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MMXMMX
Caldari Resistance is Futile
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Posted - 2008.12.17 12:05:00 -
[1]
Ok i have a problem .
With the setup i make for my CNR in EFT i get cap stable 49%
But when i use that setup in eve the cap is stable ad 41 %
This started after the patch and i remember that this happened already before to me 1 time also after a patch I askt others and the have the problem to .
I have clear cash but it dident help do i need to make a petition ?
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Gonada
Priory Of The Lemon Atlas Alliance
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Posted - 2008.12.17 12:07:00 -
[2]
probobly best to go back to WoW
on another note, EFT does have some slight errors still.
Please, jump into traffic
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Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2008.12.17 12:08:00 -
[3]
Zomg 41%???? You'll run out of cap and get popped by those darned Guristas! Oh wait.
-- Eventus stultorum magister. |
BalderDK
Gallente Sekura-Corporation
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Posted - 2008.12.17 12:11:00 -
[4]
i'm having similar problems the setup i run for my logistics ship used to be cap stable after the last patch it's not...I havent changed a darn thing, and suddently it's not cap stable any more...
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ApaKaka
Lone Starr Corporation
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Posted - 2008.12.17 12:12:00 -
[5]
See this thread: http://oldforums.eveonline.com/?a=topic&threadID=949360&page=3
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MMXMMX
Caldari Resistance is Futile
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Posted - 2008.12.17 12:20:00 -
[6]
Edited by: MMXMMX on 17/12/2008 12:22:27
Originally by: ApaKaka See this thread: http://oldforums.eveonline.com/?a=topic&threadID=949360&page=3
Thanks i left a note there to and it looks like CCP know about it so no Petition needed And that was my question
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Loc Maythan
Gallente AlfaCorp
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Posted - 2008.12.17 12:23:00 -
[7]
Edited by: Loc Maythan on 17/12/2008 12:25:20 Edit - ignore the following. By the time I'd finished typing, a whole bunch of new posts were created showing that CCP are aware of a problem. Note to self - must type faster ;-)
Are you only seeing a difference between the live server and EFT? If so, I would be inclined to suggest that you have found a problem in EFT, rather than in-game - I would expect a new record-length thread if cap recharge rate had been broken ;-) EFT figures are mostly accurate, but I wouldn't rule out the possibility that there is some obscure aspect of your setup that EFT is not taking into account - some bonus not being applied properly. Make sure you are using the latest EFT.
If you are seeing a difference pre- and post-patch on a ship that has not changed, then a petition might be in order. I have not seen this cap problem on the live server, but I have occasionally seen it on the test server - my main ship hadn't changed for over a year, but on the test server, the tank would not perma-run as it would on the live server - in fact, I couldn't even perma-run with a single LAR, let alone the two I have fitted. The problem was usually corrected within a few days.
Loc.
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MMXMMX
Caldari Resistance is Futile
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Posted - 2008.12.17 12:26:00 -
[8]
Originally by: Loc Maythan Edited by: Loc Maythan on 17/12/2008 12:25:20 Edit - ignore the following. By the time I'd finished typing, a whole bunch of new posts were created showing that CCP are aware of a problem. Note to self - must type faster ;-)
Are you only seeing a difference between the live server and EFT? If so, I would be inclined to suggest that you have found a problem in EFT, rather than in-game - I would expect a new record-length thread if cap recharge rate had been broken ;-) EFT figures are mostly accurate, but I wouldn't rule out the possibility that there is some obscure aspect of your setup that EFT is not taking into account - some bonus not being applied properly. Make sure you are using the latest EFT.
If you are seeing a difference pre- and post-patch on a ship that has not changed, then a petition might be in order. I have not seen this cap problem on the live server, but I have occasionally seen it on the test server - my main ship hadn't changed for over a year, but on the test server, the tank would not perma-run as it would on the live server - in fact, I couldn't even perma-run with a single LAR, let alone the two I have fitted. The problem was usually corrected within a few days.
Loc.
Yes it started after the patch
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Kulmid
The Bastards The Bastards.
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Posted - 2008.12.17 12:38:00 -
[9]
Edited by: Kulmid on 17/12/2008 12:38:12 has anyone experiencing cap problems actually ran their ship out of cap on a ship that says it should be cap stable and seen modules start to deactivate. maybe its just a graphical bug that is saying you cap is lower than it should be. so if you fit a ship that could be cap stable and it runs out of cap, and modules to indeed deactivate then I guess the "issues" you are experiencing have some merit. But if they continue to run while the ship displays it is out of cap, then its just a client display bug. Which easily could pop up with CCP messing around with the client.
