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Dark Blood09
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Posted - 2008.12.06 14:26:00 -
[1]
the nightmare is what i want for missions i need a good setup but please NO officer and NO deadspace items please...i can earn is but dont want the mods leaps and bounds worth more than the ship.....but please advise for great mission loadout for nightmare..solo level 4
thank you
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Sidus Isaacs
Gallente
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Posted - 2008.12.06 14:34:00 -
[2]
Edited by: Sidus Isaacs on 06/12/2008 14:35:23 [Nightmare, V1] Damage Control II Amarr Navy Heat Sink Amarr Navy Heat Sink Amarr Navy Heat Sink Amarr Navy Heat Sink
Cap Recharger II Caldari Navy X-Large Shield Booster Dread Guristas Shield Boost Amplifier Ballistic Deflection Field II Ballistic Deflection Field II Heat Dissipation Field II Heat Dissipation Field II
Amarr Navy Tachyon Beam Laser, Gamma L Amarr Navy Tachyon Beam Laser, Gamma L Amarr Navy Tachyon Beam Laser, Gamma L Amarr Navy Tachyon Beam Laser, Gamma L Heavy Diminishing Power System Drain I Drone Link Augmentor I
Core Defence Capacitor safeguard I Capacitor Control Circuit I Capacitor Control Circuit I
Hammerhead II x5 Hobgoblin II x5
Replace with T2 where you want :P
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Dark Blood09
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Posted - 2008.12.06 15:08:00 -
[3]
Edited by: Dark Blood09 on 06/12/2008 15:15:38 [Nightmare, EM/Therm Nightmare] Power Diagnostic System II Power Diagnostic System II Damage Control II Heat Sink II Heat Sink II
Cap Recharger II Photon Scattering Field II Photon Scattering Field II Heat Dissipation Field II Heat Dissipation Field II X-Large Shield Booster II Shield Boost Amplifier II
Tachyon Beam Laser II Tachyon Beam Laser II Tachyon Beam Laser II Tachyon Beam Laser II E500 Prototype Energy Vampire E500 Prototype Energy Vampire
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
thats what i got off battle clinic its the best rated loadout but its all tech 2 so hopefully faction gear will do better :) also the actual laser specialization skills.....the small..medium...large do they really make a difference in missions?
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Arazel Chainfire
Dissolution Of Eternity Ethikos Trade Alliance
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Posted - 2008.12.06 15:19:00 -
[4]
Edited by: Arazel Chainfire on 06/12/2008 15:23:29 You said no deadspace, but I would like to point out that these shield boosters only cost about 20-30mil on contracts (cheaper than a CN large or XL)
Highs 4 Tachyon 2's (or faction if perferred) 1 Drone Link Augmentor 1 Tractor beam
Mids 2 Pithi B type small shield booster 4 hardeners (mission specific) (or if you have to have an omnitank, 2-3 invulns and 1-2 SBA) 1 tracking computer 2
Lows 3 Heatsink 2's or faction 2 cap power relays (yes, I know it reduces shield boost amount... you need the cap)
Rigs 3 CCC
It effectively permaruns (lasts 5-10 minutes depending upon skills) with everything on, gets you ~40km optimal w/ multifrequency, and still gives enough tank to run the mission. Just don't do full aggro, as tank is only rated at about 400dps. This btw is what I'm switching my nightmare pilot to (been using XL booster so far, much perfer to have lower tank but less hassel running).
Originally by: Dark Blood09
also the actual laser specialization skills.....the small..medium...large do they really make a difference in missions?
The specialization skills do make a big difference over plain meta 4 gear. My kronos jumps up nearly 100dps from going rail spec 0 to its current rail spec 4 - a very noticeable difference. However, there isn't that noticeable difference between spec 4 and spec 5. If I took my kronos from 4-5 it would be a gun damage difference of 718dps to 731dps. Not really worth 20 days training time.
-Arazel
Originally by: Tsanse Kinske
Mutual Incomprehension is one of the Four Horsemen of most internet arguments, I guess, along with Unfettered Hostility, Overwhelming Vagueness, and Lack of Evidence.
