the correct fit:
[Manticore, New Setup 1] Ballistic Control System II Ballistic Control System II
Sensor Booster II, Targeting Range Sensor Booster II, Targeting Range Sensor Booster II, Scan Resolution Sensor Booster II, Scan Resolution
Cruise Missile Launcher II, Caldari Navy Wrath Cruise Missile Small Remote Armor Repair System I /OFFLINE Cruise Missile Launcher II, Caldari Navy Wrath Cruise Missile Small Remote Armor Repair System I /OFFLINE Cruise Missile Launcher II, Caldari Navy Wrath Cruise Missile
Hydraulic Bay Thrusters I Hydraulic Bay Thrusters I
----------- Blaster sig removed for now, pending those "changes we've been working on all day". CCP, don't screw this up.
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Luxior
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Posted - 2008.11.27 18:10:00 -
[8]
Why dont you use a bomb launcher? The stealth bomber can use it and it essentially means a one-hit-kill for any frigate, maybe cruiser. Try adding that to your setup.
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Tac Ginaz
Gallente Coalition of Nations
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Posted - 2008.11.27 19:06:00 -
[9]
Edited by: Tac Ginaz on 27/11/2008 19:06:38 because a bomb takes 15 seconds to detonate and anyone with half a brain will warp out before it hits. Bombs are useful only vs POS installations and fleet blobs who are very busy shooting at the other fleet.
I never understood why people use sensor dampeners. They are only of use if you are firing from quite a long range...which means your missiles will take more than 14 seconds to reach them. That is more than enough time for even a BS to jump out. It doesn't matter if they can lock you back or not, you will still be wasting missiles.
Try this:
[Manticore] Ballistic Control System II Ballistic Control System II
F-90 Positional Sensor Subroutines, Targeting Speed/Range [empty med slot] [empty med slot] [empty med slot]
Cruise Missile Launcher II, Wrath Fury / Precision Cruise Missile Launcher II, Wrath Fury / Precision Cruise Missile Launcher II, Wrath Fury / Precision Improved Cloaking Device II [empty high slot]
Warhead Flare Catalyst I Warhead Calefaction Catalyst I
This provides maximum firepower for the cruise missiles. You may want to change the calefaction for an explosion radius rig as the new missile formula may benefit more from it than brute damage that would be mitigated anyway.
Range is 80+km, with speed script you get just short of 500 sensor strength. Volley damage is 2800
Though I do not know why in the world you use a manticore besides its good looks. the Hound has the best damage and speed which is critical in a bomber.
My favorite setup:
[Hound] Ballistic Control System II Co-Processor II Ballistic Control System II
Speculative Ship Identifier I Passive Targeter II F-90 Positional Sensor Subroutines
'Malkuth' Cruise Launcher I, Caldari Navy Devastator Cruise Missile 'Malkuth' Cruise Launcher I, Caldari Navy Devastator Cruise Missile 'Malkuth' Cruise Launcher I, Caldari Navy Devastator Cruise Missile Improved Cloaking Device II Micro 'Vehemence' I Shockwave Charge
Warhead Rigor Catalyst I Warhead Flare Catalyst I
Excellent close range or long range attacker, can scan ships without them knowing (passive targetter II + ship scanner) to find out their weak resist (bomber can act as intel gather in fleet fights too), smarbomb allows no-warning attack run by tagging targets and attacking via FOF missiles (very situational), volley damage of 2600 and cloaked speed of 500ms
-------------------------------------------------
Re-Design Stealth Bomber Weapons! |

