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IronToken
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Posted - 2008.11.28 19:31:00 -
[1]
As the title states is there any way to find out how many of the 16 missions you have done before the next storyline mission? This would be quite useful to me so that I can do my 16th near the storyline mission I would like. Thank you in advance.
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Zo5o
Longcat is Long
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Posted - 2008.11.28 19:34:00 -
[2]
Open up your wallet, filter by agent mission reward, load transactions.
Note when your last reward from storyline agent came. Count the number of rewards you've gotten since then.
Obviously won't work if you declined your last storyline tho.
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Tasko Pal
Heron Corporation
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Posted - 2008.11.29 05:12:00 -
[3]
I also count standing gains in my transaction log. I have the problem that the storyline doesn't pop sometimes till after I've started a second level 4. So my count can be off by one.
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Prawl Blackwing
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Posted - 2008.11.30 09:12:00 -
[4]
Go to the standing section in your character info window, check the "liked by" tab. Right click on the faction (not the corp) your running missions for and take the "show transactions" options.
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Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2008.11.30 11:35:00 -
[5]
Here's my failsafe method:
I have a notebook and pen. Each time I do a storyline, I draw 2 rows of 8 little circles on my page. Each time I do a regular mission, I put a cross in a circle (actually it's vertical line when I accept the mission and a horizontal line when I complete it - making it a cross). When I complete 2 rows I get a storyline. Rinse and repeat!
It works for me - If I'm working two different factions or two different levels, then I use a different set of circles on my notebook.
I know it's manual and not very high-tech, but it definitely works for me. ______________________ Isn't it time you learned to fight back? Agony Unleashed Home of the PvP University.
Now Recruiting. |
Meg Griffin
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Posted - 2008.11.30 20:21:00 -
[6]
Originally by: Baka Lakadaka Here's my failsafe method:
I have a notebook and pen. Each time I do a storyline, I draw 2 rows of 8 little circles on my page. Each time I do a regular mission, I put a cross in a circle (actually it's vertical line when I accept the mission and a horizontal line when I complete it - making it a cross). When I complete 2 rows I get a storyline. Rinse and repeat!
It works for me - If I'm working two different factions or two different levels, then I use a different set of circles on my notebook.
I know it's manual and not very high-tech, but it definitely works for me.
We have come to be so dependent on technology that we often forget that some things are still easiest accomplished the old fashioned way. Seriously, your method takes no effort other than a pencil stroke at each determined event. Are people so lazy that they want a software driven, automatic method of doing this?
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Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2008.11.30 22:00:00 -
[7]
Originally by: Meg Griffin
Originally by: Baka Lakadaka Here's my failsafe method:
I have a notebook and pen. Each time I do a storyline, I draw 2 rows of 8 little circles on my page. Each time I do a regular mission, I put a cross in a circle (actually it's vertical line when I accept the mission and a horizontal line when I complete it - making it a cross). When I complete 2 rows I get a storyline. Rinse and repeat!
It works for me - If I'm working two different factions or two different levels, then I use a different set of circles on my notebook.
I know it's manual and not very high-tech, but it definitely works for me.
We have come to be so dependent on technology that we often forget that some things are still easiest accomplished the old fashioned way. Seriously, your method takes no effort other than a pencil stroke at each determined event. Are people so lazy that they want a software driven, automatic method of doing this?
Sometimes it's lazy, other times it's just that they hadn't thought of it. I once put a disaster recovery system into a call centre - it was 2 fax machines and 2 trained staff - low tech, sure, but the directors of the company were astounded by the simplicity and low cost - I got a big bonus for saving them so much money and when they tested it, it worked like a charm.
______________________ Isn't it time you learned to fight back? Agony Unleashed Home of the PvP University.
Now Recruiting. |
Qui Shon
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Posted - 2008.11.30 23:21:00 -
[8]
Originally by: Meg Griffin
We have come to be so dependent on technology that we often forget that some things are still easiest accomplished the old fashioned way. Seriously, your method takes no effort other than a pencil stroke at each determined event. Are people so lazy that they want a software driven, automatic method of doing this?
Uh, if you want to make manual notes, you could just use the "Notes" button and well, make a note. Now how is that harder then having a "real life" notebook?
And yes, I'm that "lazy".
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Brock Nelson
Caldari Flux Technologies Inc
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Posted - 2008.12.01 05:57:00 -
[9]
While we're on the topic of storyline mission, is there a expiration date on them? Reason I'm asking is that I got a storyline mission waiting for me to accept it but before I want to do that, I want to get my negotiation skill up to level 4.
10% for Returning Customers |
Aideware Batha
Demonic Corp G00DFELLAS
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Posted - 2008.12.01 09:20:00 -
[10]
yep there is expiration date.
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Vistrix Ferocia
Libertarian Dynamics inc.
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Posted - 2008.12.01 10:31:00 -
[11]
Edited by: Vistrix Ferocia on 01/12/2008 10:31:44
Originally by: Meg Griffin
Originally by: Baka Lakadaka Here's my failsafe method:
I have a notebook and pen. Each time I do a storyline, I draw 2 rows of 8 little circles on my page. Each time I do a regular mission, I put a cross in a circle (actually it's vertical line when I accept the mission and a horizontal line when I complete it - making it a cross). When I complete 2 rows I get a storyline. Rinse and repeat!
It works for me - If I'm working two different factions or two different levels, then I use a different set of circles on my notebook.
I know it's manual and not very high-tech, but it definitely works for me.
We have come to be so dependent on technology that we often forget that some things are still easiest accomplished the old fashioned way. Seriously, your method takes no effort other than a pencil stroke at each determined event. Are people so lazy that they want a software driven, automatic method of doing this?
