| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Stinky Valentine
|
Posted - 2008.12.19 17:12:00 -
[1]
How much can you make an hour ice mining in a hulk / mack? Looking to possibly get into it.
|

Morgan Lorus
Caldari Unstable Reaction Inc. North Domain Defense Forces
|
Posted - 2008.12.19 17:28:00 -
[2]
Theres no profit in ice mining, its just POS/Jumpdrive/Cyno-Fuel.
With my skills and max.Yield/low.cycletime fitting:
Veldspar up to 18 Mil ISK/h White Glaze up to 3.6 Mil ISK/h
|

ingenting
20th Legion Southern Cross Alliance
|
Posted - 2008.12.19 17:30:00 -
[3]
Originally by: Stinky Valentine Ice Mining Lucritive?
no _________________ - "Welcome to EVE, remember to insu *BAAOOM*... Told you, newb." |

brinelan
Caldari Victory Not Vengeance Intrepid Crossing
|
Posted - 2008.12.19 18:03:00 -
[4]
http://docs.google.com
How much does ice products sell for in your area? Use google docs to determine how much you can make per hour doing ice mining, do the same for other activities and see what makes you the most while doing activities you want to be doing.
I can tell you that macro miners have made ice products so cheap that for most the isk you make is very low because of it.
Some days you're the bug, some days you're the windshield. |

Viilaa
Caldari OH Corp
|
Posted - 2008.12.19 18:04:00 -
[5]
Originally by: Morgan Lorus Theres no profit in ice mining, its just POS/Jumpdrive/Cyno-Fuel.
With my skills and max.Yield/low.cycletime fitting:
Veldspar up to 18 Mil ISK/h White Glaze up to 3.6 Mil ISK/h
Not sure on the above numbers, but ore mining has been way more profitable than Ice for a long time now - especially with Tritanium as high as it is.
Viilaa
|

Seragon
Caldari VIRTUAL LIFE VANGUARD Intrepid Crossing
|
Posted - 2008.12.19 18:10:00 -
[6]
I can make about 20 mil an hour mining dark glitter with max skills and a mind linked booster. The only benefit to ice mining for me is that it helps my corp and I don't have to move my lasers ever. It's much like mining mercoxite, except less pay and even less moving.
Anything in empire you'd be better off mining any ore.
|

Xonox Galatorg
Gallente Pulsar Combat Supplies Alternative Realities
|
Posted - 2008.12.19 18:16:00 -
[7]
Originally by: Seragon I can make about 20 mil an hour mining dark glitter with max skills and a mind linked booster. The only benefit to ice mining for me is that it helps my corp and I don't have to move my lasers ever. It's much like mining mercoxite, except less pay and even less moving.
Anything in empire you'd be better off mining any ore.
^^this
If you are able to mine dark glitter it's pretty good pay, but if you are sticking to empire, then ore is where you'd wanna go. Dark Glitter is currently around 375-400k per block based on 100% reprocess and of course it also depends what the products' price is where you are at. -Xonox Pulsar Combat Supplies, Director of Production and POS |

Tramp Oline
|
Posted - 2008.12.19 18:56:00 -
[8]
So far everyone has given you unrealistic and false per hour information.
The people that are giving you these crazy figures are mining with 3 or more accounts. You'll have to get them to tell you how many accounts they are using and then divide the per hour number by the number of accounts to get the real character per hour number.
|

Neoptolomeus
Caldari Aquila Victrix DEFI4NT
|
Posted - 2008.12.19 19:03:00 -
[9]
Edited by: Neoptolomeus on 19/12/2008 19:03:23 I have a mackinaw, with ice harvesting lvl 5 and a implants to increase ice mining yield.
On the mackinaw i use 2x upgrades.
Believe me when i say, no profit involved. The only good thing about ice mining is the fact you are never (and never in fact) going to run out of stuff to be mined (lol).
But as much as profit, you are better mining 0.0 ore, or even some low sec ore, depending on the price.
I been in 0.0 mining dark glitter, Smooth Glacial mass and gelidum. To be very honest, no good for profit, but very, VERY helpful when considering pos fuel.
I am not sure on the numbers, but by experience, only way you can get profit involved on ice mining (good profit i mean) is constantly mining it non-stop for a lot of time....
--- Best Regards, Fly Safe, GodSpeed or Happy Hunting, Neoptolomeus -- CEO AQUILA VICTRIX -- |

Callista Omenswarm
Astronautical Engineering
|
Posted - 2008.12.19 19:30:00 -
[10]
The only money to be had from ice mining is down to the fact you can semi-afk mine and so earn ISK when you normally wouldn't be able to play.
So if you're doing housework you can set up a cargo rigged mack or hulk and just dock every 20 mins or so (depending on cargo and skills). Will only bring in a few mil an hour, but better than nothing, right?
|

Xonox Galatorg
Gallente Pulsar Combat Supplies Alternative Realities
|
Posted - 2008.12.19 21:58:00 -
[11]
I'm still going to tell you that Dark Glitter is worth it. Better than empire ore and empire ice by a fair amount.
Like I said the products from the Dark Glitter at 100% reprocess you are getting about 375-400k per block. I'll underestimate and say they are 350k per block. So with a mack you get 4 blocks per cycle with 2 stripper. So that's 1.4mil per cycle. How many cycles can you do in an hour? If you can do 10 (cycle time of 6 minutes) you are making 14mil an hour and it's pretty easy to get the cycle time even lower. How people think this isn't profitable is beyond me. This is a considerable amount more than empire ore or ice mining. -Xonox Pulsar Combat Supplies, Director of Production and POS |