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Dark Blood09
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Posted - 2008.12.06 15:28:00 -
[5]
cool..thank you.. i said no deadspace only cuz i thought it was billions for that stuff......guess i was wrong for the low end deadspace....
in truth for level 4 im thinking about the nightmare or rattlesnake......want a really nice ship
thanks for help..keep info flowing :)
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ElCoCo
KIA Corp KIA Alliance
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Posted - 2008.12.06 17:45:00 -
[6]
For rigs, a combo of 2xt2 CCC's and 1xt1 core defence cap safeguard is probably the "best" you can choose for PvE. Boink! |
Jodie Amille
Gunship Diplomacy
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Posted - 2008.12.06 18:51:00 -
[7]
Originally by: Dark Blood09 Edited by: Dark Blood09 on 06/12/2008 16:04:05 cool..thank you.. i said no deadspace only cuz i thought it was billions for that stuff......guess i was wrong for the low end deadspace....
so i think its like the nightmare can do massive DPS but the tanking is OK but not great?...does that sum up the ships capability's?
thanks for help..keep info flowing :)
Mine burst tanks ~1200 sansha dps. It's very hard to get the ship cap stable, so I just went with a very good burst tank to last long enough for my guns to clear out the heavy ships. I know you don't want deadspace items, but this setup only cost me ~3bn including the ship. You can cheap it up with amarr navy/t2 items where applicable. I went with all TS gear simply cause I wanted my ship fit with it being a sansha ship and all. Nice upside: No pita hardener swapping for different missions
[Nightmare, New Setup 1] True Sansha Heat Sink True Sansha Heat Sink True Sansha Heat Sink True Sansha Power Diagnostic System True Sansha Power Diagnostic System
Dread Guristas Invulnerability Field Dread Guristas Invulnerability Field Dread Guristas Invulnerability Field Dread Guristas Shield Boost Amplifier Dread Guristas Shield Boost Amplifier Pith A-Type X-Large Shield Booster True Sansha Cap Recharger
True Sansha Tachyon Beam Laser, Amarr Navy Multifrequency L True Sansha Tachyon Beam Laser, Amarr Navy Multifrequency L True Sansha Tachyon Beam Laser, Amarr Navy Multifrequency L True Sansha Tachyon Beam Laser, Amarr Navy Multifrequency L Drone Link Augmentor I Small Tractor Beam I
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
Hobgoblin II x5 Hammerhead II x5 --------
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Gildoom
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Posted - 2008.12.06 19:48:00 -
[8]
Originally by: Dark Blood09 Edited by: Dark Blood09 on 06/12/2008 16:04:05 cool..thank you.. i said no deadspace only cuz i thought it was billions for that stuff......guess i was wrong for the low end deadspace....
so i think its like the nightmare can do massive DPS but the tanking is OK but not great?...does that sum up the ships capability's?
thanks for help..keep info flowing :)
I use to run level 4s with one of these bad boys, they are a great ship, amazing damage, have good tracking skills and you will be fine. I always liked the tachyons and close range ammo when things got inside. Drones are a huge help, and will be about your only saving grace on those npcs that warp scramble and snare.
You will have a good time no doubt!
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comrade captain
Aliastra
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Posted - 2008.12.06 20:44:00 -
[9]
i was getting really tired of missions, then i got a nightmare and they became fun again, the only thing its not great against is angels, i use a torp ship for those, everything else gets owned by tachyon 2s with amarr navy crystals, my setup is the same as the first one posted but i dont use a damage control 2 i use a pdu 2
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Zeba
Minmatar Pator Tech School
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Posted - 2008.12.07 23:11:00 -
[10]
Originally by: Dark Blood09 the nightmare is what i want for missions i need a good setup but please NO officer and NO deadspace items please...i can earn is but dont want the mods leaps and bounds worth more than the ship.....but please advise for great mission loadout for nightmare..solo level 4
thank you
Zips along at 374ms and cap runs for 52 minutes with all on except the booster. 1 min 19 secs for all on but you will only need the booster for a few bursts at moast until you kill off the dps ships. Awesome side effect of the ab is that you will be faster than the rats so you can pop everything as it follows you with just the guns though certain web/scram frigs will still need the light drone treatment.
