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Ahye Pulse
Caldari Deep Core Mining Inc.
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Posted - 2008.11.29 21:16:00 -
[1]
Hello All.
I was just wondering what you all would think about the possibility of introducing multiple undock points as seen in This Trailer.
I believe that by introducing multiple undock points, stations will feel 'busier.' This would also reduce the congestion around undock points.
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Drake Draconis
Brutor tribe
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Posted - 2008.11.29 21:31:00 -
[2]
YES! STOP IGNORING THIS!
DOOOO ITTTT!
/signed
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4 LOM
United Gamers
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Posted - 2008.11.30 02:49:00 -
[3]
YES as posted before me
DO IT
Originally by: Twilight Moon of course you have nice hair. That pod goo, is actually VO5 conditioner. 
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Mikhale Romanov
Black Hats Delta
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Posted - 2008.11.30 02:59:00 -
[4]
Edited by: Mikhale Romanov on 30/11/2008 03:00:18 Ya.. this would be a nice idea.. Could also be used to confuse people who station camp.. Go in one hole.. out the other.
Edit: i feel dumb.. forgot to support a great idea ZOMG Communism! |

Mister Xerox
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Posted - 2008.11.30 05:36:00 -
[5]
Yeah, if anyone has watched the nuubship swarm in the 'Eve Hell' video they know just how messed up ship stacking at the undock point is. The 15 degree variance is good, but there needs to be a larger 'exit' area... and there needs to be a limited docking area too. It's insane seeing a ship sitting 60km away from the undock port 'dock'...
The 'docking collision bubble' should only be like 10 to 20km radius centered on the one (or several) undocking port(s), not the entire damn station.
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Orb Vex
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Posted - 2008.11.30 09:32:00 -
[6]
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Pliauga
Federal Defence Union
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Posted - 2008.12.01 08:47:00 -
[7]
That would add realism, I'll support this.
---------- DRONE love rulez!! 'mkay?! . |

ian666
Lamb Federation Navy
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Posted - 2008.12.01 10:40:00 -
[8]
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Another Forum'Alt
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Posted - 2008.12.01 11:12:00 -
[9]
Yes. |

Atrossoe
Gallente Lost Nomads
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Posted - 2008.12.01 21:42:00 -
[10]
Yes I totally agree, Multiple undocking points would be a major plus, I can understand why CCP wouldn't want to do this as there are visual docking ports and seeing how your ship is coming out of one is cool and all. However, if this were the case then we would all have to move our ships to these docking ports and dock that way instead of at any point.
Multiple undocking points needs to be a must. In busy systems especially.
Atrossoe
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Alekseyev Karrde
Noir.
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Posted - 2008.12.02 12:33:00 -
[11]
Station mechanics are borked enough. I would like to see some fixing of the undock radius of several of the Amarr, Caldari, and Minmatarr station types before this but in general i approve. ---
Zombie Apocalypse Guitar-Wielding Superteam |

Madimus Max
Intergalactic Peace Organization
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Posted - 2008.12.02 12:51:00 -
[12]
yes Sig Removed. Please keep sig to with in size limits stated in forum rules. Any questions mail us [email protected] -kaemonn |

Zhula Guixgrixks
Increasing Success by Lowering Expectations Vanguard.
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Posted - 2008.12.02 14:11:00 -
[13]
Yes. For 0.0 outposts add an adequate upgrade.
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zakear dragon
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Posted - 2008.12.08 00:33:00 -
[14]
yes i do support this evin thou i am a pirate an liek campoing stations the new stargates were made bigger soo it is extreamly difficult to bubble them soo why not give stations more exit points i think this would be good as with the new walk in staion fuction you could chouse ure exit points
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