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Del Narveux
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Posted - 2004.07.19 10:45:00 -
[1]
One of the big problems I have with BS and especially cruisers is their rather tiny cargo holds. As capital ships, rather than frigates which are clearly just 1-man space fighters, they should be able to operate without support for extended periods of time. What this means in Eve terms is enough cargo space to hold a ton of ammunition, and plenty of extra space to take on loot and trade goods. Also, bigger cargo holds on cruisers, espeically some of the faster ones, would make them more attractive for transporting valuable stuff in hostile territory. And, as the flagships for the fleet, battleships ought to expand on that, and not only hold thier own supplies but supply some of its support fleet as well.
Right now the cargo hold sizes seem to go like this (in m3): Frigate: 100-300 Cruiser: 250-500 BS: 500-700
Id like to see something more like this: Frigate: 100-300 (the same) Cruiser: 400-700 (around 30-50% bigger, depending on the ship) BS: 1000-2000
Obviously industrials would still be the king cargo haulers, but this might make fleet operations a bit more interesting, as you dont have to stay so close to your home base. _________________ [SAK] And Proud Of It! aka Cpt Bogus Is that my torped sig cloaking your base? |

Del Narveux
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Posted - 2004.07.19 10:45:00 -
[2]
One of the big problems I have with BS and especially cruisers is their rather tiny cargo holds. As capital ships, rather than frigates which are clearly just 1-man space fighters, they should be able to operate without support for extended periods of time. What this means in Eve terms is enough cargo space to hold a ton of ammunition, and plenty of extra space to take on loot and trade goods. Also, bigger cargo holds on cruisers, espeically some of the faster ones, would make them more attractive for transporting valuable stuff in hostile territory. And, as the flagships for the fleet, battleships ought to expand on that, and not only hold thier own supplies but supply some of its support fleet as well.
Right now the cargo hold sizes seem to go like this (in m3): Frigate: 100-300 Cruiser: 250-500 BS: 500-700
Id like to see something more like this: Frigate: 100-300 (the same) Cruiser: 400-700 (around 30-50% bigger, depending on the ship) BS: 1000-2000
Obviously industrials would still be the king cargo haulers, but this might make fleet operations a bit more interesting, as you dont have to stay so close to your home base. _________________ [SAK] And Proud Of It! aka Cpt Bogus Is that my torped sig cloaking your base? |

DoZ3r
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Posted - 2004.07.19 10:56:00 -
[3]
thumbs up from me 
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DoZ3r
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Posted - 2004.07.19 10:56:00 -
[4]
thumbs up from me 
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allmus
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Posted - 2004.07.19 12:25:00 -
[5]
maybe a slight tweak to ur idea, have all ship's get a new caroghold(like drone bay) that was only allowed to place ammo in(any type of ammo/item that need's to be loaded) and like drone bay, u can only place ammo into the bay while docked) this would make gameplay more interesting as some1 would have to dock in order to loadup. different types of ship's get different ammo holds(minmatar being the biggest, as it's a war monger race) and amarr being the smallest(as lasers don't need alot of space) this would add a new dimention to the game as people couldn't just camp a gate, as they would run out of ammo soon enough, and because the block to reload ammo in the normal hold, they would have to fly off and dock i dunno the sizes, but it would be interesting what others ahve to say about this?
this post was funded by Quafe now available in minmatar red. try our new product. Quafe's caldari version "press missiles 4TW" limited sales offer before the next universal improvement |

allmus
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Posted - 2004.07.19 12:25:00 -
[6]
maybe a slight tweak to ur idea, have all ship's get a new caroghold(like drone bay) that was only allowed to place ammo in(any type of ammo/item that need's to be loaded) and like drone bay, u can only place ammo into the bay while docked) this would make gameplay more interesting as some1 would have to dock in order to loadup. different types of ship's get different ammo holds(minmatar being the biggest, as it's a war monger race) and amarr being the smallest(as lasers don't need alot of space) this would add a new dimention to the game as people couldn't just camp a gate, as they would run out of ammo soon enough, and because the block to reload ammo in the normal hold, they would have to fly off and dock i dunno the sizes, but it would be interesting what others ahve to say about this?
this post was funded by Quafe now available in minmatar red. try our new product. Quafe's caldari version "press missiles 4TW" limited sales offer before the next universal improvement |