[Nightmare, Tightwad setup] Heat Sink II Heat Sink II Heat Sink II Power Diagnostic System II Power Diagnostic System II
Cap Recharger II Invulnerability Field II Invulnerability Field II (this and the next should be mission specific) Invulnerability Field II Caldari Navy Shield Boost Amplifier Caldari Navy X-Large Shield Booster Domination 100MN Afterburner
Tachyon Beam Laser II, Gamma L Tachyon Beam Laser II, Gamma L Tachyon Beam Laser II, Gamma L Tachyon Beam Laser II, Gamma L Drone Link Augmentor I Auto Targeting System II
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
Hammerhead II x5 Hobgoblin II x5
If you know your missions and won't run into any suprises then this is about as 'cheap' as you will want to fit a Nightmare. Its tank might be a bit slim for mission newbs but it has a good enough burst tank to keep you alive in the alpha heavy missions until you can get your transversal up and kill off some dps ships. A Nightmare cries out for at least a Gist A-Type X-Large though so if you can afford it definitely get it and lol at any level 4 you can imagine. Bonus effect for this fit is that unless you have really ****ed someone off then the lack of isk invested in fittings will keep you low on the faction bs suicide list especially after insurance for suicides gets axed in the future.
inappropriate signature. ~WeatherMan |
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Dark Blood09
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Posted - 2008.12.08 00:24:00 -
[11]
Edited by: Dark Blood09 on 08/12/2008 00:24:37 if i put some tech 2 and low end faction mods..caldari navy and stuff....exactly where do the high end faction battleships rank on the hit list for suicide squads for the machariel and rattlesnake and vindicator and the nightmare?
im just randomly wondering cuz id put t2 and some faction stuff but i dont believe even with a faction ship to put deadspace and stuff on..i try to keep the mods in line with ships worth....i dont like a 1 billion isk ship with 2 or 3 billion worth of mods..cuz in reality u might loose it and sometimes i dont think all the extra stuff is really needed...nice to have but not required :)
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dichroic
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Posted - 2008.12.08 00:39:00 -
[12]
The lack of mpl in this thread disturbs me |
Arazel Chainfire
Dissolution Of Eternity Ethikos Trade Alliance
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Posted - 2008.12.08 03:10:00 -
[13]
last time i heard the numbers crunched, about 500mil worth of mods is the break even point for suicide ganking. With it being a faction ship, people may want to gank you just for the killmail, but once you hit 500mil in mods it starts to become profitable for a fleet of torp ravens to come gank you. You'll notice that the fit I gave costs only about 80-100mil or so in mods, 200-250 if you add in faction heatsinks.
That being said - if you are in a quiet mission running area (not a hub) you most likely won't have to worry about being ganked. Of course, though my ships themselves are expensive, I usually don't bother with really expensive mods...
-Arazel
Originally by: Tsanse Kinske
Mutual Incomprehension is one of the Four Horsemen of most internet arguments, I guess, along with Unfettered Hostility, Overwhelming Vagueness, and Lack of Evidence.
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Dark Blood09
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Posted - 2008.12.08 04:50:00 -
[14]
thats cool...thanks for info..so i guess going to motsu or someplace like that with a nightmare or something might be a bad idea :) i wish someone could own a nice ship like this and just be left alone to do missions and earn some isk...but o well
please keep anything helpful coming this way thank you
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Zeba
Minmatar Pator Tech School
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Posted - 2008.12.08 07:40:00 -
[15]
Originally by: Dark Blood09 thats cool...thanks for info..so i guess going to motsu or someplace like that with a nightmare or something might be a bad idea :) i wish someone could own a nice ship like this and just be left alone to do missions and earn some isk...but o well
please keep anything helpful coming this way thank you
/protip: There are many many other caldari npc corps to run missions for that give the same lp rewards and mission quality that are nowhere near motsu but still deep in fluffy highsec.
inappropriate signature. ~WeatherMan |
Nomakai Delateriel
Amarr Shadow Company Axiom Empire
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Posted - 2008.12.08 08:59:00 -
[16]
Originally by: Zeba /protip: There are many many other caldari npc corps to run missions for that give the same lp rewards and mission quality that are nowhere near motsu but still deep in fluffy highsec.