Edit: please keep in mind this is intended for people experiencing their cap stable ships hovering around different levels. This does not apply to people who are just running themselves out of cap. (this is to stop people from going "I ran outta cap running 8 neuts and they shut off, not a graphical bug!") _________________
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CrayC
Gallente CrayC Inc.
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Posted - 2008.12.17 12:47:00 -
[10]
BIG capacitor problem....
EFT says stable at 49%...
Game says stable at 41%...
Yeah..... I see your problem
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Mordekai Bloodwake
Gallente
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Posted - 2008.12.17 12:53:00 -
[11]
Originally by: MMXMMX Ok i have a problem .
With the setup i make for my CNR in EFT i get cap stable 49%
But when i use that setup in eve the cap is stable ad 41 %
This started after the patch and i remember that this happened already before to me 1 time also after a patch I askt others and the have the problem to .
I have clear cash but it dident help do i need to make a petition ?
Natural Selection FTW!
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Elrca
Brutor tribe
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Posted - 2008.12.17 12:56:00 -
[12]
sheesh....
When will people use the bug reporting feature of these forums rather than a forum post.
Regardless if CCP already know about it, make a bug report. That why CCP can gain the number of people affected to see how big a problem this is....
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Taua Roqa
Minmatar Sebiestor tribe
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Posted - 2008.12.17 13:11:00 -
[13]
so it's not just me O_o
My raven ran dry, normally it's stable at 32% according to eft, which promted me to not even bother tanking and seeing where that got me, and it worked (yay for cnr shield buffer) :/
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MMXMMX
Caldari Resistance is Futile
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Posted - 2008.12.17 14:35:00 -
[14]
Originally by: Mordekai Bloodwake
Originally by: MMXMMX Ok i have a problem .
With the setup i make for my CNR in EFT i get cap stable 49%
But when i use that setup in eve the cap is stable ad 41 %
This started after the patch and i remember that this happened already before to me 1 time also after a patch I askt others and the have the problem to .
I have clear cash but it dident help do i need to make a petition ?
Natural Selection FTW!
Natural selection is the process by which favorable heritable traits become more common in successive generations of a population of reproducing organisms, and unfavorable heritable traits become less common, due to differential reproduction of genotypes. Natural selection acts on the phenotype, or the observable characteristics of an organism, such that individuals with favorable phenotypes are more likely to survive and reproduce than those with less favorable phenotypes. The phenotype's genetic basis, the genotype associated with the favorable phenotype, will increase in frequency over the following generations. Over time, this process may result in adaptations that specialize organisms for particular ecological niches and may eventually result in the emergence of new species. In other words, natural selection is the mechanism by which evolution may take place within a given population of organisms.
Natural selection is one of the cornerstones of modern biology. The term was introduced by Charles Darwin in his groundbreaking 1859 book The Origin of Species[1] in which natural selection was described by analogy to artificial selection, a process by which animals with traits considered desirable by human breeders are systematically favored for reproduction. The concept of natural selection was originally developed in the absence of a valid theory of inheritance; at the time of Darwin's writing, nothing was known of modern genetics. Although Gregor Mendel, the father of modern genetics, was a contemporary of Darwin's, his work would lie in obscurity until the early 20th century. The union of traditional Darwinian evolution with subsequent discoveries in classical and molecular genetics is termed the modern evolutionary synthesis. Although other mechanisms of molecular evolution, such as the neutral theory advanced by Motoo Kimura, have been identified as important causes of genetic diversity, natural selection remains the single primary explanation for adaptive evolution.
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Par'Gellen
Gallente The Scope
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Posted - 2008.12.17 14:39:00 -
[15]
Edited by: Par''Gellen on 17/12/2008 14:39:14 Civilization short-circuits natural selection unfortunately. Although I'm not sure what any of this has to do with the cap issues... ---
To err is human. But it shouldn't be the company motto... |
Tsukoshi
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Posted - 2008.12.17 15:07:00 -
[16]
I've seen the same problem and it is just a display problem. My Dominix has been permarunning just as well as it was before, but the cap display is not acurate. I've actually had my cap display hit 0 over and over during long missions and no modules actually deactivate even though it doesn't display enough cap to run them. The server has the correct cap amounts still, the client is just not updating properly.
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Dominious
Gallente New Light
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Posted - 2008.12.17 15:10:00 -
[17]
I thought it was just me! Wasn't running a cap stable setup, but ended up fitting a cap booster on my Golem because lately it hasn't handled the use very well. And here I thought rats were somehow draining my cap.
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