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Thread Statistics | Show CCP posts - 9 post(s) |
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CCP Goliath
C C P C C P Alliance
174

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Posted - 2012.04.12 10:29:00 -
[1] - Quote
If you mouseover the icon you can see the name of the pilot(s) ewar-ing you. If you right click on the icons you can both see the names, and also access the context menu for that pilot CCP Goliath | QA Team Lead | @CCP_Goliath |
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CCP Goliath
C C P C C P Alliance
174

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Posted - 2012.04.12 11:16:00 -
[2] - Quote
Zerb Arus wrote:Would it be much work to make hotkeys like Ctrl-Leftclick (lock target) work on that icons?
And while you are at it, could you make other hotkeys than that for locking available for watchlist entries? (orbit / approach / warpto...)
I really like the UI-team! You made my experience soo much smoother already! Now go and make me like you even more :)
I spoke to Karkur about this and she raised the point that if you have multiple pilots applying the same effect to you, which target is targeted by Ctrl-Click? CCP Goliath | QA Team Lead | @CCP_Goliath |
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CCP Goliath
C C P C C P Alliance
174

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Posted - 2012.04.12 11:42:00 -
[3] - Quote
Hanathor wrote:CCP Goliath wrote:Zerb Arus wrote:Would it be much work to make hotkeys like Ctrl-Leftclick (lock target) work on that icons?
And while you are at it, could you make other hotkeys than that for locking available for watchlist entries? (orbit / approach / warpto...)
I really like the UI-team! You made my experience soo much smoother already! Now go and make me like you even more :) I spoke to Karkur about this and she raised the point that if you have multiple pilots applying the same effect to you, which target is targeted by Ctrl-Click? If there is one target, lock it. If there are multiple targets toggle a right click menu with the list and then allow ctrl+click on one player chosen one.
That is actually a very complex solution with a large potential to break I would think. For "target all the things", just set your Auto Target Back to 12 and you'll likely accomplish this without having to click anything! CCP Goliath | QA Team Lead | @CCP_Goliath |
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CCP Goliath
C C P C C P Alliance
176

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Posted - 2012.04.12 13:33:00 -
[4] - Quote
Tanaka Aiko wrote:CCP Goliath wrote:For "target all the things", just set your Auto Target Back to 12 and you'll likely accomplish this without having to click anything! you should know that's a very bad idea... maybe with a very easy way to activate / desactivate the auto target, but even, i don't think it would works...
Sorry I must have forgotten to add the smiley devil face that indicates I was joking  CCP Goliath | QA Team Lead | @CCP_Goliath |
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CCP Goliath
C C P C C P Alliance
192

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Posted - 2012.04.14 14:55:00 -
[5] - Quote
Lord Helghast wrote:Tyberius Franklin wrote:Lord Helghast wrote:oh and BTW... WTF CCP This ones unexcuseable.............................. http://k162space.files.wordpress.com/2012/04/2012-04-12_ewar_notifications.png = not a debuff bar for modern eve... how about you just sit down with graphics, and to the proper rounded UI elements as they should be like the UI video shows! Please dont release this half done like this, the UI is supposed to be moving forward not backwards, Isn't that the existing notification currently on TQ? nope, notice the icons above cap and the really out of place bar next to the normal effect bar, see why its not good lol
The icons above the cap are the bar... The "really out of place bar" is a redaction in the screenshot, it's not actually in the game.
Can I please encourage everyone to actually log into Sisi and *try* the change before commenting on it based on a screenshot? For instance the poster above who stated that you can't see numbers, can't see who's targeting you, etc. You can see all of those things, just not from a static image of the most basic way of displaying the bar. CCP Goliath | QA Team Lead | @CCP_Goliath |
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CCP Goliath
C C P C C P Alliance
192

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Posted - 2012.04.16 14:53:00 -
[6] - Quote
Horatius Caul wrote:Instead of adding contextual right-click menus (how did any of the UI/UX people even let you get away with that?), what about allowing us to click one of the effects and automagically have the offending attacker highlighted on the overview? No need to add new lock functionality or worry about what happens when there are multiple opponents causing the same effect - just add functionality to make the overview even more manageable.
Then you will have multiple selected items on the overview, which the overview is not configured for. It's fundamentally the same solution as locking the targets using Ctrl-Click on the icon. Please elaborate if I'm not understanding you though. CCP Goliath | QA Team Lead | @CCP_Goliath |
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