Elhina Novae
Sky's Edge
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Posted - 2008.11.27 19:39:00 -
[10]
Edited by: Elhina Novae on 27/11/2008 19:39:22
Originally by: Merin Ryskin Cloak on a bomber is worthless. All it does is waste CPU that would be better spent on more BCUs. I'm assuming you're using a black ops jump bridge (otherwise you would use a ship that doesn't suck), so here is the correct fit:
[Manticore, New Setup 1] Ballistic Control System II Ballistic Control System II
Sensor Booster II, Targeting Range Sensor Booster II, Targeting Range Sensor Booster II, Scan Resolution Sensor Booster II, Scan Resolution
Cruise Missile Launcher II, Caldari Navy Wrath Cruise Missile Small Remote Armor Repair System I /OFFLINE Cruise Missile Launcher II, Caldari Navy Wrath Cruise Missile Small Remote Armor Repair System I /OFFLINE Cruise Missile Launcher II, Caldari Navy Wrath Cruise Missile
Hydraulic Bay Thrusters I Hydraulic Bay Thrusters I
Speaking of useless CPU T2 Launchers. Change to Malkuth, think beyond EFT DPS numbers and look at alpha. Also the Improved Cloak is more then useful on a bomber ------------
Originally by: Boz Well
Originally by: SurrenderMonkey ... There's an Amarr problem?
Nothing that can't be solved by more Minmatar nerfs.
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Luxior
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Posted - 2008.11.27 19:46:00 -
[11]
first off, if they aren't paying attention and don't know a bomb is heading towards them, theres little they can do to stop it. i think a bomb can be very useful for hit-and-runs if they bombs aren't launched from 40km, thats just a little silly,
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Buhhdust Princess
Fatality.
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Posted - 2008.11.27 19:53:00 -
[12]
Originally by: Merin Ryskin Cloak on a bomber is worthless.
i lul'd! "Cloak on a STEALTH bomber would just be stupid, c/d?"
Especially when u can still fit the BCU's anyway.
Srsly though, just get urself a falcon/rook, you're close to flying it and its far more useful if u like cloaky cloaky
________________________________________
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Sidus Isaacs
Gallente
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Posted - 2008.11.27 20:04:00 -
[13]
Originally by: Merin Ryskin Cloak on a bomber is worthless. All it does is waste CPU that would be better spent on more BCUs. I'm assuming you're using a black ops jump bridge (otherwise you would use a ship that doesn't suck), so here is the correct fit:
[Manticore, New Setup 1] Ballistic Control System II Ballistic Control System II
Sensor Booster II, Targeting Range Sensor Booster II, Targeting Range Sensor Booster II, Scan Resolution Sensor Booster II, Scan Resolution
Cruise Missile Launcher II, Caldari Navy Wrath Cruise Missile Small Remote Armor Repair System I /OFFLINE Cruise Missile Launcher II, Caldari Navy Wrath Cruise Missile Small Remote Armor Repair System I /OFFLINE Cruise Missile Launcher II, Caldari Navy Wrath Cruise Missile
Hydraulic Bay Thrusters I Hydraulic Bay Thrusters I
You are after biggest alfa usually, so this sould work:
[Manticore, Bomber] Ballistic Control System II Ballistic Control System II
Sensor Booster II, Targeting Range Sensor Booster II, Targeting Range Sensor Booster II, Scan Resolution Sensor Booster II, Scan Resolution
Improved Cloaking Device II 'Arbalest' Cruise Launcher I, Dread Guristas Wrath Cruise Missile 'Arbalest' Cruise Launcher I, Dread Guristas Wrath Cruise Missile 'Arbalest' Cruise Launcher I, Dread Guristas Wrath Cruise Missile [empty high slot]
Hydraulic Bay Thrusters I Hydraulic Bay Thrusters I
and the cloak is actually very handy on a sb. But it al depends on where you are using it. I was never any fond on them, but they can be an annoyence to fleets that do not have a sniper. |

Lindsay Logan
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Posted - 2008.11.27 20:09:00 -
[14]
Edited by: Lindsay Logan on 27/11/2008 20:09:29 Edited by: Lindsay Logan on 27/11/2008 20:08:59 also usabel:
[Manticore, manty] Ballistic Control System II Ballistic Control System II
Passive Targeting Array I Sensor Booster II, Scan Resolution Sensor Booster II, Targeting Range Sensor Booster II, Targeting Range
Cruise Missile Launcher II Cruise Missile Launcher II Cruise Missile Launcher II Prototype Cloaking Device I [empty high slot]
Hydraulic Bay Thrusters I Hydraulic Bay Thrusters I
Arbys makes for use of an improved cloak tho.
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Leeluvv
Federation of Freedom Fighters Executive Outcomes
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Posted - 2008.11.27 22:19:00 -
[15]
As an earlier poster hinted at, you should be trying to kill things with your alpha strike, not your DPS. The longer you are visible, the quicker you will die. Hence, you don't need high Rate of Fire launchers, so fit the ones that have the lowest fitting reqs, allowing you to fit other mods to help you lock faster or lock passively.
It's all about the surprise element. As soon as you go for prolonged damage you should have brought a different ship.
Lee == Sig to follow |