Seragon
Caldari VIRTUAL LIFE VANGUARD Intrepid Crossing
|
Posted - 2008.12.19 23:11:00 -
[12]
Well, to be fair, hauling ice sucks. And dark glitter doesn't really refine down much smaller. The biggest thing with dark glitter is you need a local buyer (for POS's & jump bridges) or else the logistics of moving the ice kind of takes away a lot of the profit.
|

Xonox Galatorg
Gallente Pulsar Combat Supplies Alternative Realities
|
Posted - 2008.12.19 23:54:00 -
[13]
This is indeed very true. Considering each block is 1000m3 and you proabably won't be getting a 100% reprocess out of the situation in 0.0 you would have to haul it out which can be a real issue. In my case I'm quite lucky, there is a place (I'm doubting it's common) that has dark glitter 3 jumps from highsec. I don't mine much myself anymore, but I have lately been handling and paying for the thousands of blocks my corp mines.
I must say getting all that out of 0.0 to get the 100% reprocess does certainly have it's issues and should definately go into consideration when thinking about how many hours spent mining. If you plan on getting it out with a blockade runner you'll certainly spend a lot of time hauling it out. -Xonox Pulsar Combat Supplies, Director of Production and POS |

Korizan
|
Posted - 2008.12.20 02:53:00 -
[14]
You don't make a ton a money mining ICE
BUT
You can make a semi decent living if you work in 0.0 for an alliance. You sell @ a reduced rate, say 10 % below Jita.
Not a bad living, but not for everyone either. But you get lots of benefits that more then make up for the loss in profit.
High-sec, better to mine Veldspar then to waste time on ice unless you have a need.
|

Callista Omenswarm
Astronautical Engineering
|
Posted - 2008.12.20 04:49:00 -
[15]
Originally by: Xonox Galatorg How people think this isn't profitable is beyond me.
Sure *slightly* better money than Dense Veld mining, but you can do that in a 1.0 and not have to fit a tank to deal with 0.0 spawns.
Then there's the logistics of moving that ice out of 0.0...
For an extra 2 mil an hour? Just not worth the risk.
|

Kessiaan
Minmatar Army of One
|
Posted - 2008.12.20 06:38:00 -
[16]
Edited by: Kessiaan on 20/12/2008 06:40:04 When I moved back from 0.0 way earlier this year, all I had was a Mack, a Mammoth, and about 5 million ISK.
I mined ice *all weekend*, until I had enough ISK for a Hulk. Then I mined ore until I had enough ISK to go do something more interesting.
Only advantage to ice mining is you can largely AFK it, especially if you have a 2nd account hauling so you don't have to risk it in a jetcan or make 2,124,412 trips to the station. So if you want to mine ice for 12 hours while you watch the complete extended version of the Lord of the Rings trilogy, you can. Just keep a good distance from all the macros, for some strange reason they tend to attract exploding smartbombing battleships, which is amusing but Macks can't fit anything resembling a tank without giving up a lot of mining ability. ... besides, I've said all I'm going to say. You're reading my sig now! Bwa!
-
|

Chomp Rock
Caldari Phantasmal Collective
|
Posted - 2008.12.21 18:15:00 -
[17]
20 mil an hour mining dark glitter, 30 mil if you have a corpy in a rorqual + all the fixings.
it's an enormous pain in the ass to haul it, though. you either need an alt or a corpy in a rorqual to sit and compress it for easy hauling (100 blocks an hour, huge investment of training, skillbooks, and ship) or you need a freighter and scout/webber alt to haul it uncompressed (huge risk/capital investment/pain in the ass)
the PITA factor is right up there with veld mining. it's profitable, but no more so than mission running, and the back end entails enough work and risk to warrant switching to another business model. i only did it because i was getting deathly bored of mission running.
Originally by: Lui Kai Chribba - when you log in next, let us know what the end credits to the game say 
|

Pother
|
Posted - 2008.12.21 19:14:00 -
[18]
Originally by: Tramp Oline So far everyone has given you unrealistic and false per hour information.
The people that are giving you these crazy figures are mining with 3 or more accounts. You'll have to get them to tell you how many accounts they are using and then divide the per hour number by the number of accounts to get the real character per hour number.
20mil per hour on a single mackinaw account is not unreasonable in any way when you are mining dark glitter.
|

Pwett
Minmatar QUANT Corp. QUANT Hegemony
|
Posted - 2008.12.22 16:34:00 -
[19]
The key to ice mining profitability is the size of the group. When a group gets too large, it can easily outstrip its resources - which is where the "infinite" fields of ice come in.
Of course, with a big enough group, you can carve your own niche in 0.0. _______________ Pwett Founder <Q> QUANT Hegemony
|

Callista Omenswarm
Astronautical Engineering
|
Posted - 2008.12.22 18:44:00 -
[20]
Originally by: Pother 20mil per hour on a single mackinaw account is not unreasonable in any way when you are mining dark glitter.
What you looking at, 2 cycles of hold? even with an optimistic 3 minutes per cycle and a 3 minute warp-dock-warp cycle, that's still 16mil an hour at 300k a chunk (the last price I paid for it out in Prov).
|

Freakje
|
Posted - 2008.12.23 23:23:00 -
[21]
Mining Optimizer You're answer? Maybe someone could update me on what is the average Ice Mining yield so I can set it as default. I think 1800 was a nice one for ores but whats the average of Ice? Thanks in advance, hopes this helps.
|
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |