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Miyamoto Shigesuke
Jugis Modo Utopia Skunk-Works
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Posted - 2008.12.04 21:16:00 -
[1]
Many things get into the game in a pre-nerfed state. Which is good to the overall health of EVE, but leaves some ships and modules underused. In some cases CCP seems like neglecting these things saying it affects only a small percentage of the player base, which is a catch 22 situation. The most blaring example for this is the Black Ops.
I suggest to impose a mandatory revisit time for nerfs and pre-nerfs within CCP should analyze the changes in the use of the item and buff it if it's necessary. The CSM could negotiate this limit with the devs. I would be pleased with something betweeen 2 and 4 months.
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Felysta Sandorn
coracao ardente Triumvirate.
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Posted - 2008.12.05 02:06:00 -
[2]
Edited by: Felysta Sandorn on 05/12/2008 02:09:32 Black Ops ships, Marauders for PvP, Faction BS (in particular the Bhaalgorn which hasn't had any CPU love like the Apoc or Geddon).
Un-nerf these pre-nerfed ships now please!
NINJA EDIT: It may only be a small player-base that uses these ships, but these are the players that have been loyal to EVE through the ups and downs, long enough to actually be able to afford and fly one of these ships. Shouldn't loyalty be rewarded? Not ignored? Compare it to getting a phone contract, you buy a new contract one year with company x, you get a month free at the start, some extra bits-and-bobs, etc... Then next year when you renew your contract, imagine if company x gave you a crappy phone upgrade that was worse than your last one, and instead of giving you free minutes, it raises the price to you. That's not how it works at all!
.: A Vagabond's Requiem (Blog) :.
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Tusko Hopkins
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Posted - 2008.12.05 08:17:00 -
[3]
I guess we could talk to CCP about the destiny of stuff added in pre-nerfed state, how they are monitoring their usage, and if they got deadlines for revisiting them... I am expecting a simple "yes we are" answer (that's what I would do if I were CCP :) but its definitely worth a question.
CSM representative CSM candidate for 2nd cycle Campaign website http://myeve.eve-online.com/ingameb |
Ankhesentapemkah
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Posted - 2008.12.05 08:36:00 -
[4]
Edited by: Ankhesentapemkah on 05/12/2008 08:36:24 Agreed with the OP.
I don't have problems with pre-nerfing, but when it takes forever (and a lot of whining) to get the stuff buffed, then something is wrong.
Factional Warfare is another example. They didn't add rewards because of pre-nerfing, or so they say, and now half a year later the whole aspect of the game is dying out with no signs of a buff coming.
Edit: support ---
NEW MOVIE! CSM Campaign Thread |
Bane Glorious
GoonFleet GoonSwarm
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Posted - 2008.12.05 17:23:00 -
[5]
CCP pre-nerfs things if they aren't certain of how balanced or unbalanced they will be when released. If they knew exactly how devastating they would or would not be in a real in-game situation, they wouldn't be pre-nerfing in the first place. It's a matter of acceptable risks.
Are you saying that CCP shouldn't be pre-nerfing anything, or that they should re-examine pre-nerfed ships and modules sooner than they usually do? |
Miyamoto Shigesuke
Jugis Modo Utopia Skunk-Works
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Posted - 2008.12.05 18:35:00 -
[6]
I have no problem with pre-nerfs, I think that's good for the overall health of the game. I propose a deadline set after launch, in which the balancing team should review the items.
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LaVista Vista
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Posted - 2008.12.05 19:39:00 -
[7]
Originally by: Bane Glorious CCP pre-nerfs things if they aren't certain of how balanced or unbalanced they will be when released. If they knew exactly how devastating they would or would not be in a real in-game situation, they wouldn't be pre-nerfing in the first place. It's a matter of acceptable risks.
Are you saying that CCP shouldn't be pre-nerfing anything, or that they should re-examine pre-nerfed ships and modules sooner than they usually do?
The latter. I could completely go behind this.
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FunzzeR
Death of Virtue
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Posted - 2008.12.05 19:44:00 -
[8]
Supported
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Venkul Mul
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Posted - 2008.12.05 20:49:00 -
[9]
Originally by: LaVista Vista
Originally by: Bane Glorious CCP pre-nerfs things if they aren't certain of how balanced or unbalanced they will be when released. If they knew exactly how devastating they would or would not be in a real in-game situation, they wouldn't be pre-nerfing in the first place. It's a matter of acceptable risks.
Are you saying that CCP shouldn't be pre-nerfing anything, or that they should re-examine pre-nerfed ships and modules sooner than they usually do?
The latter. I could completely go behind this.
There is a large number of ships that are forgotten when the main version is bolstered too. For example the Gila was forgotten when the Caldari got the agility boost. Some other faction ship were forgotten when the main version was changed. so a bit more attention when unnverfing something would be nice too.
To the op, supported.
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El Yatta
Mercenary Forces
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Posted - 2008.12.06 02:10:00 -
[10]
Idea makes too much sense to happen. _______________________________________________ Mercenary Forces |
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Naomi Knight
Imperial Academy
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Posted - 2008.12.07 09:07:00 -
[11]
Post nerf revisit too pls especially for missiles , but other modules/ ships could use this too like dampener ships.
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Alekseyev Karrde
Noir.
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Posted - 2008.12.07 09:18:00 -
[12]
Yeah think there's a bit too much fear of the game break and the result is the new ships/features arnt useful enough to fufill the excitement that was built up for them. ---
Zombie Apocalypse Guitar-Wielding Superteam |
Malcanis
Deep Core Mining Inc.
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Posted - 2008.12.07 09:39:00 -
[13]
Just to add: faction cruisers are surreally overpriced in LP stores
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Farinet
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Posted - 2008.12.07 11:54:00 -
[14]
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Irida Mershkov
El Bastardos EVESpace
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Posted - 2008.12.07 14:20:00 -
[15]
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Shianeer Salvan
Jugis Modo Utopia Skunk-Works
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Posted - 2008.12.11 12:34:00 -
[16]
/signed
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