Rodge
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Posted - 2004.07.19 13:46:00 -
[7]
Originally by: allmus maybe a slight tweak to ur idea, have all ship's get a new caroghold(like drone bay) that was only allowed to place ammo in(any type of ammo/item that need's to be loaded) and like drone bay, u can only place ammo into the bay while docked)
I think this is quite a good idea. I don't think you should only be able to rearm while docked. For example, if you're running low on ammo while defending a gate, you should be able to get a mate to resupply you with ammo (say coming in an indy).
But yes, say 1000-2000m3 for ammo only. I know that cap booster 800s take a huge amount of cargo space in my BS!
But if you can't put ammo (or at least use it for reloading) into the cargo hold, then it should be made much smaller. A BS isn't a cargo carrier after all. So shrink the non-ammo cargo space to 200m3?
Of course, every single BS miner in the game is going to have a serious opinion about this!
[ 2005.04.17 00:34:30 ] Nagilam > u better leave Rodge, u will not gank any1 else 2nite......
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Rodge
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Posted - 2004.07.19 13:46:00 -
[8]
Originally by: allmus maybe a slight tweak to ur idea, have all ship's get a new caroghold(like drone bay) that was only allowed to place ammo in(any type of ammo/item that need's to be loaded) and like drone bay, u can only place ammo into the bay while docked)
I think this is quite a good idea. I don't think you should only be able to rearm while docked. For example, if you're running low on ammo while defending a gate, you should be able to get a mate to resupply you with ammo (say coming in an indy).
But yes, say 1000-2000m3 for ammo only. I know that cap booster 800s take a huge amount of cargo space in my BS!
But if you can't put ammo (or at least use it for reloading) into the cargo hold, then it should be made much smaller. A BS isn't a cargo carrier after all. So shrink the non-ammo cargo space to 200m3?
Of course, every single BS miner in the game is going to have a serious opinion about this!
[ 2005.04.17 00:34:30 ] Nagilam > u better leave Rodge, u will not gank any1 else 2nite......
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Wild Rho
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Posted - 2004.07.19 14:02:00 -
[9]
I'd prefer to see all combat ships get given an ammo bay instead of a boosted cargo hold, that functions alot like a drone bay. The size of this bay can be based on the size of the ships etc.
Also allow ammo to be transferred from the cargo hold to the ammo bay so field logistic support isnt ruined and stops ships having to return to base just becuase they are running low on ammo.
I have the body of a supermodel. I just can't remember where I left it... |

Wild Rho
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Posted - 2004.07.19 14:02:00 -
[10]
I'd prefer to see all combat ships get given an ammo bay instead of a boosted cargo hold, that functions alot like a drone bay. The size of this bay can be based on the size of the ships etc.
Also allow ammo to be transferred from the cargo hold to the ammo bay so field logistic support isnt ruined and stops ships having to return to base just becuase they are running low on ammo.
I have the body of a supermodel. I just can't remember where I left it... |

Iivil green
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Posted - 2004.07.19 15:31:00 -
[11]
Sounds good -- Everyone dies, it's simply a matter of time |

Iivil green
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Posted - 2004.07.19 15:31:00 -
[12]
Sounds good -- Everyone dies, it's simply a matter of time |

Eyeshadow
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Posted - 2004.07.19 16:03:00 -
[13]
The idea of an ammo hold is a good one. Gets the thumbs up from me.
expanding the cargo hold on ships, especially BS, imo would be bad. an apoc with a hold of 2000? easy solo mining in 0.0 
And iirc when the BS first came out didnt they have a hold of similar size to indy's? Might just have been a rumour but i aint that older a player
Forums: Sharks - MC |

Eyeshadow
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Posted - 2004.07.19 16:03:00 -
[14]
The idea of an ammo hold is a good one. Gets the thumbs up from me.
expanding the cargo hold on ships, especially BS, imo would be bad. an apoc with a hold of 2000? easy solo mining in 0.0 
And iirc when the BS first came out didnt they have a hold of similar size to indy's? Might just have been a rumour but i aint that older a player
Forums: Sharks - MC |

fuze
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Posted - 2004.07.19 23:50:00 -
[15]
They will have extra skills designed for indies like. Starship freight and such. They could introduce Ammo and missiles freight skills.
But allowing BS to take more cap booster would make everyone switch over to cap boosters and upsetting the balance.
You could use supply ships to resupply your ships during longer battles. If you don't think that aspect through during battle you're not using game mechanics to it's fullest extend. ___________________________ Favorite bumpersticker of the month: My head hurts! |

fuze
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Posted - 2004.07.19 23:50:00 -
[16]
They will have extra skills designed for indies like. Starship freight and such. They could introduce Ammo and missiles freight skills.
But allowing BS to take more cap booster would make everyone switch over to cap boosters and upsetting the balance.
You could use supply ships to resupply your ships during longer battles. If you don't think that aspect through during battle you're not using game mechanics to it's fullest extend. ___________________________ Favorite bumpersticker of the month: My head hurts! |