Uh a software driven version would take even less effort.
for example, clicking the journal could show you a simple line : "14/16 missions completed".
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Zaknussem
Caldari Intrum Industria
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Posted - 2008.12.01 17:55:00 -
[12]
I use a slide ruler given away free with some breakfast cereal and a paper clip. For each normal mission completed, I move the paper clip over the respective number. If I have completed 3 missions for example, the paper clip is over the number "3". When I get a storyline mission, I set the paper clip back to zero.
This is a more environmentally-friendly method than the one given earlier, not to mention cheaper. |
Jenni Falorgen
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Posted - 2008.12.01 18:43:00 -
[13]
I just count them on my fingers and toes.
Additionally; if you turn down a mission then you need to add +1 to the total number of mission needed for storyline.
ex: you've done 10 missions, you don't like the 11th so you turn it down. you now need to complete 7 missions to get a storyline. |
Simon Krait
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Posted - 2008.12.01 21:15:00 -
[14]
Originally by: Zaknussem I use a slide ruler given away free with some breakfast cereal and a paper clip. For each normal mission completed, I move the paper clip over the respective number. If I have completed 3 missions for example, the paper clip is over the number "3". When I get a storyline mission, I set the paper clip back to zero.
This is a more environmentally-friendly method than the one given earlier, not to mention cheaper.
It would be pretty awesome for a breakfast cereal to be giving out slide rules.
I don't think it would very easy to move a paper clip up and down a slide rule unless you bent the paper clip into a funky shape. It would be easier to just use the slide rule itself to keep your count. Are you just using a 6 or 12 inch ruler?
If you were hard core you could use the slide rule to calculate your transversals.
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Varkyl Wydon
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Posted - 2008.12.01 21:38:00 -
[15]
You could use an abacus to keep your count. Or you could just use your brain to remember how many you have done.
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Gavin DeVries
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Posted - 2008.12.01 22:25:00 -
[16]
Scratch tick marks on the wall of your cell? ______________________________________________________ Isn't it enough to know that I ruined a pony making a gift for you? |
Zaknussem
Caldari Intrum Industria
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Posted - 2008.12.02 00:13:00 -
[17]
Originally by: Simon Krait Stuff about slide rulers.
Good one. Thanks for pointing out that error for me. What I meant to say is that I use a ruler. However, the end result is a very crude and simple slide ruler. |
Irdia Freelancer
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Posted - 2008.12.02 00:57:00 -
[18]
Originally by: Jenni Falorgen
Additionally; if you turn down a mission then you need to add +1 to the total number of mission needed for storyline.
ex: you've done 10 missions, you don't like the 11th so you turn it down. you now need to complete 7 missions to get a storyline.
I also noticed that had to complete an extra mission for each one thats rejected.
Also the misions are weighted. 1x lvl 4 = 2x lvl 3 = 4x lvl 2 = 8x lvl 1 roughly. If you mix your agent levels you will find the number of missions till a storyline will adjust.
If you take a accept/complete a couple of lvl 4 missions since the last storyline, then move to say a lvl 1 agent and accept/complete a mission, will roll a lvl 1 storyline imediately.
I also wonder if can get lvl 5 storylines if one did enough lvl 5's? Maybe they might reward +5 imps? (lvl 1 can reward +1 imps -> lvl 4 can reward +4 imps. So +5 imp off a lvl 5 storyline makes sense?)
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.12.02 02:29:00 -
[19]
Originally by: Meg Griffin
Originally by: Baka Lakadaka Here's my failsafe method:
I have a notebook and pen. Each time I do a storyline, I draw 2 rows of 8 little circles on my page. Each time I do a regular mission, I put a cross in a circle (actually it's vertical line when I accept the mission and a horizontal line when I complete it - making it a cross). When I complete 2 rows I get a storyline. Rinse and repeat!
It works for me - If I'm working two different factions or two different levels, then I use a different set of circles on my notebook.
I know it's manual and not very high-tech, but it definitely works for me.
We have come to be so dependent on technology that we often forget that some things are still easiest accomplished the old fashioned way. Seriously, your method takes no effort other than a pencil stroke at each determined event. Are people so lazy that they want a software driven, automatic method of doing this?
yes pretty much
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General Custard
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Posted - 2008.12.02 12:12:00 -
[20]
guys the only advice is be careful transporting all you sliderules and abacus'and what have you.
A friend of mine got arrested at the airport for carryin em! o.0
Charged with possessing tools of maths instruction!!!
bahahahahahaha! plz 2 have iskies now?
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Tasko Pal
Heron Corporation
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Posted - 2008.12.04 03:08:00 -
[21]
Edited by: Tasko Pal on 04/12/2008 03:08:12 Edited by: Tasko Pal on 04/12/2008 03:07:57
Originally by: Jenni Falorgen I just count them on my fingers and toes.
Additionally; if you turn down a mission then you need to add +1 to the total number of mission needed for storyline.
ex: you've done 10 missions, you don't like the 11th so you turn it down. you now need to complete 7 missions to get a storyline.
Not my experience. I reject missions only when no penalty to me accrues. In those cases, it's 16 missions for sure. LOL, otherwise my master plan of trolling half a dozen cal navy agents for quafe ultra missions would backfire on me. It's hard to solo level 4 combat missions with a t1 frig. Who'd have thought that?
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MartinLaw
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Posted - 2008.12.05 06:45:00 -
[22]
I buy three packs of Pizza Pops. After each mission I microwave one and throw it away. When I am done, there is a storyline mission waiting for me.
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