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Desekmi Tyran
Caldari Caldari Provisions
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Posted - 2008.12.07 03:56:00 -
[1]
The guardian has an article with some snippets about how the gaming industry has so far been able to avoid the current recession but claims that consumers may have to put up with a lack of innovation due to the costs involved during development.
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Atomos Darksun
Quantum Industries RAZOR Alliance
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Posted - 2008.12.07 04:00:00 -
[2]
"lack of innovation" in the game industry is an understatement.
ESPECIALLY the MMO market.
Originally by: Amoxin My vent is talking to me in a devil voice...
CONVERT TO LINKIFICATION! http://myeve.eve-online.com/ingameb |

Liranan
M'8'S Frontal Impact
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Posted - 2008.12.07 04:06:00 -
[3]
The lack of innovation started some time ago when game makers realised that PC gamers were far more picky about their games than console gamers. People look titles up on the net, read about them, look at screenshots and reviews before they go out and spend on a PC game. Console gamers do the exact opposite, they walk into the shop, see the advertisement and buy. Then they go home, play for a little, realise it might not have been the right choice and then look it up on the net.
So, game makers port games now and are ruining the gaming industry for everyone and this includes themselves. RIAA and MPAA are getting beaten up now because their practices have, finally, come to haunt them and this will happen with PC games too. On the one hand I don't really mind that they port games because sometimes it's done very well, Dead Space and Assassins Creed come to mind. But when it goes bad, it goes very bad, GTA IV being one of them.
The worst thing of all are the lies the gaming industry are spreading about DRM and SecuRom. They claim that porting games and preventing players from playing (DRM etc.) are because of piracy. However, alike the music industry, they keep posting massive year after year profits. Farjung is my God
You people need to open your eyes and read threads before you mindlessly spam the New Thread link. |

DubanFP
Caldari R.U.S.T.
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Posted - 2008.12.07 04:06:00 -
[4]
Edited by: DubanFP on 07/12/2008 04:06:27 You shouldn't be surprized. The movie industry was the one thing that boomed in the early 1930s. Entertainment sells. _______________
"It's not about the look of your ship or the size of your guns. It's about how much **** you can @#$# up with it" |

defiler
Mad Hermit Wayward Alliance
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Posted - 2008.12.07 04:29:00 -
[5]
Originally by: DubanFP Edited by: DubanFP on 07/12/2008 04:06:27 You shouldn't be surprized. The movie industry was the one thing that boomed in the early 1930s. Entertainment sells.
Yeah, and I guess that is especially true in tough times... It's nice to be able to, even for just a moment, forget all the crap that goes on around you and let yourself get wrapped up in another reality, be it in the form of a good film, game or otherwise.
Hmm, almost sounds like I'm saying we're worse off than we are atm, but I still think it applies on some level.
Mad Hermit corporation Minding our own business since 2004 |

Malcanis
Deep Core Mining Inc.
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Posted - 2008.12.07 10:01:00 -
[6]
Originally by: Desekmi Tyran The guardian has an article with some snippets about how the gaming industry has so far been able to avoid the current recession but claims that consumers may have to put up with a lack of innovation due to the costs involved during development.
Actually, innovation is cheap: all it needs is one guy with a good idea.
What runs up the cost is ultra-super-amazing graphics that require bleeding edge video cards. Which publishers, along with intensive marketing, substitute for imagination.
I refer you to that last couple of recessions we've been through, which saw absolute explosions in gaming innovation.
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Nyphur
Pillowsoft
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Posted - 2008.12.07 12:09:00 -
[7]
You'll find that the entertainment industry actually thrives during a recession, just like the market for inferior products sees a boom. All we're seeing is people having less disposable income than previously, which changes their buying patterns. People switch from premium products to their inferior counterparts such as store own brand stuff. Similarly, people switch from saving up for big treats like a new TV or a car to spending money on little treats like going to the cinema or buying computer games. A similar thing happens in the travel industry, with people taking less foreign holidays and more weekend breaks.
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Kazuma Saruwatari
Caldari
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Posted - 2008.12.07 13:28:00 -
[8]
Originally by: Atomos Darksun "lack of innovation" in the game industry is an understatement.
So. Painfully. True. -
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.12.07 15:11:00 -
[9]
Originally by: Liranan The lack of innovation started some time ago when game makers realised that PC gamers were far more picky about their games than console gamers. People look titles up on the net, read about them, look at screenshots and reviews before they go out and spend on a PC game. Console gamers do the exact opposite, they walk into the shop, see the advertisement and buy. Then they go home, play for a little, realise it might not have been the right choice and then look it up on the net.

PC gamers download, try, and buy if it is good. Console gamers have to make do with research. I think your post was about idiots. -
DesuSigs |

Saint Lazarus
Spiorad ag fanaiocht
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Posted - 2008.12.07 16:50:00 -
[10]
Originally by: Malcanis
Originally by: Desekmi Tyran The guardian has an article with some snippets about how the gaming industry has so far been able to avoid the current recession but claims that consumers may have to put up with a lack of innovation due to the costs involved during development.
Actually, innovation is cheap: all it needs is one guy with a good idea.
What runs up the cost is ultra-super-amazing graphics that require bleeding edge video cards. Which publishers, along with intensive marketing, substitute for imagination.
I refer you to that last couple of recessions we've been through, which saw absolute explosions in gaming innovation.
Exactly, saying reduction in gaming costs causes a LACK of innovation is ridiculous 
its the exact opposite, look at high budget games, prime example being Halo sequels
Fun? yes, shiny? hell yes, innovative? hell no
High budgets just make publishers wanna make their games shiner than the competitions, lack of funds will FORCE them to be more innovative and think outside the box
another example is the Wii, unarguably the most innovative console and yet the cheapest -----------------
My EvE Comic
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Rawr Cristina
Caldari Naqam Exalted.
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Posted - 2008.12.07 23:04:00 -
[11]
Innovation dosen't cost a thing, but the bigger fish of the gaming industry don't really want to risk that when there's already-existing franchises out there that are almost certain to sell. Or rather everyone is always crazy about the next Halo or GTA or whatever so what's the point in funding some random game nobody's heard of? 
It's really due to companies treating gaming as a business over anything else.
- Infectious - |
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