Or just switch to Amarr space, where the Lvl4 agent systems have less lag, fewer ninjalooters and fewer suiciders. ______________________________________________ -My respect can not be won, only lost. It's given freely and only grudgingly withdrawn. |
Zeba
Minmatar Pator Tech School
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Posted - 2008.12.08 11:02:00 -
[17]
Originally by: Nomakai Delateriel
Originally by: Zeba /protip: There are many many other caldari npc corps to run missions for that give the same lp rewards and mission quality that are nowhere near motsu but still deep in fluffy highsec.
Or just switch to Amarr space, where the Lvl4 agent systems have less lag, fewer ninjalooters and fewer suiciders.
Shh!
inappropriate signature. ~WeatherMan |
Captain Pompous
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Posted - 2008.12.08 11:15:00 -
[18]
Originally by: Dark Blood09 the nightmare is what i want for missions i need a good setup but please NO officer and NO deadspace items please...i can earn is but dont want the mods leaps and bounds worth more than the ship.....but please advise for great mission loadout for nightmare..solo level 4
thank you
too lazy to do your own work or use eve-search...nice
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Zeba
Minmatar Pator Tech School
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Posted - 2008.12.08 11:21:00 -
[19]
Originally by: Captain Pompous
Originally by: Dark Blood09 the nightmare is what i want for missions i need a good setup but please NO officer and NO deadspace items please...i can earn is but dont want the mods leaps and bounds worth more than the ship.....but please advise for great mission loadout for nightmare..solo level 4
thank you
too lazy to do your own work or use eve-search...nice
Tbh he was probably fishing for the guys who jump into these type of threads and say how the only way to fit a Nightmare is with faction, deadspace and officer mods like they do and how dare he fit it out with meer t2 junk. He then jots down the names and runs a locator agent and has one of his alts scan the ship for fittings and then sets up the gank.
inappropriate signature. ~WeatherMan |
Captain Pompous
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Posted - 2008.12.08 11:23:00 -
[20]
Originally by: Zeba
Originally by: Captain Pompous
Originally by: Dark Blood09 the rantings of a goober
too lazy to do your own work or use eve-search...nice
Tbh he was probably fishing for the guys who jump into these type of threads and say how the only way to fit a Nightmare is with faction, deadspace and officer mods like they do and how dare he fit it out with meer t2 junk. He then jots down the names and runs a locator agent and has one of his alts scan the ship for fittings and then sets up the gank.
now that makes sense, what a devilish mind :D
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Dark Blood09
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Posted - 2008.12.08 11:57:00 -
[21]
Edited by: Dark Blood09 on 08/12/2008 11:57:57 i think like this mods price should match the ship give or take a little and although nightmare is costly and dont get me wrong...very nice ship some basic faction and tech 2 combined with good skills and you got yourself a nice ship
also i know of the rule..."dont fly what you cant afford to loose" .....however if you can do things on your own part to accomplish missions and reduce chances of being suicide target then so much the better. lets face it i dont think anyone with a highend faction ship wants to loose it and if they can reduce the chance then i know they would so i dont think im in the wrong. but please keep the info flowing :)
PS im starting a nightmare fund donations welcome HAHA
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Lim Lim
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Posted - 2008.12.08 12:43:00 -
[22]
Edited by: Lim Lim on 08/12/2008 12:46:17 Edited by: Lim Lim on 08/12/2008 12:45:41 There are a bunch of Nightmare fitting threads around and if you combine the wisdom of each you will get lots of ideas.
My planned setup with be along these lines (if t2 isn't stated presume it or faction). I am planning on going with one active and 2 passive hardeners - saves cap and still gives nice resists. It't not expensive to pick up a set of dread guristas resistance amplifiers or similar.