Dao 2
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Posted - 2004.07.20 00:52:00 -
[17]
how bout a bay used for just holding ore... and nothign else.... and increasing the other bays... im under the impression that even jamming the engines, warp thingys, thrusters, and everythign else that a ship needs would still leave a bs much higher than a frig or anything else (maybe tops of like 1.5-2k. and to stop this 'bses for mining!' (dont get me wrong im not a pvper and i do mine and i will use my bs for mining, not an apoc i assure u..., but only because i dotn want to stay behind the competition so i completely agree not letting bses be able to mine!!) but if u still wanna let bses mine give a seperate bay used just for ore... and minerals and all could be used as normal. keep these bays up a normal size and have special expanders for them. i dont no what else i was gonna say i forget... oh right this will go hand in hand with those special station to station haulers that are on the devs wish list.
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Dao 2
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Posted - 2004.07.20 00:52:00 -
[18]
how bout a bay used for just holding ore... and nothign else.... and increasing the other bays... im under the impression that even jamming the engines, warp thingys, thrusters, and everythign else that a ship needs would still leave a bs much higher than a frig or anything else (maybe tops of like 1.5-2k. and to stop this 'bses for mining!' (dont get me wrong im not a pvper and i do mine and i will use my bs for mining, not an apoc i assure u..., but only because i dotn want to stay behind the competition so i completely agree not letting bses be able to mine!!) but if u still wanna let bses mine give a seperate bay used just for ore... and minerals and all could be used as normal. keep these bays up a normal size and have special expanders for them. i dont no what else i was gonna say i forget... oh right this will go hand in hand with those special station to station haulers that are on the devs wish list.
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Haratu
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Posted - 2004.07.20 05:09:00 -
[19]
Edited by: Haratu on 20/07/2004 05:10:25
Quote: Right now the cargo hold sizes seem to go like this (in m3): Frigate: 100-300 Cruiser: 250-500 BS: 500-700
The truth is that these are the cargo capacities for unmodified ships. I can modify my dominix to easily contain 1000-2000 cargo.
If you dont like the cargo size then modd it. I believe this is what yo are expected to do.
I roleplay... there is this computer game called "Earth - The First Genesis" where i play a character in the early 21st century. |

Haratu
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Posted - 2004.07.20 05:09:00 -
[20]
Edited by: Haratu on 20/07/2004 05:10:25
Quote: Right now the cargo hold sizes seem to go like this (in m3): Frigate: 100-300 Cruiser: 250-500 BS: 500-700
The truth is that these are the cargo capacities for unmodified ships. I can modify my dominix to easily contain 1000-2000 cargo.
If you dont like the cargo size then modd it. I believe this is what yo are expected to do.
I roleplay... there is this computer game called "Earth - The First Genesis" where i play a character in the early 21st century. |

Del Narveux
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Posted - 2004.07.20 09:17:00 -
[21]
Edited by: Del Narveux on 20/07/2004 09:21:03 An ammo bay might work, provided you could be restocking it, i.e. from your cargo bay or elsewhere in space. The whole idea here is to encourage more long-term ops in places like 0.0 where youre waaay far away from the nearest station or ammo depot. I would, however, like to see the ships' cargo bays at least a little bit bigger to encourage people to transport valuables in well-armed and armored ships. Would add a new level of risk to piracy...that guy who just warped in looks like a hauler, but is he in a Badger or a Raven?
Edit: Actually, I dont really think a huge cargo bay would do a whole lot to change mining. Most all miners mine to a can and use an indy to haul it, even if solo mining, 2000m3 is definitely a lot of space but it pales in comparison to the 15k+ that many well-equipped indies can carry. Most effect I see it having is being able to step away from the keyboard for a minute or two. (which is a Bad Thing to do in 0.0) _________________ [SAK] And Proud Of It! aka Cpt Bogus Is that my torped sig cloaking your base? |

Del Narveux
|
Posted - 2004.07.20 09:17:00 -
[22]
Edited by: Del Narveux on 20/07/2004 09:21:03 An ammo bay might work, provided you could be restocking it, i.e. from your cargo bay or elsewhere in space. The whole idea here is to encourage more long-term ops in places like 0.0 where youre waaay far away from the nearest station or ammo depot. I would, however, like to see the ships' cargo bays at least a little bit bigger to encourage people to transport valuables in well-armed and armored ships. Would add a new level of risk to piracy...that guy who just warped in looks like a hauler, but is he in a Badger or a Raven?
Edit: Actually, I dont really think a huge cargo bay would do a whole lot to change mining. Most all miners mine to a can and use an indy to haul it, even if solo mining, 2000m3 is definitely a lot of space but it pales in comparison to the 15k+ that many well-equipped indies can carry. Most effect I see it having is being able to step away from the keyboard for a minute or two. (which is a Bad Thing to do in 0.0) _________________ [SAK] And Proud Of It! aka Cpt Bogus Is that my torped sig cloaking your base? |

allmus
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Posted - 2004.07.21 10:19:00 -
[23]
just to point out about my post before, when i say ammo i mean projectile, hybrid ammo's, laser freq's, and missiles i don't mean cap boosters(as they are middle slot's) just anything that the high slot's would need to reuse. also maybe having about... 100-200 for frigates 400-600 for cruisers 1000-1500 for battleships and maybe an increase of 150-300 on all BS cargo holds just a thought
this post was funded by Quafe now available in minmatar red. try our new product. Quafe's caldari version "press missiles 4TW" limited sales offer before the next universal improvement |

allmus
|
Posted - 2004.07.21 10:19:00 -
[24]
just to point out about my post before, when i say ammo i mean projectile, hybrid ammo's, laser freq's, and missiles i don't mean cap boosters(as they are middle slot's) just anything that the high slot's would need to reuse. also maybe having about... 100-200 for frigates 400-600 for cruisers 1000-1500 for battleships and maybe an increase of 150-300 on all BS cargo holds just a thought
this post was funded by Quafe now available in minmatar red. try our new product. Quafe's caldari version "press missiles 4TW" limited sales offer before the next universal improvement |
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