Felix Dzerzhinsky
Caldari Wreckless Abandon G00DFELLAS
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Posted - 2008.11.27 22:25:00 -
[16]
BCUII x2 TPII x2 SBII x2 Arbi CML x2 Imp.CloakII x2
its a blast to fly, but arbi CMLs are really overpriced and the ship can't warped cloaked. . .which makes it gimped even before the missle hits. ----
ECCM is a Counter-measure not a defense. |

Merin Ryskin
Peregrine Industries
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Posted - 2008.11.27 22:44:00 -
[17]
Originally by: Felix Dzerzhinsky
Arbi CML x2 Imp.CloakII x2
Two launchers and two cloaks on a bomber? Is this the secret to getting them to warp while cloaked, fit a second cloaking device?
But more seriously, you're all doing it wrong. There is no plausible scenario where you want to use the cloak in combat, so save that CPU for other things. ----------- Blaster sig removed for now, pending those "changes we've been working on all day". CCP, don't screw this up.
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Elhina Novae
Sky's Edge
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Posted - 2008.11.28 05:47:00 -
[18]
Edited by: Elhina Novae on 28/11/2008 05:48:16
Originally by: Merin Ryskin
But more seriously, you're all doing it wrong. There is no plausible scenario where you want to use the cloak in combat, so save that CPU for other things.
For what? Comedy EFT DPS like your setup? No thanks Alpha is what really matters when you're in a Stealth Bomber if you didn't know. The cloak is a world of a difference too have
Ballistic Control System II Ballistic Control System II
Sensor Booster II Sensor Booster II Sensor Booster II Passive Targetter II
'Arbalest' Cruise Launcher I 'Arbalest' Cruise Launcher I 'Arbalest' Cruise Launcher I Improved Cloaking Device [Offline] Salvager
Hydraulic Bay Thrusters I Hydraulic Bay Thrusters I ------------
Originally by: Boz Well
Originally by: SurrenderMonkey ... There's an Amarr problem?
Nothing that can't be solved by more Minmatar nerfs.
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H Lecter
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2008.11.28 08:37:00 -
[19]
Originally by: Merin Ryskin But more seriously, you're all doing it wrong. There is no plausible scenario where you want to use the cloak in combat, so save that CPU for other things.
But if you take away the cloak, you can actually use a Raven doing the same job, but better 
It hurts, but I have to agree with Merin that SB's suck - they did not so much before QR but now you'll need 3 volleys and a TP to kill a T1 frigate. You can of course use 5 stealth bombers and engage bigger stuff that is hit just fine by the cruise missiles - but imagine what a 5 men gang of real combat ships can do...
Let's see what improvements CCP comes up with...
My opinion is purely personal and not related to my alliance |

322egnaro
Caldari Under Heavy Fire
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Posted - 2008.12.06 21:35:00 -
[20]
Are bomb launchers worth fitting to a SB? If I want to target cruisers, for example, or not?
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Gorefacer
Caldari Resurrection Skunk-Works
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Posted - 2008.12.07 01:47:00 -
[21]
Low: BCU II x2
Mid: Sensor Booster II x3 Scan Res Scripts Target Painter II
High: Malkuth Cruise x3 Imroved Cloak II
If anything you can help your gang lock faster by near insta-locking and TPing the primary.
3x SBing is awesome for situations where you need to lock and fire first (another SB that instapops on the field).
TP helps mitigate some damage lost due to speed for certain targets.
My favorite fit so far at least.
"You can't reason someone out of a belief they haven't reasoned themselves into" - Prometheus |
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