LOWS
1 DC2 (nice addition to resists for both shield and armor and can save your ass if you hit hull although you shouldn't be anywhere near hull in a shield tanking faction ship lol) 3 heatsinks 1 tracking computer
MIDS
1 XL booster 1 boost amp 1 active shield hardener for the main dmg type dealt (e.g. for guristas use kin. If multiple dmg types go invul and maybe lose the tracking computer for another hardener) 2 faction passive hardeners one for the main dmg type one for 2ndary dmg type 1 tracking computer 1 cap recharger
HIGHS
4 faction tachyons w faction ammo 1 tractor beam 1 salvager
RIGS
3 CCC
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IMO don't fly this unless your mentality is gank > tank. Anyway as someone said in another thread with this ship your gank is in fact your tank. Kill things fast enough and you don't need to tank them :). I may need to switch a cap booster with 800s for the cap recharger in practice but am not sure yet.
PS - I haven't shield tanked in a long time so think that tank will work. Feedback appreciated
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KhamEee Kazee
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Posted - 2008.12.08 12:49:00 -
[23]
Edited by: KhamEee Kazee on 08/12/2008 12:53:49 XL Permatank - Facemelter PvE Nightmare...
Tried, Tested and Loved Gone Berserk in about 10 mins, Pirate Invasion (Sansha) in 13-15 mins.
[Highs] 4 x Amarr Navy Tachyon Beam Lasers (Amarr Navy Multifrequency) - Yes, faction crystals really do last a LONG time. (26.x dmg mod currently, Caldari BS 5, Large Energy Turret 4)
[Mids] Gist A-Type X-Large Shield Booster Navy shield boost amp DG / CN Invul Field x 2 Navy / T2 EM Hardener 2 x T2 Cap Rechargers
[Lows] 3 x Amarr Navy Heat Sinks 2 x T2 Cap Flux Coil (Ones with -total cap amount, but does not reduce shield boost and it's still 100% cap stable with EVERYTHING, including Tachyons with MF crystals running)
[Rigs] 3xCCC
If you can't afford the Gist A-Type XL, you can lose 1 heatsink in lows and replace that with a cap power relay and use a T2 XL or Navy XL booster and keep it XL permatanked still... I love the Nightmare, if there's a PvE boat that deserves faction fittings it's the Nightmare, though change faction for T2/Best named where needed, it's perfectly able to XL Permatank with a pure T2 fitting. With good gunnery / Amarr BS skills in the Nightmare tracking mods aren't needed at all IMHO.
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Fabullite
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Posted - 2008.12.08 15:45:00 -
[24]
Nightmare setup I'm currently using and love
4 TS HS 1 Domi TE (I got it cheap off contracts, can use T2 for .5% less tracking)
CN XL SB 4 CN hards 2 CR II
4 T2 Tachs (faction use lower cap, but I'll get those eventually. Not really needed if you know what your doing =P) 1 TS heavy nos (can move up to officer/deadspace for more range if you want but 30km is enough really)
3 CCC rigs (Though 2 CCC II and 1 safeguard I is ideal, or 3 memory cells)
30 dmg mod with my skills (working on caldari BS 5). Tracks cruisers in the 10km zone. Switch to MPL II if you know the ships are going to come in close (Like damsel in distress). But really I just drop a hard, add a SS TC with a tracking script. Will hit anything that comes in close on that mission (cept frigs, but thats why you have drones).
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Daisaku K
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Posted - 2008.12.09 05:49:00 -
[25]
Edited by: Daisaku K on 09/12/2008 05:53:21 Edited by: Daisaku K on 09/12/2008 05:52:42 Edited by: Daisaku K on 09/12/2008 05:52:23 Edited by: Daisaku K on 09/12/2008 05:50:00 Check this out for perfectly cap stable solution.... probably not quite needed.... AT A PRICE OF ABOUT 1.5 BILLION
[Nightmare, nightmare1 mem1] Amarr Navy Heat Sink Amarr Navy Heat Sink Amarr Navy Heat Sink Power Diagnostic System II Power Diagnostic System II
Amarr Navy Heavy Capacitor Booster, Cap Booster 800 Caldari Navy Shield Boost Amplifier Caldari Navy Shield Boost Amplifier Caldari Navy X-Large Shield Booster Caldari Navy Photon Scattering Field Caldari Navy Heat Dissipation Field Caldari Navy Invulnerability Field
Amarr Navy Mega Pulse Laser, Amarr Navy Multifrequency L Amarr Navy Mega Pulse Laser, Amarr Navy Multifrequency L Amarr Navy Mega Pulse Laser, Amarr Navy Multifrequency L Amarr Navy Mega Pulse Laser, Amarr Navy Multifrequency L Amarr Navy Heavy Nosferatu Amarr Navy Heavy Nosferatu
Semiconductor Memory Cell II Semiconductor Memory Cell I Semiconductor Memory Cell I
Hammerhead I x5 Hammerhead I x2
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Daisaku K
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Posted - 2008.12.09 08:28:00 -
[26]
OK
for the cheap solution
[Nightmare, nightmare1] Heat Sink II Heat Sink II Heat Sink II Power Diagnostic System II Power Diagnostic System II
Heavy F-RX Prototype I Capacitor Boost, Cap Booster 800 X-Large C5-L Emergency Shield Overload I 5a Prototype Shield Support I 5a Prototype Shield Support I Invulnerability Field II Invulnerability Field II Photon Scattering Field II
Tachyon Modulated Energy Beam I, Amarr Navy Multifrequency L Tachyon Modulated Energy Beam I, Amarr Navy Multifrequency L Tachyon Modulated Energy Beam I, Amarr Navy Multifrequency L Tachyon Modulated Energy Beam I, Amarr Navy Multifrequency L Drone Link Augmentor I Heavy Diminishing Power System Drain I
Semiconductor Memory Cell I Semiconductor Memory Cell I Semiconductor Memory Cell I
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Zeba
Minmatar Pator Tech School
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Posted - 2008.12.09 11:13:00 -
[27]
Originally by: Daisaku K OK
for the cheap solution
[Nightmare, nightmare1] Heat Sink II Heat Sink II Heat Sink II Power Diagnostic System II Power Diagnostic System II
Heavy F-RX Prototype I Capacitor Boost, Cap Booster 800 X-Large C5-L Emergency Shield Overload I 5a Prototype Shield Support I 5a Prototype Shield Support I Invulnerability Field II Invulnerability Field II Photon Scattering Field II
Tachyon Modulated Energy Beam I, Amarr Navy Multifrequency L Tachyon Modulated Energy Beam I, Amarr Navy Multifrequency L Tachyon Modulated Energy Beam I, Amarr Navy Multifrequency L Tachyon Modulated Energy Beam I, Amarr Navy Multifrequency L Drone Link Augmentor I Heavy Diminishing Power System Drain I
Semiconductor Memory Cell I Semiconductor Memory Cell I Semiconductor Memory Cell I
Ha, I can already imagine some poor ganker scout tasked with passive scanning every ship coming out of a mission hub station. Out pops a Nightmare and he almost breaks the mouse clicking the scan button so fast. But nooooo its less than a hundred mil total of t1/t2 junk fittings.
inappropriate signature. ~WeatherMan |
Qui Shon
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Posted - 2008.12.09 11:48:00 -
[28]
Edited by: Qui Shon on 09/12/2008 11:48:28
Is that even 30 mil? Drop the Diminishing for a Knave or Ghoul, btw.
Oh, cap booster is not stable.
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Lim Lim
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Posted - 2008.12.09 12:54:00 -
[29]
If you seriously want to fit an 800+ mill ISK faction ship like that through fear of being ganked you have got to be doing something wrong... possibly at the login stage.
If you lot seriously have this much issue with ganking then just get to 0.0. It's much safer.
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Jennz
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Posted - 2008.12.09 15:11:00 -
[30]
Edited by: Jennz on 09/12/2008 15:12:35 Fitting a 800m faction ship exclusively with T2 is a waste imo. If you spend too much time worrying about ganking you might as well just join the legion of Raven pilots in absolute safety. Nightmare deserves a faction fit at the very least.
Daisaku K's fit gets my vote, though I'm not a big fan of MP for PvE.
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